Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 19:47:06 Player: Hoosbot mk. 2 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2430) 2430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6930 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 85/100 System Corruption 15% Temperature Cool (12) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Coolant Injector Compact Battery (200) Small Matter Pod (50) Faulty Experimental Sensor Array Advanced ECM Suite EM Shield System Shield Recalibrator Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Arc Projector Plasma Rifle Heavy Machine Gun Power Sword > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Coolant Injector Compact Battery Small Matter Pod Experimental Sensor Array Improved Signal Interpreter ECM Suite Advanced ECM Suite Improved Heavy Armor Plating Improved Heavy Armor Plating EM Shield Improved Field Recycling Unit Drone Bay Arc Projector Gatling Laser Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Armor Integrity Analyzer Device Shield Generator Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Heavy Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . . . 2 1 . 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 100 | 6 5 . 12 2 29 5 13 28 Power 13 | 1 . . 1 . 5 1 . 5 Engine 7 | 1 . . 1 . 2 . . 3 Core 6 | . . . . . 3 1 . 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 4 . 7 . 5 3 Treads 4 | . . . 3 . 1 . . . Leg 13 | 2 . . 1 . 3 . 5 2 Wheel 4 | . . . . . 3 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 3 . 5 2 10 2 5 10 Device 15 | . 2 . . 2 3 2 1 5 Storage 8 | 1 1 . 3 . 2 . 1 . Processor 8 | . . . . . 4 . 2 2 Hackware . | . . . . . . . . . Protection 7 | . . . 2 . 1 . 1 3 Artifact . | . . . . . . . . . Weapon 28 | 2 2 . 2 . 7 2 3 10 Energy Gun 9 | . . . 1 . 3 . 1 4 Energy Cannon 3 | . . . . . 1 1 . 1 Ballistic Gun 7 | 2 1 . . . 1 1 1 1 Ballistic Cannon 3 | . . . . . 2 . . 1 Launcher 2 | . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 1 2 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 46 | . . . 6 . 11 . 7 22 Power 9 | . . . 1 . 2 . 2 4 Propulsion 10 | . . . 2 . 3 . 1 4 Utility 12 | . . . . . 3 . 4 5 Weapon 15 | . . . 3 . 3 . . 9 Highest Loss Streak 14 | . . . 3 . 3 . 3 14 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 6 6 5 5 8 14 17 15 Power . | . 1 1 . . . 1 . . Propulsion . | 1 2 2 . . . 1 2 . Utility 7 | . 1 2 3 5 5 8 9 11 Weapon 1 | . 1 1 . . 1 3 4 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 4 . . . 3 . . 5 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 8 | . 3 . . . 1 . . 4 Weapon 3 | . 1 . . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 81 88 82 99 93 86 Engine 6 | . 14 14 8 11 2 . 5 6 Core 4 | . . . . . 5 15 5 3 Treads 4 | . . . 10 22 4 . . . Leg 15 | . 28 28 11 11 12 23 22 14 Wheel 1 | . . . . . 3 . . 1 Device 8 | . 9 14 2 11 10 14 11 5 Storage 9 | . 15 14 12 2 11 7 10 7 Processor 7 | . . . . . 8 7 7 13 Protection 4 | . . . 7 8 2 7 5 4 Energy Gun 7 | . . . . . 6 7 7 14 Ballistic Gun 7 | . 18 14 16 11 6 7 10 2 Ballistic Cannon 1 | . . . . . 4 . . . Launcher 3 | . 9 14 11 11 1 . . . Slashing Weapon 1 | . . . . . . . . 4 Peak Build Rating 72 | 6 7 7 12 16 32 43 45 72 Average Rating 34 | 5 6 7 8 10 25 40 42 62 On Entrance 17 | . 6 7 7 9 16 32 43 39 Avg Prop Armor Cover (%) 4 | . . . 5 5 4 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 11 14 14 24 16 59 70 72 97 Greatest Support 56 | 20 20 20 40 40 45 45 54 56 Greatest Overweight (x) 21 | . . . 5 . 10 1 2 21 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 8 20 20 20 20 Average Capacity 13 | 7 8 8 6 5 10 20 20 20 Most Carried 20 | 4 8 6 8 6 12 18 20 20 Average Carried 11 | 3 6 6 5 5 8 14 17 16 Final Capacity 20 | 8 8 8 5 8 20 20 20 20 Final Carried 18 | 4 6 6 5 6 12 18 15 9 Class Distribution -------------------- 33% | Gunner 30% | Mutant 10% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2180 | 260 . . 203 59 960 . 259 439 Remotely 562 | . . . . . 562 . . . Salvage Created 2193 | . 34 . 266 . 939 . 313 641 Parts 130 | . 2 . 28 . 47 . 20 33 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled 2 | . . . . . . . . 2 Retrieved Matter 15 | . . . . . . . . 15 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 53 | . 1 . 11 . 20 . 7 14 Melee 3 | . . . . . . . . 3 Guns 29 | . . . 5 . 9 . 7 8 Cannons 10 | . . . . . 9 . . 1 AOE 9 | . 1 . 6 . 2 . . . Classes Destroyed 13 | . 1 . 5 . 4 . 2 1 Worker 2 | . . . . . 2 . . . Builder 3 | . . . 2 . 1 . . . Hauler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 1 . 1 . . 1 Swarmer 11 | . . . 4 . . . 2 5 Grunt 25 | . 1 . 5 . 13 . 2 4 Brawler 1 | . . . . . . . 1 . Sentry 10 | . . . 2 . 5 . . 3 Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . 2 . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 1 . 10 . 5 . 3 4 Combat Bots Only 8 | . 1 . 8 . 4 . 3 4 Max Kills in Single Turn 3 | . 1 . 2 . 3 . 2 1 Gunslinging 1 | . . . . . 1 . 1 . Exploded 2 | . 1 . 2 . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 734 | . 3 . 106 3 173 . 70 379 Missed 187 | . 2 . 35 . 41 . 11 98 Hits 547 | . 1 . 71 3 132 . 59 281 Melee 5 | . . . . . . . 5 . Projectile 542 | . 1 . 71 3 132 . 54 281 AOE 2 | . . . . . . . . 2 Critical Strikes 22 | . . . . . 5 . 3 14 Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 9179 | . 11 . 791 41 1944 . 1266 5126 Core 1443 | . . . 74 . 348 . 160 861 Absorbed by Shields 292 | . . . . . 166 . 126 . Redirected to Shielding 110 | . . . . . . . 110 . Regen/Repaired (Parts) 55 | . . . . . . . . 55 Core Remaining (%) 78 | 100 . 100 . 81 36 . 77 . Volleys Fired 151 | . 1 . 32 . 61 . 16 41 Largest 3 | . 2 . 3 . 3 . 3 3 Hottest 215 | . 50 . 98 . 160 . 111 215 Shots Fired 291 | . 2 . 54 . 113 . 38 84 Gun 228 | . 1 . 39 . 72 . 38 78 Cannon 45 | . . . . . 41 . . 4 Launcher 16 | . 1 . 15 . . . . . Special 2 | . . . . . . . . 2 Kinetic 153 | . 1 . 35 . 67 . 32 18 Thermal 90 | . . . . . 46 . . 44 Explosive 16 | . 1 . 15 . . . . . Electromagnetic 30 | . . . 4 . . . 6 20 Robot Hit Streak 14 | . . . 6 . 14 . 8 8 Robot Miss Streak 6 | . . . 6 . 4 . 5 4 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 5 | . . . . . 2 . 1 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 Shots Hit Robots 212 | . . . 33 . 85 . 27 67 Core Hits 139 | . 1 . 21 . 50 . 26 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 15 | . . . . . 6 . . 9 Burn 5 | . . . . . . . . 5 Destroy 1 | . . . . . . . . 1 Blast 6 | . . . . . 6 . . . Smash 2 | . . . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . 25 Impact 9 | . . . . . . . . 9 Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6353 | . 44 . 1408 . 2767 . 524 1610 Guns 2921 | . . . 301 . 1100 . 524 996 Cannons 1478 | . . . . . 1364 . . 114 Explosions 1454 | . 44 . 1107 . 303 . . . Melee 500 | . . . . . . . . 500 Ramming . | . . . . . . . . . Kinetic 2684 | . . . 271 . 1538 . 486 389 Thermal 1540 | . . . . . 926 . . 614 Explosive 1454 | . 44 . 1107 . 303 . . . Electromagnetic 175 | . . . 30 . . . 38 107 Impact 271 | . . . . . . . . 271 Slashing 229 | . . . . . . . . 229 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 15 Average Corruption 7 | . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . . . 1 46 Message Errors 9 | . . . . . . . . 9 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 8 | . . . . . . . 1 7 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 255 | . . . 76 . 104 . . 75 Projectiles 104 | . . . . . 104 . . . Explosions 76 | . . . 76 . . . . . Melee 75 | . . . . . . . . 75 Knockbacks 17 | . . . . . 11 . . 6 Impact 2 | . . . . . . . . 2 Kinetic 13 | . . . . . 10 . . 3 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 104 | . . . 55 . 49 . . . Shots 5 | . . . 4 . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 600 | . . . 90 . 477 . 7 600 Average Temperature 141 | . . . 40 . 137 . 7 157 Received Heat Transfer 1617 | . 6 . 243 24 816 . 180 348 Effects 20 | . . . . . 5 . . 15 Shutdowns 6 | . . . . . 3 . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . . . 2 . . 3 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 4 | . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . 1 3 Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 2 . . 2 Heat Transferred 4061 | . . . . . 2086 . . 1975 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 89 | 100 100 100 31 100 91 100 100 100 Level 1 10 | . . . 68 . 8 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 313 | . 29 7 313 82 223 90 145 110 Initial 90 | . . 7 . 82 . 90 . 75 Average 51 | . . 2 192 18 59 32 32 19 Influence Increases 1730 | . 30 . 489 . 602 . 190 419 Destroy 0b10 Robot/C 1060 | . 20 . 220 . 400 . 140 280 Destroy 0b10 Robot/NC 55 | . . . 20 . 30 . . 5 Destroy Leader 268 | . . . 72 . 104 . 20 72 Successful Hack 8 | . 1 . 2 . 5 . . . Disable Machine 105 | . . . 75 . 15 . 15 . Destroy Structure 129 | . 9 . 85 . 33 . . 2 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 90 | . . . . . 15 . 15 60 Influence Decreases 1730 | . 11 19 278 211 403 199 45 564 Entered New Map 320 | . . 12 . 129 . 109 . 70 Time Decay 1063 | . 11 7 218 82 343 90 . 312 Lost Part 347 | . . . 60 . 60 . 45 182 Squads Dispatched 12 | . 1 . 4 . 2 . 1 4 Investigation 3 | . 1 . . . 1 . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . . . 4 . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 8 | . 1 . 2 . 1 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 3 4 32 5 28 . 9 42 Peak Tracking Total 13 | . 3 4 8 6 5 . 3 13 Tactical Retreats 5 | . . . . . 1 . 2 2 ECM-based Alert Blocks 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 8 | . 1 . 2 . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 7 | . . . 5 . 1 . 1 . Max in Single Turn 2 | . . . 2 . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 7 | . 1 . 1 . 2 1 . 2 Terminals 3 | . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 3 . 7 . 14 2 . 6 Successful 25 | . 3 . 4 . 13 1 . 4 Failed 7 | . . . 3 . 1 1 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . . . . . 6 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 Recycling Units 11 | . 3 . . . 8 . . . Scanalyzers 7 | . . . 7 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . . . 5 1 . 1 Record 4 | . . . . . 4 . . . Open DSF 2 | . . . . . . 1 . 1 Alert Level 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 11 | . 3 . . . 8 . . . Recycle Component 5 | . 1 . . . 4 . . . Process 3 | . 1 . . . 2 . . . Retrieve Matter 3 | . 1 . . . 2 . . . Scanalyzer 4 | . . . 4 . . . . . Retrieve Study 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled 5 | . 1 . . . 4 . . . Recycled Matter 190 | . 106 . . . 84 . . . Retrieved Matter 121 | . 106 . . . 15 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 2615 | . 156 47 143 325 214 31 67 1632 Optics 1666 | . . . . . . . 34 1632 Structural 325 | . . . . 325 . . . . Seismic 346 | . 156 47 143 . . . . . Machine Analysis 214 | . . . . . 214 . . . ECM 64 | . . . . . . 31 33 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 5163 | 122 286 47 615 409 1486 272 248 1678 Spaces Moved 2442 | 91 222 40 319 253 605 135 75 702 Core 22 | 4 . . 12 . 2 . . 4 Treads 631 | . . . 165 253 213 . . . Legs 1550 | 87 222 40 142 . 377 135 75 472 Wheels 239 | . . . . . 13 . . 226 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 105 160 120 190 190 115 Average Speed 171 | 116 120 120 154 160 187 190 190 191 Slowest Speed 1100 | 120 120 120 300 160 550 190 260 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 27 20 28 33 39 3 70 19 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 162 | . 8 . 112 . 42 . . . Melee . | . . . . . . . . . Projectile 15 | . . . . . 15 . . . AOE 147 | . 8 . 112 . 27 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 3079 | 106 240 39 391 256 821 151 145 930 Wait 158 | . . . . . 68 . 15 75 Move 2434 | 90 221 39 318 252 604 134 74 702 Hop . | . . . . . . . . . Pick Up 115 | 10 8 . 13 1 37 10 9 27 Fast Attach 6 | . 1 . 1 . 2 . 1 1 Attach 81 | 6 1 . 16 . 21 4 7 26 Detach 8 | . . . 3 . 4 . . 1 Swap 42 | . 3 . 6 3 10 1 9 10 Drop 44 | . 5 . 2 . 14 2 7 14 Fire 151 | . 1 . 32 . 61 . 16 41 Melee 25 | . . . . . . . . 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire 9 | . . . . . . . 1 8 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 438 | -10/Mines | Discovered new exit (range 13) 444 | -10/Mines | Assembled infested the area 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 656 | -9/Materials | Lost 3 parts (1p1n1w) 681 | -9/Materials | Destroyed 8 combat bots 1047 | -9/Materials | Discovered new exit (range 15) 1071 | -9/Materials | Entered Mines 1162 | -9/Mines | Learned location of Storage (-7) 1175 | -9/Mines | Met a Derelict bent on vengeance 1393 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1398 | -9/Mines | Found Prototype Device 1399 | -9/Mines | Identified Exp. Sensor Array 1471 | -9/Mines | Discovered new exit (range 7) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 2 slots: Utility x2 1771 | -8/Materials | Lost 3 parts (1u2w) 2456 | -8/Materials | Build established: Scavenger-Gunner 2754 | -8/Materials | Core integrity fell below 50% 2938 | -8/Materials | Discovered new exit (range 15) 2966 | -8/Materials | Entered Factory 2966 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3086 | -7/Factory | Build established: Scavenger-Tank 3230 | -7/Factory | Identified exit to DSF 3238 | -7/Factory | Entered DSF 3286 | -7/DSF | Additional patrols routed to DSF 3365 | -7/DSF | Discovered new exit (range 15) 3400 | -7/DSF | Lost 3 parts (1p2u) 3486 | -7/DSF | Entered Factory 3486 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3728 | -6/Factory | Build established: Scavenger-Mutant 3965 | -6/Factory | Repaired Arc Projector? 4088 | -6/Factory | Build established: Gunner 4244 | -6/Factory | System corruption reached 10% 4564 | -6/Factory | Lost 3 parts (1n2w) 5099 | -6/Factory | Spotted B-75 Beast 5113 | -6/Factory | Core integrity fell below 50% 5158 | -6/Factory | Core integrity fell below 20% 5164 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- R-10 Processor collects Com. Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Fusion Modulator. U-05 Engineer lays Concrete. R-10 Processor collects Coolant Injector. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. R-10 Processor collects Lgt. Treads. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ???????????????? | | ???????????????????????? ??? ???????????????? | | ???????????????????????? ???????????????? | | ?????????????????????""" """ ??????????????? | | ?????????????????????? " """ ??????????????? | | ?????????????????????? """ #?????????????? | | ???????????????????? #?????????????? | | ???????????????????? """ #?????????????? | | ????????????????????? " ##????????????? | | ????????????????????? " ############## | | ?????????????????????? == / | | ???????????????????? # | | ???????????????????? # | | ????????????????####???# + """" | | ????????????????# ??# ! # """" | | ????????????????# ?# u # """" | | ????????????????+ ?# u + """" | | ????????????????# # k####### """" | | ????????????????# # u # """" | | ????????????????# ; % """ # | | ????????????????+ ; @u # Y # | | ????????????????# #R % # # | | ????????????????# ????#% u%[ + ####### | | ???????????????????????#*%= # # #???? | | ???????????????????????#! k # # #???? | | ?????????????????? ; R # ##??? | | ????????????????# # %= k # #??? | | ????????????????######## k ! ###+###### ##??? | | ???????????????????????# # # ##???? | | ???????????????????????; ! # # #????? | | ??????????????????????## =% %= # #######????? | | ???????????????????????# !k""" # #??????????? | | ???????????????????????# """ ### #??????????? | | ???????????????????????+ """ u#?# #??????????? | | ???????????????????????# #?! ??????????? | | ???????????????????????# #? ??????????? | | ???????????????????????##BBH### ? ??????????? | | ????????????????????????#BB #?? ###? ??????????? | | ????????????????????????# #?? ??? ??????????? | | ????????????????????????# #??/???## #??????????? | | ????????????????????????# ??? ????? ???????????? | | ???????????????????????? ??? ????? ???????????? | | ???????????????????????? ????????? ???????????? | | ???????????????????????? ????????? ???????????? | | ????????????????????????? ????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 350 Sight Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arc Projector | 8% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Heavy Suspicion I Survived The Infestation Item+ Loot Pinata Part-time Mechanic Please Form A Line Power Corrupts Resistances Are Futile Serviceable Loadout System Compromised That Tickles Use The Force Window Shopping Challenges ------------ None Game ------ Seed FrostLaserPit Manual? 0 Play Time 02:18:39 Cumulative 4.4 hours Start 2026.07.12 @ 17:20:41 End 2026.07.12 @ 19:47:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec376e1c-5e8c-4aa1-99cb-d03b6e00dfaf