Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 00:56:57 Player: JTMusky Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (788) 788 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1550) 1550 TOTAL SCORE: 8208 Bonus ------- Follower Combat Kills 950 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Scout] Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Improved Force Field Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Gravity Neutralizer Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Weapon Mount Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Heavy Shock Bomb Launcher > --- INVENTORY -------- (None) [Rating: 86] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Makeshift System Shield Device Hacking Drone Bay Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Core Shielding Weapon Datajack Energy Gun Thermic Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Slots Evolved 12 | . . 2 . . . 6 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 7 | . . 2 . . . 2 . . 1 . 2 . . Weapon 2 | . . . . . . 1 . . 1 . . . . Parts Attached 97 | 6 8 4 3 8 8 19 11 1 15 2 11 1 . Power 12 | 1 2 . . 1 1 1 2 . 2 1 1 . . Engine 6 | 1 2 . . . . . 1 . . 1 1 . . Core 6 | . . . . 1 1 1 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 2 1 2 1 . 5 4 . 4 . 1 . . Treads 8 | 2 2 1 . 1 . . 2 . . . . . . Leg 3 | . . . . . . . 2 . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . 3 . . 4 . . . . Flight 4 | . . . 2 . . 2 . . . . . . . Utility 39 | 1 2 3 . 5 2 10 2 1 7 . 5 1 . Device 22 | . 1 1 . . 1 8 1 1 5 . 3 1 . Storage 2 | 1 . . . . . . . . 1 . . . . Processor 8 | . . 1 . 3 . 2 1 . 1 . . . . Hackware 5 | . . . . 2 1 . . . . . 2 . . Protection 2 | . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 2 . 1 1 5 3 3 . 2 1 4 . . Energy Gun 8 | 1 . . . . . . 3 . 1 . 3 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . . 2 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . . . . . . Special Melee Weapon 4 | . . . 1 . 1 2 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . Parts Lost 52 | . 2 7 . . . 9 1 12 5 . 14 . 2 Power 9 | . 1 1 . . . 1 . 2 1 . 3 . . Propulsion 14 | . . 2 . . . 3 . 4 2 . 2 . 1 Utility 15 | . . 3 . . . 1 1 3 1 . 5 . 1 Weapon 14 | . 1 1 . . . 4 . 3 1 . 4 . . Highest Loss Streak 10 | . 1 7 . . . 5 1 10 3 . 7 . 2 To Critical Strikes 2 | . . . . . . . . 1 1 . . . . Average Slot Usage (%) 85 | . 97 88 66 98 100 69 87 69 38 66 49 33 36 Engine 2 | . 12 10 . . . . 5 4 . 1 1 . . Core 5 | . . . . 10 11 5 3 4 . 5 2 . . Treads 10 | . 28 21 . 10 11 4 11 4 . . . . . Leg 1 | . . . . . . . 9 9 . . . 5 5 Hover 1 | . . . . . . 3 . . 6 11 3 . . Flight 6 | . . . 22 11 11 10 . . . . . . . Device 5 | . . 19 . . 9 5 12 6 4 17 14 7 10 Storage 5 | . 14 11 11 11 1 . . . 1 . . . . Processor 7 | . . 1 11 11 1 6 13 13 17 17 13 10 10 Hackware 15 | . . . . 21 31 19 13 11 5 5 8 10 10 Protection 2 | . 13 1 . . . . . . . . . . . Energy Gun 2 | . 2 . . . . . 17 13 . . 2 . . Ballistic Gun 3 | . 13 11 . . 4 3 . . . 1 . . . Launcher 2 | . 11 11 11 1 . . . . . 3 . . . Special Weapon 1 | . . . . . 6 4 . . . . . . . Piercing Weapon 2 | . . . . 10 . 1 . . . . . . . Special Melee Weapon 5 | . . . 11 11 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 14 15 13 7 16 16 12 33 32 17 26 44 3 3 Greatest Support 41 | 40 40 40 8 20 20 38 40 40 29 29 41 20 3 Greatest Overweight (x) 3 | 3 . 2 . . . 1 3 3 . . 3 . . Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 6 8 8 5 5 5 3 2 3 5 5 Average Carried 5 | 4 7 6 5 7 5 4 4 4 1 1 1 3 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 6 7 5 4 4 4 1 2 3 5 5 Class Distribution -------------------- 50% | Hacker-Mutant 24% | Mutant 8% | Derelict-Skirmisher 7% | Derelict-Mutant 3% | Hacker-Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Matter Collected 1462 | 243 275 101 41 140 80 193 110 12 116 28 87 36 . Remotely . | . . . . . . . . . . . . . . Salvage Created 711 | . 519 51 . . . . . 26 . . 115 . . Parts 51 | . 42 2 . . . . . 2 . . 5 . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . 4 20 . . 2 . . . . . Prevented 1 | . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Combat Hostiles Destroyed 19 | . 15 2 . . . . . 1 . . 1 . . Guns 8 | . 7 . . . . . . 1 . . . . . AOE 10 | . 8 2 . . . . . . . . . . . Classes Destroyed 7 | . 6 . . . . . . . . . 1 . . Worker 5 | . 5 . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 4 | . 3 . . . . . . 1 . . . . . Grunt 15 | . 12 2 . . . . . . . . 1 . . Best Kill Streak 6 | . 6 2 . . . . . 1 . . 2 . . Combat Bots Only 4 | . 4 2 . . . . . 1 . . 1 . . Max Kills in Single Turn 2 | . 2 1 . . . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Hostile Shots Fired 681 | . 104 56 . . 10 94 2 88 117 . 154 22 34 Missed 258 | . 37 17 . . 5 46 . 26 45 . 60 11 11 Damage Taken 6862 | . 740 611 . . 45 879 32 851 1281 . 1763 209 451 Core 2852 | . 111 204 . . . 417 . 208 756 . 809 36 311 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 50 | . 23 27 . . . . . . . . . . . Core Remaining (%) 50 | 100 55 . . . 49 . . 26 . 24 . . . Volleys Fired 90 | . 68 8 . . 2 4 . 5 . . 3 . . Largest 3 | . 2 2 . . 1 1 . 2 . . 3 . . Hottest 160 | . 60 50 . . 24 5 . 160 . . 136 . . Shots Fired 121 | . 88 10 . . 2 4 1 9 . . 7 . . Gun 97 | . 73 8 . . 1 . 1 9 . . 5 . . Cannon . | . . . . . . . . . . . . . . Launcher 19 | . 15 2 . . . . . . . . 2 . . Special 5 | . . . . . 1 4 . . . . . . . Kinetic 77 | . 66 8 . . 1 . . . . . 2 . . Thermal 10 | . . . . . . . 1 9 . . . . . Explosive 17 | . 15 2 . . . . . . . . . . . Electromagnetic 12 | . 7 . . . . . . . . . 5 . . Robot Hit Streak 6 | . 6 3 . . . 3 4 . . . 6 . . Robot Miss Streak 10 | . 5 2 . . 3 4 . 9 . . 10 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 70 | . 53 6 . . . 4 1 . . . 6 . . Core Hits 50 | . 38 4 . . . . 1 1 . . 6 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 14 | . . . . 12 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 13 | . . . . 12 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2411 | . 1698 242 . . . 8 18 45 33 . 362 . 5 Guns 759 | . 544 39 . . . . 18 45 . . 113 . . Cannons . | . . . . . . . . . . . . . . Explosions 1566 | . 1138 203 . . . . . . . . 225 . . Melee . | . . . . . . . . . . . . . . Ramming 86 | . 16 . . . . 8 . . 33 . 24 . 5 Kinetic 556 | . 479 39 . . . . . . . . 38 . . Thermal 134 | . . 71 . . . . 18 45 . . . . . Explosive 1270 | . 1138 132 . . . . . . . . . . . Electromagnetic 365 | . 65 . . . . . . . . . 300 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 . 1 2 2 . . 2 2 2 Average Corruption 1 | . . 1 2 2 . 1 2 2 . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . 1 3 6 . 4 17 . . . 3 3 1 Message Errors 9 | . . . . 1 . . 5 . . . 1 2 . Matter Fused 6 | . . . . 2 . . 3 . . . 1 . . Heat Flow Errors 7 | . . . 1 2 . 2 2 . . . . . . Energy Discharges 3 | . . . 1 . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . 1 . . 2 . . . . 1 1 Data Loss (major) 5 | . . 1 1 . . . 3 . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 28 | . 1 9 . . . . . . . . 18 . . Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . 1 9 . . . . . . . . 14 . . Melee 4 | . . . . . . . . . . . 4 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . 130 . . . 4 . . 15 . 44 . 2 Shots 4 | . . 2 . . . . . . . . 2 . . Rammed 13 | . 4 . . . . 1 . . 6 . 1 . 1 Targets Rammed 13 | . 4 . . . . 1 . . 6 . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 271 | . 23 9 143 197 . 242 271 267 22 . 217 . . Average Temperature 84 | . 7 5 79 89 . 106 101 136 22 . 126 . . Received Heat Transfer 1318 | . 222 123 . . 6 150 . . 363 . 264 . 190 Effects 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . 50 . . . . 50 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Peak Influence 476 | . 290 186 56 . . 476 . . 304 . 345 . . Initial 66 | . . 29 56 . . 17 . . 9 . 66 . . Average 121 | . 135 65 56 . . 122 . . 135 . 140 . . Maximum Alert Level 2 | . 1 . . . . 2 . . 1 . 1 . . Low Security (%) 83 | 100 75 100 100 . . 86 . . 80 . 87 . . Level 1 15 | . 24 . . . . 8 . . 19 . 12 . . Level 2 1 | . . . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . . 4 . . 3 . 3 . . Investigation 8 | . 3 . . . . 1 . . 3 . 1 . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 5 | . . 1 . . . 2 . . . . 2 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Distress Signals 5 | . 2 . . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 29 19 . . 12 33 1 8 23 . 27 2 7 Peak Tracking Total 15 | . 4 9 . . 7 15 1 6 7 . 11 2 6 Tactical Retreats 27 | . . 2 . . . 7 . 2 7 . 7 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Traps Triggered 11 | . 5 2 . . . 2 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . 1 1 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Machines Disabled 11 | . 1 2 . . 2 6 . . . . . . . Max in Single Turn 2 | . 1 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Machines Accessed 15 | . 7 1 . . . 1 2 . 3 . . 1 . Terminals 12 | . 7 1 . . . 1 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 21 | . 9 2 . . . 1 3 . 5 . . 1 . Successful 13 | . 5 1 . . . 1 3 . 2 . . 1 . Failed 8 | . 4 1 . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . . . . 1 . 12 . . 4 . 6 . . Terminals 15 | . 9 2 . . . 1 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 5 1 . . . 1 3 . 1 . . 1 . Record 3 | . . . . . . . 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . 1 . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . . . . 2 . . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Total Allies 15 | . . . 2 6 . 3 . . . 1 3 . . Largest Group 6 | . . . 2 6 5 4 . . . 1 2 . . Highest-Rated Group 348 | . . . 41 348 311 306 . . . 165 206 . . Highest-Rated Ally 165 | . . . 31 96 96 96 . . . 165 103 . . Zionite Dispatches 3 | . . . . . . 1 . . . . 2 . . Heavy 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 13 | . . . . . . 5 . . . . 4 4 . FOLLOW 1 | . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . 3 . RETURN 9 | . . . . . . 5 . . . . 3 1 . Ally Attacks 97 | . . . . . 40 53 . . . . 4 . . Total Damage 3588 | . . . . . 1513 1817 . . . . 258 . . Kills 31 | . . . . . 15 13 . . . . 3 . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 2 . 1 2 . 1 . . . Drone Launches 11 | . . . . . . 5 . . . . 3 3 . Drone Recoveries 11 | . . . . . . 5 . . . . 3 3 . Decoded 0b10 Intel 20 | . . . . . . . . . 10 . 10 . . Traps 12 | . . . . . . . . . 5 . 7 . . Emergency Access 8 | . . . . . . . . . 5 . 3 . . Zionite Intel Received 1 | . . . . . . 1 . . . . . . . Main Access 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Turns Passed 11946 | 118 1791 186 286 3302 1991 986 1350 120 610 264 504 381 57 Spaces Moved 9709 | 61 874 104 547 2266 1207 1205 1200 96 795 216 620 434 84 Core 1460 | 32 . 4 . . . 94 303 30 243 . 327 343 84 Treads 4477 | 29 874 100 . 1878 1207 166 223 . . . . . . Legs 870 | . . . . . . . 674 66 . . 39 91 . Wheels . | . . . . . . . . . . . . . . Hover 1438 | . . . . . . 416 . . 552 216 254 . . Flight 1464 | . . . 547 388 . 529 . . . . . . . Fastest Speed 37 | 50 160 100 37 37 160 50 50 50 50 56 50 50 50 Average Speed 109 | 163 160 158 37 138 160 69 110 106 66 56 70 64 50 Slowest Speed 200 | 200 160 160 37 160 160 160 200 200 80 56 200 120 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 100 19 78 93 99 32 94 14 27 31 24 74 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 18 | . . . 2 3 4 . 4 1 . 1 . 3 . Spaces Dug 1 | . . . . . 1 . . . . . . . . Terrain Destroyed 146 | . 104 41 . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 145 | . 104 41 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Fac Upp Upp Total 10880 | 77 1180 117 629 2395 1263 1346 1224 104 874 358 681 533 99 Wait 881 | 3 206 . 76 100 34 106 10 2 52 140 43 95 14 Move 9690 | 60 873 103 546 2265 1206 1198 1199 95 794 215 619 433 84 Hop 3 | . . . . . . 3 . . . . . . . Pick Up 46 | 8 10 . 4 4 5 5 1 1 3 . 2 3 . Fast Attach 55 | 4 6 1 . 6 . 9 10 . 10 2 7 . . Attach 27 | 2 . 3 3 . 1 5 1 1 7 . 3 1 . Detach 11 | . . 1 . 3 1 1 1 . 1 1 2 . . Swap 19 | . 2 . . 2 7 6 . . 1 . 1 . . Drop 28 | . 11 1 . 3 6 7 . . . . . . . Fire 90 | . 68 8 . . 2 4 . 5 . . 3 . . Melee 14 | . . . . 12 1 1 . . . . . . . Ram 9 | . . . . . . 1 . . 6 . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 2 . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 8) 1096 | -10/Materials | Discovered new exit (range 10) 1852 | -10/Materials | Discovered new exit (range 9) 1910 | -10/Materials | Entered another Materials area 1910 | -9/Materials | Evolved 2 slots: Utility x2 2083 | -9/Materials | Discovered new exit (range 8) 2096 | -9/Materials | Entered Mines 2097 | -9/Mines | Met a Derelict bent on vengeance 2097 | -9/Mines | Core integrity fell below 50% 2111 | -9/Mines | Learned location of Recycling (-8) 2125 | -9/Mines | Lost 7 parts (1p2n3u1w) 2146 | -9/Mines | Discovered new exit (range 13) 2154 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2193 | -9/Mines | Discovered new exit (range 9) 2244 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2244 | -9/Mines | Discovered new exit (range 5) 2382 | -9/Mines | Entered Zion 2382 | -7/Zion | Accompanied by 2 allies 2432 | -7/Zion | Led the pair of lost Derelicts to a safe place 2482 | -7/Zion | Discovered new exit (range 16) 2540 | -7/Zion | System corruption cleaned by Quarantine Array 2555 | -7/Zion | Learned Factory emergency access door positions 2566 | -7/Zion | Given A8's code to call for help 2682 | -7/Zion | Found CR-A16's Pointy Stick 2730 | -7/Zion | Learned location of Warlord (-4) 2799 | -7/Zion | Build established: Hacker-Mutant 3091 | -7/Zion | Imprinted 3093 | -7/Zion | Declared Zion's savior 3380 | -7/Zion | Learned Factory garrison access intel 3413 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3421 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5314 | -7/Zion | Given the Hacking Drone Bay 5315 | -7/Zion | Found Prototype Device 5393 | -7/Zion | Build established: Derelict-Mutant 5684 | -7/Zion | Entered Proximity Caves 5684 | -6/Proximity Caves | Accompanied by 5 allies 5936 | -6/Proximity Caves | Identified Hacking Drone Bay 6243 | -6/Proximity Caves | Build established: Hacker-Mutant 6776 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6813 | -6/Proximity Caves | Discovered new exit (range 13) 6821 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 7675 | -6/Proximity Caves | Entered Factory 7675 | -6/Factory | Accompanied by 3 allies 7675 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7677 | -6/Factory | Loaded intel: 4 garrison access locations 8012 | -6/Factory | Discovered new exit (range 15) 8130 | -6/Factory | Discovered new exit (range 18) 8158 | -6/Factory | Retrieved Zion intel report: Main Access 8158 | -6/Factory | Identified exit to Factory 8159 | -6/Factory | Zion Light squad teleported in 8226 | -6/Factory | Identified exit to Lower Caves 8529 | -6/Factory | Lost 3 parts (2n1w) 8536 | -6/Factory | Spotted B-75 Beast 8644 | -6/Factory | Lost 5 parts (1p1n1u2w) 8661 | -6/Factory | Entered Lower Caves 8805 | -6/Lower Caves | Learned location of Extension (-4) 9126 | -6/Lower Caves | Build established: Hacker-Skirmisher 9508 | -6/Lower Caves | Build established: Derelict-Skirmisher 9995 | -6/Lower Caves | Discovered new exit (range 7) 10010 | -6/Lower Caves | Identified exit to Lower Caves 10011 | -6/Lower Caves | Entered another Lower Caves area 10091 | -6/Lower Caves | Core integrity fell below 50% 10126 | -6/Lower Caves | Encountered a Warlord checkpoint 10128 | -6/Lower Caves | Learned location of 1 exit from Factory 10131 | -6/Lower Caves | Entered Factory 10131 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10132 | -5/Factory | Identified exit to Factory 10151 | -5/Factory | Lost 10 parts (2p3n3u2w) 10379 | -5/Factory | Core integrity fell below 50% 10419 | -5/Factory | Lost 3 parts (1n1u1w) 10425 | -5/Factory | Build established: Mutant 10639 | -5/Factory | Discovered new exit (range 7) 10642 | -5/Factory | Identified exit to Upper Caves 10711 | -5/Factory | Discovered exit to Factory (range 13) 10741 | -5/Factory | Entered Upper Caves 10854 | -5/Upper Caves | Build established: Infiltrator-Mutant 10923 | -5/Upper Caves | Learned 8 Factory zone layouts 10961 | -5/Upper Caves | Spotted B-75 Beast 11000 | -5/Upper Caves | ME-RLN showed up to help 11002 | -5/Upper Caves | ME-RLN revealed a hidden path 11005 | -5/Upper Caves | Entered Factory 11005 | -4/Factory | Evolved 2 slots: Utility x2 11006 | -4/Factory | Identified exit to Extension 11149 | -4/Factory | Lost 7 parts (2p1n1u3w) 11214 | -4/Factory | Spotted B-86 Titan 11325 | -4/Factory | Core integrity fell below 50% 11351 | -4/Factory | Zion Heavy squad teleported in 11365 | -4/Factory | Lost 6 parts (1n4u1w) 11412 | -4/Factory | Discovered new exit (range 20) 11435 | -4/Factory | Zion Thermal Resupply teleported in 11448 | -4/Factory | Build established: Hacker-Mutant 11478 | -4/Factory | Spotted B-86 Titan 11509 | -4/Factory | Entered Upper Caves 11675 | -4/Upper Caves | Encountered a Warlord checkpoint 11743 | -4/Upper Caves | Lost 3 allies 11840 | -4/Upper Caves | Discovered new exit (range 5) 11890 | -4/Upper Caves | Entered another Upper Caves area 11915 | -4/Upper Caves | Core integrity fell below 20% 11947 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11802_ Found Core Analyzer. 11802_ Found Disruptor Cannon. 11802_ Found 25 Matter. 11803_ Acquired 15 matter. 11824_ Attempting to rewire G-67 Veteran. 11824_ G-67 Veteran is broken beyond repair. 11840_ EXIT=FOUND 11869_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 11910_ C-30 ARC bursts open, deploying its payload. 11910_ G-73 Enforcer unfolds itself. 11910_ G-67 Veteran unfolds itself. 11934_ System corrupted: Component data lost. 11942_ Flexi-carbon Leg destroyed. 11943_ Mni. Drone Bay destroyed. 11943_ Critical hit (Burn: +50). 11947_ Slammed into G-67 Veteran. 11947_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????## ##??????????????????????????? | | ????????????????## #??????????????????????????? | | ????????????????# ! #??????????????????????????? | | ????????????????# g! #??????????????????????????? | | ???????????????### g ####?????###???????????????? | | ???????????????#g# #g # #????## #????????##?????? | | ???????????????# #g #????## #?????### ####??? | | ???????????????## g #????# #??### ### | | ????????????????# ##???# #### | | ????????????????### g##### ## # | | ??????????????????### @g #????? | | ????????????????????### g ####?? | | ??????????????????????############### #?? | | ????????????????????????####????????# ## | | ???????????????????????## ##?????### " | | ?????????????????????### ####### "%" | | ????????????????????## ## ###### ## | | ????????????????????# ## #?????? #?? | | ????????????????????####### ##???????? #? | | ??????????????????????????# #######??????????#? | | ??????????????????????????# #?????????????????? | | ?????????????????????????## ###?????????????### | | ?????????????????????????# ##???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????## #??####??###? # | | ??????????????????????????## #?# ##?# ## # | | ???????????????????????????## ## #?# # | | ???????????????????????????## #?# | | ??????????????????????????## #### | | ??????????????? #????????## ## ## | | ?????????????? ????## ## #???# | | ?????????????? ## ## #???# | | ???????????????????# #????# | | ???????????????????# #???## | | ??????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Focal Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Party Time Please Form A Line Power Corrupts Serviceable Loadout Slippery One The More The Merrier The One Challenges ------------ None Game ------ Seed GravityGyrokineticArmor Manual? 0 Play Time 03:30:01 Cumulative 20.0 hours Start 2024.04.20 @ 20:34:53 End 2024.04.21 @ 00:56:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 36/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 98d8f028-4c54-4393-aeee-e54cd9577096