Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 19:39:38 Player: btrs Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (138) 690 Value Destroyed (3775) 3775 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (3548) 3548 TOTAL SCORE: 17253 Bonus ------- Follower Combat Kills 1148 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 54/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Surge Thruster Advanced Signal Interpreter Advanced Transmission Jammer Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved Surge Thruster Improved Surge Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Improved Cloaking Device Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Katana Sigix Broadsword > --- INVENTORY -------- Light Angular Momentum Engine Quantum Reactor Improved VTOL Module Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Actuator Array Heavy Shock Bomb Launcher Carbide Saw Heavy Pick [Rating: 144] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Greatsword Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 9 | . . . 2 . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 149 | 6 6 5 11 31 22 5 1 2 1 1 5 1 . 1 . 8 3 2 . . 20 2 16 Power 25 | 1 2 1 3 3 4 1 . . . 1 . 1 . . . 2 1 1 . . 2 . 2 Engine 14 | 1 2 . 2 1 3 1 . . . . . . . . . 2 1 1 . . . . . Core 8 | . . 1 1 2 1 . . . . 1 . 1 . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 43 | 2 . 1 4 10 7 2 . . . . 1 . . . . . 1 . . . 8 . 7 Treads 14 | 2 . 1 4 5 2 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 5 2 . . . . 1 . . . . . 1 . . . 8 . 7 Utility 51 | 1 3 . 3 10 6 2 1 . . . 3 . . 1 . 6 . 1 . . 8 1 5 Device 22 | . . . 1 3 2 1 1 . . . 1 . . 1 . 3 . 1 . . 6 . 2 Storage 6 | 1 2 . . . 1 . . . . . . . . . . 2 . . . . . . . Processor 13 | . 1 . 1 2 3 1 . . . . 2 . . . . 1 . . . . . 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protection 7 | . . . 1 5 . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 3 1 8 5 . . 2 1 . 1 . . . . . 1 . . . 2 1 2 Energy Gun 7 | 1 . 2 1 2 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 1 . 4 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 3 . . . . . 1 . . . . 1 . . . . 1 1 . Corrupted Parts 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . 4 2 1 . . . . . . . . . . . . . . . . . . Parts Lost 69 | . 3 2 3 12 9 . . . . . . . 1 2 2 . . 1 . . 11 1 22 Power 11 | . 2 . 1 1 1 . . . . . . . . . 1 . . 1 . . . 1 3 Propulsion 28 | . . 1 1 6 5 . . . . . . . . 1 . . . . . . 6 . 8 Utility 16 | . . . . 3 . . . . . . . . 1 . . . . . . . 5 . 7 Weapon 14 | . 1 1 1 2 3 . . . . . . . . 1 1 . . . . . . . 4 Highest Loss Streak 18 | . 1 1 1 7 3 . . . . . . . 1 2 1 . . 1 . . 7 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 10 17 19 24 22 7 8 8 8 8 7 8 8 7 5 7 8 9 9 9 8 8 8 Power 2 | . . 2 3 4 2 1 2 2 2 2 2 2 2 2 1 1 2 1 1 1 1 2 1 Propulsion 4 | . 6 9 9 9 8 2 2 2 2 2 1 1 1 1 . . . 1 2 2 2 . 1 Utility 3 | . . 1 1 3 6 1 2 2 3 3 3 4 4 3 3 4 4 4 4 4 3 3 3 Weapon 2 | . 2 3 4 6 4 2 2 1 1 1 1 1 1 1 1 1 2 2 2 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . . 9 8 . . . 1 . 4 . . . . 4 . . . . . . 3 Power 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . Propulsion 8 | . . . . 6 2 . . . . . . . . . . . . . . . . . . Utility 13 | . . . . 1 4 . . . 1 . 3 . . . . 1 . . . . . . 3 Weapon 5 | . . . . 1 2 . . . . . 1 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 97 96 93 85 86 91 93 93 91 88 87 85 81 83 84 84 84 84 81 78 84 Engine 6 | . 13 . 1 3 12 6 6 6 6 6 5 5 5 5 5 7 10 10 10 10 3 . 3 Core 3 | . . 13 7 4 1 6 6 6 6 6 5 5 5 5 5 2 . . . . . . 1 Treads 12 | . 28 28 35 21 22 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 12 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 3 33 33 33 33 33 32 29 29 27 28 26 26 26 26 26 26 28 25 Device 11 | . . . 3 9 6 12 13 13 13 13 11 11 10 11 11 20 21 24 26 26 24 19 18 Storage 7 | . 14 14 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . 13 14 17 6 12 13 13 13 13 13 16 17 17 17 17 15 15 11 10 10 9 11 14 Protection 1 | . . . 3 10 2 . . . . . . . . . . . . . . . . . . Energy Gun 6 | . 14 19 18 6 12 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 9 8 . 10 6 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 5 6 6 5 5 5 4 . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 6 6 6 4 5 5 5 5 4 4 5 5 5 3 4 9 Peak Build Rating 144 | 6 8 14 22 31 46 54 54 59 59 58 73 76 76 75 71 77 81 79 79 79 116 124 144 Average Rating 50 | 4 7 12 20 24 38 53 53 58 58 57 68 74 75 74 69 72 75 78 79 79 101 96 117 On Entrance 56 | . 6 8 14 21 31 43 54 54 59 58 57 73 76 71 67 59 75 77 79 79 79 93 117 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 124 | 11 88 92 96 105 124 26 26 34 34 33 32 41 41 41 34 34 34 41 41 41 52 49 52 Greatest Support 82 | 40 40 40 80 82 82 34 34 34 34 34 42 42 42 42 42 42 43 43 43 43 59 49 55 Greatest Overweight (x) 9 | 3 2 2 1 9 2 . . . 1 . 1 1 . . . . 1 . 1 . 1 . 9 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 23 25 25 25 23 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 9 Most Carried 25 | . 15 19 24 25 25 8 8 8 8 8 8 8 8 7 7 8 10 10 9 9 10 9 10 Average Carried 13 | . 10 17 19 24 22 7 8 7 7 8 7 7 8 7 5 7 8 9 9 9 8 8 8 Final Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 25 | . 14 18 24 25 7 8 8 8 8 8 8 8 8 7 6 8 10 9 9 9 8 9 4 Class Distribution -------------------- 31% | Scout 17% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Commander-Scout 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Commander-Scout | -5/Extension Scout | -5/Cetus Scout | -5/Archives Scout | -5/Hub_04(d) Scavenger-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -2/Research Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Matter Collected 2930 | 122 202 83 127 734 453 3 176 54 10 22 130 20 . . 20 151 83 41 . . 151 64 284 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5948 | . 709 206 443 1227 1501 64 13 . . 48 304 73 . . 356 228 24 . . 11 308 109 324 Parts 336 | . 46 12 30 69 74 8 2 . . 13 6 4 . . 10 11 1 . . 2 16 10 22 Haulers Intercepted 12 | . 2 . . 4 2 . . . . . 2 . . . . 1 . . . . 1 . . Recyclers Shooed 5 | 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . 12 . . . . . 2 . 10 . . . . . . 6 12 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 71 | . 14 6 6 16 13 . . . . 6 . 1 . . 1 . 1 . . 1 2 . 4 Melee 12 | . . . . . 1 . . . . 2 . 1 . . 1 . . . . 1 2 . 4 Guns 47 | . 10 6 5 14 12 . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . AOE 10 | . 4 . 1 . . . . . . 4 . . . . . . 1 . . . . . . Classes Destroyed 19 | . 6 1 4 2 1 . 1 . . 1 . . . . . 1 . . . . 1 1 . Worker 14 | . . . 2 2 4 3 . . . . . . . . 1 . . . . . . 1 1 Builder 6 | . 1 . 1 2 1 . . . . . . 1 . . . . . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . 4 2 . . . . . 2 . . . . 1 . . . . 1 . . Recycler 13 | . 2 . 1 1 7 . . . . . . . . . 1 . . . . . . . 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Drone 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Watcher 14 | . 3 . 1 1 2 . . . . . 3 . . . 1 . . . . . 3 . . Swarmer 16 | . 9 2 . . . . . . . 4 . . . . . . 1 . . . . . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Grunt 26 | . 5 2 2 11 4 . . . . . . 1 . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 2 6 5 5 3 . . . 4 2 1 . . 1 1 1 . . 1 2 2 3 Combat Bots Only 4 | . 3 2 3 3 2 . . . . 4 . 1 . . 1 . 1 . . 1 2 . 3 Max Kills in Single Turn 4 | . 3 2 4 1 2 1 1 . . 2 1 1 . . 1 1 1 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . . . . . 2 . . . . . . 1 . . . . . . Melee 1 | . . . . . 1 . . . . 1 . 1 . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 752 | . 43 72 36 91 148 . . 11 . 11 2 22 7 4 16 . 5 48 1 2 67 21 145 Missed 305 | . 10 28 11 19 67 . . 7 . 5 1 10 3 1 8 . 2 37 . 2 33 13 48 Hits 447 | . 33 44 25 72 81 . . 4 . 6 1 12 4 3 8 . 3 11 1 . 34 8 97 Melee 40 | . . . . 2 . . . . . . . . . . 1 . . . . . 2 . 35 Projectile 407 | . 33 44 25 70 81 . . 4 . 6 1 12 4 3 7 . 3 11 1 . 32 8 62 AOE 7 | . . . . . 2 . . . . . . . . . . . . . 1 . 1 . 3 Critical Strikes 34 | . . 2 1 3 6 . . . . . . 1 . . . . . 1 1 . 1 . 18 Damage Taken 9344 | 1 393 455 527 1157 1246 . . 60 . 108 25 264 76 81 168 . 42 185 86 . 1371 108 2991 Core 2478 | . 22 78 76 169 156 . . 12 . 17 . 48 . . 37 . . 85 42 . 276 . 1460 Absorbed by Shields 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 270 | . . . . . . . . . . . 111 . . . . . . . 35 . . 6 118 Core Remaining (%) 80 | 100 . 60 . 55 77 . . . . 96 . . . . 91 . . . . 88 . 78 . Volleys Fired 219 | . 49 22 19 70 54 . . . . 3 . . . . . . 2 . . . . . . Largest 3 | . 2 2 2 2 3 . . . . 1 . . . . . . 1 . . . . . . Hottest 148 | . 60 110 125 125 148 . . . . 39 . . . . . . 46 . . . . . . Shots Fired 464 | . 80 42 39 135 163 . . . . 3 . . . . . . 2 . . . . . . Gun 448 | . 80 42 39 124 163 . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 223 | . 31 40 . 98 54 . . . . . . . . . . . . . . . . . . Thermal 140 | . . 1 21 37 81 . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Electromagnetic 98 | . 49 1 18 . 28 . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 16 | . 10 16 9 10 12 . . . . . . . . . . . 4 . . . . . . Robot Miss Streak 4 | . 4 1 3 3 2 . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 404 | . 51 37 26 80 118 3 2 . . 2 12 6 1 . 9 10 3 . . 1 20 5 18 Core Hits 190 | . 30 15 15 46 41 1 1 . . 7 4 . . . 3 4 2 . . 1 8 3 9 Critical Kills 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 1 1 4 3 . . . . . 2 1 . . 1 1 . . . . 1 . . Burn 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 2 1 . . 1 1 . . . . 1 . . Melee Attacks 238 | . . . . 1 7 3 2 . 1 6 21 10 7 4 20 19 3 21 . 7 62 7 37 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . 7 3 2 . 1 6 21 10 7 4 20 19 3 21 . 7 40 7 36 Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 22 . 1 Sneak Attacks 37 | . . . . . 2 3 2 . . 1 2 2 . . 5 8 . . . 1 6 2 3 Combat Hostiles 4 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 6 Damage Inflicted 12956 | 2 824 309 888 1642 2689 327 206 . . 485 833 488 70 . 828 644 143 . . 68 1094 404 1012 Guns 5079 | . 567 309 481 1477 2245 . . . . . . . . . . . . . . . . . . Cannons 165 | . . . . 165 . . . . . . . . . . . . . . . . . . . Explosions 1130 | . 257 . 404 . 88 . . . . 314 . . . . . . 67 . . . . . . Melee 6577 | . . . . . 356 327 206 . . 171 833 488 70 . 828 644 76 . . 68 1094 404 1012 Ramming 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 2401 | . 165 278 . 1266 692 . . . . . . . . . . . . . . . . . . Thermal 2295 | . 257 21 412 376 1229 . . . . . . . . . . . . . . . . . . Explosive 507 | . . . 193 . . . . . . 314 . . . . . . . . . . . . . Electromagnetic 1171 | . 402 10 280 . 412 . . . . . . . . . . . 67 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5999 | . . . . . 356 327 206 . . 171 833 488 70 . 828 644 76 . . 68 547 404 981 Piercing 578 | . . . . . . . . . . . . . . . . . . . . . 547 . 31 Highest Corruption 21 | . . . 4 6 5 . . . . 1 . . . . . . . 2 2 . 21 21 11 Average Corruption 5 | . . . 2 5 3 . . . . 1 . . . . . . . 1 2 . 13 21 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . 8 34 16 . . . . 2 . . . . . . . 2 1 . 8 3 . Message Errors 19 | . . . 2 7 4 . . . . 1 . . . . . . . 1 . . 2 2 . Matter Fused 21 | . . . 3 10 6 . . . . . . . . . . . . 1 . . . 1 . Heat Flow Errors 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . 2 2 . . . . . . . . . . . . . . . 2 . . Parts Rejected 4 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 3 2 . . . . . . . . . . . . . 1 . . . . Data Loss (major) 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . Misfires 6 | . . . 1 4 1 . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1582 | . 9 . 68 . 187 138 46 . . . 169 147 35 . 225 . . . . . 152 33 373 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . 9 . 68 . . . . . . . . . . . . . . . . . . . . Melee 1505 | . . . . . 187 138 46 . . . 169 147 35 . 225 . . . . . 152 33 373 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | 1 67 . 159 . 23 . . . . . . . . . . . . . . . . . . Shots 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Rammed 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 70 7 252 423 400 207 240 165 372 291 251 32 43 20 67 2 2 . 25 . 347 . 249 Average Temperature 89 | . 24 7 70 145 84 70 106 66 152 135 63 8 16 6 19 1 2 . 18 . 127 . 92 Received Heat Transfer 1461 | . 105 186 81 636 231 . . 9 . 9 9 27 9 9 54 . . 12 27 . 36 12 9 Effects 27 | . . . . 1 2 . . . 11 1 1 . . . . . . . . . 8 . 3 Shutdowns 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . Energy Bleed 9 | . . . . . 2 . . . . 1 1 . . . . . . . . . 2 . 3 Interference 12 | . . . . . . . . . 6 . . . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . Heat Transferred 4158 | . 400 25 512 901 2320 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . Low Security (%) 89 | 100 100 . 100 100 100 100 . . . . . 56 55 100 100 100 . . . . 100 100 100 Level 1 10 | . . . . . . . . . . . 100 43 44 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 396 | . 126 . 168 137 131 62 . . . . 396 358 214 78 67 41 . . . . 149 57 54 Initial 391 | . . . 10 31 4 62 . . . . 391 154 123 59 6 19 . . . . . 47 26 Average 65 | . 41 . 54 44 21 14 . . . . 319 173 174 59 11 14 . . . . 26 32 14 Influence Increases 5563 | . 416 135 375 598 567 27 45 165 . 266 492 853 185 19 100 125 66 375 . 20 467 60 207 Destroy 0b10 Robot/C 1840 | . 280 80 120 320 260 . . . . 80 . 380 100 . 20 . 60 . . . 40 20 80 Destroy 0b10 Robot/NC 360 | . 40 . 30 55 85 20 . . . 10 25 10 5 . 15 10 . . . 5 25 10 15 Destroy Leader 404 | . 60 10 52 90 88 . . . . 10 10 42 10 . 2 2 . . . . 18 . 10 Allied During Kill 237 | . . . . . . . . . . 1 . 188 40 . 2 . 6 . . . . . . Successful Hack 134 | . 14 . 13 7 6 7 . . . . 35 21 9 . . 22 . . . . . . . Disable Machine 375 | . 15 . 90 45 15 . . . . . 60 45 15 15 . . . . . . 45 30 . Destroy Structure 263 | . 7 . 70 6 8 . . . . . 2 62 6 4 16 16 . . . . 54 . 12 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 270 | . . . . . 60 . . . . . 15 45 . . 15 60 . . . . 60 . 15 Lose Combat Pursuer 1380 | . . 45 . 75 45 . 45 165 . 165 45 60 . . 30 15 . 375 . 15 225 . 75 Influence Decreases 5563 | . 412 118 322 660 451 155 20 95 95 121 322 947 258 149 77 151 77 144 235 20 382 98 254 Entered New Map 970 | . . 3 11 43 8 66 . 6 95 . 54 161 98 89 12 22 6 2 235 . . 38 21 Time Decay 3369 | . 382 114 291 435 393 77 20 89 . 86 238 426 50 20 49 125 71 112 . 20 183 50 138 Lost Part 441 | . 30 1 20 92 40 . . . . . . . 10 20 14 . . 10 . . 99 10 95 Lost Ally 783 | . . . . 90 10 12 . . . 35 30 360 100 20 2 4 . 20 . . 100 . . Squads Dispatched 47 | . 2 . 3 2 8 7 . . . . 4 1 2 . 6 1 . 1 . . 4 2 4 Investigation 20 | . 1 . 3 1 1 5 . . . . 2 . 2 . 2 1 . . . . 1 1 . Extermination 11 | . . . . . 4 2 . . . . 1 . . . 1 . . . . . 2 . 1 Reinforcement 10 | . 1 . . 1 . . . . . . 1 1 . . 1 . . . . . 1 1 3 Assault 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Distress Signals 10 | . . . 1 2 2 . . . . . . 2 1 . . . . . . . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 292 | . 20 9 7 22 24 1 3 11 . 19 8 25 10 4 13 3 2 25 20 1 27 8 30 Peak Tracking Total 19 | . 4 6 3 5 5 1 3 6 . 5 4 7 5 4 10 1 1 11 13 1 7 8 19 Tactical Retreats 44 | . . 1 . 3 3 . 2 4 . 5 2 3 . . 1 1 . 9 . 1 7 . 2 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Traps Triggered 11 | . 1 . . 1 1 . . . . . . 4 . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Machines Disabled 28 | . 1 . 6 3 1 . . . . . 4 3 1 1 . . 3 . . . 3 2 . Max in Single Turn 3 | . 1 . 2 1 1 . . . . . 1 . 1 1 . . 3 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Machines Accessed 34 | . 3 . 3 4 3 5 . . . . 4 3 3 . . 1 . 1 3 . 1 . . Terminals 26 | . 3 . 3 4 3 5 . . . . 2 3 3 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 71 | . 5 . 7 6 6 14 . . . . 10 4 8 . . 5 . 1 3 . 2 . . Successful 35 | . 3 . 3 2 3 4 . . . . 5 3 3 . . 3 . 1 3 . 2 . . Failed 36 | . 2 . 4 4 3 10 . . . . 5 1 5 . . 2 . . . . . . . Catastrophic 9 | . . . 3 . 1 4 . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 3 . 2 2 3 5 . . . . 18 9 . 2 13 10 . . . . 7 7 5 Terminals 53 | . 5 . 7 6 6 14 . . . . 3 4 8 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 3 . 3 2 1 3 . . . . 2 3 3 . . . . 1 3 . . . . Record 5 | . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 2 . . . . . . 1 3 1 . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 3 2 1 5 . . . . 2 2 3 . . 1 . . . . . . . Full Trace Events 15 | . . . 3 1 1 5 . . . . 2 . 2 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . . 14 . 21 . . . . 14 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Time 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 22 | . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 1 . . . . 1 16 . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Total Allies 57 | . . . . . 1 2 . . 4 . 2 26 . 2 5 4 . . 5 . 6 . . Largest Group 14 | . . . . . 1 2 . . 4 4 2 14 5 2 5 4 1 1 5 . 4 . . Highest-Rated Group 436 | . . . . . 10 39 . . 153 153 60 436 269 192 140 316 96 96 250 . 206 . . Highest-Rated Ally 159 | . . . . . 10 29 . . 40 40 31 159 159 96 28 96 96 96 56 . 103 . . Zionite Dispatches 11 | . . . . . . . . . . . 2 2 . . 2 2 . . . . 2 . 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 5 | . . . . 1 . . . . . . 2 . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Ally Attacks 174 | . . . . . . 4 . . . 5 6 106 31 6 . 4 6 2 1 . 3 . . Total Damage 4830 | . . . . . . 57 . . . 35 22 3288 783 231 . 57 193 88 10 . 66 . . Kills 30 | . . . . . . 1 . . . . . 21 6 . . . 2 . . . . . . Allies Corrupted 3 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Active Infowar (turns) 8541 | . . . 961 687 216 402 124 374 396 299 503 1074 105 41 275 299 200 358 614 398 730 118 367 Optics 6738 | . . . . . 216 402 124 374 396 299 503 1074 105 41 275 299 200 358 614 398 575 118 367 Sensors 6433 | . . . . . . 381 121 374 372 299 503 1074 95 41 275 299 200 358 614 398 597 118 314 Decoding 2617 | . . . . . . . . . . . 502 1074 105 41 275 299 200 121 . . . . . T.N.C. 427 | . . . . 427 . . . . . . . . . . . . . . . . . . . Machine Analysis 1641 | . . . 961 260 . . . . . . . . . . . . . . . . . 69 351 Triangulation 184 | . . . . . . . . . . . . . . . . 184 . . . . . . . Cloaking 133 | . . . . . . . . . . . . . . . . . . . . . 116 . 17 Jamming 163 | . . . . . . . . . . . . . . . . . . . . . 163 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . 1 1 . . . . . . 1 1 . . . . . Drone Launches 16 | . . . . 14 . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . 10 12 . . 5 7 . . . . . . . Traps 18 | . . . . . . . . . . . 6 8 . . . 4 . . . . . . . Emergency Access 14 | . . . . . . . . . . . 4 3 . . 5 2 . . . . . . . Exits 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . 3 1 . . 2 2 . . . . 1 2 . Main Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Component Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Turns Passed 13014 | 59 1339 879 963 1240 1820 402 124 374 430 299 503 1074 105 41 275 299 200 358 614 398 730 118 370 Spaces Moved 15719 | 37 373 247 362 330 1137 570 356 778 1106 1063 1259 1114 184 74 526 657 674 869 961 656 1415 227 744 Core 46 | 15 . . . . . . . . . . . . . . . . . . . . . . 31 Treads 1776 | 22 373 247 362 211 561 . . . . . . . . . . . . . . . . . . Legs 119 | . . . . 119 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 13778 | . . . . . 576 570 356 778 1106 1063 1259 1114 184 74 526 657 674 869 961 656 1415 227 713 Fastest Speed 6 | 50 160 320 240 235 26 23 23 23 23 23 20 24 24 24 24 24 24 25 25 25 20 20 6 Average Speed 52 | 134 274 320 240 260 131 23 23 23 23 23 21 24 24 24 24 24 24 25 25 25 28 20 22 Slowest Speed 750 | 200 320 320 240 750 320 23 23 23 93 23 96 102 24 27 27 27 103 25 117 25 105 20 665 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 2 . . . . 4 4 . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 52 | 4 58 18 31 60 42 13 60 66 89 88 33 88 84 80 43 13 74 90 89 72 29 29 17 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . . . 5 . . . . . . . . Known Exits Taken 19 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 2 3 2 . . . . . . . 3 2 . . . . . Spaces Dug 74 | . . . . 1 2 . . . . 1 1 . . 2 11 6 . 13 . 6 27 . 4 Terrain Destroyed 205 | . 6 . 80 2 6 . . . . 41 1 . . 2 11 6 . 13 . 6 27 . 4 Melee 74 | . . . . 1 2 . . . . 1 1 . . 2 11 6 . 13 . 6 27 . 4 Projectile 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . AOE 129 | . 6 . 80 . 3 . . . . 40 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Total 19670 | 43 617 302 415 585 1341 831 393 971 1271 1100 1447 1894 230 88 633 773 706 988 1330 882 1663 286 881 Wait 2831 | . 172 21 13 99 47 244 32 191 162 27 125 594 40 10 85 66 17 94 329 220 144 50 49 Move 15677 | 36 372 246 361 329 1136 565 355 777 1105 1062 1251 1105 183 73 525 656 673 868 960 655 1414 226 744 Hop 9 | . . . . . . 2 . . . . 3 4 . . . . . . . . . . . Pick Up 98 | . 16 6 10 20 15 2 . 1 1 . 8 1 . . 1 9 1 1 . . 1 1 4 Fast Attach 65 | 6 2 . 1 7 9 . 2 . . 1 6 . . . . 6 1 1 . . 12 2 9 Attach 80 | . 3 2 6 8 16 3 . 1 . . 2 1 . 1 2 4 4 1 . . 13 . 13 Detach 36 | . 1 . . 1 9 1 . . . . 1 . . . . 2 5 1 . . 10 . 5 Swap 65 | . 1 3 4 23 9 2 . 1 1 1 1 1 . . . 4 . . . . 6 . 8 Drop 85 | . 1 1 . 17 32 . 2 . 1 . 12 1 . . . 7 . 1 . . 6 . 4 Fire 219 | . 49 22 19 70 54 . . . . 3 . . . . . . 2 . . . . . . Melee 226 | . . . . 1 7 3 2 . 1 6 21 10 7 4 20 19 3 21 . 7 57 7 30 Ram 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . 2 . . . . . . . 42 . . . . . . . . . . 15 Rewire 208 | . . . . 1 5 9 . . . . 17 135 . . . . . . 41 . . . . Trap 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1016 | -10/Materials | Discovered new exit (range 12) 1288 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Discovered new exit (range 7) 1399 | -10/Materials | Entered Subcaves 1400 | -10/Subcaves | Approached by a straggling Scientist 1727 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1962 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2007 | -10/Subcaves | Learned location of Zion (-6) 2007 | -10/Subcaves | Met a Zionite searching for "candidates" 2194 | -10/Subcaves | Discovered new exit (range 12) 2230 | -10/Subcaves | Learned 2 Materials zone layouts 2278 | -10/Subcaves | Entered Materials 2278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2415 | -8/Materials | Discovered new exit (range 9) 2548 | -8/Materials | Met 7R-MNS 2570 | -8/Materials | Build established: Scavenger-Mutant 2702 | -8/Materials | Discovered new exit (range 13) 2937 | -8/Materials | Identified exit to Storage 3241 | -8/Materials | Entered Storage 3378 | -8/Storage | Lost 7 parts (4n2u1w) 4264 | -8/Storage | Lost 8 allies 4465 | -8/Storage | Discovered new exit (range 7) 4481 | -8/Storage | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4817 | -7/Factory | Build established: Scavenger-Gunner 4898 | -7/Factory | Discovered new exit (range 12) 5228 | -7/Factory | Garrison activated, responded to threat 6101 | -7/Factory | Lost 3 parts (2n1w) 6262 | -7/Factory | Discovered new exit (range 20) 6281 | -7/Factory | Identified exit to Factory 6301 | -7/Factory | Entered another Factory area 6301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6384 | -6/Factory | Spotted B-75 Beast 6454 | -6/Factory | Identified exit to Lower Caves 6589 | -6/Factory | Build established: Scout 6703 | -6/Factory | Entered Lower Caves 6729 | -6/Lower Caves | Identified exit to Lower Caves 6827 | -6/Lower Caves | Entered another Lower Caves area 6842 | -6/Lower Caves | Discovered new exit (range 9) 6845 | -6/Lower Caves | Identified exit to Factory 7199 | -6/Lower Caves | Discovered new exit (range 9) 7200 | -6/Lower Caves | Identified exit to Zion 7201 | -6/Lower Caves | Entered Zion 7306 | -6/Zion | Met Imprinter 7311 | -6/Zion | Imprinted 7313 | -6/Zion | Declared Zion's savior 7462 | -6/Zion | Given A8's code to call for help 7486 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7488 | -6/Zion | Learned Factory interactive machine intel 7497 | -6/Zion | Discovered new exit (range 9) 7498 | -6/Zion | Identified exit to Proximity Caves 7631 | -6/Zion | Entered Proximity Caves 7631 | -5/Proximity Caves | Accompanied by 4 allies 7634 | -5/Proximity Caves | Learned Factory interactive machine intel 7664 | -5/Proximity Caves | Spotted B-75 Beast 7703 | -5/Proximity Caves | Spotter reported a threat 7717 | -5/Proximity Caves | Spotter reported a threat 7928 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7930 | -5/Proximity Caves | Entered Factory 7930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7931 | -5/Factory | Loaded intel: 56 interactive machine locations 7948 | -5/Factory | Identified exit to DSF 7972 | -5/Factory | Retrieved Zion intel report: Main Access 7972 | -5/Factory | Identified exit to Factory 8150 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8159 | -5/Factory | Retrieved Zion intel report: Component Schematics 8160 | -5/Factory | Zion Recon squad teleported in 8185 | -5/Factory | Zion Thermal Resupply teleported in 8187 | -5/Factory | Spotted B-75 Beast 8293 | -5/Factory | Repaired Greatsword 8432 | -5/Factory | Discovered new exit (range 6) 8433 | -5/Factory | Identified exit to Extension 8433 | -5/Factory | Entered Extension 8453 | -5/Extension | Spotted B-75 Beast 8490 | -5/Extension | Zion Heavy squad teleported in 8588 | -5/Extension | Zion Hacker squad teleported in 8640 | -5/Extension | Rescued a captive Derelict 8640 | -5/Extension | Rescued a captive Derelict 8709 | -5/Extension | Lost 4 allies 8742 | -5/Extension | Rescued a captive Derelict 9096 | -5/Extension | Build established: Commander-Scout 9142 | -5/Extension | Spotted B-75 Beast 9164 | -5/Extension | Rescued a captive Derelict 9213 | -5/Extension | Lost 4 allies 9377 | -5/Extension | Rescued A7 9418 | -5/Extension | Retrieved Zion intel report: Trap Installations 9484 | -5/Extension | Discovered exit to Factory (range 10) 9484 | -5/Extension | Discovered new exit (range 6) 9491 | -5/Extension | Identified exit to Cetus 9505 | -5/Extension | Disrupted transfer network 9507 | -5/Extension | Entered Cetus 9507 | -5/Cetus | Accompanied by 5 allies (A7) 9511 | -5/Cetus | Spotted Cetus Guard 9511 | -5/Cetus | Spotted Cetus Guard 9511 | -5/Cetus | Spotted Cetus Guard 9511 | -5/Cetus | Spotted Cetus Guard 9512 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9544 | -5/Cetus | Allies destroyed Cetus Guard 9587 | -5/Cetus | Escorted A7 to Cetus Mainframe 9603 | -5/Cetus | Discovered new exit (range 20) 9608 | -5/Cetus | Identified exit to Archives 9612 | -5/Cetus | Entered Archives 9630 | -5/Archives | Unable to access archive contents 9637 | -5/Archives | Enhanced Grunt warped into view, answering call for help 9639 | -5/Archives | Enhanced Grunt warped into view, answering call for help 9643 | -5/Archives | Lost 4 allies 9645 | -5/Archives | Unable to access archive contents 9646 | -5/Archives | Discovered exit to Factory (range 13) 9652 | -5/Archives | Discovered new exit (range 4) 9653 | -5/Archives | Identified exit to Hub_04(d) 9653 | -5/Archives | Entered Hub_04(d) 9659 | -5/Hub_04(d) | Zion Fire squad teleported in 9682 | -5/Hub_04(d) | Retrieved Zion intel report: Branch Access 9686 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 9709 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 9827 | -5/Hub_04(d) | Build established: Scout 9833 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 9881 | -5/Hub_04(d) | Lost 4 allies 9928 | -5/Hub_04(d) | Entered Factory 9928 | -4/Factory | Evolved 2 slots: Utility x2 9929 | -4/Factory | Loaded intel: 53 interactive machine locations 10030 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10039 | -4/Factory | Discovered new exit (range 20) 10059 | -4/Factory | Identified exit to Upper Caves 10148 | -4/Factory | Retrieved Zion intel report: Component Schematics 10149 | -4/Factory | Zion Light squad teleported in 10158 | -4/Factory | Zion Melee Resupply teleported in 10227 | -4/Factory | Entered Upper Caves 10227 | -4/Upper Caves | Accompanied by 1 ally 10287 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10294 | -4/Upper Caves | Learned Research terminal intel 10300 | -4/Upper Caves | Encountered a Warlord checkpoint 10417 | -4/Upper Caves | Discovered new exit (range 14) 10421 | -4/Upper Caves | Identified exit to Upper Caves 10427 | -4/Upper Caves | Entered another Upper Caves area 10427 | -4/Upper Caves | Accompanied by 1 ally 10440 | -4/Upper Caves | Discovered new exit (range 7) 10443 | -4/Upper Caves | Identified exit to Research 10460 | -4/Upper Caves | Found DCF Scrap (11 items) 10584 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10658 | -4/Upper Caves | Spotted B-86 Titan 10670 | -4/Upper Caves | Learned Research trap positions 10781 | -4/Upper Caves | Discovered new exit (range 12) 10785 | -4/Upper Caves | Identified exit to Warlord 10785 | -4/Upper Caves | Entered Warlord 10796 | -4/Warlord | Discovered new exit (range 14) 10830 | -4/Warlord | System corruption cleaned by Quarantine Array 10938 | -4/Warlord | Rebuked by Warlord 10963 | -4/Warlord | Warlord's base attacked by MAIN.C 11174 | -4/Warlord | Build established: Commander-Scout 11313 | -4/Warlord | Warlord forces counterattacked 11331 | -4/Warlord | Lost 7 allies 11341 | -4/Warlord | Opened side exit 11382 | -4/Warlord | Spotted Striker 11383 | -4/Warlord | Spotted Striker 11386 | -4/Warlord | Identified exit to Proximity Caves 11399 | -4/Warlord | Entered Proximity Caves 11402 | -3/Proximity Caves | Spotted B-86 Titan 11687 | -3/Proximity Caves | Build established: Scout 11795 | -3/Proximity Caves | Discovered exit to Research (range 10) 11797 | -3/Proximity Caves | Entered Research 11797 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11798 | -3/Research | Loaded intel: 112 trap records 11799 | -3/Research | Loaded intel: 25 terminal locations 11888 | -3/Research | Fabricated Imp. Cloaking Device (x2) 12344 | -3/Research | Crushed by falling debris 12385 | -3/Research | Crushed by falling debris 12385 | -3/Research | System corruption reached 10% 12422 | -3/Research | Lost 7 parts (5n2u) 12426 | -3/Research | Zion Heavy squad teleported in 12481 | -3/Research | Retrieved Zion intel report: Branch Access 12481 | -3/Research | Identified exit to Armory 12481 | -3/Research | Identified exit to Quarantine 12482 | -3/Research | Found Prototype Protection 12482 | -3/Research | Identified Centrium Heavy Armor Plating 12499 | -3/Research | Zion Fire squad teleported in 12527 | -3/Research | Entered Quarantine 12589 | -3/Quarantine | Retrieved Zion intel report: Branch Access 12617 | -3/Quarantine | Retrieved Zion intel report: Main Access 12617 | -3/Quarantine | Identified exit to Research 12636 | -3/Quarantine | Found Alien Slashing Weapon 12636 | -3/Quarantine | Identified Sigix Broadsword 12636 | -3/Quarantine | Scanned by Researcher 12645 | -3/Quarantine | Entered Research 12645 | -2/Research | Evolved 2 slots: Utility x2 12802 | -2/Research | Lost 4 parts (1p1n2w) 12858 | -2/Research | Build established: Scavenger-Ninja 12947 | -2/Research | Zion Recon squad teleported in 12998 | -2/Research | Core integrity fell below 50% 13001 | -2/Research | Core integrity fell below 20% 13002 | -2/Research | System corruption reached 10% 13012 | -2/Research | Spotted B-90 Cyclops 13015 | -2/Research | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 12997_ Med. Storage Unit destroyed. 12999_ Antiparticle Reservoir explodes. 12999_ C-57 Dissector destroyed. 12999_ Swarm Drone destroyed. 12999_ Penetrated by Slug. 12999_ Slug penetrates Wall. 12999_ Imp. VTOL Module destroyed. 13000_ Slug penetrates Wall. 13001_ Imp. Melee Analysis Suite destroyed. 13001_ System corrupted by crushing effect (+3). 13001_ Knocked back. 13001_ Penetrated by Slug. 13002_ Slug penetrates Wall. 13007_ Adv. Signal Interpreter severed. 13010_ Detecting system override signal. 13010_ Penetrated by Slug. 13011_ K-01 Serf cleans the Ion Accelerator. 13012_ Enh. Optical Array severed. 13012_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????# ???????????????# #???????? | | ???????#T ????????????????# [ #???????? | | ????????# ?????????????????# #???????? | | ????????# ?????????????????# #???????? | | ????????????????????????????+ #???????? | | ????????????????????????????# """" #???????? | | ????????????????????????????# """" #???????? | | ??????????"""???????????????# """" #???"""?? | | ??????????"""???????????????# """" #???"""?? | | ??????????"""???????????????# #???"""?? | | ????????????????????????????# #???????? | | ????????????????????????????# +???????? | | ????????????????????????????# "" #???????? | | ????????????????????????????# "" #???????? | | ????????????????????????????# Y" #???????? | | ????????????????????????????#] "" #???????? | | ????????????????????????????# "" #???????? | | ????????????????????????????+ n #???????? | | ????????????????????????????# n #???????? | | ????????????????????????????# k #???????? | | ????????????????????????????# ###+####???????? | | ???????????#####+############ #??????????????? | | ?????????? !]/ c #??????????????? | | ?????????? !]/ #??????????????? | | ?????????? ]// #??"""""???????? | | ?????????? @"" #??"""""???????? | | ??????????? """ """ #??"""""???????? | | ?????????????""" T" ##??????????????? | | ??????????????"" """ #???????????????? | | ??????????????"" "" #???????????????? | | ??????????????"" #???????????????? | | ?????????????? #???????????????? | | ????????????? #???????????????? | | ????????????? #???????????????? | | ?????????????""" """ """ #???????????????? | | ???????????????" """ """ ???????????????? | | ???????????????" ???" """ ##???????????????? | | ???????????????? ????" ?"" ????????????????? | | ?????????????????????" ??" ?????????????????? | | ????????????????????? ?? ?????????????????? | | ??????????????????????? ?? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Coil Gun | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Lgt. Deuterium Engine | -4/Factory | Scanalyzed Disruptor Cannon | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Imp. Cryofiber Web | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Imp. Shield Generator | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive K-01 Serf | -3/Quarantine | Archive E-15 Imp | -3/Quarantine | Archive Fabricated ------------ Imp. Cloaking Device | x2 | -3/Research | Authchip Repaired ---------- Greatsword | 20% | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Freeware Friend Of Zion Prison Break Speed Demon This Is Interesting... Whoosh! Challenges ------------ None Game ------ Seed IonicSpikedSpoofer Manual? 0 Play Time 04:36:52 Cumulative 90.7 hours Start 2025.07.03 @ 14:18:51 End 2025.07.11 @ 19:39:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 45 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d00ab56a-bfb0-46a5-a572-7dcc51cd46c2