Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 16:23:35 Player: block30 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (781) 781 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3421 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON (3) ------- Autogun > --- INVENTORY (15) --- Carbon-fiber Leg Medium Storage Unit Improved Sensor Array Faulty Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Visual Processing Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Light Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Medium Storage Unit Improved Sensor Array Melee Analysis Suite Weapon Shielding Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 37 | 6 3 13 6 9 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 2 1 Treads 3 | . . 2 . 1 Leg 5 | 2 . 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 1 2 3 Device . | . . . . . Storage 5 | 1 3 . 1 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 . 7 1 4 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 2 . 3 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . . 6 1 13 Power 4 | . . 1 1 2 Propulsion 3 | . . 1 . 2 Utility 4 | . . . . 4 Weapon 9 | . . 4 . 5 Highest Loss Streak 9 | . . 3 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 88 83 89 46 Engine 13 | . 14 17 18 5 Treads 6 | . . 10 14 . Leg 10 | . 28 11 4 4 Storage 15 | . 17 18 17 9 Processor 8 | . . 3 17 14 Energy Gun 2 | . . 1 9 2 Ballistic Gun 13 | . 28 16 10 5 Launcher 2 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 48 | 12 37 48 46 43 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 7 | 2 1 3 4 7 Average Overweight (x) 1 | . . . 1 4 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 15 | 6 9 15 15 12 Average Carried 9 | 2 4 10 14 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 9 15 13 5 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 724 | 62 139 386 106 31 Remotely . | . . . . . Salvage Created 718 | . . 384 106 228 Parts 65 | . . 36 7 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . . 13 2 8 Guns 18 | . . 11 2 5 AOE 5 | . . 2 . 3 Classes Destroyed 5 | . . 3 . 2 Tunneler 1 | . . . . 1 Swarmer 12 | . . 6 . 6 Grunt 5 | . . 4 1 . Sentry 5 | . . 3 1 1 Specialist 1 | . . . . 1 Best Kill Streak 6 | . . 6 1 3 Combat Bots Only 6 | . . 6 1 3 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 207 | . . 81 26 100 Missed 58 | . . 22 6 30 Damage Taken 2571 | . . 767 310 1494 Core 771 | . . 43 15 713 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . . 15 Core Remaining (%) 96 | 100 100 89 97 . Volleys Fired 74 | . 5 33 7 29 Largest 3 | . 2 3 3 2 Hottest 99 | . 40 79 99 79 Shots Fired 130 | . 11 71 17 31 Gun 120 | . 11 67 17 25 Cannon . | . . . . . Launcher 9 | . . 3 . 6 Special 1 | . . 1 . . Kinetic 97 | . 11 64 10 12 Thermal 24 | . . 4 7 13 Explosive 9 | . . 3 . 6 Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 8 3 6 Robot Miss Streak 3 | . . 3 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 68 | . . 36 10 22 Core Hits 57 | . . 23 5 29 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . 1 . . Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1727 | . . 628 135 964 Guns 914 | . . 516 135 263 Cannons . | . . . . . Explosions 800 | . . 100 . 700 Melee . | . . . . . Ramming 11 | . . 10 . 1 Kinetic 726 | . . 486 107 133 Thermal 190 | . . 32 28 130 Explosive 800 | . . 100 . 700 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 25 | . . 8 . 17 Projectiles . | . . . . . Explosions 25 | . . 8 . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 531 | . . 109 . 422 Shots 11 | . . 3 . 8 Rammed 1 | . . . . 1 Targets Rammed 3 | . . 2 . 1 Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 324 | . . 324 144 9 Average Temperature 76 | . . 97 57 6 Received Heat Transfer 348 | . . 204 72 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 580 | . . 173 74 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 251 | . 34 251 76 112 Initial 25 | . . 14 25 . Average 47 | . 21 78 27 33 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 94 100 100 Level 1 1 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 2 21 6 22 Peak Tracking Total 11 | . 2 7 3 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 . . 5 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 111 | . 111 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2701 | 43 376 1067 450 765 Spaces Moved 1098 | 33 245 437 178 205 Core 130 | 17 . . . 113 Treads 372 | . . 230 142 . Legs 596 | 16 245 207 36 92 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 260 Average Speed 210 | 93 132 195 231 337 Slowest Speed 400 | 150 190 330 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 37 33 19 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 83 | . . 33 . 50 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . 33 . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1361 | 44 288 582 202 245 Wait 111 | . 23 85 3 . Move 1094 | 32 244 436 177 205 Hop . | . . . . . Pick Up 35 | 6 10 13 5 1 Fast Attach 2 | 2 . . . . Attach 25 | 4 2 7 3 9 Detach 1 | . 1 . . . Swap 10 | . 1 6 3 . Drop 6 | . 2 . 4 . Fire 74 | . 5 33 7 29 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 804 | -9/Materials | Lost 3 parts (1p1n1w) 1127 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Utility x2 1900 | -8/Materials | Discovered new exit (range 12) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2214 | -7/Factory | Core integrity fell below 50% 2239 | -7/Factory | Lost 9 parts (2p2n2u3w) 2695 | -7/Factory | Cargo convoy interrupted 2699 | -7/Factory | Core integrity fell below 20% 2702 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- initiating access lockdown. 02695_ Targeting Computer destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. 02696_ T-07 Excavator destroyed. 02696_ Terminal disabled. 02696_ U-05 Engineer lays Concrete. 02696_ Critical hit (Burn: +37). 02697_ C-30 ARC bursts open, deploying its payload. 02697_ H-55 Commando unfolds itself. 02697_ P-60 Hacker unfolds itself. 02697_ X-62 Marksman unfolds itself. 02697_ I-36 Angel unfolds itself. 02698_ Mni. Grenade Launcher destroyed. 02698_ Destroyed Mni. Grenade Launcher. 02698_ X-62 Marksman destroyed. 02702_ The unstable cave ceiling collapses. 02702_ Penetrated by Slug. 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""" #?? | | ??????????????????????# """ #?? | | ????????????????????### Ai #?? | | ????????????????????# @ m #?????? | | ????????????????????# = hp #????? | | ????????????????? p ##????? | | ????????????????##### =phx #????? | | ???????????????????#; i# #????? | | ???????????????????##### ## #%##????? | | ???????????????????????####?##+#?????? | | ??????????????????????????????? ?????? | | ???????????????????????????????? ????? | | ?????????????????????????????????"???? | | ??????????????????????????????????"??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 297 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodMatterCutter Manual? 0 Play Time 00:28:06 Cumulative 6.7 hours Start 2024.05.26 @ 19:15:13 End 2024.06.16 @ 16:23:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 6 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8c0166c-e719-4d9f-aa12-7bb0db6ce067