Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.16 @ 17:26:13 Player: Goofy__J Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3499) 3499 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7879 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Matter Pod Weight Redist. System Enhanced Optical Array Experimental Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Heavy Machine Gun Remote Datajack Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Large Battery Weapon Cycler [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Matter Pod Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Power Shielding Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Slots Evolved 9 | . 1 . 2 . 2 2 2 . Power 2 | . 1 . . . . 1 . . Propulsion . | . . . . . . . . . Utility 5 | . . . 1 . 2 1 1 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 61 | 7 1 . 11 . 11 11 5 15 Power 15 | 1 1 . 3 . 3 3 1 3 Engine 11 | 1 1 . 3 . 1 2 1 2 Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 3 . . . 2 4 Treads 3 | 2 . . 1 . . . . . Leg 6 | . . . . . . . 2 4 Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . . 3 . 4 5 1 4 Device 8 | . . . 3 . 1 2 . 2 Storage 3 | . . . . . 2 . . 1 Processor 2 | . . . . . . . 1 1 Hackware 1 | . . . . . . 1 . . Protection 5 | 2 . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 2 . 4 3 1 4 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . . 2 . 1 3 . 3 Ballistic Cannon 3 | . . . . . 3 . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 31 | . . . . . . 5 . 26 Power 5 | . . . . . . 1 . 4 Propulsion 6 | . . . . . . 1 . 5 Utility 12 | . . . . . . 2 . 10 Weapon 8 | . . . . . . 1 . 7 Highest Loss Streak 11 | . . . . . . 3 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 . . 2 5 4 4 3 3 Power . | . . . . . . 1 1 . Propulsion . | . . . . . . . . . Utility 2 | . . . 2 5 3 3 2 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . 1 . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 97 100 97 96 80 76 Engine 10 | . 20 25 20 20 8 3 7 9 Core 7 | . . . . . 7 14 6 4 Treads 3 | . 25 25 9 . . . . . Leg 2 | . . . . . . . 7 9 Wheel 7 | . . . 10 20 15 13 . . Device 15 | . . . 8 30 28 18 18 14 Storage 5 | . . . . . 7 7 6 6 Processor 1 | . . . . . . . 4 6 Hackware 2 | . . . . . . 3 6 4 Protection 10 | . 25 25 19 . 4 11 6 3 Ballistic Gun 15 | . 25 25 29 30 2 17 12 8 Ballistic Cannon 3 | . . . . . 21 3 . . Special Weapon 1 | . . . . . . . 4 6 Peak Build Rating 63 | 7 8 9 24 24 34 44 54 63 Average Rating 33 | 2 7 8 19 24 30 37 46 46 On Entrance 21 | . 7 8 9 24 24 34 34 54 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 10 15 15 21 15 33 49 44 52 Greatest Support 46 | 40 40 40 43 30 30 30 44 46 Greatest Overweight (x) 5 | 1 . . 1 . 1 2 1 5 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 1 2 5 5 5 5 5 5 Average Carried 3 | 1 . . 2 5 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 5 3 4 . Class Distribution -------------------- 44% | Hacker-Tank 24% | Hacker-Skirmisher 22% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Matter Collected 3042 | 262 126 32 261 132 572 988 160 509 Remotely . | . . . . . . . . . Salvage Created 3373 | . 399 101 323 55 532 1306 71 586 Parts 206 | . 20 4 23 5 44 77 4 29 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 77 | . 6 2 10 3 13 25 1 17 Melee 2 | . . . . . . . . 2 Guns 60 | . 6 2 10 3 1 22 1 15 Cannons 14 | . . . . . 12 2 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 16 | . 4 . 2 . 3 7 . . Worker 2 | . 1 . . . . 1 . . Builder 1 | . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | . . . . . . 2 . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 7 | . 3 . . . 4 . . . Swarmer 26 | . . . 5 3 2 7 . 9 Grunt 25 | . 6 2 2 . 7 3 . 5 Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . . 1 . . Sentry 9 | . . . 3 . 3 2 1 . Specialist 6 | . . . . . . 4 . 2 Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . . 4 . 1 Heavy 1 | . . . . . . 1 . . Best Kill Streak 8 | . 5 2 5 3 5 8 1 4 Combat Bots Only 6 | . 2 2 5 3 3 6 1 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 2 Gunslinging 1 | . . . 1 . . 1 . 1 Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Hostile Shots Fired 652 | . 29 8 60 9 38 172 18 318 Missed 197 | . 10 3 17 3 6 60 12 86 Hits 455 | . 19 5 43 6 32 112 6 232 Melee 10 | . . . . . . 10 . . Projectile 445 | . 19 5 43 6 32 102 6 232 Critical Strikes 23 | . 2 . 4 . 1 9 . 7 Actively Blocked 3 | . . . 2 . . 1 . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 4559 | . 157 40 316 29 280 1198 26 2513 Core 1173 | . 50 16 74 8 27 147 . 851 Absorbed by Shields 12 | . . . . . . . . 12 Redirected to Shielding 71 | . 7 5 17 . 10 32 . . Ignored by Resistances 2729 | . 95 25 203 21 174 731 19 1461 Regen/Repaired (Parts) 205 | . . . 19 . 102 84 . . Core Remaining (%) 85 | 100 . 73 . 79 95 79 . . Volleys Fired 245 | . 30 5 23 4 33 67 5 78 Largest 3 | . 2 2 3 3 3 3 2 2 Hottest 99 | . 40 40 63 66 99 91 50 55 Shots Fired 581 | . 60 10 69 12 99 187 10 134 Gun 470 | . 60 10 69 12 7 173 10 129 Cannon 106 | . . . . . 92 14 . . Launcher . | . . . . . . . . . Special 5 | . . . . . . . . 5 Kinetic 576 | . 60 10 69 12 99 187 10 129 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 38 | . 19 6 38 12 29 30 15 23 Robot Miss Streak 4 | . 2 1 3 1 2 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . . 1 5 1 . 5 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 Shots Hit Robots 441 | . 46 8 58 9 70 145 8 97 Core Hits 191 | . 20 5 16 5 29 61 4 51 Critical Kills 5 | . 1 . 2 . . 2 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 10 | . 1 . 3 . 2 4 . . Destroy 7 | . 1 . 3 . . 3 . . Blast 3 | . . . . . 2 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7565 | . 497 90 656 129 1436 2615 124 2018 Guns 5591 | . 497 90 656 129 109 2296 124 1690 Cannons 1482 | . . . . . 1327 155 . . Explosions 164 | . . . . . . 164 . . Melee . | . . . . . . . . . Ramming 328 | . . . . . . . . 328 Kinetic 7073 | . 497 90 656 129 1436 2451 124 1690 Thermal 164 | . . . . . . 164 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 6 . . 2 Impact 2 | . . . . . . . . 2 Kinetic 6 | . . . . . 6 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . 29 Shots . | . . . . . . . . . Rammed 34 | . . . . . . . . 34 Targets Rammed 104 | . . . . . . . . 104 Kicked 70 | . . . . . . . . 70 Crushed . | . . . . . . . . . Highest Temperature 469 | . 85 46 218 48 332 469 22 202 Average Temperature 76 | . 35 27 77 25 102 97 10 55 Received Heat Transfer 1985 | . 183 36 198 . 225 324 12 1007 Effects 11 | . . . . . 2 9 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 2 | . . . . . . 2 . . Interference 5 | . . . . . 2 3 . . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 84 | 100 100 100 100 100 100 100 100 43 Level 1 15 | . . . . . . . . 56 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 337 | . 62 50 105 77 128 196 31 337 Initial 17 | . . 4 . 7 17 16 5 4 Average 78 | . 19 9 27 45 55 42 4 196 Influence Increases 2279 | . 177 50 272 70 400 708 39 563 Destroy 0b10 Robot/C 1540 | . 120 40 200 60 260 500 20 340 Destroy 0b10 Robot/NC 75 | . 25 . . . 30 20 . . Destroy Leader 336 | . 26 10 60 10 80 120 10 20 Successful Hack 73 | . 6 . 12 . 12 17 8 18 Disable Machine 8 | . . . . . . 8 . . Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 37 | . . . . . 3 13 1 20 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 45 | . . . . . 15 30 . . Influence Decreases 1972 | . 162 65 245 35 412 743 45 265 Entered New Map 125 | . . 11 . 20 45 34 10 5 Time Decay 1586 | . 162 54 245 15 367 708 35 . Lost Part 261 | . . . . . . 1 . 260 Squads Dispatched 10 | . . . . . 1 9 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 7 | . . . . . 1 6 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Distress Signals 5 | . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 12 2 10 3 18 36 2 24 Peak Tracking Total 6 | . 4 2 4 3 3 6 1 4 Tactical Retreats 6 | . . . . . 1 4 . 1 ECM-based Alert Blocks 3 | . . . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Traps Triggered 5 | . . . . . 1 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Disabled 4 | . . . . . . 2 . 2 Max in Single Turn 2 | . . . . . . 2 . 1 Garrison Access 2 | . . . . . . 2 . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Accessed 20 | . 2 . 2 . 5 7 2 2 Terminals 13 | . 2 . 1 . 4 4 . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 . 1 2 . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 48 | . 4 . 4 . 17 17 2 4 Successful 39 | . 3 . 3 . 15 14 2 2 Failed 9 | . 1 . 1 . 2 3 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 29 | . 4 . 1 . 11 9 . 4 Fabricators . | . . . . . . . . . Repair Stations 15 | . . . 3 . 6 6 . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 22 | . 3 . 1 . 9 7 . 2 Record 3 | . . . . . 1 2 . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 3 | . . . . . 1 1 . 1 Alert Level 2 | . . . . . 2 . . . Locate Traps 2 | . 1 . . . 1 . . . Reprogram Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . 2 . 6 6 . . Scan Component 7 | . . . 1 . 3 3 . . Repair 7 | . . . 1 . 3 3 . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 14 | . . . 2 . 4 6 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 7 | . . . 1 . 3 3 . . Time 287 | . . . 108 . 102 77 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 2 . 5 Machine Destruction 7 | . . . . . . 2 . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Active Infowar (turns) 3611 | . . . 385 35 558 1441 192 1000 Optics 1144 | . . . . . . . 144 1000 Sensors 2753 | . . . 385 35 491 812 192 838 Terrain 409 | . . . 15 35 359 . . . Traps 614 | . . . . . . 614 . . ECM 1509 | . . . . . . 385 192 932 Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Turns Passed 4512 | 69 287 216 493 35 558 1454 192 1208 Spaces Moved 2335 | 39 123 117 203 26 364 836 111 516 Core 76 | 25 . . . . . . . 51 Treads 312 | 14 123 117 58 . . . . . Legs 567 | . . . . . . . 102 465 Wheels 1380 | . . . 145 26 364 836 9 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 105 105 100 Average Speed 125 | 110 160 160 110 90 96 106 153 165 Slowest Speed 300 | 160 160 160 160 90 105 120 190 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 24 34 21 17 36 23 4 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 12 | . . . . . 2 10 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 10 | . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total 3460 | 65 159 137 424 29 496 1289 123 738 Wait 630 | 14 5 14 173 . 72 352 . . Move 2327 | 38 122 116 202 25 363 835 111 515 Hop . | . . . . . . . . . Pick Up 27 | 6 1 2 7 . 4 3 1 3 Fast Attach 38 | 1 . . 2 . 9 6 4 16 Attach 18 | 6 1 . 2 . 4 3 1 1 Detach 1 | . . . . . . . 1 . Swap 28 | . . . 8 . 4 9 . 7 Drop 30 | . . . 7 . 7 6 . 10 Fire 245 | . 30 5 23 4 33 67 5 78 Melee . | . . . . . . . . . Ram 33 | . . . . . . . . 33 Kick 70 | . . . . . . . . 70 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . 8 . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Power x1 104 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 357 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 497 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -10/Mines | Found Prototype Device 565 | -10/Mines | Identified exit to Materials 565 | -10/Mines | Discovered exit to Materials (range 6) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 573 | -9/Materials | Identified Exp. Sensor Array 899 | -9/Materials | Build established: Hacker-Tank 985 | -9/Materials | Repaired Exp. Sensor Array 1056 | -9/Materials | Identified exit to Mines 1056 | -9/Materials | Discovered exit to Mines (range 6) 1066 | -9/Materials | Entered Mines 1086 | -9/Mines | Identified exit to Materials 1086 | -9/Mines | Discovered exit to Materials (range 16) 1101 | -9/Mines | Entered Materials 1101 | -8/Materials | Evolved 2 slots: Utility x2 1340 | -8/Materials | Build established: Hacker-Skirmisher 1383 | -8/Materials | Repaired Lgt. Nuclear Core 1437 | -8/Materials | Repaired Arm. Wheel 1470 | -8/Materials | Repaired Arm. Wheel 1635 | -8/Materials | Identified exit to Factory 1635 | -8/Materials | Discovered exit to Factory (range 16) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1760 | -7/Factory | Build established: Hacker-Tank 2047 | -7/Factory | Repaired Power Shielding 2080 | -7/Factory | Repaired Weight Redist. System 2217 | -7/Factory | Cargo convoy interrupted 2385 | -7/Factory | Repaired Lgt. Nuclear Core 2568 | -7/Factory | Identified exit to Factory 2568 | -7/Factory | Discovered exit to Factory (range 14) 3088 | -7/Factory | Discovered exit to Factory (range 15) 3113 | -7/Factory | Entered another Factory area 3113 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3128 | -6/Factory | Lost 3 parts (1p1n1w) 3305 | -6/Factory | Identified exit to Garrison 3305 | -6/Factory | Entered Garrison 3317 | -6/Garrison | Spotted B-90 Cyclops 3319 | -6/Garrison | Spotted B-86 Titan 3363 | -6/Garrison | Triggered checkpoint 3473 | -6/Garrison | Triggered checkpoint 3515 | -6/Garrison | Garrison Relay disabled 3641 | -6/Garrison | Identified exit to Factory 3641 | -6/Garrison | Discovered exit to Factory (range 8) 3683 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3712 | -6/Garrison | Build established: Hacker-Skirmisher 3921 | -6/Garrison | Triggered checkpoint 4025 | -6/Garrison | Triggered checkpoint 4119 | -6/Garrison | Lost 3 parts (1u2w) 4268 | -6/Garrison | Lost 11 parts (3p2n4u2w) 4268 | -6/Garrison | Core integrity fell below 50% 4379 | -6/Garrison | Triggered checkpoint 4491 | -6/Garrison | Triggered checkpoint 4498 | -6/Garrison | Core integrity fell below 20% 4513 | -6/Garrison | Core destroyed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Weapon Cycler destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. ALERT: Garrison interior compromised. Penetrated by Slug. Lrg. Battery destroyed. Penetrated by Slug. Slug penetrates Wall. Kicked H-66 Slayer. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Slammed into H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????#++??????????????????????????? | | #?????????????????# ??????????????????????????? | | #?????????????????# ??????????????????????????? | | #?????????????????# ??????????????????????????? | | #?????????????????# ??????????????????????????? | | #?????????????????# #?????????????????????????? | | #?????????????????# #?????????????????????????? | | **#?????????????????# #?????????????????????????? | | !!+?????????????????# #?????????????????????????? | | #?????????????????# #???????#####?????????????? | | #??????######""""## ##??????# #?????????????? | | = ##+##### ######## #######???????? | | ^ h #???????? | | ^ h@ #???????? | | ####"##### ## ## ########T#### ##???????? | | ???# ##### ## ## ###????###?#"""""#???????? | | ???# " #????????#######???????? | | ???##### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????### ## ## ###??????????????????????? | | ########## ## ## ##########???????????????? | | !%[ #???????????????? | | [ + ?????????????? | | ##+##### = == ####+## #???????????????? | | #??????## ##% ## ##?????#% #?????????#?????? | | #???????# ##== *## #??????#% #?????????# ????? | | #???????# ######## #??????#%%#????????##+##??? | | #???????# #??????# #??????#%%#????????# #??? | | #???????+ #??????# +??????#%%########## #### | | #???????# #??????# #??????+%%+ + = | | ####+#### #??????# #??????#% ##### ######### # | | #??????# ########% #???# #???????# # | | #??????# ^ % ##### #???????# | | #####+##### #??????# #???????# | | #?????????? #??????########### #######???????# | | #?????????? #????????????????# #?????????????# # | | #?????????? #????????????????# #?????????????#+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 34% | -9/Materials Lgt. Nuclear Core | 50% | -8/Materials Arm. Wheel | 60% | -8/Materials Arm. Wheel | 63% | -8/Materials Power Shielding | 28% | -7/Factory Weight Redist. System | 63% | -7/Factory Lgt. Nuclear Core | 20% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Heavy Suspicion Jackpot Let Me Out Of Here Organ Harvest Spot Them First That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed GodShadingNullifier Manual? 0 Play Time 01:01:23 Cumulative 23.2 hours Start 2026.05.15 @ 21:01:41 End 2026.05.16 @ 17:26:13 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 6 Adventurer 5 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 25x24 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d62bcf95-f840-416d-9dfa-d89def61502e