Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 04:19:29 Player: Sebsebeleb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (335) 335 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1665 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Medium Storage Unit Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Small Storage Unit Small Storage Unit Seismic Analyzer Field Recycling Unit Hammer [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 2 10 10 Power 5 | 1 1 2 1 Engine 3 | 1 1 . 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 . 2 2 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 8 | 2 1 3 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 4 13 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 7 | . . 3 4 Highest Loss Streak 10 | . . 3 10 Average Slot Usage (%) 91 | . 81 96 87 Engine 2 | . 10 2 . Core 9 | . . 11 8 Leg 27 | . 28 28 27 Device 9 | . . 10 9 Storage 12 | . 14 14 10 Processor 3 | . . . 10 Energy Gun 20 | . 28 21 16 Ballistic Gun 4 | . . 6 2 Naked Turns . | . . . . Heaviest Build 20 | 11 12 18 20 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 7 | 5 6 7 7 Most Carried 8 | 4 6 8 8 Average Carried 6 | 1 5 6 7 Final Capacity 8 | 6 6 8 4 Final Carried 8 | 4 6 8 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 484 | 233 47 86 118 Remotely . | . . . . Salvage Created 429 | . 85 195 149 Parts 32 | . 13 8 11 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 6 4 3 Melee 1 | . . . 1 Guns 12 | . 6 4 2 Classes Destroyed 4 | . 1 2 1 Hauler 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 5 | . . 2 3 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 2 2 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1437 | . 68 293 1076 Core 438 | . . 31 407 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 39 | . 11 12 16 Largest 2 | . 2 2 2 Hottest 121 | . 90 90 121 Shots Fired 71 | . 22 20 29 Gun 71 | . 22 20 29 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . 1 1 Thermal 69 | . 22 19 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 3 8 13 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 65 | . 9 14 42 Core Hits 22 | . 6 8 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 22 | . . . 22 Impact 22 | . . . 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 937 | . 120 169 648 Guns 630 | . 120 169 341 Cannons . | . . . . Explosions . | . . . . Melee 304 | . . . 304 Ramming 3 | . . . 3 Kinetic 26 | . . 10 16 Thermal 604 | . 120 159 325 Explosive . | . . . . Electromagnetic . | . . . . Impact 304 | . . . 304 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 571 | . 102 169 571 Average Temperature 144 | . 34 66 251 Received Heat Transfer 441 | . . 135 306 Effects 17 | . . . 17 Shutdowns 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1461 | . 334 350 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 196 | . 196 132 77 Initial 76 | . . 76 11 Average 55 | . 105 72 20 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 7 5 12 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 2 1 4 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 2 11 Successful 7 | . 2 . 5 Failed 10 | . 2 2 6 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 14 | . 3 2 9 Terminals 17 | . 4 2 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Assimilate 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . . 3 1 Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 10 Highest-Rated Ally 16 | . . 16 10 Total Orders . | . . . . Ally Attacks 9 | . . 9 . Total Damage 111 | . . 111 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1441 | 53 139 764 485 Spaces Moved 928 | 35 83 546 264 Core 46 | 8 . . 38 Treads . | . . . . Legs 877 | 27 83 546 221 Wheels . | . . . . Hover . | . . . . Flight 5 | . . . 5 Fastest Speed 37 | 50 120 120 37 Average Speed 116 | 115 120 120 109 Slowest Speed 200 | 200 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 24 83 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1177 | 44 101 636 396 Wait 134 | . 1 55 78 Move 923 | 34 82 545 262 Hop 1 | . . . 1 Pick Up 16 | 4 2 7 3 Fast Attach 11 | 6 1 3 1 Attach 13 | . 1 4 8 Detach 4 | . 2 1 1 Swap 4 | . . 3 1 Drop 9 | . 1 6 2 Fire 39 | . 11 12 16 Melee 22 | . . . 22 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 193 | -10/Materials | Entered Mines 270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 314 | -10/Mines | Build established: Mutant 382 | -10/Mines | Learned location of Zion (-7) 386 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 388 | -10/Mines | Found Prototype Device 388 | -10/Mines | Identified Exp. Sensor Array 402 | -10/Mines | Discovered new exit (range 15) 403 | -10/Mines | Learned Materials stockpile data 625 | -10/Mines | Lost 3 parts (1p2w) 708 | -10/Mines | Found a hidden stash of uninstalled traps 745 | -10/Mines | Discovered new exit (range 4) 891 | -10/Mines | Build established: Scavenger-Mutant 957 | -10/Mines | Entered Materials 957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Lost 3 parts (1p1n1w) 1419 | -9/Materials | Core integrity fell below 50% 1428 | -9/Materials | Core integrity fell below 20% 1442 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01338_ Overheating: Signal Interpreter damaged (-6). 01338_ Overheating: Autogun damaged (-75). 01342_ Overheating: Matter decay (-24). 01343_ Acquired 8 matter. 01347_ G-34 Mercenary knocked back. 01362_ G-34 Mercenary destroyed. 01374_ Autogun destroyed. 01386_ Exp. Sensor Array destroyed. 01389_ Aluminum Leg destroyed. 01401_ Signal Interpreter destroyed. 01407_ Hammer destroyed. 01410_ Particle Gun destroyed. 01417_ Acquired 38 matter. 01418_ Flight Unit destroyed. 01418_ Slammed into S-10 Pest. 01418_ Destabilizing: Core damaged (-20). 01419_ Flight Unit destroyed. 01424_ Imp. Ion Engine destroyed. 01434_ Acquired 42 matter. 01441_ K-01 Serf cleans the Atomic Centrifuge. 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"??????????????????? | | #######?# #???#########????? ???????????????????? | | ????????# #???# T #???????????????????????????? | | ???????## ##??# #??????>????????????????????? | | ######## #### """ =#???????????????????????????? | | T + """ #???????????????????????????? | | ##+##### #### """ #???????????????????????????? | | # #?## ##??# #???????????????????????????? | | #[ #? #??########???????????????????????????? | | # ## #?????????????????????????????????????? | | # /[ ##### #?????????????????????????????????????? | | " /[ #???? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCorruptionInsulator Manual? 0 Play Time 00:17:35 Cumulative 45.7 hours Start 2021.08.08 @ 04:04:55 End 2021.08.08 @ 04:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c126802-35f0-4ebc-b5b2-2985d2733df1