Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 17:58:34 Player: Compilatron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2037) 2037 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 6891 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 64/100 System Corruption 8% Temperature Warm (183) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Coolant Injector Medium Matter Pod (100) Signal Interpreter Terrain Scanner Advanced Targeting Computer Melee Analysis Suite Recoil Stabilizer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Signal Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Coolant Injector Medium Matter Pod Signal Interpreter Terrain Scanner Advanced Targeting Computer Melee Analysis Suite Recoil Stabilizer Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Heavy Laser Heavy Laser Heavy Laser Gauss Cannon Mini Grenade Launcher Signal Generator [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . Utility 3 | . . . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 65 | 8 2 8 11 1 . 2 11 6 16 Power 7 | 2 . 1 1 . . . 1 . 2 Engine 7 | 2 . 1 1 . . . 1 . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 3 6 1 . 1 1 2 2 Treads 12 | 2 . . 5 . . 1 1 1 2 Leg . | . . . . . . . . . . Wheel 5 | . . 3 1 1 . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 13 | 2 1 . 1 . . . 3 1 5 Device 8 | 1 . . . . . . 3 . 4 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 1 4 3 . . 1 6 3 7 Energy Gun 12 | 2 . 1 2 . . . 1 2 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . . 2 1 . . 1 3 1 1 Ballistic Cannon 3 | . 1 1 . . . . . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 29 | . . 6 . 1 . . 3 . 19 Power 4 | . . 1 . . . . 1 . 2 Propulsion 12 | . . 3 . 1 . . 1 . 7 Utility 3 | . . . . . . . . . 3 Weapon 10 | . . 2 . . . . 1 . 7 Highest Loss Streak 15 | . . 6 . 1 . . 3 . 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 92 93 100 100 100 98 87 86 Engine 9 | . 14 11 11 11 11 11 9 7 5 Treads 30 | . 28 22 23 33 33 33 31 34 29 Wheel 3 | . . 2 15 11 11 11 4 . . Device 8 | . 14 14 1 . . . 9 7 13 Storage 9 | . 14 14 11 11 11 11 9 7 6 Protection 5 | . . . 9 11 11 11 9 7 4 Energy Gun 11 | . 28 13 10 11 11 11 8 7 5 Ballistic Gun 10 | . . 10 11 11 11 11 15 14 11 Peak Build Rating 46 | 7 7 8 24 24 24 27 37 34 46 Average Rating 23 | 5 7 6 16 23 24 24 29 30 40 On Entrance 18 | . 7 7 8 24 24 24 27 29 32 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 15 51 50 65 65 65 66 70 68 70 Greatest Support 128 | 40 40 40 20 10 10 10 80 100 128 Greatest Overweight (x) 14 | 2 1 14 6 6 6 6 6 . 1 Average Overweight (x) 2 | . . 1 3 6 6 6 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 11 20 20 20 20 20 20 20 Average Carried 15 | 2 5 9 16 19 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 7 8 20 20 20 20 20 20 12 Class Distribution -------------------- 44% | Scavenger-Skirmisher 30% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1512 | 222 66 52 226 37 . 28 293 117 471 Remotely . | . . . . . . . . . . Salvage Created 2200 | 46 110 121 315 147 . 61 327 117 956 Parts 110 | 4 10 9 19 8 . 3 16 4 37 Haulers Intercepted 3 | . . . . . . . . 1 2 Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 3 7 7 3 . 1 6 1 13 Guns 34 | . 2 6 7 3 . 1 6 1 8 Cannons 3 | . . 1 . . . . . . 2 AOE 4 | . 1 . . . . . . . 3 Classes Destroyed 15 | 1 2 2 2 1 . 1 . 3 3 Worker 4 | . . . . . . . . 1 3 Builder 2 | . . 1 . . . . . . 1 Tunneler 3 | 2 . . . . . . . . 1 Hauler 3 | . . . . . . . . 1 2 Recycler 1 | . . . . . . . . . 1 Watcher 4 | . 3 . . . . . 1 . . Swarmer 13 | . 3 6 . . . . . . 4 Saboteur 1 | . . . . . . . . . 1 Grunt 11 | . . . 4 2 . . 2 . 3 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . 1 . . 1 . 1 Sentry 6 | . . . 3 . . . 2 . 1 Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 5 | 2 3 3 2 3 . 1 4 1 5 Combat Bots Only 5 | . 3 3 2 3 . 1 3 1 5 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 2 1 5 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 332 | . 12 40 26 14 . 2 27 7 204 Missed 84 | . 3 4 6 6 . 1 8 . 56 Damage Taken 4812 | . 98 776 293 111 . 21 587 104 2822 Core 1167 | . 7 221 40 . . . 30 15 854 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . . . 82 . Core Remaining (%) 77 | 100 . 8 . . . 90 94 97 . Volleys Fired 180 | 5 11 25 21 10 . 2 26 13 67 Largest 3 | 2 2 2 2 2 . 2 3 3 3 Hottest 166 | 90 90 90 98 98 . 98 128 116 166 Shots Fired 397 | 10 22 47 39 17 . 4 79 38 141 Gun 376 | 10 22 40 39 17 . 4 79 38 127 Cannon 16 | . . 7 . . . . . . 9 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 220 | . . 22 21 8 . 2 53 26 88 Thermal 149 | 5 11 18 18 9 . 2 26 12 48 Explosive 5 | . . . . . . . . . 5 Electromagnetic 23 | 5 11 7 . . . . . . . Robot Hit Streak 15 | 4 4 8 11 15 . 3 7 4 12 Robot Miss Streak 5 | 2 3 4 2 3 . . 5 4 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 5 | . . 2 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 228 | 7 11 33 30 10 . 2 37 17 81 Core Hits 117 | 2 6 13 13 5 . 2 14 6 56 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 Critical Strikes 12 | . 1 3 1 . . . 1 . 6 Burn 6 | . 1 2 1 . . . . . 2 Destroy 3 | . . . . . . . 1 . 2 Blast 3 | . . 1 . . . . . . 2 Melee Attacks 7 | . . . . . . . 7 . . Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . 7 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5359 | 130 204 402 461 157 . 31 796 346 2832 Guns 3916 | 85 146 288 461 157 . 31 796 346 1606 Cannons 305 | . . 114 . . . . . . 191 Explosions 1138 | 45 58 . . . . . . . 1035 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2450 | . . 201 172 96 . 9 564 233 1175 Thermal 2179 | 93 147 138 289 61 . 22 232 113 1084 Explosive 553 | . . . . . . . . . 553 Electromagnetic 177 | 37 57 63 . . . . . . 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 2 8 Average Corruption 5 | . . . . . . . 8 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . 16 2 7 Message Errors 4 | . . . . . . . 3 . 1 Matter Fused 6 | . . . . . . . 5 . 1 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . . 3 1 1 Data Loss (major) 3 | . . . . . . . 3 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 5 | 5 . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 5 | 5 . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . 1 . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 2 | . . 1 . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 74 | . 21 . . . . . . . 53 Shots 4 | . 1 . . . . . . . 3 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 453 | 150 176 210 402 432 . 100 453 214 276 Average Temperature 127 | 77 61 61 127 221 . 51 178 120 121 Received Heat Transfer 1205 | . . . 153 42 . . 90 . 920 Effects 5 | . . . 1 2 . . 2 . . Shutdowns 3 | . . . 1 1 . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 3 . . . . 1 1 Heat Transferred 4161 | 198 383 555 666 111 . 37 407 222 1582 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 644 | 10 181 170 262 162 . 60 228 131 644 Initial 102 | . 6 . 9 102 . . 23 . 14 Average 88 | 4 47 87 127 150 . 8 42 17 278 Maximum Alert Level 2 | . . . 1 . . . 1 . 2 Low Security (%) 88 | 100 100 100 74 100 . 100 95 100 49 Level 1 2 | . . . 25 . . . 4 . . Level 2 8 | . . . . . . . . . 50 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . . 1 3 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 1 | . 1 . . . . . . . . Assault 3 | . . 1 . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 8 15 9 3 . 1 10 4 19 Peak Tracking Total 8 | . 3 8 3 3 . 1 4 2 7 Tactical Retreats 2 | . 1 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 38 | . 2 . 1 . . 1 . 4 30 Max in Single Turn 24 | . 2 . 1 . . 1 . 4 24 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 7 . 2 . 1 . 4 9 1 Terminals 11 | . 5 . 2 . . . 2 1 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 2 . Recycling Units 6 | . 2 . . . . . 1 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 52 | . 17 . 2 . 1 . 10 20 2 Successful 31 | . 9 . 2 . 1 . 6 13 . Failed 21 | . 8 . . . . . 4 7 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . 7 . . . 1 . 3 1 2 Terminals 25 | . 13 . 2 . . . 6 2 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 6 | . . . . . . . 2 4 . Recycling Units 15 | . 4 . . . . . 2 9 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 12 | . 5 . 2 . 1 . 2 2 . Robot Analysis 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Locate Traps 3 | . 2 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 1 3 . Scan Component 3 | . . . . . . . 1 2 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 8 | . 1 . . . . . 1 6 . Recycle Component 1 | . . . . . . . . 1 . Process 2 | . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . . . 2 1 . Terminals 3 | . 2 . . . . . 1 . . Assimilate 2 | . 1 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . Reject 3 | . 1 . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 1 . . . 3 9 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 40 | . . . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . . . 4 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 107 | . . . . . . . . 107 . Retrieved Matter 65 | . . . . . . . . 65 . Retrieved Components 4 | . 1 . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 7 | . 1 1 . . . . 1 4 . Largest Group 5 | . 1 1 1 . . . 1 5 4 Highest-Rated Group 50 | . 10 31 31 . . . 26 50 44 Highest-Rated Ally 31 | . 10 31 31 . . . 26 26 26 Total Orders 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 8 | . . . 8 . . . . . . Total Damage 83 | . . . 83 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 5679 | 132 896 506 295 105 488 393 959 986 919 Spaces Moved 2753 | 76 417 181 144 45 286 216 442 515 431 Core 29 | 24 . 5 . . . . . . . Treads 1783 | 52 417 143 . . . . 225 515 431 Legs . | . . . . . . . . . . Wheels 941 | . . 33 144 45 286 216 217 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 170 170 170 160 160 160 Average Speed 171 | 130 199 230 136 170 170 170 164 160 160 Slowest Speed 750 | 160 240 750 170 170 170 170 170 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 34 | 4 64 27 16 13 65 54 81 13 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . . . Spaces Dug 5 | . . . . . . . 5 . . Terrain Destroyed 107 | 7 6 . . . . . 6 26 62 Melee 5 | . . . . . . . 5 . . Projectile 2 | . . . . . . . 1 . 1 AOE 100 | 7 6 . . . . . . 26 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3383 | 98 456 225 209 58 289 240 604 658 546 Wait 267 | . 20 1 4 2 . 16 106 101 17 Move 2744 | 75 416 180 143 44 285 215 441 514 431 Hop . | . . . . . . . . . . Pick Up 79 | 10 5 9 21 1 1 2 9 13 8 Fast Attach . | . . . . . . . . . . Attach 34 | 7 . 6 2 1 . . 5 3 10 Detach 1 | . . . . . . . . 1 . Swap 31 | 1 2 2 9 . . 2 6 3 6 Drop 37 | . 1 2 9 . 1 3 4 10 7 Fire 180 | 5 11 25 21 10 . 2 26 13 67 Melee 7 | . . . . . . . 7 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 7) 957 | -10/Materials | Discovered new exit (range 14) 1029 | -10/Materials | Entered Mines 1153 | -10/Mines | Assembled infested the area 1430 | -10/Mines | Core integrity fell below 50% 1443 | -10/Mines | Core integrity fell below 20% 1480 | -10/Mines | Lost 6 parts (1p3n2w) 1519 | -10/Mines | Discovered new exit (range 9) 1520 | -10/Mines | Met a Derelict testing a Signal Generator 1532 | -10/Mines | Found Signal Generator 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Accompanied by 1 ally 1535 | -9/Materials | Evolved 2 slots: Propulsion x2 1739 | -9/Materials | Discovered new exit (range 12) 1830 | -9/Materials | Entered Mines 1926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1928 | -9/Mines | Discovered new exit (range 5) 1935 | -9/Mines | Entered Exiles 1963 | -9/Exiles | Discovered new exit (range 14) 1981 | -9/Exiles | Met 8R-AWN 2015 | -9/Exiles | Met EX-HEX 2058 | -9/Exiles | Build established: Scavenger-Mutant 2116 | -9/Exiles | Met EX-BIN 2140 | -9/Exiles | Aligned with FarCom system 2141 | -9/Exiles | Given EX-Vault access code 2209 | -9/Exiles | Opened EX-Vault 2219 | -9/Exiles | Found Supersonic Drone Bay 2253 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2303 | -9/Exiles | Met EX-DEC 2405 | -9/Exiles | Discovered new exit (range 12) 2423 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2423 | -9/Exiles | Entered Mines 2775 | -8/Mines | Discovered new exit (range 15) 2816 | -8/Mines | Entered Materials 2816 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2820 | -8/Materials | Discovered new exit (range 56) 2821 | -8/Materials | Discovered new exit (range 59) 2827 | -8/Materials | Discovered new exit (range 75) 2831 | -8/Materials | Discovered new exit (range 46) 3228 | -8/Materials | Build established: Scavenger-Skirmisher 3293 | -8/Materials | Crushed by falling debris 3324 | -8/Materials | Lost 3 parts (1p1n1w) 3775 | -8/Materials | Entered Factory 3775 | -7/Factory | Accompanied by 1 ally 3775 | -7/Factory | Evolved 2 slots: Propulsion x2 4362 | -7/Factory | Discovered new exit (range 13) 4426 | -7/Factory | Fabricated K-01 Serf (x4) 4520 | -7/Factory | Repaired Gauss Rifle 4652 | -7/Factory | Discovered new exit (range 4) 4761 | -7/Factory | Entered another Factory area 4761 | -6/Factory | Accompanied by 4 allies 4761 | -6/Factory | Evolved 2 slots: Utility x2 5461 | -6/Factory | First assault squad dispatched 5656 | -6/Factory | Core integrity fell below 50% 5671 | -6/Factory | Core integrity fell below 20% 5680 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05662_ M-28 Smith repairs G-67 Veteran. 05663_ Slug penetrates B-48 Gladiator. 05663_ Gauss Cannon destroyed. 05663_ System corrupted by crushing effect (+1). 05663_ Knocked back. 05666_ B-48 Gladiator destroyed. 05667_ Critical hit (Burn: +50). 05668_ Serf 4d destroyed. 05668_ Serf 4c destroyed. 05673_ U-05 Engineer lays Concrete. 05673_ U-05 Engineer builds a Wall. 05674_ G-67 Veteran destroyed. 05674_ U-05 Engineer lays Concrete. 05674_ Mni. Grenade Launcher destroyed. 05675_ System corrupted: Heat flow error (+188). 05675_ U-05 Engineer lays Concrete. 05676_ U-05 Engineer builds a Door. 05676_ Critical hit (Burn: +37). 05677_ U-05 Engineer builds a Wall. 05680_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ???????????????????????? # ? ?????????????????? | | ???????????????????#?? ? ####?##??##???????????? | | ?????????????????#??#??#+###?###?###?????????????? | | ????????????????## ? ? ? ? ######?? ?????????? | | ?????????????## #? ?"" "? ?# #?? #??????? | | ??????????? ? ## "?""" "?""? # ?"" # ???? ??? | | ?????? ???? ## """"" """"?#? """ #??????????? | | ???? ??? ## # ??""?# ????"??? | | ???# """ #? "?" ? ? ? ???????? | | ???# """ ## """"" # ? + ???"? | | ???# """ ## "?""" # " " # ? ?? ??? | | #??# ## ? # "R? # #?" ??? | | ???# ## ? ? ""?? ? #?????? | | #### [[[## # # ??? ? ? | | [[[############# #########? ???? ? | | [[ #########@==* % ## + ?????? | | ? ####### = %/% ## ? "? ??? | | ##??# ###### !/% "" #?###? ???? ? | | ???## ##?### ! """ #####?? ???? | | ??#?# ###?### g%g= ###### ????? | | ?##?# ""%%% ####### m= ###### ?? ?? | | ##?## """%% ######## = =! #?##?? ? ? | | ????# """%= = %+% != ###### ?? ?? | | ?#### *g ######u ######????? ? | | ##### """ ###### ###?#?###??## | | #?### """ ###### * ###?###?#???# | | ##### """ ###### ########???#? | | ?#### ##########+#+############?#?#?# | | ### """" ########## ^ ##?#?#?#? | | ?## """" ########## ^ ######### | | #?# """" ########## ^ ##?#####? | | ?## ######### | | ### #######?# | | ### ######### | | #?# %* ! #######?# | | ?## ############### # ? | | ### ############### # ? | | ############### # """? | | ############### # """"? | | % "#############?# " " # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed DataSuperchargedRipteeth Manual? 0 Play Time 00:52:24 Cumulative 36.2 hours Start 2024.08.10 @ 17:04:16 End 2024.08.10 @ 17:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 26 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b9d9fa1-3525-4682-b2eb-4d8910c42ef5