Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 04:40:40 Player: thingimabob Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1460) 1460 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-147) -147 TOTAL SCORE: 3553 Bonus ------- Friendly Fire -147 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Carbon-fiber Leg Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Battle Cannon Grenade Launcher Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 45 | 7 4 1 12 21 Power 6 | 1 1 . 1 3 Engine 4 | 1 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 7 | 2 . . 3 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 12 | 2 1 . 3 6 Device 5 | 1 . . . 4 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 17 | 2 2 1 4 8 Energy Gun 2 | . . . . 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 . 1 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 2 | . . . . 2 System Corruption 7 | . . . . 7 Parts Lost 21 | . 1 . 1 19 Power 5 | . 1 . 1 3 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 3 7 12 10 Power . | . . . . . Propulsion . | . . 1 1 1 Utility 2 | . 1 2 4 4 Weapon 3 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 100 90 77 Engine 8 | . 10 14 7 4 Treads 22 | . 28 28 22 15 Device 11 | . 14 14 11 8 Storage 11 | . 14 14 11 7 Processor 5 | . . . 8 12 Protection 4 | . . . 8 9 Ballistic Gun 20 | . 25 25 20 12 Special Weapon 1 | . 2 1 . . Peak Build Rating 25 | 7 7 9 20 25 Average Rating 11 | 5 6 7 13 16 On Entrance 8 | . 7 7 9 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 34 | . . . . 34 Heaviest Build 51 | 13 26 28 41 51 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 13 Most Carried 15 | 4 7 10 15 15 Average Carried 7 | . 3 7 12 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 13 | 1 6 10 13 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1394 | 273 150 47 299 625 Remotely . | . . . . . Salvage Created 1927 | 132 361 47 322 1065 Parts 134 | 11 28 5 27 63 Haulers Intercepted 5 | . 2 . 2 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 10 . 11 20 Guns 30 | . 10 . 6 14 Cannons 3 | . . . 1 2 AOE 8 | . . . 4 4 Classes Destroyed 12 | 2 5 . 1 4 Worker 2 | . . . . 2 Builder 3 | . . . . 3 Tunneler 4 | 3 . 1 . . Hauler 5 | . 2 . 2 1 Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Operator 4 | . 1 . 2 1 Watcher 2 | . 1 . . 1 Swarmer 16 | . 6 . 7 3 Grunt 21 | . 4 . 3 14 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Thug 1 | . . 1 . . Best Kill Streak 6 | 4 5 1 4 6 Combat Bots Only 4 | . 4 . 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 310 | . 50 . 47 213 Missed 85 | . 10 . 15 60 Hits 225 | . 40 . 32 153 Melee 5 | . . . . 5 Projectile 220 | . 40 . 32 148 Critical Strikes 10 | . 1 . . 9 Damage Taken 3093 | . 400 21 342 2330 Core 687 | . 91 21 17 558 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 55 95 . Volleys Fired 205 | 15 68 2 33 87 Largest 2 | 2 2 1 2 2 Hottest 150 | 40 100 30 120 150 Shots Fired 370 | 30 125 2 62 151 Gun 322 | 30 114 1 52 125 Cannon 24 | . . . 2 22 Launcher 11 | . . 1 6 4 Special 13 | . 11 . 2 . Kinetic 308 | 30 114 1 54 109 Thermal 37 | . 11 . 2 24 Explosive 11 | . . 1 6 4 Electromagnetic 14 | . . . . 14 Robot Hit Streak 30 | 5 11 5 8 30 Robot Miss Streak 3 | 2 3 . 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 253 | 18 65 2 38 130 Core Hits 116 | 6 28 2 20 60 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3965 | 150 559 87 689 2480 Guns 2693 | 150 559 9 403 1572 Cannons 469 | . . . 19 450 Explosions 757 | . . 47 267 443 Melee . | . . . . . Ramming 46 | . . 31 . 15 Kinetic 2390 | 150 559 9 422 1250 Thermal 479 | . . . . 479 Explosive 757 | . . 47 267 443 Electromagnetic 293 | . . . . 293 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . 2 15 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 4 16 Message Errors 5 | . . . 2 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . 1 3 Energy Discharges 3 | . . . 1 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 44 | . . . 23 21 Projectiles . | . . . . . Explosions 44 | . . . 23 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . 21 38 129 Shots 6 | . . 1 1 4 Rammed 8 | . . 5 . 3 Targets Rammed 9 | . . 6 . 3 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 354 | . 36 . 272 354 Average Temperature 83 | . 12 . 74 109 Received Heat Transfer 1161 | . 126 . 63 972 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 740 | . . . . 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 10 122 10 144 107 Initial 31 | . . . . 31 Average 34 | 1 19 . 76 36 Influence Increases 1368 | 20 322 15 413 598 Destroy 0b10 Robot/C 820 | . 200 . 220 400 Destroy 0b10 Robot/NC 110 | 20 20 5 20 45 Destroy Leader 194 | . 56 . 54 84 Successful Hack 30 | . 12 . 2 16 Select Force Hacks 30 | . . . 30 . Disable Machine 45 | . . . 45 . Destroy Structure 79 | . 4 10 42 23 Lose Combat Pursuer 60 | . 30 . . 30 Influence Decreases 1287 | 20 322 15 338 592 Entered New Map 44 | . . . . 44 Time Decay 1057 | 20 312 15 328 382 Lost Part 186 | . 10 . 10 166 Squads Dispatched 11 | . 3 . 2 6 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 22 . 17 35 Peak Tracking Total 7 | . 3 . 4 7 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 6 . 3 5 Terminals 12 | . 6 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 41 | . 16 . 9 16 Successful 24 | . 11 . 7 6 Failed 17 | . 5 . 2 10 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 24 | . 16 . 2 6 Terminals 34 | . 16 . 3 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . . 6 1 Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 1 4 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . . 1 1 Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Retrieve Study 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 9 . 1 2 Terminals 11 | . 9 . . 2 Botnet 4 | . 4 . . . Skim 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 2 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 3336 | 23 1573 312 840 588 Sensors 2 | . . . . 2 Seismic 3336 | 23 1573 312 840 588 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4020 | 120 1573 312 840 1175 Spaces Moved 1840 | 49 744 171 425 451 Core 67 | 10 . . . 57 Treads 1754 | 39 744 171 425 375 Legs 19 | . . . . 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 160 | 137 160 160 164 159 Slowest Speed 200 | 160 160 160 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 78 42 38 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 76 | . 4 10 40 22 Melee . | . . . . . Projectile 8 | . 4 . . 4 AOE 68 | . . 10 40 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2558 | 78 1013 203 501 763 Wait 371 | . 188 18 9 156 Move 1836 | 48 743 170 424 451 Hop . | . . . . . Pick Up 56 | 8 8 4 11 25 Fast Attach . | . . . . . Attach 32 | 7 2 . 4 19 Detach 1 | . . . . 1 Swap 30 | . 2 3 15 10 Drop 18 | . 2 . 5 11 Fire 205 | 15 68 2 33 87 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 8 | . . 6 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Discovered new exit (range 15) 935 | -10/Materials | Discovered new exit (range 11) 1031 | -10/Materials | Discovered new exit (range 10) 1251 | -10/Materials | Discovered new exit (range 11) 1496 | -10/Materials | Identified exit to Mines 1540 | -10/Materials | Learned Storage security intel 1573 | -10/Materials | Learned Recycling recycling unit intel 1594 | -10/Materials | Learned location of 1 exit from Recycling 1605 | -10/Materials | Learned location of Mines (-8) 1607 | -10/Materials | Learned Materials stockpile data 1608 | -10/Materials | Learned 2 Storage zone layouts 1609 | -10/Materials | Learned 2 Storage zone layouts 1694 | -10/Materials | Entered Mines 1695 | -10/Mines | Identified exit to Materials 1704 | -10/Mines | Learned location of Recycling (-7) 1730 | -10/Mines | Met a Derelict bent on vengeance 1973 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2006 | -10/Mines | Entered Materials 2006 | -9/Materials | Evolved 2 slots: Utility x2 2618 | -9/Materials | Discovered new exit (range 11) 2846 | -9/Materials | Entered another Materials area 2846 | -8/Materials | Evolved 2 slots: Utility x2 3189 | -8/Materials | Build established: Scavenger-Mutant 3421 | -8/Materials | Garrison activated, responded to threat 3469 | -8/Materials | Lost 6 parts (1p2n1u2w) 3603 | -8/Materials | Build established: Mutant 3846 | -8/Materials | Released all parts (7) 3876 | -8/Materials | Lost 3 parts (3u) 3895 | -8/Materials | System corruption reached 10% 3958 | -8/Materials | Core integrity fell below 50% 3996 | -8/Materials | Core integrity fell below 20% 4007 | -8/Materials | Lost 5 parts (1p2n2w) 4021 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired 17 matter. Acquired Lgt. Treads+. Acquired 23 matter. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. System corrupted: FCS attempts to trigger Grenade Launcher+. System corrupted: Grenade Launcher+ misfires. U-05 Engineer destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Grenade Launcher+ destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Particle Gun destroyed. System corrupted: Energy discharge (-22). Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. 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EM Pulse Gun | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed StormFlakDoublenader Manual? 0 Play Time 00:35:38 Cumulative 45.5 hours Start 2026.03.05 @ 22:17:44 End 2026.03.06 @ 04:40:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b646c10-6dab-47bf-95d0-7ec79df884aa