Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 18:15:28 Player: JuustuToug Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (1448) 1448 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 3800 Bonus ------- Follower Combat Kills 232 Friendly Fire -35 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 304/310 System Corruption 1% Temperature Cool (3) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Advanced Myomer Leg Advanced Myomer Leg Armored Wheel Improved Heat Sink Experimental Heat Sink Structural Scanner Machine Analyzer Experimental Sensor Array Seismic Detector Experimental Targeting Computer Hacking Suite AS-neutralizer No. 17b Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Advanced Myomer Leg Improved Heat Sink Gravity Neutralizer Structural Scanner Machine Analyzer Experimental Sensor Array Seismic Detector Experimental Targeting Computer Hacking Suite Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Makeshift Sword [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 52 | 7 9 2 18 4 12 Power 7 | 1 1 1 3 . 1 Engine 5 | 1 1 1 2 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 . 5 2 3 Treads 10 | 2 2 . 3 1 2 Leg 1 | . . . . . 1 Wheel 3 | . . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 1 2 1 5 Device 9 | 1 1 1 2 1 3 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 4 . 8 1 3 Energy Gun 4 | . . . 4 . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 4 . 3 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 2 1 5 Parts Lost 8 | . 3 1 . 1 3 Power 1 | . 1 . . . . Propulsion 3 | . . . . 1 2 Utility 1 | . . 1 . . . Weapon 3 | . 2 . . . 1 Highest Loss Streak 3 | . 2 1 . 1 3 To Critical Strikes 2 | . . . . . 2 Average Backups 15 | 1 10 15 19 18 16 Power 1 | . 2 2 1 1 1 Propulsion 3 | . 1 5 6 5 2 Utility 5 | . 3 4 5 6 6 Weapon 4 | . 2 3 6 6 6 Tool/Special . | . . . . . . Unused Backups 29 | . 2 2 11 2 12 Power 8 | . . 2 2 . 4 Propulsion 5 | . 1 . 3 . 1 Utility 8 | . . . 2 1 5 Weapon 7 | . 1 . 3 1 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 95 | . 99 99 99 99 82 Engine 10 | . 13 14 6 11 7 Core 1 | . . . 4 . 3 Treads 27 | . 28 28 21 28 29 Wheel 3 | . . . 11 3 1 Device 11 | . 14 13 11 10 6 Storage 12 | . 14 14 11 11 11 Energy Gun 4 | . . . 10 11 . Ballistic Gun 21 | . 27 28 18 21 15 Peak Build Rating 53 | 7 8 15 22 27 53 Average Rating 16 | 5 7 13 18 19 24 On Entrance 11 | . 7 8 15 21 20 Avg Prop Armor Cover (%) 12 | . . . 9 16 16 Naked Turns . | . . . . . . Heaviest Build 81 | 13 50 54 58 58 81 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 4 | . 1 1 2 4 4 Average Overweight (x) 1 | . . 1 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 3 15 17 20 20 20 Average Carried 16 | 1 10 15 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 15 16 20 20 20 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Gunner 16% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2033 | 255 498 181 673 193 233 Remotely . | . . . . . . Salvage Created 2783 | 208 770 108 1308 175 214 Parts 204 | 18 58 13 85 14 16 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 14 2 25 6 3 Melee 4 | . . . 3 . 1 Guns 41 | . 14 2 22 3 . AOE 5 | . . . . 3 2 Classes Destroyed 14 | 3 6 . 2 . 3 Worker 4 | 2 1 . 1 . . Builder 4 | . 1 . 3 . . Tunneler 9 | 4 1 2 1 1 . Hauler 5 | . 2 . 3 . . Recycler 6 | 1 2 . 3 . . Mechanic 1 | . 1 . . . . Operator 3 | . . . 3 . . Turret 1 | . . . . . 1 Watcher 3 | . 1 . 2 . . Swarmer 22 | . 6 . 10 6 . Grunt 22 | . 8 2 12 . . Sentry 3 | . . . 3 . . Zionite 4 | . . . . . 4 Assembled 2 | . . . . . 2 Best Kill Streak 13 | 7 5 2 13 3 2 Combat Bots Only 7 | . 3 2 7 3 2 Max Kills in Single Turn 2 | 1 2 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . . 1 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 299 | . 92 12 106 19 70 Missed 69 | . 25 2 20 5 17 Hits 230 | . 67 10 86 14 53 Projectile 230 | . 67 10 86 14 53 AOE 3 | . . . . 3 . Critical Strikes 26 | . 2 2 2 . 20 Damage Taken 3035 | . 775 145 980 256 879 Core 530 | . 121 . 165 15 229 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 520 | . 266 . 254 . . Core Remaining (%) 75 | 100 . 51 . . . Volleys Fired 210 | 25 72 16 67 12 18 Largest 3 | 2 2 2 3 3 2 Hottest 102 | 40 40 40 102 102 60 Shots Fired 463 | 50 141 32 186 24 30 Gun 453 | 50 141 32 186 18 26 Cannon . | . . . . . . Launcher 10 | . . . . 6 4 Special . | . . . . . . Kinetic 385 | 50 141 32 124 12 26 Thermal 68 | . . . 62 6 . Explosive 10 | . . . . 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 8 8 8 11 6 7 Robot Miss Streak 6 | 2 5 3 6 3 2 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 1 6 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 300 | 38 79 18 114 13 38 Core Hits 152 | 13 36 7 52 8 36 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 8 | . 3 . . . 5 Critical Strikes 12 | . 4 . . 1 7 Destroy 10 | . 4 . . . 6 Sever 2 | . . . . 1 1 Melee Attacks 61 | . . . 23 4 34 Impact . | . . . . . . Slashing 61 | . . . 23 4 34 Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5914 | 271 995 236 2355 740 1317 Guns 3427 | 271 990 235 1578 130 223 Cannons . | . . . . . . Explosions 514 | . . . . 330 184 Melee 1849 | . . . 756 274 819 Ramming 124 | . 5 1 21 6 91 Kinetic 2941 | 271 990 235 1110 112 223 Thermal 486 | . . . 468 18 . Explosive 514 | . . . . 330 184 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1849 | . . . 756 274 819 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 4 12 12 Message Errors 3 | . . . 1 1 1 Matter Fused 6 | . . . . 1 5 Heat Flow Errors 8 | . . . 1 5 2 Energy Discharges 6 | . . . . 3 3 Data Loss (minor) 2 | . . . 1 1 . Misfires 2 | . . . 1 . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 366 | . . . 215 140 11 Projectiles . | . . . . . . Explosions 38 | . . . . 27 11 Melee 328 | . . . 215 113 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . 6 2 . Shots . | . . . . . . Rammed 31 | . 1 1 5 2 22 Targets Rammed 31 | . 1 1 5 2 22 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 20 8 324 321 108 Average Temperature 79 | . 6 5 82 120 40 Received Heat Transfer 822 | . 381 117 324 . . Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1140 | . . . 1103 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 87 | 100 97 100 58 100 . Level 1 12 | . 2 . 41 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 383 | 15 208 81 383 155 . Initial 70 | . . 64 . 70 . Average 83 | 3 108 11 164 31 . Influence Increases 2020 | 35 611 154 970 250 . Destroy 0b10 Robot/C 1100 | . 280 100 580 140 . Destroy 0b10 Robot/NC 190 | 35 45 15 80 15 . Destroy Leader 266 | . 56 20 160 30 . Allied During Kill 47 | . . 19 26 2 . Successful Hack 80 | . 46 . 25 9 . Select Force Hacks 120 | . 60 . 60 . . Disable Machine 30 | . 15 . . 15 . Destroy Structure 52 | . 4 . 9 39 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 120 | . 90 . 30 . . Influence Decreases 2020 | 35 445 320 788 432 . Entered New Map 214 | . . 102 . 112 . Time Decay 1556 | 35 415 218 578 310 . Lost Part 40 | . 30 . . 10 . Lost Ally 60 | . . . 60 . . Purge Threat 150 | . . . 150 . . Squads Dispatched 8 | . 2 . 6 . . Investigation 6 | . 2 . 4 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 29 5 40 7 10 Peak Tracking Total 7 | . 4 3 7 3 7 Tactical Retreats 10 | . 5 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 6 | . 1 . . 1 4 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 24 | . 10 . 12 1 1 Terminals 16 | . 7 . 8 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 57 | . 22 . 32 2 1 Successful 42 | . 17 . 22 2 1 Failed 15 | . 5 . 10 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 37 | . 16 . 19 2 . Terminals 39 | . 16 . 21 2 . Fabricators . | . . . . . . Repair Stations 13 | . 4 . 9 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 . 4 1 1 Record 1 | . . . . . 1 Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 4 . 7 . . Scan Component 6 | . 2 . 4 . . Repair 5 | . 2 . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 9 . 11 1 . Terminals 17 | . 7 . 9 1 . Track 1 | . . . . 1 . Botnet 5 | . 2 . 3 . . Skim 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 8 . 10 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 110 | . 26 . 84 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 3 3 2 Highest-Rated Group 72 | . . 40 40 72 49 Highest-Rated Ally 31 | . . 16 16 31 31 Total Orders . | . . . . . . Ally Attacks 56 | . . 18 35 3 . Total Damage 631 | . . 168 399 64 . Kills 9 | . . 4 4 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 6472 | 27 1782 556 1356 1574 1177 Sensors 1 | . . . . 1 . Seismic 6471 | 27 1782 556 1356 1573 1177 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 8844 | 157 1821 1418 1908 1578 1962 Spaces Moved 3703 | 53 666 564 802 690 928 Core 5 | 5 . . . . . Treads 2715 | 48 666 564 350 322 765 Legs 32 | . . . . . 32 Wheels 951 | . . . 452 368 131 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 120 150 150 Average Speed 182 | 149 213 240 142 154 183 Slowest Speed 320 | 160 240 240 320 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 3 84 96 60 99 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 2 . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 29 | . . . 5 24 . Terrain Destroyed 94 | . . . 5 65 24 Melee 5 | . . . 5 . . Projectile 1 | . . . . . 1 AOE 87 | . . . . 65 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 5285 | 87 925 598 1401 1174 1100 Wait 1062 | . 153 5 421 448 35 Move 3698 | 52 665 563 801 689 928 Hop . | . . . . . . Pick Up 72 | 3 19 6 26 4 14 Fast Attach 25 | 7 . . 6 2 10 Attach 12 | . 3 1 4 1 3 Detach 6 | . . . 2 1 3 Swap 42 | . 7 1 21 6 7 Drop 63 | . 5 5 25 5 23 Fire 210 | 25 72 16 67 12 18 Melee 61 | . . . 23 4 34 Ram 4 | . . . 2 2 . Kick . | . . . . . . Crush 27 | . 1 1 3 . 22 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 12) 1034 | -10/Materials | Discovered new exit (range 13) 1307 | -10/Materials | Discovered new exit (range 10) 1329 | -10/Materials | Discovered new exit (range 6) 1676 | -10/Materials | Identified exit to Materials 1707 | -10/Materials | Learned Storage stockpile data 1738 | -10/Materials | Identified exit to Mines 1738 | -10/Materials | Identified exit to Subcaves 1742 | -10/Materials | Learned 4 Recycling zone layouts 1743 | -10/Materials | Learned 4 Recycling zone layouts 1754 | -10/Materials | Learned location of 1 exit from Recycling 1776 | -10/Materials | Learned location of 2 exits from Subcaves 1872 | -10/Materials | Repaired Lgt. Treads 1886 | -10/Materials | Repaired Lgt. Treads 1979 | -10/Materials | Entered Mines 2001 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2080 | -10/Mines | Met a Derelict bent on vengeance 2167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2532 | -10/Mines | Discovered exit to Materials (range 9) 2940 | -10/Mines | Discovered exit to Materials (range 4) 3397 | -10/Mines | Entered Materials 3397 | -9/Materials | Accompanied by 3 allies 3397 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3398 | -9/Materials | Identified exit to Mines 3714 | -9/Materials | Build established: Scavenger-Gunner 3744 | -9/Materials | Repaired Lgt. Treads 4021 | -9/Materials | Discovered new exit (range 7) 4162 | -9/Materials | Build established: Scavenger-Mutant 4504 | -9/Materials | Repaired Hvy. Assault Rifle 4531 | -9/Materials | Repaired Assault Rifle 4618 | -9/Materials | Destroyed 7 combat bots 5017 | -9/Materials | Loaded intel: 2 repair station locations 5038 | -9/Materials | Learned location of 1 exit from Recycling 5051 | -9/Materials | Learned Storage trap positions 5052 | -9/Materials | Learned location of 1 exit from Storage 5058 | -9/Materials | Identified exit to Materials 5099 | -9/Materials | Learned Storage security intel 5172 | -9/Materials | Build established: Scavenger-Gunner 5305 | -9/Materials | Entered Mines 5306 | -9/Mines | Assembled infested the area 5864 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5864 | -9/Mines | Discovered new exit (range 5) 6090 | -9/Mines | Received a Mining Laser from a helpful Derelict 6126 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6130 | -9/Mines | Found Prototype Device 6130 | -9/Mines | Identified Exp. Sensor Array 6161 | -9/Mines | Found DCF Scrap (14 items) 6300 | -9/Mines | Found a hidden stash of uninstalled traps 6883 | -9/Mines | Entered Exiles 6883 | -9/Exiles | Accompanied by 2 allies 6884 | -9/Exiles | Identified exit to Mines 6913 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6922 | -9/Exiles | Met 8R-AWN 6946 | -9/Exiles | Met EX-HEX 7006 | -9/Exiles | Met EX-DEC 7032 | -9/Exiles | Learned location of Zion (-6) 7395 | -9/Exiles | Build established: Scavenger-Mutant 7961 | -9/Exiles | Attacked by the Exiles 8030 | -9/Exiles | Core integrity fell below 50% 8140 | -9/Exiles | Destroyed 8R-AWN 8144 | -9/Exiles | Found Prototype Processor 8148 | -9/Exiles | Found Prototype Ballistic Gun 8148 | -9/Exiles | Identified 8R-AWN's Boregun 8162 | -9/Exiles | Found 8R-AWN's Boregun 8164 | -9/Exiles | Lost 3 parts (2n1w) 8430 | -9/Exiles | Found Prototype Device 8430 | -9/Exiles | Identified AS-neutralizer No. 17b 8486 | -9/Exiles | Build established: Tank 8721 | -9/Exiles | Core integrity fell below 20% 8845 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 08705_ HV Slug penetrates Machine. 08708_ HV Slug penetrates Wall. 08708_ HV Slug penetrates Machine. 08708_ HV Slug penetrates ZX-C33. 08708_ ZX-C33 suffers critical hit (Destroy). 08708_ Destroyed Mak. Shrapnel Gun. 08708_ HV Slug penetrates Machine. 08729_ HV Slug penetrates Wall. 08729_ HV Slug penetrates EX-DEC. 08729_ EX-DEC suffers critical hit (Destroy). 08729_ Destroyed Prototype Engine. 08732_ HV Slug penetrates EX-DEC. 08732_ HV Slug penetrates Wall. 08750_ HV Slug penetrates AM-PHS. 08750_ AM-PHS suffers critical hit (Destroy). 08750_ Destroyed Imp. Ion Engine. 08753_ HV Slug penetrates ZX-C33. 08753_ ZX-C33 suffers critical hit (Destroy). 08753_ ZX-C33 destroyed. 08828_ 7EI>4B1ZCYG5NO7T2XVQLZHGHH Map ----- +----------------------------------------------------+ | ?????????????##" ######""" | | ?????????????#"" ""##????#####""" | | ????????????##""" """##?????????##""" | | ????????????#""" """##???????????#"""" | | ????????????#" ""#???????????##"" | | ????????????#"" ########??####"""" | | ????????????#""" ## ####""" | | ????????????#"" """" | | ????????????##"" | | ?????????????#"""" | | ?????????????## | | ??????????????#" " "" | | ??????????????#"""" ""## ##""" " " | | ??????????????#"" ""#### ######""" | | ??????????????#" """"##??# #????###"" | | ??????????????#""" """#??## ####???### | | ??????????????## ""##??# "!#?????? | | ???????????????#"" """##???#" !#?????? | | ???????????????##""" ##????#" "#?????? | | ????????????????##"""" ##?????#!!""!"#?????? | | ?????????????????### #??????########?????? | | ???????????????????##### ##???????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# * #????????????????????? | | ????????????????????????# ==#????????????????????? | | ????????????????????????#=% #????????????????????? | | ????????????????????????#!* #????????????????????? | | ???????????????????????""%* ""???????????????????? | | ?????????????????????? ! c ??????????????????? | | ????????????????????? ?????????????????? | | ??????????????????? ???????????????? | | ?????????????????? ??????????????? | | ?????????????????? " ??????????????? | | ????????????????? " "" """""#?????????????? | | ?????????????????""#####"##"""####???????????????? | | ????????????????????????#?? "??????????????????? | | ??????????????????????????? ""??????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Treads | 5% | -10/Materials Lgt. Treads | 27% | -9/Materials Hvy. Assault Rifle | 23% | -9/Materials Assault Rifle | 36% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargePartitionDisintegrator Manual? 0 Play Time 00:37:38 Cumulative 413.0 hours Start 2026.04.11 @ 17:33:26 End 2026.04.11 @ 18:15:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d881a9-dab8-4084-bfaf-d59af861456a