Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 10:23:06 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (1863) 1863 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-133) -133 TOTAL SCORE: 5380 Bonus ------- Follower Combat Kills 275 Friendly Fire -408 Cogmind --------- Core Integrity 142/700 Matter 149/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Flying (32) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Cooled VTOL Module > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Backup Module > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (4) ---- Improved Deuterium Engine Large Matter Pod (150) Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Enhanced Optical Array Force Booster Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Backup Module > --- WEAPON ----------- Great Axe Vibroblade > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Light Armor Plating Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 2 . 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 108 | 6 6 17 11 17 33 3 15 . Power 17 | 1 1 2 1 2 6 . 4 . Engine 11 | 1 . 2 1 2 3 . 2 . Core 6 | . 1 . . . 3 . 2 . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 3 6 3 5 1 2 . Treads 14 | 2 1 3 5 3 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 8 | . . . 1 . 5 1 1 . Utility 28 | 1 2 3 2 6 7 1 6 . Device 7 | . . 1 . 2 2 . 2 . Storage 4 | 1 2 1 . . . . . . Processor 3 | . . . . 1 . . 2 . Hackware 9 | . . . 1 1 5 . 2 . Protection 5 | . . 1 1 2 . 1 . . Artifact . | . . . . . . . . . Weapon 40 | 2 2 9 2 6 15 1 3 . Energy Gun 6 | 1 . 5 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 2 4 1 5 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 10 | . . . . . 7 1 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . 6 . . . Unidentified Prototypes 7 | . . . 3 1 . 1 2 . Parts Lost 24 | . 1 5 1 4 10 2 . 1 Power 5 | . 1 1 . . 2 1 . . Propulsion 6 | . . 2 . 1 1 1 . 1 Utility 8 | . . . 1 3 4 . . . Weapon 5 | . . 2 . . 3 . . . Highest Loss Streak 4 | . 1 4 1 2 4 2 . 1 Average Slot Usage (%) 92 | . 94 98 99 93 83 48 85 88 Engine 5 | . 4 9 11 8 . . . . Core 4 | . 9 1 . . 5 . 4 7 Treads 16 | . 28 21 20 27 . . . . Flight 6 | . . . 1 . 21 15 19 19 Device 3 | . . 10 . 2 . . 5 15 Storage 15 | . 22 24 22 18 . . . . Processor 3 | . . . . 5 7 7 10 7 Hackware 13 | . . . 10 10 32 23 32 30 Protection 4 | . . 7 11 4 2 2 . . Energy Gun 1 | . 1 6 . . . . . . Ballistic Gun 14 | . 26 15 21 17 1 . . . Slashing Weapon 1 | . . . . . 3 . 5 7 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 41 53 53 50 30 9 16 15 Greatest Support 66 | 40 40 43 46 66 18 19 17 17 Greatest Overweight (x) 2 | 1 1 2 2 . 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 4 4 4 Average Capacity 11 | 5 12 16 16 16 4 4 4 4 Most Carried 16 | 6 16 16 16 16 16 4 4 4 Average Carried 10 | 4 10 15 15 15 4 3 3 4 Final Capacity 16 | 6 16 16 16 16 4 4 4 4 Final Carried 16 | 6 16 16 16 16 4 4 4 4 Class Distribution -------------------- 39% | Mutant 28% | Hacker-Sprinter 26% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Matter Collected 2297 | 197 515 457 236 249 444 . 188 11 Remotely . | . . . . . . . . . Salvage Created 3085 | . 575 834 611 515 411 . 128 11 Parts 172 | . 36 48 35 33 11 . 9 . Haulers Intercepted 6 | . 1 1 3 1 . . . . Recyclers Shooed 6 | . 1 . 3 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 52 | . 11 19 8 9 1 . 4 . Melee 1 | . . . . . . . 1 . Guns 42 | . 11 17 8 5 1 . . . AOE 8 | . . 1 . 4 . . 3 . Classes Destroyed 11 | . 4 3 1 1 . . 2 . Worker 3 | . . . . 1 2 . . . Builder 3 | . 1 . . 1 1 . . . Tunneler 1 | . . . . . . . 1 . Hauler 6 | . 1 1 3 1 . . . . Recycler 6 | . . . 1 2 3 . . . Operator 6 | . 3 1 1 . 1 . . . Swarmer 16 | . . 6 3 4 . . 3 . Grunt 22 | . 11 7 2 2 . . . . Duelist 2 | . . 1 . . 1 . . . Sentry 12 | . . 5 4 3 . . . . Programmer 1 | . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 2 5 3 4 4 . 3 . Combat Bots Only 4 | . 2 4 3 4 1 . 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 1 . 2 . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Damage Taken 3897 | . 592 950 291 719 1091 48 158 48 Core 863 | . 107 141 6 51 390 48 106 14 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 57 . 63 90 . . . . Volleys Fired 191 | . 55 62 23 26 22 . 3 . Largest 2 | . 2 2 2 2 1 . 1 . Hottest 90 | . 70 90 46 46 30 . 30 . Shots Fired 347 | . 110 119 45 48 22 . 3 . Gun 339 | . 110 119 45 44 21 . . . Cannon . | . . . . . . . . . Launcher 8 | . . . . 4 1 . 3 . Special . | . . . . . . . . . Kinetic 267 | . 103 54 45 44 21 . . . Thermal 7 | . 7 . . . . . . . Explosive 8 | . . . . 4 1 . 3 . Electromagnetic 65 | . . 65 . . . . . . Robot Hit Streak 31 | . 13 31 8 9 9 . . . Robot Miss Streak 4 | . 3 3 4 2 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 265 | . 78 90 27 32 33 . 4 1 Core Hits 120 | . 34 28 21 21 12 . 4 . Critical Hits 4 | . 2 1 . 1 . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . . Melee Attacks 54 | . . . . . 47 . 6 1 Impact 5 | . . . . . 5 . . . Slashing 40 | . . . . . 33 . 6 1 Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 13 . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5453 | . 1015 1355 463 753 1194 . 483 190 Guns 3510 | . 986 1246 460 517 301 . . . Cannons . | . . . . . . . . . Explosions 445 | . . 83 . 231 . . 131 . Melee 1435 | . . . . . 893 . 352 190 Ramming 63 | . 29 26 3 5 . . . . Kinetic 2734 | . 901 555 460 517 301 . . . Thermal 168 | . 85 83 . . . . . . Explosive 362 | . . . . 231 . . 131 . Electromagnetic 691 | . . 691 . . . . . . Impact . | . . . . . . . . . Slashing 1435 | . . . . . 893 . 352 190 Piercing . | . . . . . . . . . Highest Corruption 30 | . . . . . 19 29 30 30 Average Corruption 22 | . . . . . 15 24 29 30 Corruption Purged . | . . . . . . . . . Effects 121 | . . . . . 49 3 67 2 Message Errors 15 | . . . . . 7 1 7 . Matter Fused 16 | . . . . . 8 1 7 . Heat Flow Errors 3 | . . . . . 2 . 1 . Energy Discharges 5 | . . . . . 2 . 2 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . 10 . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . Misdirections 59 | . . . . . 20 1 37 1 Targeting Errors 10 | . . . . . 8 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 733 | . . . . . 376 . 174 183 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 733 | . . . . . 376 . 174 183 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 11 | . 6 3 1 1 . . . . Targets Rammed 13 | . 6 3 1 3 . . . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 257 | . 69 138 5 30 257 . 232 . Average Temperature 35 | . 14 24 3 18 68 . 127 . Received Heat Transfer 1158 | . 333 279 63 297 159 . . 27 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 6 | . . 6 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 359 | . 259 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Peak Influence 973 | . 177 346 296 157 973 351 409 . Initial 331 | . . 39 . 61 53 331 224 . Average 175 | . 79 108 86 60 432 336 270 . Maximum Alert Level 3 | . . 1 1 . 3 1 2 . Low Security (%) 73 | 100 100 81 91 100 39 . 19 . Level 1 18 | . . 18 8 . 20 100 80 . Level 2 . | . . . . . . . . . Level 3 7 | . . . . . 40 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 1 1 1 5 . 4 . Investigation 7 | . 1 . . 1 2 . 3 . Extermination 3 | . . . . . 2 . 1 . Reinforcement 6 | . 3 1 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Distress Signals 14 | . 3 5 1 1 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 27 31 16 16 66 4 13 2 Peak Tracking Total 10 | . 4 7 3 4 10 4 3 3 Tactical Retreats 23 | . 3 2 . 1 17 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Traps Triggered 9 | . 2 . 1 1 2 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 6 | . . . 1 1 3 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Machines Accessed 52 | . 1 5 10 7 17 . 12 . Terminals 30 | . 1 5 7 4 11 . 2 . Fabricators 5 | . . . . . 1 . 4 . Repair Stations 5 | . . . 1 . 1 . 3 . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 4 | . . . . 2 1 . 1 . Garrison Access 6 | . . . 1 1 3 . 1 . Total Hacks 170 | . 1 12 21 27 74 . 35 . Successful 102 | . . 7 13 18 47 . 17 . Failed 68 | . 1 5 8 9 27 . 18 . Catastrophic 10 | . . 2 1 . 5 . 2 . Database Lockouts . | . . . . . . . . . Manual 91 | . 1 10 10 11 53 . 6 . Terminals 104 | . 1 12 16 15 57 . 3 . Fabricators 24 | . . . . . 6 . 18 . Repair Stations 12 | . . . 2 . 3 . 7 . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 17 | . . . . 9 5 . 3 . Garrison Access 11 | . . . 2 3 3 . 3 . Terminal Hacks 36 | . . 6 8 6 16 . . . Part Schematic 9 | . . . . 2 7 . . . Robot Analysis 2 | . . 1 1 . . . . . Open Door 3 | . . . 3 . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . 1 1 . . . Fabricator Index 1 | . . . . . 1 . . . Alert Level 2 | . . 1 1 . . . . . Unreport Threat 11 | . . 3 3 2 3 . . . Security Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 12 | . . . . . 3 . 9 . Load Schematic 5 | . . . . . 1 . 4 . Build 7 | . . . . . 2 . 5 . Repair Station Hacks 8 | . . . 1 . 3 . 4 . Scan Component 4 | . . . 1 . 1 . 2 . Repair 3 | . . . . . 1 . 2 . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . Scanalyzer 12 | . . . . 9 3 . . . Insert Component 5 | . . . . 4 1 . . . Analyze 7 | . . . . 5 2 . . . Garrison Access Hacks 6 | . . . 1 1 3 . 1 . Seal Access 6 | . . . 1 1 3 . 1 . Unauthorized Hacks 26 | . . 1 2 2 19 . 2 . Terminals 23 | . . 1 2 2 18 . . . Track 3 | . . . . . 3 . . . Assimilate 3 | . . . . . 3 . . . Botnet 12 | . . . 1 1 10 . . . Detonate 1 | . . . . . 1 . . . Operators 4 | . . 1 1 1 1 . . . Fabricators 3 | . . . . . 1 . 2 . Prioritize 1 | . . . . . 1 . . . Overload 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 1 5 6 6 12 . 7 . Full Trace Events 3 | . . . . . 2 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 5 8 . . . Parts Built 6 | . . . . . 2 . 4 . Matter 1114 | . . . . . 504 . 610 . Time 256 | . . . . . 100 . 156 . Total Part Build Rating 25 | . . . . . 8 . 17 . Parts Repaired 3 | . . . . . 1 . 2 . Time 156 | . . . . . 22 . 134 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . Part Schematics Acquired 4 | . . . . 3 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . Non-combat 6 | . . . . . 6 . . . Combat . | . . . . . . . . . Robot Hacks Applied 9 | . . . . . 9 . . . find_chute 9 | . . . . . 9 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Total Allies 14 | . . . 10 . 3 1 . . Largest Group 10 | . . . 10 3 2 1 . . Highest-Rated Group 88 | . . . 88 32 36 31 . . Highest-Rated Ally 31 | . . . 16 16 26 31 . . Total Orders 4 | . . . . . 4 . . . STAY 2 | . . . . . 2 . . . FOLLOW 2 | . . . . . 2 . . . Ally Attacks 61 | . . . 52 4 . 5 . . Total Damage 658 | . . . 535 38 . 85 . . Kills 9 | . . . 8 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Robot Analysis Total 2 | . . 1 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Turns Passed 5231 | 64 1195 946 802 551 1011 34 615 13 Spaces Moved 5104 | 35 540 383 375 256 2381 89 1029 16 Core 6 | 6 . . . . . . . . Treads 1583 | 29 540 383 375 256 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 117 | . . . . . . . 117 . Flight 3398 | . . . . . 2381 89 912 16 Fastest Speed 26 | 50 160 180 180 160 29 26 29 29 Average Speed 75 | 142 173 180 182 160 29 33 32 55 Slowest Speed 200 | 160 180 200 200 160 102 35 110 99 Overloaded Moves 2 | . . . . . 1 1 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 46 | . . . . . 37 2 7 . Cave-ins Triggered 2 | . . . . . 2 . . . Exploration Rate (%) 39 | 3 63 26 60 29 54 82 33 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 37 | . . . . . 35 . 2 . Terrain Destroyed 53 | . . 9 . 1 35 . 8 . Melee 30 | . . . . . 28 . 2 . Projectile . | . . . . . . . . . AOE 23 | . . 9 . 1 7 . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Total 5998 | 46 690 516 449 351 2550 90 1287 19 Wait 403 | . 48 40 21 36 63 . 195 . Move 5010 | 34 539 382 374 255 2311 85 1014 16 Hop 41 | . . . . . 33 1 7 . Pick Up 51 | 6 22 6 8 4 4 . 1 . Fast Attach 58 | 6 4 5 2 8 18 2 13 . Attach 31 | . 1 4 3 5 15 1 2 . Detach 18 | . . . 1 2 11 1 3 . Swap 19 | . 1 8 6 4 . . . . Drop 73 | . 14 6 10 8 26 . 7 2 Fire 191 | . 55 62 23 26 22 . 3 . Melee 54 | . . . . . 47 . 6 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . 6 3 1 3 . . . . Escape Stasis 36 | . . . . . . . 36 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Discovered new exit (range 16) 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Utility x2 1464 | -9/Materials | Lost 4 parts (1p2n1w) 1641 | -9/Materials | Discovered new exit (range 7) 2116 | -9/Materials | Build established: Scavenger-Mutant 2206 | -9/Materials | Entered Storage 2506 | -9/Storage | Found Prototype Launcher 2506 | -9/Storage | Identified Scatter Rocket Array 2697 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2978 | -9/Storage | Discovered new exit (range 11) 3008 | -9/Storage | Entered Materials 3008 | -8/Materials | Accompanied by 3 allies 3008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3548 | -8/Materials | Discovered new exit (range 8) 3559 | -8/Materials | Entered Factory 3559 | -7/Factory | Evolved 2 slots: Utility x2 3725 | -7/Factory | Discovered new exit (range 6) 3836 | -7/Factory | Discovered new exit (range 15) 3846 | -7/Factory | Identified exit to Lower Caves 3852 | -7/Factory | Build established: Hacker-Sprinter 3938 | -7/Factory | Crushed by falling debris 3938 | -7/Factory | System corruption reached 10% 3957 | -7/Factory | Discovered new exit (range 16) 3969 | -7/Factory | Lost 3 parts (1n1u1w) 4051 | -7/Factory | Fabricated Cld. VTOL Module? 4057 | -7/Factory | Crushed by falling debris 4116 | -7/Factory | Fabricated Cld. VTOL Module? 4164 | -7/Factory | Local fabrication network quarantined 4187 | -7/Factory | Repaired Greatsword 4536 | -7/Factory | Core integrity fell below 50% 4570 | -7/Factory | Manually triggered Chute Trap 4570 | -7/Factory | Sucked down chute 4570 | -7/Factory | Entered Waste 4571 | -7/Waste | Met a frightened Derelict 4574 | -7/Waste | Lost 4 parts (1p1u2w) 4576 | -7/Waste | Spotted C-40 Crusher 4576 | -7/Waste | Spotted C-40 Crusher 4579 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4580 | -7/Waste | Spotted C-40 Crusher 4585 | -7/Waste | EMP discharged 4585 | -7/Waste | Spotted C-40 Crusher 4589 | -7/Waste | Spotted C-40 Crusher 4592 | -7/Waste | Found Prototype Slashing Weapon 4592 | -7/Waste | Identified Vibroblade 4594 | -7/Waste | Spotted C-40 Crusher 4597 | -7/Waste | Discovered new exit (range 20) 4604 | -7/Waste | Entered Factory 4711 | -7/Factory | Repaired Vibroblade 4829 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4898 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4943 | -7/Factory | Fabricated System Backup Module (x2) 5029 | -7/Factory | System corruption reached 30% 5097 | -7/Factory | Repaired Enh. Nuclear Core 5211 | -7/Factory | Discovered exit to Lower Caves (range 10) 5219 | -7/Factory | Entered Lower Caves 5226 | -7/Lower Caves | Learned Factory terminal intel 5232 | -7/Lower Caves | Self-destructed Last Messages --------------- 05218_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." LOCATION=LOWER CAVES GOAL=ESCAPE 05220_ GT-04C(k) breaks down the debris. 05220_ BC-LV6(k) breaks down the debris. 05220_ LK-NAF(k) breaks down the debris. 05221_ Sneak attack on LK-NAF(k). 05221_ Destroyed Tractor Beam. 05221_ Destroyed Lgt. Ion Engine. 05221_ Destroyed Wheel. 05221_ Destroyed Sml. Matter Pod. 05221_ LK-NAF(k) destroyed. 05223_ Acquired 11 matter. 05225_ System corrupted: Slammed into wall. 05225_ Imp. Flight Unit destroyed. 05226_ System corrupted: Energy discharge (-75). 05226_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05230_ Dropped Force Booster. 05231_ Dropped Enh. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####??????????####?????????????? | | ??????????????##### ########### ##????????????? | | ???????????#### ## ##???????????? | | ??????????# !@ ##??????????? | | ????????# ##### #??????????? | | ????????## ???## #??????????? | | ?????????# ### #????# #??????????? | | ??????????????### ##????# #??????????? | | ????????????????## #?????# #??????????? | | ?????????????????# ??????# ##??????????? | | ????????????????? ????? ##???????????? | | ???????????????? #???# ##????????????? | | ???????????????# #??? ###?????????????? | | ??????????????? #???## #####???????????????? | | ?????????????? ?????### ????????????????????? | | ????????????? ### ???????# #????????????????????? | | ????????????##??#????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 3 Force Boost 3 Offensive Hacking 32 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Scatter Rocket Array | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory System Backup Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupMolecularMapper Manual? 0 Play Time 00:57:09 Cumulative 207.7 hours Start 2021.10.03 @ 09:25:43 End 2021.10.03 @ 10:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee67d2b-5e01-47b2-9e7d-5c729e064430