Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 19:13:11 Player: Baxter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (3789) 3789 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (467) 467 TOTAL SCORE: 11701 Bonus ------- Follower Combat Kills 225 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Gamma Rifle Phase Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Guard > --- WEAPON ----------- Heavy Wave Gun Power Sword > --- INVENTORY -------- Advanced ECM Suite Phase Gun [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Trap Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . 1 1 . . . 1 Utility 9 | . . . . . 3 2 1 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 218 | 6 20 7 1 . 44 32 32 7 11 3 48 7 Power 24 | 1 2 . 1 . 6 4 6 . 1 . 2 1 Engine 12 | 1 2 . 1 . 5 . 1 . 1 . . 1 Core 12 | . . . . . 1 4 5 . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 50 | 2 4 3 . . 11 1 6 3 1 . 18 1 Treads 5 | 1 1 1 . . 2 . . . . . . . Leg 6 | . . . . . 4 . . . . . 2 . Wheel 11 | 1 3 2 . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 28 | . . . . . . 1 6 3 1 . 16 1 Utility 64 | 1 4 . . . 11 7 8 3 5 2 19 4 Device 29 | . 1 . . . 3 6 3 2 2 2 8 2 Storage 8 | 1 3 . . . 2 . 1 . . . . 1 Processor 5 | . . . . . 1 . 1 . . . 3 . Hackware 9 | . . . . . 3 . 2 1 1 . 1 1 Protection 13 | . . . . . 2 1 1 . 2 . 7 . Artifact . | . . . . . . . . . . . . . Weapon 80 | 2 10 4 . . 16 20 12 1 4 1 9 1 Energy Gun 16 | . 3 2 . . 5 3 . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 32 | 2 6 2 . . 6 5 4 1 2 . 4 . Ballistic Cannon 7 | . . . . . . 5 2 . . . . . Launcher 3 | . 1 . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 4 6 2 . . . . . Slashing Weapon 10 | . . . . . 1 1 2 . 2 1 3 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 2 . . 1 3 1 Parts Lost 57 | . 2 2 . . 9 2 4 . 2 . 22 14 Power 11 | . . . . . 3 2 1 . 1 . 2 2 Propulsion 16 | . 1 . . . 2 . 1 . 1 . 7 4 Utility 18 | . 1 . . . 1 . 1 . . . 9 6 Weapon 12 | . . 2 . . 3 . 1 . . . 4 2 Highest Loss Streak 14 | . 2 2 . . 5 1 4 . 1 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 100 100 98 99 93 99 100 100 85 80 Engine 5 | . 14 14 14 14 8 . . 5 5 5 . 3 Core 2 | . . . . . . 6 5 . . . 3 3 Treads 1 | . 7 . . . 5 . . . . . . . Leg 4 | . . . . . 1 15 10 . . . . . Wheel 9 | . 19 27 28 28 20 2 . . . . . . Flight 8 | . . . . . . 4 12 28 29 29 17 17 Device 7 | . 2 . . . 5 14 9 5 3 4 6 8 Storage 11 | . 22 28 28 28 16 7 5 5 5 5 5 8 Processor 6 | . . . . . 7 7 6 5 5 5 10 13 Hackware 17 | . . . . . 9 23 21 35 35 35 26 17 Protection 2 | . . . . . 6 . 4 . 1 . 3 . Energy Gun 1 | . 13 2 . . 1 . . . . . 1 1 Ballistic Gun 7 | . 14 25 28 28 10 2 3 4 5 5 3 . Ballistic Cannon 1 | . . . . . . 4 2 . . . . . Impact Weapon 2 | . . . . . 3 5 2 . . . . . Slashing Weapon 2 | . . . . . 2 . . 5 4 5 4 3 Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 74 | 11 53 55 51 51 74 59 64 29 30 30 30 33 Greatest Support 60 | 20 24 24 24 24 60 60 60 30 30 30 34 37 Greatest Overweight (x) 4 | . 4 2 2 2 4 . 4 . . . 4 3 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 16 | 7 11 20 20 20 20 20 18 10 10 10 10 9 Most Carried 20 | 6 15 16 18 20 20 20 20 10 10 10 10 6 Average Carried 14 | 4 10 14 16 19 19 19 16 9 9 9 8 2 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 5 Final Carried 20 | 6 14 16 18 20 17 20 10 10 10 10 4 3 Class Distribution -------------------- 30% | Mutant 22% | Hacker-Assassin 9% | Hacker-Scout 7% | Hacker-Mutant 7% | Wizard-Sprinter 5% | Hacker-Skirmisher 4% | Hacker-Ninja 3% | Wizard-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 4180 | 272 543 79 . 51 656 586 884 50 240 . 784 35 Remotely 518 | . 122 . . . 396 . . . . . . . Salvage Created 4993 | 90 802 208 . . 1146 433 771 21 311 . 1106 105 Parts 234 | . 54 13 . . 48 18 29 3 16 . 44 9 Haulers Intercepted 5 | . 1 . . . 3 . 1 . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 76 | . 17 4 . . 18 7 13 . 7 . 9 1 Melee 9 | . . . . . 3 . . . . . 6 . Guns 48 | . 17 4 . . 12 . 4 . 7 . 3 1 Cannons 10 | . . . . . . 7 3 . . . . . AOE 7 | . . . . . 1 . 6 . . . . . Classes Destroyed 12 | 1 5 . . . 3 3 . . . . . . Worker 12 | . . . . . . 1 5 1 . . 5 . Tunneler 3 | . . . . . . 1 2 . . . . . Hauler 5 | . 1 . . . 3 . 1 . . . . . Recycler 10 | 1 1 . . . . 2 3 . . . 3 . Operator 4 | . 1 . . . 1 . . . . . 1 1 Watcher 15 | . 3 . . . 4 3 1 . . . 4 . Swarmer 26 | . 6 . . . 2 . 12 . 4 . 2 . Grunt 27 | . 11 4 . . 9 1 . . 2 . . . Brawler 3 | . . . . . 1 . . . 1 . 1 . Sentry 4 | . . . . . 4 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 14 | . . . . . . 6 1 . . . 6 1 Best Kill Streak 9 | 1 4 2 . . 3 3 9 1 4 . 3 1 Combat Bots Only 9 | . 3 2 . . 3 1 9 . 4 . 2 1 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . . . . Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 666 | . 73 20 . 1 121 42 108 . 28 . 146 127 Missed 211 | . 23 8 . 1 29 14 37 . 4 . 55 40 Damage Taken 9139 | . 542 154 . . 1649 568 1172 . 468 . 2426 2160 Core 2885 | . 154 11 . . 466 152 215 . 80 . 493 1314 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . . 50 . Regen/Repaired (Parts) 50 | . . . . . . . . 18 . . 32 . Core Remaining (%) 64 | 100 . . . 34 15 78 74 . . 92 57 . Volleys Fired 293 | 3 60 11 . . 66 39 34 . 15 5 45 15 Largest 2 | 2 2 2 . . 2 2 2 . 2 1 2 1 Hottest 103 | 40 90 90 . . 75 103 78 . 66 33 88 88 Shots Fired 490 | 6 123 19 1 . 120 73 48 . 30 5 50 15 Gun 427 | 6 123 19 1 . 120 34 24 . 30 5 50 15 Cannon 53 | . . . . . . 39 14 . . . . . Launcher 10 | . . . . . . . 10 . . . . . Special . | . . . . . . . . . . . . . Kinetic 356 | 6 85 5 1 . 95 66 38 . 30 5 25 . Thermal 40 | . . . . . . . . . . . 25 15 Explosive 10 | . . . . . . . 10 . . . . . Electromagnetic 84 | . 38 14 . . 25 7 . . . . . . Robot Hit Streak 16 | 2 10 9 . . 16 8 4 . 5 . 10 3 Robot Miss Streak 5 | 1 4 3 . . 3 5 4 . 2 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 372 | 4 70 13 . . 110 41 38 1 20 . 70 5 Core Hits 172 | 2 33 7 . . 40 15 28 1 11 . 31 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 . 3 . . . . . Critical Strikes 20 | . 1 2 . . 5 2 5 . . . 5 . Burn 1 | . . . . . . . . . . . 1 . Blast 4 | . . . . . . 2 2 . . . . . Corrupt 4 | . 1 2 . . 1 . . . . . . . Smash 5 | . . . . . 2 . 3 . . . . . Sever 6 | . . . . . 2 . . . . . 4 . Melee Attacks 206 | . . . . . 45 24 35 5 3 1 89 4 Impact 78 | . . . . . 29 24 25 . . . . . Slashing 128 | . . . . . 16 . 10 5 3 1 89 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . 7 5 13 1 . . 12 . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10924 | 44 852 184 . . 2515 1370 2272 75 473 . 2876 263 Guns 4095 | 44 845 184 . . 1224 231 197 . 473 . 692 205 Cannons 782 | . . . . . . 587 195 . . . . . Explosions 769 | . . . . . 90 28 651 . . . . . Melee 5212 | . . . . . 1201 523 1229 75 . . 2184 . Ramming 66 | . 7 . . . . 1 . . . . . 58 Kinetic 3453 | 44 489 36 . . 852 790 392 . 473 . 377 . Thermal 701 | . . . . . 90 . 91 . . . 315 205 Explosive 588 | . . . . . . 28 560 . . . . . Electromagnetic 904 | . 356 148 . . 372 28 . . . . . . Impact 2024 | . . . . . 610 523 891 . . . . . Slashing 3188 | . . . . . 591 . 338 75 . . 2184 . Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . 5 5 5 5 . 1 . . . . 30 29 Average Corruption 4 | . 3 5 5 5 . 1 . . . . 2 18 Corruption Purged 3 | . . . . . . 1 . . . . 2 . Corruption Blocked 8 | . . . . . . 8 . . . . . . Effects 70 | . 15 16 10 12 . . . . . . 13 4 Message Errors 15 | . 4 . 2 4 . . . . . . 4 1 Matter Fused 12 | . 1 4 1 2 . . . . . . 4 . Heat Flow Errors 13 | . 3 4 1 2 . . . . . . 2 1 Energy Discharges 8 | . 2 1 3 1 . . . . . . 1 . Data Loss (minor) 11 | . . 4 2 3 . . . . . . 2 . Data Loss (major) 3 | . 1 1 . . . . . . . . . 1 Misfires 5 | . 3 1 1 . . . . . . . . . Alerts 2 | . 1 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1526 | . . . . . 347 270 727 . . . 182 . Projectiles 13 | . . . . . . 6 7 . . . . . Explosions 6 | . . . . . . . 6 . . . . . Melee 1507 | . . . . . 347 264 714 . . . 182 . Knockbacks 13 | . . . . . 2 9 2 . . . . . Impact 9 | . . . . . 2 5 2 . . . . . Kinetic 4 | . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 70 | . 3 . . . 44 . . . . . . 23 Shots 1 | . . . . . 1 . . . . . . . Rammed 30 | . 1 . . . . . . . . . . 29 Targets Rammed 31 | . 1 . . . . 1 . . . . . 29 Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 473 | . 231 244 96 263 303 98 473 . 108 5 416 292 Average Temperature 94 | . 52 79 56 130 83 62 224 . 35 5 137 139 Received Heat Transfer 1060 | . 162 87 . . 621 9 . . 99 . 82 . Effects 17 | . . 1 . . 1 . 7 . . . 8 . Shutdowns 3 | . . . . . . . 2 . . . 1 . Energy Bleed 4 | . . 1 . . . . 1 . . . 2 . Interference 3 | . . . . . 1 . . . . . 2 . Damage (major) 7 | . . . . . . . 4 . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 29 | . 1 1 . . 11 10 5 . . . . 1 Impact Corruptions 38 | . . . . . 10 11 17 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 1 Heat Transferred 866 | . . . . . 100 . 100 . . . 444 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 397 | 5 277 151 . 93 220 147 300 80 . . 397 206 Initial 146 | . 3 56 . . 35 100 66 14 . . 16 146 Average 101 | 1 146 66 . 2 93 75 102 31 . . 181 97 Maximum Alert Level 1 | . 1 . . . 1 . 1 . . . 1 1 Low Security (%) 84 | 100 67 100 . 100 95 100 70 100 . . 52 83 Level 1 15 | . 32 . . . 4 . 29 . . . 47 16 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . 2 9 7 3 1 . . 9 1 Investigation 10 | . 2 . . 2 2 1 . 1 . . 2 . Extermination 13 | . . . . . . 4 2 . . . 6 1 Reinforcement 6 | . 1 . . . 1 2 1 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 7 | . . . . . 3 1 2 . . . . 1 Communications Jammed 15 | . . . . . . 12 . . . . 3 . Distress Signals 15 | . . . . . . 12 . . . . 3 . Times Spotted 174 | . 29 4 . 3 38 18 20 3 11 . 34 14 Peak Tracking Total 8 | . 4 2 . 2 3 2 6 2 4 . 8 8 Tactical Retreats 20 | . 2 . . . 5 2 3 1 1 . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 11 | . 6 . . . 1 . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 13 | . 1 1 . . 1 4 4 . 1 1 . . Max in Single Turn 4 | . 1 1 . . 1 1 4 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 44 | . 6 . 1 2 4 6 5 7 1 3 6 3 Terminals 29 | . 6 . . 1 3 4 5 5 . . 3 2 Fabricators 3 | . . . . . . 1 . 1 . . 1 . Repair Stations 2 | . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 107 | . 18 . 1 4 13 11 16 16 1 4 19 4 Successful 83 | . 8 . 1 2 8 7 15 15 1 4 19 3 Failed 24 | . 10 . . 2 5 4 1 1 . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 58 | . 19 . 1 . 8 7 8 6 . . 6 3 Terminals 75 | . 18 . . 3 8 7 16 11 . . 9 3 Fabricators 7 | . . . . . . 2 . 3 . . 2 . Repair Stations 6 | . . . . . . . . 2 . . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 5 2 . . . . 4 1 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 2 . 1 2 1 1 11 5 1 4 7 1 Record 7 | . . . . . . . 3 1 . 3 . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . Level Access Points 3 | . . . . . . . 1 . . . 2 . Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . Unreport Threat 4 | . . . . . 1 1 2 . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . Transport Status 3 | . . . . . . . 1 1 . . 1 . Recall Extermination 3 | . . . . . . . 1 . . . 2 . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . 3 . . 2 . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . 1 . 1 . . 1 . Build 3 | . . . . . . 1 . 1 . . 1 . Repair Station Hacks 6 | . . . . . . . . 2 . . 4 . Scan Component 3 | . . . . . . . . 1 . . 2 . Repair 3 | . . . . . . . . 1 . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 2 . . . . 4 . Insert Component 5 | . . . . . 2 1 . . . . 2 . Analyze 6 | . . . . . 3 1 . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . . . 2 2 4 5 . . 2 2 Terminals 23 | . 6 . . . 2 2 4 5 . . 2 2 Assimilate 3 | . . . . . . 1 . 1 . . . 1 Botnet 20 | . 6 . . . 2 1 4 4 . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 30 | . 5 . . 1 4 4 2 6 . . 5 3 Full Trace Events 7 | . 1 . . 1 1 1 . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . Parts Built 5 | . . . . . . 1 . 2 . . 2 . Authchips . | . . . . . . . . . . . . . Time 199 | . . . . . . 73 . 42 . . 84 . Total Part Build Rating 19 | . . . . . . 3 . 8 . . 8 . Parts Repaired 3 | . . . . . . . . 1 . . 2 . Time 129 | . . . . . . . . 35 . . 94 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 5 | . . 1 . 3 . . . . . . . 1 Largest Group 3 | . . 1 1 3 3 . . . . . . 1 Highest-Rated Group 45 | . . 31 31 40 40 . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 16 16 . . . . . . 45 Total Orders 1 | . . . . . 1 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . Ally Attacks 30 | . . . . 10 20 . . . . . . . Total Damage 346 | . . . . 101 245 . . . . . . . Kills 8 | . . . . 3 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 15613 | 88 1314 674 283 602 3174 3076 1734 520 867 274 2215 792 Spaces Moved 13776 | 49 839 517 232 480 1572 2659 1573 904 1311 886 2316 438 Core 72 | 3 38 . . . . . 5 . . . 5 21 Treads 182 | 34 146 2 . . . . . . . . . . Legs 3836 | . . . . . 130 2659 945 . . . 102 . Wheels 3336 | 12 655 515 232 480 1442 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6350 | . . . . . . . 623 904 1311 886 2209 417 Fastest Speed 27 | 50 90 120 120 120 90 90 29 27 27 27 27 27 Average Speed 72 | 133 123 120 120 120 112 90 89 27 27 27 35 31 Slowest Speed 360 | 160 250 320 120 120 150 90 360 29 27 27 250 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 3 93 97 62 91 39 57 24 21 84 81 31 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 1 . . Scrap Searched 7 | . . 3 . 1 . . . . 2 1 . . Spaces Dug 105 | . . . . . 15 20 17 4 3 . 41 5 Terrain Destroyed 219 | . . . . . 24 35 88 4 14 . 49 5 Melee 79 | . . . . . 15 11 14 4 3 . 29 3 Projectile 55 | . . . . . . 12 10 . 11 . 20 2 AOE 85 | . . . . . 9 12 64 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 18618 | 63 1015 547 236 507 2790 3226 1798 1171 1784 913 3510 1058 Wait 3860 | . 56 9 . 22 1030 428 79 247 442 14 973 560 Move 13757 | 48 838 516 231 479 1571 2659 1572 903 1310 885 2307 438 Hop 4 | . . . . . . . . . . . 4 . Pick Up 136 | 6 21 4 3 4 18 23 20 6 2 2 24 3 Fast Attach 39 | 6 2 . . . 4 1 10 1 1 . 13 1 Attach 65 | . 3 2 . . 16 7 8 3 1 1 18 6 Detach 8 | . . . . . . 1 2 . . . 3 2 Swap 115 | . 15 5 1 . 24 24 14 3 9 3 17 . Drop 105 | . 19 . 1 2 16 20 24 3 1 2 17 . Fire 293 | 3 60 11 . . 66 39 34 . 15 5 45 15 Melee 206 | . . . . . 45 24 35 5 3 1 89 4 Ram 30 | . 1 . . . . . . . . . . 29 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 754 | -10/Materials | Discovered new exit (range 7) 1058 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Discovered new exit (range 5) 1218 | -10/Materials | Core integrity fell below 50% 1403 | -10/Materials | Entered Mines 1511 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1513 | -10/Mines | Found Prototype Device 1521 | -10/Mines | Discovered new exit (range 13) 1655 | -10/Mines | Discovered new exit (range 5) 1809 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1810 | -10/Mines | Discovered new exit (range 5) 1874 | -10/Mines | Received a Mining Laser from a helpful Derelict 1930 | -10/Mines | Learned Materials security intel 2077 | -10/Mines | Entered Exiles 2077 | -10/Exiles | Accompanied by 1 ally 2107 | -10/Exiles | Met 8R-AWN 2127 | -10/Exiles | Met EX-HEX 2159 | -10/Exiles | Met EX-BIN 2176 | -10/Exiles | Aligned with FarCom system 2177 | -10/Exiles | Given EX-Vault access code 2206 | -10/Exiles | Opened EX-Vault 2217 | -10/Exiles | Found Potential Leg 2220 | -10/Exiles | Found Potential Leg 2246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2283 | -10/Exiles | Met EX-DEC 2345 | -10/Exiles | Discovered new exit (range 14) 2360 | -10/Exiles | Left Exiles lab with Potential Leg 2360 | -10/Exiles | Entered Mines 2363 | -9/Mines | Met a Derelict shopkeep closing up shop 2457 | -9/Mines | Learned 4 Materials zone layouts 2567 | -9/Mines | Learned location of Storage (-7) 2678 | -9/Mines | Discovered new exit (range 8) 2690 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2924 | -9/Mines | Discovered new exit (range 7) 2962 | -9/Mines | Entered Materials 2962 | -8/Materials | Accompanied by 3 allies 2962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2963 | -8/Materials | Identified exit to Factory 3118 | -8/Materials | Identified Exp. Sensor Array 3187 | -8/Materials | Garrison activated, responded to threat 4544 | -8/Materials | Garrison activated, responded to threat 4576 | -8/Materials | Lost 3 parts (1p1u1w) 4716 | -8/Materials | Core integrity fell below 50% 4991 | -8/Materials | Build established: Scavenger-Mutant 5571 | -8/Materials | Discovered exit to Factory (range 19) 5706 | -8/Materials | Build established: Hacker-Mutant 6001 | -8/Materials | Core integrity fell below 20% 6047 | -8/Materials | Lost 5 parts (2p2n1w) 6119 | -8/Materials | Discovered exit to Factory (range 20) 6136 | -8/Materials | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Utility x2 6434 | -7/Factory | Build established: Hacker-Assassin 6498 | -7/Factory | Fabricated Hacking Suite? 6925 | -7/Factory | Cargo convoy interrupted 9056 | -7/Factory | Discovered new exit (range 18) 9212 | -7/Factory | Entered another Factory area 9212 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9254 | -6/Factory | Build established: Hacker-Skirmisher 9744 | -6/Factory | Build established: Hacker-Assassin 10166 | -6/Factory | Destroyed 9 combat bots 10171 | -6/Factory | Lost 4 parts (1p1n1u1w) 10734 | -6/Factory | Identified exit to Factory 10946 | -6/Factory | Entered another Factory area 10946 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11010 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 11224 | -5/Factory | Build established: Wizard-Scout 11251 | -5/Factory | Discovered new exit (range 18) 11366 | -5/Factory | Repaired Imp. Cesium-ion Thruster 11434 | -5/Factory | Discovered new exit (range 11) 11465 | -5/Factory | Discovered new exit (range 19) 11466 | -5/Factory | Entered Upper Caves 11766 | -5/Upper Caves | Build established: Wizard-Sprinter 12188 | -5/Upper Caves | Learned Factory garrison access intel 12298 | -5/Upper Caves | Discovered new exit (range 5) 12333 | -5/Upper Caves | Entered another Upper Caves area 12338 | -5/Upper Caves | Encountered a Warlord checkpoint 12369 | -5/Upper Caves | Found Alien Artifact 12370 | -5/Upper Caves | Identified Dimensional Node Initializer 12370 | -5/Upper Caves | Initialized slip node 12603 | -5/Upper Caves | Discovered new exit (range 16) 12607 | -5/Upper Caves | Entered Factory 12607 | -4/Factory | Evolved 2 slots: Utility x2 12608 | -4/Factory | Loaded intel: 4 garrison access locations 12619 | -4/Factory | Identified exit to Research 12640 | -4/Factory | Spotted B-86 Titan 12724 | -4/Factory | Repaired Xenon Bombardment Thruster 12778 | -4/Factory | Repaired Nuclear Pulse Thruster 12997 | -4/Factory | Lost 5 parts (1p2n1u1w) 13487 | -4/Factory | Build established: Hacker-Scout 14142 | -4/Factory | Fabricated Xenon Bombardment Thruster? 14242 | -4/Factory | Lost 4 parts (1p1n2w) 14341 | -4/Factory | Lost 3 parts (3u) 14589 | -4/Factory | Build established: Hacker-Sprinter 14805 | -4/Factory | Crushed by falling debris 14805 | -4/Factory | System corruption reached 10% 14805 | -4/Factory | System corruption reached 30% 14822 | -4/Factory | Entered Research 14822 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14836 | -3/Research | Lost 5 parts (2n3u) 14961 | -3/Research | Identified exit to Armory 14961 | -3/Research | Identified exit to Quarantine 15124 | -3/Research | Build established: Hacker-Ninja 15556 | -3/Research | System corruption reached 10% 15583 | -3/Research | Core integrity fell below 50% 15604 | -3/Research | Core integrity fell below 20% 15606 | -3/Research | Released all parts (5) 15614 | -3/Research | Lost 14 parts (2p4n6u2w) 15614 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15581_ P-80 Master resets R-10 Processor, system corruption cleaned. 15583_ Broken Adv. Transmission Jammer destroyed. 15584_ Slammed into P-80 Master. 15592_ System corrupted: Heat flow error (+235). 15592_ Slammed into P-80 Master. 15600_ Destabilizing: Core damaged (-13). 15606_ Released Adv. Hacking Suite. 15606_ Released Adv. Terrain Scan Processor. 15606_ Released Adv. Visual Processing Unit. 15606_ Released Med. Storage Unit. 15606_ Released Hacking Suite. 15610_ P-80 Master resets P-80 Master, system corruption cleaned. 15611_ K-01 Serf cleans the Meson Extractor. 15613_ System corrupted: Substantial component data lost. 15614_ P-80 Master resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????##### ? ## #### | | ??????????????????##### ####+########? | | ????????????????????### ?"" # # | | ???????????????????### """? + # | | ????????????????????### """ """ # # | | ????????????????????#?# """ # / | | ????????????????????##? 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""##################### "" | | ########### ""##################### "" | | ########### T##################### "" | | ########### ""##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 20 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Corruption Containment 20 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 62 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Armchair Analyst Watch This! Challenges ------------ None Game ------ Seed CoordinationPotentialCorpse Manual? 0 Play Time 03:24:26 Cumulative 34.9 hours Start 2024.03.09 @ 15:42:11 End 2024.03.09 @ 19:13:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 25ee217a-883a-40d6-ad6d-9a19381cf64e