Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 16:48:30 Player: Heclapar Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1151) 1151 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 4305 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/550 Matter 49/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- Enhanced Autogun > --- INVENTORY (20) --- Light Angular Momentum Engine Aluminum Leg Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating AWS/Thermal Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Medium Laser High-powered Shotgun Battle Cannon Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating AWS/Thermal Mini Grenade Launcher Heavy Mace [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 28 | . 5 9 1 3 8 2 Power 4 | . 2 2 . . . . Engine 3 | . 1 2 . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 7 | . . 4 . 1 2 . Treads 2 | . . . . . 2 . Leg 5 | . . 4 . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 3 1 1 . 2 . Device 2 | . 1 . . . 1 . Storage 3 | . 1 1 1 . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . . 2 . 2 4 2 Energy Gun 3 | . . 1 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 . 1 . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 16 | . 1 2 . 2 4 7 Power 3 | . 1 1 . . . 1 Propulsion 3 | . . . . . 1 2 Utility 1 | . . . . . . 1 Weapon 9 | . . 1 . 2 3 3 Highest Loss Streak 5 | . 1 1 . 2 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 99 100 99 87 61 Engine 12 | . 11 13 14 14 9 6 Leg 25 | . 28 28 28 28 10 . Device 1 | . 3 . . . 9 6 Storage 13 | . 16 14 14 14 9 9 Processor 13 | . 5 14 14 14 18 18 Energy Gun 10 | . 14 14 14 5 6 7 Ballistic Gun 12 | . 14 14 14 14 6 . Launcher 3 | . . . . 8 7 5 Peak Build Rating 25 | . 11 15 16 18 25 19 Average Rating 13 | . 7 11 15 16 21 15 On Entrance 12 | 6 6 7 15 16 17 19 Naked Turns . | . . . . . . . Heaviest Build 60 | 12 15 22 52 54 60 55 Greatest Support 40 | 20 20 30 30 30 40 40 Greatest Overweight (x) 16 | . . . 1 2 2 16 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 20 | . 8 10 20 20 20 20 Average Capacity 13 | . 8 8 12 20 20 20 Most Carried 12 | . 8 8 10 12 12 10 Average Carried 9 | . 7 7 9 11 10 9 Final Capacity 20 | 8 8 10 20 20 20 20 Final Carried 12 | 6 7 8 10 12 10 9 Class Distribution -------------------- 59% | Scavenger-Mutant 36% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 681 | 158 142 247 . 82 52 . Remotely . | . . . . . . . Salvage Created 1119 | . 294 429 . 10 57 329 Parts 87 | . 24 22 . . 5 36 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 29 | . 5 10 . 2 3 9 Guns 20 | . 5 10 . 1 1 3 AOE 9 | . . . . 1 2 6 Classes Destroyed 13 | . 5 1 . 2 2 3 Worker 3 | . . . . . . 3 Builder 3 | . . . . . . 3 Tunneler 2 | . . 2 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 7 | . 3 4 . . . . Grunt 16 | . 2 6 . . . 8 Sentry 1 | . . . . . . 1 Demolisher 1 | . . . . 1 . . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Thug 1 | . . 1 . . . . Best Kill Streak 6 | . 3 2 . 1 1 6 Combat Bots Only 3 | . 3 2 . 1 1 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 200 | . 19 66 . 6 40 69 Missed 61 | . 5 15 . 1 22 18 Damage Taken 2696 | . 164 670 . 275 640 947 Core 779 | . 19 132 . 69 113 446 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 12 . . Volleys Fired 121 | . 22 53 . 10 15 21 Largest 2 | . 2 2 . 1 2 2 Hottest 95 | . 70 76 . 33 64 95 Shots Fired 208 | . 44 106 . 10 20 28 Gun 180 | . 44 106 . 9 5 16 Cannon 9 | . . . . . 9 . Launcher 19 | . . . . 1 6 12 Special . | . . . . . . . Kinetic 99 | . 22 53 . 9 14 1 Thermal 90 | . 22 53 . . . 15 Explosive 19 | . . . . 1 6 12 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 8 8 . 2 6 7 Robot Miss Streak 5 | . 2 5 . 3 1 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 123 | . 27 62 . 4 15 15 Core Hits 85 | . 14 20 . 4 10 37 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . 1 3 . . . . Burn 3 | . 1 2 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2869 | . 347 812 . 121 451 1138 Guns 1495 | . 340 811 . 74 88 182 Cannons 103 | . . . . . 103 . Explosions 1263 | . . . . 47 260 956 Melee . | . . . . . . . Ramming 8 | . 7 1 . . . . Kinetic 785 | . 130 371 . 74 191 19 Thermal 813 | . 210 440 . . . 163 Explosive 1263 | . . . . 47 260 956 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . 3 . Projectiles . | . . . . . . . Explosions 3 | . . . . . 3 . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . . . 49 108 Shots 7 | . . . . . 3 4 Rammed . | . . . . . . . Targets Rammed 2 | . 1 1 . . . . Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 73 268 . . . 108 Average Temperature 64 | . 25 77 . . . 45 Received Heat Transfer 798 | . 60 261 . 9 . 468 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 2309 | . 703 1406 . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 335 | . 182 146 . 35 113 335 Initial 47 | . . 17 . . . 47 Average 42 | . 45 61 . 7 39 138 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | . 100 100 . 100 100 78 Level 1 1 | . . . . . . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 2 3 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 4 | . 1 . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 10 18 . 5 3 14 Peak Tracking Total 6 | . 3 3 . 2 3 6 Tactical Retreats 5 | . 1 2 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 3 | . 1 1 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 1 1 . . . Successful 2 | . . 1 1 . . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Open Door 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 42 | . . 42 40 40 . . Highest-Rated Ally 31 | . . 31 16 16 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . 15 . 6 . . Total Damage 230 | . . 171 . 59 . . Kills 3 | . . 1 . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 4134 | . 632 1399 323 1319 278 183 Spaces Moved 2279 | 1 401 929 233 581 92 42 Core 4 | . . . . . . 4 Treads 70 | . . . . . 32 38 Legs 2205 | 1 401 929 233 581 60 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 190 240 240 Average Speed 155 | 120 120 120 128 222 253 315 Slowest Speed 850 | 120 120 120 190 260 260 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 72 98 61 96 9 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 145 | . . . . 14 58 73 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 144 | . . . . 14 57 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2658 | . 507 1112 258 598 118 65 Wait 201 | . 73 105 23 . . . Move 2273 | . 400 928 232 580 91 42 Hop . | . . . . . . . Pick Up 16 | . 2 6 1 4 3 . Fast Attach 8 | . 4 1 . 1 1 1 Attach 11 | . . 2 . 2 6 1 Detach 2 | . 1 . . . 1 . Swap 9 | . 1 6 1 . 1 . Drop 15 | . 3 10 1 1 . . Fire 121 | . 22 53 . 10 15 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 397 | -10/Materials | Identified exit to Materials 540 | -10/Materials | Discovered exit to Materials (range 12) 603 | -10/Materials | Discovered new exit (range 13) 620 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Entered Mines 837 | -10/Mines | Discovered exit to Materials (range 12) 1139 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1227 | -10/Mines | Met a Derelict shopkeep closing up shop 1300 | -10/Mines | Discovered exit to Materials (range 4) 1305 | -10/Mines | Core integrity fell below 50% 1407 | -10/Mines | Learned location of Zion (-6) 1463 | -10/Mines | Build established: Scavenger-Mutant 1520 | -10/Mines | Found a hidden stash of uninstalled traps 1847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2008 | -10/Mines | Discovered new exit (range 5) 2011 | -10/Mines | Identified exit to Exiles 2032 | -10/Mines | Entered Exiles 2032 | -10/Exiles | Accompanied by 3 allies 2064 | -10/Exiles | Met 8R-AWN 2083 | -10/Exiles | Met EX-HEX 2119 | -10/Exiles | Met EX-BIN 2132 | -10/Exiles | Aligned with FarCom system 2133 | -10/Exiles | Given EX-Vault access code 2162 | -10/Exiles | Opened EX-Vault 2175 | -10/Exiles | Found AWS/Thermal 2200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2235 | -10/Exiles | Met EX-DEC 2311 | -10/Exiles | Discovered new exit (range 14) 2330 | -10/Exiles | Identified exit to Mines 2355 | -10/Exiles | Left Exiles lab with AWS/Thermal 2355 | -10/Exiles | Entered Mines 2355 | -9/Mines | Accompanied by 3 allies 2404 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2566 | -9/Mines | Learned location of Storage (-8) 2650 | -9/Mines | Learned Materials non-interactive machine intel 2664 | -9/Mines | Assembled infested the area 2669 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2895 | -9/Mines | Core integrity fell below 20% 2921 | -9/Mines | Lost 3 allies 3270 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3575 | -9/Mines | Discovered new exit (range 6) 3596 | -9/Mines | Learned location of 1 exit from Materials 3656 | -9/Mines | Discovered new exit (range 8) 3671 | -9/Mines | Identified exit to Materials 3674 | -9/Mines | Entered Materials 3674 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3675 | -8/Materials | Identified exit to Factory 3676 | -8/Materials | Loaded intel: 28 non-interactive machine locations 3836 | -8/Materials | Discovered new exit (range 10) 3913 | -8/Materials | Lost 4 parts (1n3w) 3915 | -8/Materials | Identified exit to Storage 3952 | -8/Materials | Entered Storage 4022 | -8/Storage | Garrison activated, responded to threat 4108 | -8/Storage | Core integrity fell below 50% 4132 | -8/Storage | Core integrity fell below 20% 4135 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04117_ U-05 Engineer builds a Wall. 04119_ The unstable cave ceiling collapses. 04119_ K-01 Serf collects debris. 04121_ U-05 Engineer lays Concrete. 04123_ The unstable cave ceiling collapses. 04124_ K-01 Serf collects debris. 04124_ U-05 Engineer builds a Wall. 04127_ K-01 Serf collects debris. 04128_ U-05 Engineer lays Concrete. 04129_ G-47 Trooper destroyed. 04129_ U-05 Engineer lays Concrete. 04131_ The unstable cave ceiling collapses. 04131_ K-01 Serf collects debris. 04131_ K-01 Serf destroyed. 04132_ U-05 Engineer builds a Wall. 04133_ The unstable cave ceiling collapses. 04133_ Acquired Prototype Ballistic Gun. 04133_ Identified Enh. Autogun. 04134_ Mni. Grenade Launcher destroyed. 04135_ G-47 Trooper destroyed. 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"??????????? | | ?################## #??????????????????????????? | | ?# #??????????????????????????? | | ?# #??????????????????????????? | | ?# #??????????????????????????? | | ?######################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDecoyLance Manual? 0 Play Time 00:26:26 Cumulative 76.7 hours Start 2024.08.06 @ 15:52:36 End 2024.08.06 @ 16:48:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ce6b93-3947-4d5d-a831-1cf316d126e4