Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 23:13:20 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (582) 582 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2282 Bonus ------- None Cogmind --------- Core Integrity 253/550 Matter 0/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Compact Wheel Improved Flight Unit Improved Flight Unit Particle Cannon Particle Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Signal Interpreter Heavy Assault Rifle Light Cannon Heavy Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 35 | 3 10 5 17 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 1 3 Treads 4 | 1 1 . 2 Leg . | . . . . Wheel 5 | 1 2 1 1 Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 3 7 Device 8 | 1 1 2 4 Storage 1 | . 1 . . Processor 4 | . . 1 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 4 1 6 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 4 | . 3 . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 . 8 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 4 | . 3 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 97 78 Engine 10 | . 14 11 6 Treads 12 | . 15 11 11 Wheel 9 | . 12 11 3 Device 16 | . 12 21 15 Storage 11 | . 14 11 9 Processor 8 | . . 9 16 Energy Cannon 1 | . . . 3 Ballistic Gun 7 | . 9 7 3 Ballistic Cannon 10 | . 16 11 3 Impact Weapon 2 | . . 3 4 Peak Build Rating 16 | 7 7 11 16 Average Rating 9 | 6 6 10 12 On Entrance 7 | 6 7 7 11 Naked Turns . | . . . . Heaviest Build 37 | 13 31 33 37 Greatest Support 40 | 20 40 16 20 Greatest Overweight (x) 9 | 4 9 3 8 Average Overweight (x) 1 | . 2 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 8 11 15 Average Carried 9 | 5 6 9 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 5 6 11 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 524 | 212 75 4 233 Remotely . | . . . . Salvage Created 536 | 87 59 . 390 Parts 23 | 7 . . 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 3 . 9 Melee 1 | . . . 1 Guns 1 | . . . 1 Cannons 6 | . 3 . 3 AOE 3 | . . . 3 Classes Destroyed 7 | 2 1 . 4 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Grunt 9 | . 3 . 6 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 1 . 4 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 85 | . 30 . 55 Missed 15 | . 3 . 12 Damage Taken 1518 | 12 487 . 1019 Core 375 | 6 72 . 297 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . . 19 . Core Remaining (%) 88 | 97 68 100 . Volleys Fired 45 | 4 15 2 24 Largest 2 | 2 2 2 2 Hottest 136 | 60 70 55 136 Shots Fired 82 | 8 30 4 40 Gun 33 | 8 8 2 15 Cannon 36 | . 22 2 12 Launcher 13 | . . . 13 Special . | . . . . Kinetic 55 | 4 30 4 17 Thermal 10 | . . . 10 Explosive 13 | . . . 13 Electromagnetic 4 | 4 . . . Robot Hit Streak 10 | 2 10 1 4 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 4 22 1 29 Core Hits 25 | 2 3 . 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | 1 2 . 1 Blast 2 | . 2 . . Corrupt 1 | 1 . . . Smash 1 | . . . 1 Melee Attacks 11 | . . 2 9 Impact 11 | . . 2 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1630 | 94 365 15 1156 Guns 215 | 52 61 . 102 Cannons 470 | . 304 15 151 Explosions 664 | 42 . . 622 Melee 281 | . . . 281 Ramming . | . . . . Kinetic 537 | 24 365 15 133 Thermal 162 | 42 . . 120 Explosive 622 | . . . 622 Electromagnetic 28 | 28 . . . Impact 281 | . . . 281 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 146 | . . . 146 Projectiles 7 | . . . 7 Explosions 26 | . . . 26 Melee 113 | . . . 113 Knockbacks 11 | . 7 . 4 Impact 3 | . . . 3 Kinetic 7 | . 7 . . Secondary 1 | . . . 1 Self-Inflicted Damage 313 | 12 . . 301 Shots 11 | 1 . . 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 12 90 . 207 Average Temperature 45 | 12 25 . 75 Received Heat Transfer 585 | . 189 . 396 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | 50 . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 301 | 10 102 58 301 Initial 18 | . 6 18 13 Average 56 | 6 45 32 102 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 84 Level 1 4 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 6 15 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats 6 | . 4 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 6 9 7 Successful 8 | . 1 4 3 Failed 14 | . 5 5 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 2 5 . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1536 | 35 520 533 448 Spaces Moved 854 | 13 337 338 166 Core 17 | 1 3 . 13 Treads 74 | 6 5 . 63 Legs 6 | 6 . . . Wheels 757 | . 329 338 90 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 100 115 110 Average Speed 136 | 148 123 120 195 Slowest Speed 500 | 250 500 130 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 29 27 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 2 2 Terrain Destroyed 82 | 4 . 2 76 Melee 4 | . . 2 2 Projectile . | . . . . AOE 78 | 4 . . 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1116 | 21 408 453 234 Wait 146 | . 39 99 8 Move 851 | 12 336 337 166 Hop . | . . . . Pick Up 14 | . 4 7 3 Fast Attach 6 | 2 1 2 1 Attach 14 | 1 4 1 8 Detach 5 | . 1 . 4 Swap 15 | . 5 2 8 Drop 9 | 2 3 1 3 Fire 45 | 4 15 2 24 Melee 11 | . . 2 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Lost 3 parts (1n2w) 321 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 784 | -9/Materials | Repaired Seismic Detector 1076 | -9/Materials | Discovered new exit (range 9) 1087 | -9/Materials | Identified exit to Materials 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Utility x2 1405 | -8/Materials | System corruption reached 10% 1452 | -8/Materials | Lost 4 parts (1p1n2u) 1476 | -8/Materials | Core integrity fell below 50% 1504 | -8/Materials | Lost 4 parts (2n2w) 1537 | -8/Materials | Self-destructed Last Messages --------------- 01509_ U-05 Engineer builds a Wall. 01515_ U-05 Engineer lays Concrete. 01519_ K-01 Serf collects debris. 01519_ U-05 Engineer builds a Wall. 01519_ U-05 Engineer lays Concrete. 01520_ U-05 Engineer builds a Wall. 01523_ U-05 Engineer lays Concrete. 01523_ K-01 Serf collects debris. 01524_ U-05 Engineer lays Concrete. 01527_ U-05 Engineer builds a Wall. 01528_ The unstable cave ceiling collapses. 01528_ U-05 Engineer lays Concrete. 01530_ U-05 Engineer builds a Wall. 01530_ K-01 Serf collects debris. 01532_ The unstable cave ceiling collapses. 01532_ U-05 Engineer lays Concrete. 01534_ U-05 Engineer builds a Wall. 01534_ K-01 Serf collects debris. 01534_ U-05 Engineer builds a Wall. 01535_ System corrupted: Matter fused (-8). 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonRecyclingCharger Manual? 0 Play Time 00:24:36 Cumulative 22.3 hours Start 2024.11.17 @ 22:49:59 End 2024.11.17 @ 23:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a4d92dc0-5d83-4dbe-b552-f91e96fac766