Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.03 @ 17:40:28 Player: maroooon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2908) 2908 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 6459 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 21 Entered Garrisons 200 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Huge Storage Unit High-capacity Battery (250) Experimental Sensor Array Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle Long-range Proton Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Huge Storage Unit High-capacity Battery Experimental Sensor Array Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 5 | . 1 . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 1 | . 1 . . . . . . . Weapon 2 | . . . 1 . . . 1 . Parts Attached 85 | 7 13 4 33 3 4 . 10 11 Power 9 | 1 . . 2 . 1 . 2 3 Engine 6 | 1 . . 2 . 1 . 2 . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 5 . 10 1 3 . . 1 Treads 22 | 2 5 . 10 1 3 . . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 3 3 10 2 . . 1 2 Device 2 | . . 1 . 1 . . . . Storage 9 | 1 1 2 5 . . . . . Processor 3 | 1 . . 2 . . . . . Hackware . | . . . . . . . . . Protection 9 | . 2 . 3 1 . . 1 2 Artifact . | . . . . . . . . . Weapon 31 | 2 5 1 11 . . . 7 5 Energy Gun 14 | 1 . . 8 . . . 3 2 Energy Cannon 5 | . 1 . 1 . . . 1 2 Ballistic Gun 4 | 1 1 1 1 . . . . . Ballistic Cannon 3 | . 3 . . . . . . . Launcher 4 | . . . 1 . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 . 1 . . 2 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 17 | . . . 2 . . . . 15 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . 1 . . . . 2 Weapon 9 | . . . 1 . . . . 8 Highest Loss Streak 5 | . . . 1 . . . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 94 90 97 100 100 100 90 79 Engine 10 | . 12 12 10 10 10 10 8 5 Treads 27 | . 24 25 29 30 30 30 25 20 Device 1 | . . 8 1 1 . . . . Storage 10 | . 12 12 10 10 10 10 8 8 Processor 9 | . 12 3 9 10 10 10 8 8 Protection 7 | . 8 3 7 8 10 10 8 7 Energy Gun 16 | . . . 23 30 30 30 22 11 Energy Cannon 1 | . 3 . 1 . . . 2 7 Ballistic Gun 4 | . 11 12 2 . . . . . Ballistic Cannon 3 | . 7 12 1 . . . . . Launcher 1 | . . . 1 . . . 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 106 | 19 33 106 99 40 40 40 51 73 Greatest Support 69 | 40 40 40 69 66 69 69 69 69 Greatest Overweight (x) 18 | 3 9 2 1 . . . . 18 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 10 15 25 25 15 15 15 15 15 Average Capacity 14 | 9 12 15 15 15 15 15 15 15 Most Carried 15 | 4 9 12 15 15 15 13 14 12 Average Carried 10 | 1 5 9 12 14 13 13 11 10 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 Final Carried 15 | 1 7 11 15 15 13 13 12 9 Class Distribution -------------------- 53% | Hacker-Tank 38% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1620 | 276 274 229 479 82 . 70 100 110 Remotely . | . . . . . . . . . Salvage Created 4400 | 97 433 152 1655 159 . 340 985 579 Parts 233 | 2 35 7 105 8 . 9 50 17 Haulers Intercepted 11 | . 2 . 5 . . . 4 . Recyclers Shooed 4 | . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 70 | . 8 11 25 3 . 4 9 10 Guns 40 | . 7 6 17 2 . 3 4 1 Cannons 15 | . 1 5 4 . . . 2 3 AOE 9 | . . . 2 1 . 1 3 2 Classes Destroyed 14 | 1 7 1 3 . . . 1 1 Worker 8 | . 1 . 3 . . 1 3 . Tunneler 2 | . 1 1 . . . . . . Hauler 11 | . 2 . 5 . . . 4 . Recycler 9 | 1 2 . 3 . . 1 2 . Operator 1 | . . . 1 . . . . . Watcher 11 | . 2 . 5 . . . 4 . Swarmer 15 | . 6 2 4 . . . 3 . Grunt 26 | . 1 2 10 . . 4 2 7 Brawler 1 | . . . 1 . . . . . Sentry 15 | . . . 10 2 . . 3 . Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . . . 1 1 Subdweller 1 | . 1 . . . . . . . Assembled 7 | . . 7 . . . . . . Best Kill Streak 6 | 1 5 4 4 2 . 3 6 4 Combat Bots Only 4 | . 2 4 2 2 . 2 4 4 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 3 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 1 1 . 1 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 476 | . 22 30 71 15 . 6 17 315 Missed 136 | . 3 7 21 4 . 2 3 96 Damage Taken 3850 | . 98 314 820 188 . 79 224 2127 Core 706 | . 34 27 62 6 . 22 10 545 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . 50 . . . . . Ignored by Resistances 2343 | . 69 186 497 114 . 46 135 1296 Regen/Repaired (Parts) 483 | . 125 . 358 . . . . . Core Remaining (%) 84 | 100 . 75 . . . 77 . . Volleys Fired 199 | 2 44 27 67 3 . 8 20 28 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 171 | 70 80 68 146 135 . 135 153 171 Shots Fired 465 | 4 88 54 167 10 . 23 58 61 Gun 332 | 4 53 27 134 10 . 23 46 35 Cannon 132 | . 35 27 33 . . . 12 25 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 165 | 2 47 54 62 . . . . . Thermal 55 | 2 41 . . . . . . 12 Explosive . | . . . . . . . . . Electromagnetic 245 | . . . 105 10 . 23 58 49 Robot Hit Streak 48 | 4 11 15 48 13 . 16 19 31 Robot Miss Streak 2 | . 2 2 2 1 . 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 349 | 4 61 42 123 7 . 18 47 47 Core Hits 184 | 2 21 18 65 5 . 15 39 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . 2 Burn 2 | . . . . . . . . 2 Blast 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7826 | 49 920 699 2875 139 . 499 1386 1259 Guns 4700 | 49 548 354 1949 85 . 302 865 548 Cannons 1800 | . 364 326 390 . . . 241 479 Explosions 1211 | . . . 498 47 . 162 272 232 Melee . | . . . . . . . . . Ramming 115 | . 8 19 38 7 . 35 8 . Kinetic 2108 | 24 528 680 876 . . . . . Thermal 1663 | 25 384 . 498 47 . 162 272 275 Explosive . | . . . . . . . . . Electromagnetic 3940 | . . . 1463 85 . 302 1106 984 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 . 6 Average Corruption 2 | . . . 1 2 2 2 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . 6 12 18 10 . 16 Message Errors 15 | . . . 1 2 5 2 . 5 Matter Fused 12 | . . . 3 2 4 1 . 2 Heat Flow Errors 8 | . . . . 3 3 . . 2 Energy Discharges 10 | . . . . 2 4 3 . 1 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 2 . 3 . 2 Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 216 | . . 7 125 . . . 49 35 Projectiles 60 | . . 7 13 . . . 25 15 Explosions 156 | . . . 112 . . . 24 20 Melee . | . . . . . . . . . Knockbacks 12 | . 2 5 4 . . 1 . . Impact 2 | . 1 . . . . 1 . . Kinetic 10 | . 1 5 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 704 | . . . 416 . . 45 114 129 Shots 20 | . . . 13 . . 1 3 3 Rammed 21 | . 2 2 7 1 . 7 2 . Targets Rammed 22 | . 2 2 7 1 . 8 2 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 530 | 18 157 78 270 217 272 253 291 530 Average Temperature 96 | 10 46 16 78 80 125 130 95 173 Received Heat Transfer 1260 | . 30 54 222 45 . 36 45 828 Effects 19 | . . . 1 2 . 3 . 13 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 2 | . . . 1 . . . . 1 Interference 11 | . . . . 2 . 3 . 6 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . 2 . . . 1 4 Combat Hostiles 6 | . . . 2 . . . . 4 Parts Fried 35 | . . . 11 . . 2 9 13 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 3 . . . . . . 1 Heat Transferred 2582 | 74 851 . 550 50 . 150 350 557 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 18 | . . . 9 1 . 2 4 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 488 | 5 166 115 310 55 . 105 299 488 Initial 147 | . 2 . . . . . . 147 Average 68 | 1 30 16 76 24 . 21 103 337 Maximum Alert Level 2 | . . . 1 . . . 1 2 Low Security (%) 90 | 100 100 100 89 100 . 100 88 27 Level 1 5 | . . . 10 . . . 11 24 Level 2 3 | . . . . . . . . 48 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 3 . . . . . Investigation 2 | . . . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 15 12 35 6 . 4 14 19 Peak Tracking Total 6 | . 3 4 4 3 . 2 4 6 Tactical Retreats 10 | . 1 2 1 . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . 2 . 3 . . . . 2 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 18 | . 1 . 9 . . . 6 2 Max in Single Turn 7 | . 1 . 7 . . . 2 2 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 37 | . 10 1 16 . 4 . 4 2 Terminals 22 | . 8 . 10 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 168 | . 48 1 58 . 49 . 9 3 Successful 135 | . 39 1 39 . 49 . 5 2 Failed 33 | . 9 . 19 . . . 4 1 Catastrophic 5 | . . . 4 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 72 | . 30 . 32 . . . 7 3 Fabricators . | . . . . . . . . . Repair Stations 31 | . 16 . 15 . . . . . Recycling Units 6 | . 2 . 3 . . . 1 . Scanalyzers 8 | . . . 8 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 93 | . 22 1 16 . 49 . 3 2 Record 52 | . . . 1 . 49 . 2 . Robot Analysis 3 | . . . 3 . . . . . Prototype ID Bank 5 | . 4 . 1 . . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . Alert Level 6 | . 4 . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 4 | . 2 . 2 . . . . . Maintenance Status 2 | . 2 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . Security Stations 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 28 | . 15 . 13 . . . . . Scan Component 15 | . 8 . 7 . . . . . Repair 13 | . 7 . 6 . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 4 | . 1 . 2 . . . 1 . Scanalyzer 8 | . . . 8 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 5 | . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 5 . 11 . . . 4 2 Full Trace Events 6 | . 1 . 5 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 13 | . 7 . 6 . . . . . Time 425 | . 182 . 243 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 9 . 10 . . . 10 . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders 3 | . . . . 3 . . . . GUARD 3 | . . . . 3 . . . . Ally Attacks 16 | . . . . 13 . 3 . . Total Damage 125 | . . . . 99 . 26 . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . . . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 11229 | 108 2271 1671 2582 842 1341 961 641 812 Spaces Moved 5338 | 59 850 735 1167 502 824 571 321 309 Core 26 | 23 2 . . . . . . 1 Treads 5312 | 36 848 735 1167 502 824 571 321 308 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 Average Speed 168 | 150 160 213 160 160 160 160 160 184 Slowest Speed 950 | 200 500 320 240 160 160 160 160 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 4 96 98 99 99 94 94 32 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 171 | . . . 42 . . 16 29 84 Melee . | . . . . . . . . . Projectile 2 | . . . 2 . . . . . AOE 169 | . . . 40 . . 16 29 84 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 7144 | 75 1666 785 1733 536 849 596 406 498 Wait 1350 | . 731 8 400 19 . 10 37 145 Move 5329 | 58 849 734 1166 501 823 570 320 308 Hop . | . . . . . . . . . Pick Up 93 | 8 22 6 36 4 3 . 8 6 Fast Attach 2 | . . . 1 . 1 . . . Attach 46 | 7 9 1 13 1 . . 6 9 Detach 2 | . . 1 . . . . 1 . Swap 37 | . 4 3 19 2 3 . 4 2 Drop 52 | . 5 3 24 5 7 . 8 . Fire 199 | 2 44 27 67 3 . 8 20 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 22 | . 2 2 7 1 . 8 2 . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . . 12 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 410 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Discovered exit to Mines (range 7) 682 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered exit to Materials (range 11) 682 | -10/Materials | Discovered exit to Mines (range 3) 900 | -10/Materials | Derelicts attacked the area 1043 | -10/Materials | Discovered exit to Materials (range 16) 1318 | -10/Materials | Discovered exit to Materials (range 16) 2117 | -10/Materials | Repaired Lgt. Cannon 2145 | -10/Materials | Repaired Signal Interpreter 2172 | -10/Materials | Repaired Lgt. Treads 2199 | -10/Materials | Repaired Lgt. Treads 2226 | -10/Materials | Repaired Assault Rifle 2254 | -10/Materials | Repaired Lgt. Armor Plating 2292 | -10/Materials | Repaired Lgt. Treads 2380 | -10/Materials | Entered Mines 2401 | -10/Mines | Assembled infested the area 2433 | -10/Mines | Discovered exit to Materials (range 6) 2834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2872 | -10/Mines | Found the Drone Emporium 2880 | -10/Mines | Found Prototype Device 2882 | -10/Mines | Identified Decoy Drone Bay 3066 | -10/Mines | Discovered exit to Materials (range 9) 3324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3403 | -10/Mines | Learned location of 1 exit from Materials 4051 | -10/Mines | Entered Materials 4051 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4052 | -9/Materials | Identified exit to Materials 4149 | -9/Materials | Identified exit to Mines 4149 | -9/Materials | Discovered exit to Mines (range 7) 4356 | -9/Materials | Build established: Hacker-Gunner 4545 | -9/Materials | Discovered exit to Materials (range 13) 4767 | -9/Materials | Build established: Hacker-Skirmisher 5454 | -9/Materials | Discovered exit to Materials (range 7) 5467 | -9/Materials | Build established: Hacker-Tank 6081 | -9/Materials | Discovered exit to Mines (range 15) 6306 | -9/Materials | Repaired Imp. EM Shotgun 6360 | -9/Materials | Repaired Imp. EM Shotgun 6394 | -9/Materials | Repaired Imp. Treads 6427 | -9/Materials | Repaired Imp. Treads 6480 | -9/Materials | Repaired Imp. EM Shotgun 6507 | -9/Materials | Repaired Huge Storage Unit 6633 | -9/Materials | Entered Mines 6702 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6822 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6868 | -9/Mines | Discovered exit to Materials (range 13) 6969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6971 | -9/Mines | Identified exit to Exiles 6971 | -9/Mines | Discovered exit to Exiles (range 5) 7003 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7007 | -9/Mines | Found Prototype Device 7008 | -9/Mines | Identified Exp. Sensor Array 7066 | -9/Mines | Discovered exit to Materials (range 16) 7074 | -9/Mines | Destroyed YI-UF0 7248 | -9/Mines | Learned 4 Materials zone layouts 7475 | -9/Mines | Entered Exiles 7475 | -9/Exiles | Accompanied by 1 ally 7522 | -9/Exiles | Identified exit to Mines 7522 | -9/Exiles | Discovered exit to Mines (range 17) 7562 | -9/Exiles | Met 8R-AWN 7596 | -9/Exiles | Met EX-HEX 7685 | -9/Exiles | Met EX-DEC 7830 | -9/Exiles | Visited The Gauntlet 8058 | -9/Exiles | Learned location of Zion (-7) 8131 | -9/Exiles | Discovered exit to Mines (range 15) 8243 | -9/Exiles | Met EX-BIN 8816 | -9/Exiles | Entered Mines 8816 | -8/Mines | Accompanied by 1 ally 8868 | -8/Mines | Discovered exit to Materials (range 11) 9731 | -8/Mines | Discovered exit to Materials (range 11) 9777 | -8/Mines | Entered Materials 9777 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 9778 | -8/Materials | Identified exit to Factory 10336 | -8/Materials | Identified exit to Storage 10336 | -8/Materials | Discovered exit to Storage (range 4) 10347 | -8/Materials | Discovered exit to Factory (range 17) 10413 | -8/Materials | Identified exit to Garrison 10418 | -8/Materials | Entered Garrison 10444 | -8/Garrison | Learned Factory security intel 10810 | -8/Garrison | Triggered checkpoint 10815 | -8/Garrison | Triggered checkpoint 10931 | -8/Garrison | Phase Generator disabled 10931 | -8/Garrison | Spotted B-75 Beast 11102 | -8/Garrison | Lost 5 parts (3n2w) 11130 | -8/Garrison | Discovered exit to Factory (range 10) 11166 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11199 | -8/Garrison | Core integrity fell below 50% 11217 | -8/Garrison | Core integrity fell below 20% 11225 | -8/Garrison | Lost 5 parts (1p1n1u2w) 11230 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 11160_ Imp. Light Armor Plating destroyed. 11165_ Penetrated by Slug. 11165_ Lrn. Proton Cannon destroyed. 11166_ Attempting to access garrison exit controls... 11166_ Remote lockdown engaged. 11170_ Pulse Rifle destroyed. 11171_ Slug penetrates Wall. 11176_ Penetrated by Slug. 11176_ Lgt. Treads destroyed. 11182_ Penetrated by Slug. 11188_ Critical hit (Burn: +37). 11194_ Neutrino Core destroyed. 11200_ Critical hit (Burn: +37). 11204_ Penetrated by Slug. 11206_ System corrupted: Rnf. Fission Core rejected. 11224_ H3=A0DUAI3RUC X ZQ>E>20#VJ=:AFFTPGPK=WP 11227_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?# #??????????# #?????????????????? | | ?# ^^#??????????# #?????????????????? | | ##^ ^#??????????# #???############??? | | # #??????????# #???#""""""""""#??? | | # #????????### #?###"!!^=]["""#??? | | # ########## # ### =* ""#??? | | = # ## "#??? | | =!* # # !"#??? | | ## ############%# # # # =!"#??? | | # #??????????#[### ##!#=%/"#??? | | # #??????????#[#?# [%[[""#??? | | # #??????????# #?###" ![ !!"""#??? | | #??????????# #???#" " " """#??? | | #??????????# #???############??? | | #??????????# #?????????????????? | | # #??????????# #?????????????????? | | # ############ ##########????????? | | # #????????? | | # #????????? | | ## #????????? | | ?# ####### ###### #### Y #????????? | | ?# #?????# #????# #??#h #????????? | | ?# #?????# #????# #??# Y#????????? | | ?# #?????# #????# #??# #????????? | | ?# "?????# #????" #??# #????????? | | ?# "?#??? ??#?" #??# @ #????????? | | ?# "?????###????" #??# #????????? | | ?# "????????????" #??# #????????? | | ?# #????????????# #??# #????????? | | ?# #????????????# #??# < #????????? | | ?# ?????????????# #??# #????????? | | ?# ?????????????? #??#####????????? | | ? ?????????????? #???????????????? | | ?# ?????????????? ????????????????? | | ?? #???????????????#????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation This Is Interesting... Challenges ------------ None Game ------ Seed InertialTrackerInjector Manual? 0 Play Time 01:46:46 Cumulative 46.1 hours Start 2024.03.03 @ 15:51:34 End 2024.03.03 @ 17:40:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 37 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec3eb006-a2f8-413e-a3f8-d1b5efe9fdb3