Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:01:18 Player: Salamander Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1606) 1606 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4602 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 70/100 System Corruption 20% Temperature Cool (0) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Improved Sensor Array Backup Laser I Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Mace > --- INVENTORY -------- Heavy Deuterium Engine [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Backup Laser I Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 1 . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 61 | 4 6 11 11 17 1 11 Power 7 | 1 . 1 2 1 . 2 Engine 6 | 1 . 1 2 . . 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 2 2 2 4 . 3 Treads 6 | . 2 . 2 2 . . Leg 2 | . . 2 . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 5 | . . . . 2 . 3 Utility 11 | . 1 3 2 4 1 . Device 4 | . . . 2 2 . . Storage 3 | . 1 1 . 1 . . Processor 3 | . . 2 . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 28 | 1 3 5 5 8 . 6 Energy Gun 2 | . . . . . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 14 | 1 1 4 1 6 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 32 | . 7 3 1 7 4 10 Power 6 | . 1 . . 2 . 3 Propulsion 8 | . 2 2 . 2 . 2 Utility 5 | . . . . 1 2 2 Weapon 13 | . 4 1 1 2 2 3 Highest Loss Streak 7 | . 6 2 1 7 4 6 To Critical Strikes 3 | . . . . 1 . 2 Average Slot Usage (%) 59 | . 49 60 82 67 35 26 Engine 7 | . 4 3 17 4 . 5 Core 1 | . . . . 5 2 . Treads 8 | . 8 7 14 13 6 . Leg 2 | . . 7 1 . . . Wheel 1 | . 15 . . . . . Device 2 | . . . 6 5 3 . Storage 5 | . 3 11 9 1 . . Processor 5 | . . 8 9 7 6 . Protection 1 | . . . . 4 2 3 Ballistic Gun 12 | . 9 20 13 12 7 . Launcher 1 | . . . 4 1 . 1 Impact Weapon 2 | . . . 6 6 3 . Special Melee Weapon 1 | . 7 1 . . . . Naked Turns 81 | . 4 . . . 42 35 Heaviest Build 28 | 5 6 15 28 28 20 18 Greatest Support 40 | 20 40 40 40 40 40 12 Greatest Overweight (x) 5 | . . 1 3 5 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | 2 2 3 4 4 1 3 Average Carried 1 | . . 1 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . . 1 3 1 1 2 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1590 | 276 20 603 325 154 . 212 Remotely . | . . . . . . . Salvage Created 1629 | 45 95 524 474 187 . 304 Parts 109 | 1 10 39 26 13 . 20 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 44 | 1 4 14 12 6 . 7 Melee 1 | . . . . . . 1 Guns 34 | 1 2 14 11 6 . . AOE 9 | . 2 . 1 . . 6 Classes Destroyed 9 | 1 2 3 . . . 3 Worker 2 | . . . . . . 2 Builder 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . . 1 Watcher 4 | . . 2 1 . . 1 Swarmer 15 | . 3 4 3 4 . 1 Grunt 15 | 1 1 6 2 . . 5 Brawler 3 | . . 1 1 . . 1 Sentry 11 | . . 3 6 2 . . Best Kill Streak 7 | 1 3 7 4 4 . 7 Combat Bots Only 5 | 1 2 5 4 4 . 3 Max Kills in Single Turn 4 | 1 2 1 1 1 . 4 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 369 | 13 45 58 45 118 6 84 Missed 122 | 4 10 15 14 44 . 35 Damage Taken 3404 | 100 438 482 389 822 266 907 Core 1028 | 12 156 96 53 174 220 317 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 95 32 76 90 . . . Volleys Fired 180 | 12 20 47 33 26 9 33 Largest 2 | 1 1 2 1 1 1 2 Hottest 69 | 20 30 46 30 28 28 69 Shots Fired 196 | 12 20 60 33 26 9 36 Gun 178 | 12 17 60 31 26 9 23 Cannon 4 | . . . . . . 4 Launcher 14 | . 3 . 2 . . 9 Special . | . . . . . . . Kinetic 157 | 12 17 60 31 26 9 2 Thermal 11 | . . . . . . 11 Explosive 14 | . 3 . 2 . . 9 Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 25 | 3 4 13 25 6 2 9 Robot Miss Streak 5 | 2 1 4 2 5 1 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 152 | 7 16 47 31 24 10 17 Core Hits 104 | 2 8 26 22 20 1 25 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks 12 | . 2 . 2 4 4 . Impact 10 | . . . 2 4 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3953 | 88 323 734 667 466 294 1381 Guns 2158 | 88 115 732 472 438 134 179 Cannons 26 | . . . . . . 26 Explosions 1528 | . 208 . 155 . . 1165 Melee 228 | . . . 40 28 160 . Ramming 13 | . . 2 . . . 11 Kinetic 1992 | 88 115 732 472 438 134 13 Thermal 246 | . . . . . . 246 Explosive 1361 | . 208 . 155 . . 998 Electromagnetic 113 | . . . . . . 113 Impact 228 | . . . 40 28 160 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 10 20 Average Corruption 15 | . . . . . 10 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 5 22 Message Errors 4 | . . . . . . 4 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Misfires 1 | . . . . . . 1 Misdirections 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 114 | . 14 . 18 . . 82 Projectiles . | . . . . . . . Explosions 96 | . 14 . . . . 82 Melee 18 | . . . 18 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 236 | . 109 . . . . 127 Shots 8 | . 3 . . . . 5 Rammed 5 | . . . . . . 5 Targets Rammed 6 | . . 1 . . . 5 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 288 | . 1 5 3 4 222 288 Average Temperature 67 | . 1 2 3 4 104 80 Received Heat Transfer 660 | 54 90 168 144 96 . 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . . 1 Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 483 | . . . . . . 483 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 420 | 35 101 326 420 277 26 266 Initial 157 | . 22 42 137 157 26 10 Average 166 | 7 68 165 263 183 13 124 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 58 | 100 100 63 17 55 100 71 Level 1 41 | . . 36 81 44 . 28 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 2 2 . . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . 2 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | 1 10 26 16 7 4 13 Peak Tracking Total 7 | 1 4 7 5 4 4 5 Tactical Retreats 4 | . 1 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 1 1 2 1 . 2 Terminals 5 | . 1 1 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 5 1 6 1 . 2 Successful 11 | . 3 . 5 1 . 2 Failed 3 | . 2 1 . . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 12 | . 5 1 4 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 3 1 . 1 Record 7 | . 3 . 3 1 . . Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 106 | . . . . . 106 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2868 | 78 228 779 626 554 94 509 Spaces Moved 1731 | 66 164 375 282 317 96 431 Core 193 | 20 2 . 1 1 82 87 Treads 751 | . 45 186 236 270 14 . Legs 234 | . . 189 45 . . . Wheels 163 | 46 117 . . . . . Hover 127 | . . . . . . 127 Flight 263 | . . . . 46 . 217 Fastest Speed 32 | 50 50 120 160 32 50 32 Average Speed 127 | 70 101 160 164 145 66 94 Slowest Speed 355 | 80 160 190 200 355 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 7 24 27 40 7 78 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 1 . . 5 Terrain Destroyed 100 | . 6 . 20 . . 74 Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 99 | . 6 . 19 . . 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2178 | 85 206 499 406 378 109 495 Wait 136 | . 9 47 72 . . 8 Move 1724 | 65 163 374 281 317 95 429 Hop 1 | . . . . . . 1 Pick Up 29 | 4 6 12 2 2 . 3 Fast Attach 23 | . . 1 7 8 1 6 Attach 36 | 4 6 10 4 7 . 5 Detach 11 | . . 1 4 3 . 3 Swap 2 | . . . . 2 . . Drop 18 | . . 6 1 9 . 2 Fire 180 | 12 20 47 33 26 9 33 Melee 12 | . 2 . 2 4 4 . Ram 5 | . . . . . . 5 Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Lost 6 parts (2n4w) 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1015 | -9/Materials | Discovered new exit (range 9) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1352 | -8/Materials | Central database locked down 1575 | -8/Materials | Build established: Scavenger-Mutant 1671 | -8/Materials | Discovered new exit (range 17) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -7/Factory | Lost 7 parts (2p2n1u2w) 2266 | -7/Factory | Sucked down chute 2266 | -7/Factory | Entered Waste 2267 | -7/Waste | Met a frightened Derelict 2281 | -7/Waste | EMP discharged 2281 | -7/Waste | System corruption reached 10% 2281 | -7/Waste | Spotted C-40 Crusher 2303 | -7/Waste | Spotted C-40 Crusher 2309 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2312 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2318 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2319 | -7/Waste | Core integrity fell below 50% 2323 | -7/Waste | Spotted C-40 Crusher 2336 | -7/Waste | Spotted C-40 Crusher 2349 | -7/Waste | Lost 4 parts (2u2w) 2350 | -7/Waste | Spotted C-40 Crusher 2354 | -7/Waste | Discovered new exit (range 13) 2360 | -7/Waste | Entered Factory 2593 | -7/Factory | Lost 6 parts (2p1n2u1w) 2857 | -7/Factory | Core integrity fell below 20% 2869 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Door. Critical hit (Destroy). Imp. Deuterium Engine destroyed. SQNPSH<>3GSYQDW6GAZEXJXN:OY&ZUJ ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. Slammed into S-27 Virus. S-27 Virus destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Acquired 30 matter. Acquired VTOL Module. Acquired Autogun. System corrupted: Component data lost. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????? ??# #??????????????????? | | ????????????????????? ??# #??????????????????? | | ?????????????????????? ?# ####???????????????? | | ????????????????????" # ## #???????????????? | | ????????????????????? # # ##???????????????? | | ?????????????????????? # ## ????????????????? | | ???????????##############m # #???????????????? | | ???????????# # ?????????????????? | | ???????????# u#??????????????????? | | ???????????# u #??????????????????? | | ???????????# u######?????????????? | | ???????????# ########???????????? | | ???????????# ######## #???????????? | | ???????????# ?????# # #???????????? | | ???????????? ???######## ##??????????? | | ?????????????????# # ##??????????? | | ?????????????????# # ###?###?????? | | ?????????????????# """ ]# u # # ####??? | | ?????????????????# """ # # # #??? | | ?????????????????# """ s # #??? | | ?????????????????# #@ # #??? | | ?????????????????# """ s r # #??? | | ?????????????????# """ # + #??? | | ?????????????????# """ + # ## ###??? | | ?????????????????# # ###?????????? | | ?????????????????# !# #???????????? | | ?????????????????# !! # #???????????? | | ?????????????????# !! # #### #???????????? | | ?????????????????# # #??# #???????????? | | ?????????????????######## #### #???????????? | | ????????????????????????# # # ###########?? | | ?????????????????????####+#+#### # #?? | | ?????????????????????# # # """" #?? | | ?????????????????????# # # """" #?? | | ?????????????????????# """ # # """" #?? | | ?????????????????????# """ # + """" #?? | | ?????????????????????# """""" + # """" #?? | | ?????????????????????# """"" # # """" #?? | | ?????????????????????# # # #?? | | ?????????????????????# ! ]# #####+####### | | ?????????????????????########### | | ??????????????????????????### # | | ????????????????????????????# #T | | ????????????????????????????#?## | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 22 Energy Capacity 440 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 160 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Risk Taker Storm Trooper System Compromised Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed CouplerMicrowarpVibroblade Manual? 0 Play Time 01:19:06 Cumulative 1.2 hours Start 2024.04.01 @ 18:30:16 End 2024.04.01 @ 20:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e95d4ede-7125-4c51-ab1e-2263d09e3a2e