Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 20:21:39 Player: CrossedViper Result: Destroyed by as-51775 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (197) 985 Value Destroyed (7187) 7187 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2765) 2765 TOTAL SCORE: 15037 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 28 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Rolling (115) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Salvage Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Riot Gun Rocket Array > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Composite Leg I Cargo Storage Unit Zionite Biocell Zionite Biocell High-capacity Matter Pod (0) Encrypted Comm Array Hacking Drone Bay Heavy Riot Gun Heavy Particle Gun Heavy Particle Gun Cooled Particle Cannon Battle Rifle Enhanced Autogun Flak Gun Heavy Missile Launcher Makeshift Axe Greatsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Salvage Targeting Computer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Heavy Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Zionite Light DM Reactor Zionite Composite Leg I Cargo Storage Unit Zionite Biocell Zionite Biocell High-capacity Matter Pod Encrypted Comm Array Hardened Light Armor Plating Hacking Suite Hacking Drone Bay Heavy Riot Gun Heavy Riot Gun Heavy Particle Gun Heavy Particle Gun Cooled Particle Cannon Battle Rifle Enhanced Autogun Flak Gun Heavy Missile Launcher Rocket Array Makeshift Axe Greatsword [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 4 | . . . . . 3 . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 143 | 7 8 2 3 . 29 11 7 34 12 5 9 16 Power 11 | 1 2 . 1 . 2 . . 2 2 . . 1 Engine 8 | 1 2 . 1 . 2 . . 1 1 . . . Core 2 | . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 35 | 2 2 1 . . 6 3 2 12 4 2 . 1 Treads 26 | 2 2 1 . . 6 3 2 8 1 1 . . Leg . | . . . . . . . . . . . . . Wheel 9 | . . . . . . . . 4 3 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 2 2 1 . . 9 1 4 9 1 1 4 7 Device 14 | 1 1 1 . . 3 . . 3 1 1 3 . Storage 4 | 1 1 . . . 1 . 1 . . . . . Processor 3 | . . . . . 1 . . 1 . . 1 . Hackware 2 | . . . . . . . 1 . . . . 1 Protection 18 | . . . . . 4 1 2 5 . . . 6 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 . 2 . 12 7 1 11 5 2 5 7 Energy Gun 25 | 2 . . . . 9 2 . 4 2 1 2 3 Energy Cannon 8 | . 2 . 2 . . . . 3 1 . . . Ballistic Gun 9 | . . . . . 3 2 1 1 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . . . . 3 . 3 1 1 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . 1 1 . . 2 3 Parts Lost 42 | . . 2 . . 7 1 1 9 8 5 . 9 Power 5 | . . . . . 2 . . 1 2 . . . Propulsion 17 | . . 1 . . 3 . 1 5 3 3 . 1 Utility 18 | . . 1 . . 1 1 . 2 3 2 . 8 Weapon 2 | . . . . . 1 . . 1 . . . . Highest Loss Streak 5 | . . 2 . . 1 1 1 4 5 5 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 71 100 90 89 95 95 83 65 61 82 Engine 7 | . 13 14 14 14 9 9 9 5 2 . . . Core 1 | . . . . . . . . 1 2 7 7 2 Treads 21 | . 27 27 28 28 26 27 27 18 12 4 7 1 Wheel 5 | . . . . . . . . 11 16 18 15 15 Device 11 | . 14 13 14 14 12 9 9 7 7 9 18 10 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 7 Processor 5 | . . . . . 1 9 9 13 5 . 3 7 Hackware 1 | . . . . . . . 3 6 . . . . Protection 6 | . . . . . 13 8 11 4 9 1 . 15 Energy Gun 8 | . 12 . . . 11 14 10 7 10 14 . 9 Energy Cannon 5 | . 15 28 . 28 1 . . 3 . . . . Ballistic Gun 2 | . . . . . 4 3 7 2 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 14 30 30 32 32 55 54 102 122 118 115 99 107 Greatest Support 80 | 40 40 40 40 40 68 60 60 80 60 50 40 56 Greatest Overweight (x) 5 | . . . . . 1 . 1 5 4 3 2 2 Average Overweight (x) 1 | . . . . . . . . 3 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 15 15 15 24 25 25 25 25 25 Most Carried 25 | 4 9 15 15 15 15 15 24 25 24 25 25 25 Average Carried 17 | 1 6 13 14 13 14 15 21 23 22 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 2 9 15 13 15 15 15 24 22 21 25 23 20 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 3088 | 257 97 49 38 20 437 427 304 356 281 250 78 494 Remotely . | . . . . . . . . . . . . . Salvage Created 7712 | 95 685 254 . 78 1930 717 931 1535 428 240 . 819 Parts 368 | 2 36 19 . 5 89 30 65 93 13 8 . 8 Haulers Intercepted 8 | . 1 . . . 4 . 1 2 . . . . Recyclers Shooed 4 | 1 1 . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 8 6 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 172 | . 14 4 . 2 23 24 17 26 11 6 . 45 Guns 77 | . 7 . . . 18 15 17 10 7 3 . . Cannons 21 | . 6 4 . 2 3 . . 6 . . . . AOE 69 | . . . . . . 9 . 10 4 3 . 43 Classes Destroyed 20 | 2 5 . . . 7 1 . 1 1 . . 3 Worker 11 | . 3 . . . 1 . 2 5 . . . . Builder 15 | . 3 1 . . 4 . 1 6 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . 1 . . . 4 . 1 2 . . . . Recycler 11 | 1 . 1 . . 5 . 1 3 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 3 | . . . . . 1 . 2 . . . . . Watcher 9 | . . . . . 4 . 2 3 . . . . Swarmer 30 | . 3 2 . . . 7 4 10 4 . . . Grunt 59 | . 11 2 . 2 12 12 9 5 1 5 . . Brawler 5 | . . . . . 1 1 . 1 2 . . . Duelist 5 | . . . . . . 1 . 1 2 1 . . Sentry 15 | . . . . . 6 2 3 3 1 . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 5 | . . . . . 2 1 1 1 . . . . Programmer 6 | . . . . . . . . 5 1 . . . Z-Light 8 | . . . . . . . . . . . . 8 Decomposer 1 | . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 2 . . . Assembled 34 | . . . . . . . . . . . . 34 Golem 2 | . . . . . . . . . . . . 2 Thug 1 | . . 1 . . . . . . . . . . Best Kill Streak 34 | 2 4 2 . 2 4 6 6 11 6 3 . 34 Combat Bots Only 34 | . 3 2 . 2 3 6 3 7 6 3 . 34 Max Kills in Single Turn 9 | 1 1 1 . 1 2 4 2 3 3 1 . 9 Gunslinging 1 | . . . . . . . 1 . 1 . . . Exploded 9 | . . . . . . 4 . 3 3 1 . 9 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 8978 | . 590 138 . 59 1396 895 794 1962 829 394 . 1921 Core 1285 | . 82 . . 35 146 107 209 265 90 50 . 301 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 165 | . . . . . . . . . . . . 165 Regen/Repaired (Parts) 16 | . . . . . . . . . . . 16 . Core Remaining (%) 56 | 100 . . . 53 . . 16 . . . . . Volleys Fired 591 | 5 78 12 . 5 122 85 66 126 35 14 . 43 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 . 2 Hottest 150 | 90 120 120 . 120 150 110 110 145 110 110 . 120 Shots Fired 1076 | 10 154 26 . 10 241 154 135 220 49 25 . 52 Gun 787 | 10 98 . . . 195 148 135 110 44 22 . 25 Cannon 234 | . 56 26 . 10 46 . . 95 1 . . . Launcher 55 | . . . . . . 6 . 15 4 3 . 27 Special . | . . . . . . . . . . . . . Kinetic 162 | . . . . . 40 34 48 11 26 . . 3 Thermal 841 | 10 154 26 . 10 201 114 87 194 19 22 . 4 Explosive 55 | . . . . . . 6 . 15 4 3 . 27 Electromagnetic 18 | . . . . . . . . . . . . 18 Robot Hit Streak 16 | 9 10 6 . 6 12 9 10 9 16 7 . 8 Robot Miss Streak 13 | 1 5 1 . 1 3 4 6 5 4 2 . 13 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 8 | . . . . . . 4 2 . 1 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 1 . . Shots Hit Robots 627 | 9 94 13 . 7 158 62 82 126 37 18 . 21 Core Hits 515 | 3 30 8 . 3 70 64 44 74 52 13 . 154 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 23 | 2 4 . . . 12 2 2 . . 1 . . Burn 20 | 2 3 . . . 10 2 2 . . 1 . . Meltdown 2 | . 1 . . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18693 | 108 1409 257 . 126 3144 1857 1485 4139 1225 627 . 4316 Guns 8881 | 105 759 . . . 2554 1184 1464 1558 699 316 . 242 Cannons 2945 | . 637 246 . 126 576 . . 1360 . . . . Explosions 6760 | . . . . . . 673 . 1176 526 311 . 4074 Melee . | . . . . . . . . . . . . . Ramming 107 | 3 13 11 . . 14 . 21 45 . . . . Kinetic 2131 | . . . . . 523 522 474 139 473 . . . Thermal 9545 | 105 1396 246 . 126 2607 662 990 2779 226 316 . 92 Explosive 6668 | . . . . . . 673 . 1176 526 311 . 3982 Electromagnetic 242 | . . . . . . . . . . . . 242 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 4 4 4 3 9 9 6 1 Average Corruption 3 | . 2 2 2 2 4 4 4 2 6 8 6 1 Corruption Purged 8 | . . . . . . . . 5 . 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 150 | . 10 18 4 6 2 31 32 14 20 11 1 1 Message Errors 39 | . 4 4 1 1 . 8 8 4 6 3 . . Matter Fused 45 | . 2 5 . . 1 10 11 2 8 4 1 1 Heat Flow Errors 16 | . 1 1 2 1 1 5 1 3 1 . . . Energy Discharges 13 | . . 3 1 1 . 2 2 3 . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 15 | . 2 3 . 2 . 2 1 2 3 . . . Data Loss (major) 5 | . . . . 1 . 2 2 . . . . . Misfires 9 | . . 2 . . . 2 3 . 1 1 . . Alerts 5 | . . . . . . . 4 . . 1 . . Weapon Failures 2 | . 1 . . . . . . . . 1 . . Overload Shots 6 | . . . . . . . . 6 . . . . Overflow Damage 212 | . 23 . . . 13 17 . 94 18 . . 47 Projectiles 85 | . 23 . . . 13 . . 49 . . . . Explosions 127 | . . . . . . 17 . 45 18 . . 47 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 528 | . . . . . . 13 130 113 165 . . 107 Shots 12 | . . . . . . 1 2 2 4 . . 3 Rammed 17 | 1 3 2 . . 4 . 2 5 . . . . Targets Rammed 18 | 1 3 2 . . 5 . 2 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 330 | 150 330 233 207 270 255 216 136 181 82 . . 39 Average Temperature 90 | 78 118 70 89 95 63 78 68 42 54 . . 17 Received Heat Transfer 2379 | . 249 63 . 33 603 378 243 243 75 198 . 294 Effects 4 | . 3 . . . 1 . . . . . . . Energy Bleed 4 | . 3 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . 2 . . . . . . . Combat Hostiles 3 | . 1 . . . 2 . . . . . . . Parts Melted 47 | 1 13 1 . 1 18 3 2 6 . 2 . . Heat Transferred 19563 | 421 3489 518 . 259 5920 1443 2109 4281 407 666 . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1171 | 10 286 260 . 65 406 1171 907 861 . . . . Initial 570 | . 6 93 . . . 181 570 372 . . . . Average 402 | 4 101 89 . 57 229 775 772 448 . . . . Maximum Alert Level 4 | . 1 1 . . 2 4 3 3 . . . . Low Security (%) 35 | 100 82 79 . 100 43 2 . 10 . . . . Level 1 24 | . 17 20 . . 53 5 . 44 . . . . Level 2 13 | . . . . . 2 40 5 24 . . . . Level 3 22 | . . . . . . 24 94 20 . . . . Level 4 4 | . . . . . . 26 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 5 . . . 4 . 2 11 . . . . Investigation 7 | . 2 . . . 1 . 2 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 10 | . 3 . . . 3 . . 4 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 10 | . 1 . . . 5 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 224 | . 38 6 . 2 37 24 28 41 12 6 . 30 Peak Tracking Total 11 | . 6 3 . 2 5 7 4 5 5 3 . 11 Tactical Retreats 9 | . . . . . 2 2 2 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 8 | . 3 . . . . 1 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 19 | . 2 . . . . 7 4 5 . . . 1 Max in Single Turn 2 | . 1 . . . . 1 2 2 . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 26 | . 3 . 1 1 5 3 5 8 . . . . Terminals 19 | . 1 . . . 3 3 5 7 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 61 | . 9 . 1 1 14 5 11 20 . . . . Successful 28 | . 3 . 1 1 8 1 4 10 . . . . Failed 32 | . 5 . . . 6 4 7 10 . . . . Catastrophic 6 | . 1 . . . . 2 1 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 25 | . 6 . . . 3 . 5 11 . . . . Terminals 46 | . 5 . . . 7 5 11 18 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 19 | . 1 . 1 1 4 1 3 8 . . . . Record 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 . 1 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Transport Status 2 | . . . . . 1 . . 1 . . . . Hauler Manifests 3 | . . . . . 1 . 1 1 . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 2 . . . . Terminals 2 | . . . . . . . 1 1 . . . . Botnet 2 | . . . . . . . 1 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 3 2 5 8 . . . . Full Trace Events 5 | . 1 . . . 1 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 42 | . . 42 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . . Total Damage 104 | . . 104 . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 13752 | 135 1318 1201 431 440 1671 1693 1449 2272 749 331 1103 959 Spaces Moved 7005 | 76 601 709 266 75 721 888 498 1040 384 217 854 676 Core 16 | 16 . . . . . . . . . . . . Treads 4152 | 60 601 709 266 75 721 888 498 230 104 . . . Legs . | . . . . . . . . . . . . . Wheels 2837 | . . . . . . . . 810 280 217 854 676 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 135 120 120 125 115 Average Speed 157 | 136 160 160 160 160 160 160 231 169 161 125 125 118 Slowest Speed 480 | 160 160 160 160 160 240 160 240 480 240 145 125 125 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 65 100 62 24 66 69 41 36 55 46 79 75 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . 2 . 1 . . . . . 1 . 1 . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 . 1 . Scrap Searched 10 | . . 2 . . . . . . 2 3 3 . Spaces Dug 46 | . . . . . . 10 . 15 18 . 3 . Terrain Destroyed 353 | . . . . . 1 15 48 103 32 31 3 120 Melee 3 | . . . . . . . . . . . 3 . Projectile 17 | . . . . . 1 . . 15 1 . . . AOE 333 | . . . . . . 15 48 88 31 31 . 120 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 8663 | 97 799 751 274 387 1002 1006 660 1326 462 248 883 768 Wait 727 | . 98 19 . 299 73 22 70 91 29 7 . 19 Move 6993 | 75 600 708 265 74 721 885 497 1040 383 216 853 676 Hop . | . . . . . . . . . . . . . Pick Up 102 | 9 9 8 1 5 23 . 12 15 2 6 6 6 Fast Attach 50 | . 4 . . . 14 4 4 8 3 2 6 5 Attach 65 | 7 1 2 2 . 15 . 3 19 5 1 3 7 Detach 7 | . . . 2 . . . 1 2 1 . . 1 Swap 29 | . 3 . 1 . 1 7 . 7 4 2 . 4 Drop 77 | . 3 . 3 4 28 3 5 14 . . 10 7 Fire 591 | 5 78 12 . 5 122 85 66 126 35 14 . 43 Melee 5 | . . . . . . . . . . . 5 . Ram 3 | . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . Crush 14 | 1 3 2 . . 5 . 2 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 136 | -11/Junkyard | Entered Materials 189 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Discovered new exit (range 10) 1073 | -10/Materials | Discovered new exit (range 14) 1454 | -10/Materials | Entered Mines 1529 | -10/Mines | Learned 2 Materials zone layouts 1813 | -10/Mines | Found a hidden stash of uninstalled traps 1960 | -10/Mines | Learned Materials trap positions 2191 | -10/Mines | Discovered new exit (range 11) 2377 | -10/Mines | Discovered new exit (range 10) 2649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2649 | -10/Mines | Discovered new exit (range 5) 2655 | -10/Mines | Entered Exiles 2699 | -10/Exiles | Met 8R-AWN 2726 | -10/Exiles | Met EX-HEX 2789 | -10/Exiles | Met EX-DEC 2797 | -10/Exiles | Learned location of Zion (-7) 2990 | -10/Exiles | Met EX-BIN 3067 | -10/Exiles | Discovered new exit (range 14) 3086 | -10/Exiles | Entered Mines 3133 | -9/Mines | Discovered new exit (range 15) 3171 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3526 | -9/Mines | Entered Materials 3526 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3528 | -8/Materials | Loaded intel: 13 trap records 3912 | -8/Materials | Build established: Scavenger-Mutant 4171 | -8/Materials | Discovered new exit (range 4) 4513 | -8/Materials | Discovered new exit (range 11) 4681 | -8/Materials | Discovered new exit (range 16) 5197 | -8/Materials | Identified exit to Garrison 5197 | -8/Materials | Entered Garrison 5232 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Garrison Relay disabled 5319 | -8/Garrison | Triggered checkpoint 5332 | -8/Garrison | Triggered checkpoint 5561 | -8/Garrison | Discovered new exit (range 10) 5743 | -8/Garrison | Discovered new exit (range 9) 6018 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Discovered new exit (range 15) 6279 | -8/Garrison | Garrison Relay disabled 6437 | -8/Garrison | Garrison Relay disabled 6553 | -8/Garrison | Garrison Relay disabled 6590 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6721 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6890 | -8/Garrison | Entered Materials 6962 | -8/Materials | Core integrity fell below 50% 8147 | -8/Materials | Core integrity fell below 20% 8239 | -8/Materials | Discovered new exit (range 13) 8339 | -8/Materials | Entered Factory 8339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9504 | -7/Factory | Identified exit to Storage 9504 | -7/Factory | Identified exit to Lower Caves 9680 | -7/Factory | Cargo convoy interrupted 10185 | -7/Factory | Destroyed 7 combat bots 10192 | -7/Factory | Lost 4 parts (1p2n1w) 10611 | -7/Factory | Entered Lower Caves 10618 | -7/Lower Caves | Met a Warlord Commander 10621 | -7/Lower Caves | Learned location of Warlord (-4) 10629 | -7/Lower Caves | Found Encrypted Comm Array 10841 | -7/Lower Caves | Spotted B-75 Beast 10920 | -7/Lower Caves | Lost 5 parts (1p1n3u) 10951 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11163 | -7/Lower Caves | Learned 8 Factory zone layouts 11186 | -7/Lower Caves | Build established: Mutant 11304 | -7/Lower Caves | Core integrity fell below 50% 11351 | -7/Lower Caves | Discovered new exit (range 5) 11360 | -7/Lower Caves | Entered another Lower Caves area 11370 | -7/Lower Caves | Discovered new exit (range 15) 11490 | -7/Lower Caves | Lost 5 parts (3n2u) 11662 | -7/Lower Caves | Identified exit to Zion 11691 | -7/Lower Caves | Entered Zion 11744 | -7/Zion | System corruption cleaned by Quarantine Array 11784 | -7/Zion | Found Prototype Launcher 11784 | -7/Zion | Identified Gui. Missile Launcher 11788 | -7/Zion | Found Prototype Launcher 11788 | -7/Zion | Identified Rocket Array 11892 | -7/Zion | Learned Factory emergency access door positions 12033 | -7/Zion | Received a visual enhancement algorithm 12532 | -7/Zion | Given the Hacking Drone Bay 12532 | -7/Zion | Found Prototype Device 12535 | -7/Zion | Discovered new exit (range 8) 12551 | -7/Zion | Build established: Derelict-Mutant 12783 | -7/Zion | Discovered new exit (range 4) 12786 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12794 | -7/Zion | Entered Deep Caves 12988 | -7/Deep Caves | Attacked by Z-Imprinter 13000 | -7/Deep Caves | Destroyed Z-Imprinter 13095 | -7/Deep Caves | Lost 3 parts (1n2u) 13108 | -7/Deep Caves | Found Prototype Protection 13108 | -7/Deep Caves | Identified Zio. Weapon Casing 13129 | -7/Deep Caves | Build established: Mutant 13487 | -7/Deep Caves | Discovered new exit (range 6) 13592 | -7/Deep Caves | Spotted as-99498 13614 | -7/Deep Caves | Core integrity fell below 20% 13628 | -7/Deep Caves | Destroyed as-99498 13666 | -7/Deep Caves | Exposed GOLEM chamber 13667 | -7/Deep Caves | Triggered Deep Caves wall 13723 | -7/Deep Caves | Spotted as-51775 13738 | -7/Deep Caves | Destroyed 34 combat bots 13753 | -7/Deep Caves | Destroyed by as-51775 with Assembled Focal Cannon Last Messages --------------- 13688_ as-98564 destroyed. 13690_ Imp. Cooling System destroyed. 13690_ System corrupted by crushing effect (+1). 13691_ Destroyed Asb. Hover Unit. 13691_ as-77970 destroyed. 13694_ as-88859 destroyed. 13698_ Zio. Light Carapace destroyed. 13699_ as-24845 destroyed. 13699_ Destroyed Asb. F-torch. 13699_ as-99940 destroyed. 13704_ Destroyed Asb. Hover Unit. 13704_ as-40239 destroyed. 13710_ System corrupted: Matter fused (-7). 13712_ Acquired 13 matter. 13714_ as-07700 destroyed. 13714_ as-07626 destroyed. 13717_ as-77026 destroyed. 13722_ Acquired 63 matter. 13743_ Penetrated by Slug. 13750_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | ????????????? [ ### ????# #### #??# | | ????????????? # ????# ## #### | | ???????????? ! ! ##??# | | ???????????? #???# | | ??????????? ?????# ##### | | ??????????? * #?????## ##???# | | ??????????? ##????## ##???## | | ??????????? #???## ####?# | | ??????????? #??## #?? | | ?????????? #??# ### #?? | | ????????? #??# ####???#?? | | ?????????" #??# ##????????? | | ?????????" #??# #?????????? | | ?????????" #??# ##?????? # | | ????????"" ##?## #### # | | ????????" #??## # | | ????????# #???## ##### #? | | ????????" #????# ##??????? | | ????????" / ###### ##?????? | | ????????" #?????# | | ????????""" ##??#### | | ????????" ###???# | | ????????"" a a #########?????#< | | ????????" a ##?????????????#### | | ????????"" # #????????????????? | | ????????" @; ###????????????????? | | ????????" #### ; ;; ##??????????????????? | | ????????""" ##???# ; ];;##???????????????????? | | ?????????" ?????###;[###????????????????????? | | ?????????####????????#;##??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMissileTerminator Manual? 0 Play Time 01:14:44 Cumulative 727.4 hours Start 2023.09.04 @ 18:36:14 End 2023.09.05 @ 20:21:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 464 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041b3ff0-9fd5-4e28-8d3e-e05155451ad5