Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 21:53:50 Player: nevada Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (64) 64 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Propulsion Shielding Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Weight Redist. System Propulsion Shielding Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 10 | . 8 2 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 4 1 Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight 3 | . 2 1 Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 73 Engine 14 | . 14 16 Wheel 22 | . 25 . Flight 4 | . 1 25 Device 13 | . 13 11 Storage 11 | . 13 . Processor 1 | . . 11 Energy Gun 18 | . 19 9 Ballistic Gun 6 | . 7 . Naked Turns . | . . . Heaviest Build 15 | 12 15 10 Greatest Support 26 | 20 26 12 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 5 Average Capacity 7 | . 7 5 Most Carried 8 | . 8 4 Average Carried 6 | . 6 3 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 262 | 183 79 . Remotely . | . . . Salvage Created 137 | . 137 . Parts 18 | . 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 365 | . 138 227 Core 101 | . 44 57 Absorbed by Shields . | . . . Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 91 | 100 82 . Volleys Fired 17 | . 17 . Largest 2 | . 2 . Hottest 96 | . 96 . Shots Fired 34 | . 34 . Gun 34 | . 34 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | . 10 . Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 4 | . 4 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 16 . Core Hits 7 | . 7 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 253 | . 253 . Guns 216 | . 216 . Cannons . | . . . Explosions 37 | . 37 . Melee . | . . . Ramming . | . . . Kinetic 45 | . 45 . Thermal 121 | . 121 . Explosive . | . . . Electromagnetic 87 | . 87 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 9 Average Temperature 34 | . 35 6 Received Heat Transfer 48 | . . 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 359 | . 359 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 120 | . 120 22 Initial 7 | . . 7 Average 60 | . 67 9 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 9 | . 4 9 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 7 | . 7 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 83 | . 83 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 515 | . 451 64 Spaces Moved 513 | 1 388 124 Core . | . . . Treads . | . . . Legs 7 | 1 6 . Wheels 334 | . 334 . Hover . | . . . Flight 172 | . 48 124 Fastest Speed 34 | 120 37 34 Average Speed 73 | 120 83 40 Slowest Speed 120 | 120 120 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 2 60 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 619 | . 481 138 Wait 62 | . 50 12 Move 511 | . 387 124 Hop . | . . . Pick Up 9 | . 9 . Fast Attach . | . . . Attach 6 | . 4 2 Detach 1 | . 1 . Swap 4 | . 4 . Drop 9 | . 9 . Fire 17 | . 17 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 171 | -10/Materials | Repaired EM Pulse Gun 181 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Identified exit to Materials 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 516 | -9/Materials | Self-destructed Last Messages --------------- 00428_ Matter Pump disabled. 00431_ Dropped Wheel. 00432_ Dropped Assault Rifle. 00432_ Dropped Sml. Storage Unit. 00434_ U-05 Engineer builds a Wall. 00444_ EXIT=FOUND 00447_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00449_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER+1,PROPULSION+1 LOCATION=MATERIALS GOAL=ESCAPE 00472_ K-01 Serf collects debris. 00476_ Flight Unit destroyed. 00482_ T-07 Excavator is excavating. 00483_ Lgt. Ion Engine destroyed. 00503_ EM Pulse Gun destroyed. 00514_ Lgt. Ion Engine destroyed. 00514_ Flight Unit destroyed. 00515_ W-16 Scout sends out distress signal. 00516_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+##?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????o ?????????????????????? | | ????????????????????????" ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ??+#???????????????????? #?????????????????????? | | ?? #???????????????????? ###???????????????????? | | " #???????????????????? ????????????????????? | | " #???????????????????? ????????????????????? | | " ?????????????????????#Y ?????????????????????? | | ?????????????????????#w ?????????????????????? | | ?#????????????????????# ??????????????????????? | | ? #????????????????????# ??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????????#@#??????????????????????? | | ######################### ###????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ###+############ ##### ## #????????????????????? | | #?# #????# #??? ?# #????????????????????? | | #?# = ##????# #?? t ?# #????????????????????? | | #?# #?????# #?####?# #????????????????????? | | #?# ||!#?????# #??????# #????????????????????? | | #?#! |!!#?????# #??????# #????????????????????? | | #?# |! #?????# #??????# #????????????????????? | | #?############## #??????# #????????????????????? | | ?????# ## ##?????# #????????????????????? | | ?????# """ # ####### ###??????????????????? | | ?????# """ # "" #??????????????????? | | ?????# """ + T #??????????????????? | | ?????# # #??????????????????? | | ?????# """ # ####### #??????????????????? | | ?????# """ ## ######## #??????????????????? | | ?????# """ ## #! # #??????????????????? | | ?????? ## # """ # #??????????????????? | | ?????########### + """ # ??????????????????? | | ???????# #?# # """ # ?????????????????? | | ???????# ### # # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCloakStorm Manual? 0 Play Time 00:10:46 Cumulative 19.4 hours Start 2023.10.17 @ 21:44:05 End 2023.10.17 @ 21:53:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 60 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 29fdb239-909c-4ced-adc0-c0325076ae86