Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:01:20 Player: YenYu Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1032) 1032 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 3631 Bonus ------- Entered Garrisons 200 Friendly Fire -56 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/NC] Authchip [R/Combat] Field Recycling Unit (0) Sensor Drone Bay (20/20) Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Cooling System Seismic Detector Sensor Drone Bay Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Datajack Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 107 | 9 20 8 30 13 24 3 Power 8 | 1 1 1 3 . 2 . Engine 7 | 1 1 1 3 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | 4 6 2 1 2 4 . Treads 2 | 2 . . . . . . Leg 8 | . 2 . . 2 4 . Wheel 7 | 2 4 . 1 . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 27 | 2 1 2 4 5 11 2 Device 20 | . 1 1 3 5 8 2 Storage 2 | 2 . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . 3 . Artifact . | . . . . . . . Weapon 53 | 2 12 3 22 6 7 1 Energy Gun 16 | 1 5 2 6 2 . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon 5 | . . . . 1 4 . Launcher 8 | . . . 4 2 2 . Special Weapon 9 | . 4 . 5 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 9 | . 2 1 4 1 . 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 22 | . 1 . 9 1 10 1 Power 3 | . . . 1 . 1 1 Propulsion 7 | . 1 . 2 . 4 . Utility 6 | . . . 2 . 4 . Weapon 6 | . . . 4 1 1 . Highest Loss Streak 9 | . 1 . 4 1 9 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 97 100 84 83 91 24 Engine 10 | . 14 14 10 11 5 6 Leg 8 | . 14 . . 8 29 . Wheel 4 | . 12 7 3 6 . . Flight 8 | . . 21 18 . . . Device 18 | . 10 14 20 24 17 11 Storage 2 | . 18 . . . . . Processor 8 | . . 13 11 11 8 . Protection 1 | . . . . . 8 . Energy Gun 7 | . 20 12 7 5 1 . Ballistic Cannon 2 | . . . . 4 10 . Launcher 2 | . . . 1 5 4 . Special Melee Weapon 5 | . 2 13 8 6 . 5 Naked Turns 54 | . . . . . . 54 Heaviest Build 34 | 17 17 11 16 27 34 26 Greatest Support 46 | 40 20 20 12 20 46 3 Greatest Overweight (x) 8 | . . . 1 1 6 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 Average Carried 4 | 2 6 4 4 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | 7 6 5 4 5 4 5 Class Distribution -------------------- 44% | Mutant 26% | Scavenger-Mutant 22% | Scavenger-Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1217 | 329 160 160 202 166 200 . Remotely . | . . . . . . . Salvage Created 1123 | 126 222 49 359 39 328 . Parts 86 | 14 16 6 20 5 25 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled 24 | . . . . . 21 3 Retrieved Matter 163 | . . . . . 157 6 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 24 | . 5 3 7 1 8 . Guns 11 | . 5 3 3 . . . Cannons 2 | . . . . 1 1 . AOE 10 | . . . 3 . 7 . Classes Destroyed 9 | 2 3 1 1 . 2 . Worker 3 | . 1 . 1 1 . . Builder 1 | . . . . . 1 . Tunneler 4 | 4 . . . . . . Recycler 3 | 1 . . 1 . 1 . Operator 2 | . 1 . . . 1 . Watcher 2 | . . . 1 . 1 . Swarmer 6 | . . 3 3 . . . Grunt 17 | . 5 . 4 1 7 . Duelist 1 | . . . . . 1 . Best Kill Streak 8 | 4 5 3 3 1 8 . Combat Bots Only 5 | . 4 3 3 1 5 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 352 | . 33 13 77 4 128 97 Missed 108 | . 6 2 31 1 40 28 Damage Taken 2695 | . 374 81 610 44 1123 463 Core 831 | . 140 16 124 . 155 396 Absorbed by Shields 86 | . . . . . . 86 Core Remaining (%) 68 | 100 . 37 . 69 . . Volleys Fired 129 | 13 28 7 26 19 36 . Largest 2 | 2 2 2 2 2 2 . Hottest 150 | 70 150 80 100 79 88 . Shots Fired 202 | 26 52 8 36 21 59 . Gun 116 | 26 48 8 9 17 8 . Cannon 51 | . . . 6 2 43 . Launcher 22 | . . . 12 2 8 . Special 13 | . 4 . 9 . . . Kinetic 80 | 13 15 . . 2 50 . Thermal 59 | 13 37 . 9 . . . Explosive 10 | . . . . 2 8 . Electromagnetic 53 | . . 8 27 17 1 . Robot Hit Streak 13 | 13 9 5 13 5 12 . Robot Miss Streak 6 | 2 2 2 2 5 6 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 147 | 19 36 10 32 12 38 . Core Hits 74 | 6 14 4 13 2 35 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 . . . . 2 . Burn 1 | 1 . . . . . . Blast 2 | . . . . . 2 . Melee Attacks 24 | . 3 4 15 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 17 | . 3 4 8 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3138 | 248 446 164 666 166 1448 . Guns 1019 | 248 446 67 69 109 80 . Cannons 810 | . . . 173 35 602 . Explosions 1293 | . . 97 424 22 750 . Melee . | . . . . . . . Ramming 16 | . . . . . 16 . Kinetic 951 | 111 123 . . 35 682 . Thermal 620 | 137 323 97 41 22 . . Explosive 750 | . . . . . 750 . Electromagnetic 801 | . . 67 625 109 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 2 3 . . Message Errors 3 | . . . 1 2 . . Energy Discharges 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . 17 . 7 . Projectiles 11 | . . . 10 . 1 . Explosions 13 | . . . 7 . 6 . Melee . | . . . . . . . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 11 | . . . . . 11 . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . . 39 9 43 . Shots 7 | . . . 4 1 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 226 | 45 226 24 59 . 108 . Average Temperature 45 | 15 86 15 18 . 35 . Received Heat Transfer 1059 | . 228 . 318 18 495 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 3 1 . . . . . Heat Transferred 1569 | 481 888 150 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 340 | 25 195 153 340 190 212 135 Initial 128 | . 16 75 59 128 . 85 Average 96 | 9 134 135 77 120 97 90 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 96 | 100 100 100 91 100 98 100 Level 1 3 | . . . 8 . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 4 1 3 . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 1 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 4 | . 1 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 10 6 31 2 22 6 Peak Tracking Total 13 | . 3 3 13 1 7 6 Tactical Retreats 14 | . . 1 8 1 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 5 | . . . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 10 | . . 1 4 . 5 . Max in Single Turn 2 | . . 1 2 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 9 | . 3 . 3 1 2 . Terminals 6 | . 3 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . 18 . 9 1 2 . Successful 20 | . 13 . 4 1 2 . Failed 10 | . 5 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 4 . 4 . . . Terminals 25 | . 18 . 6 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 13 . 2 1 1 . Record 6 | . 6 . . . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Garrison Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 2 . 1 . Full Trace Events 4 | . 2 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 10 | . 1 2 6 1 . . Non-combat 9 | . 1 2 5 1 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 13 | . 1 3 8 1 . . parse_system 3 | . . 1 2 . . . no_distress 8 | . 1 2 4 1 . . find_recycling 1 | . . . 1 . . . find_station 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 20 | . . . . 20 . . Drone Recoveries 20 | . . . . 20 . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2961 | 127 348 201 1054 479 529 223 Spaces Moved 1838 | 74 195 379 459 372 250 109 Core 135 | 21 . . 1 . 4 109 Treads 15 | 15 . . . . . . Legs 464 | . 107 . . 111 246 . Wheels 656 | 38 88 32 237 261 . . Hover . | . . . . . . . Flight 568 | . . 347 221 . . . Fastest Speed 37 | 50 80 37 37 90 120 50 Average Speed 88 | 87 101 40 67 104 128 165 Slowest Speed 450 | 160 120 80 105 190 350 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 34 76 45 76 23 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 28 | . 3 . 5 20 . . Terrain Destroyed 111 | . 4 6 7 26 68 . Melee . | . . . . . . . Projectile 11 | . 4 . 5 . 2 . AOE 100 | . . 6 2 26 66 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 2935 | 108 285 415 1138 437 397 155 Wait 698 | . 8 5 593 18 64 10 Move 1831 | 73 194 376 458 371 250 109 Hop 1 | . . 1 . . . . Pick Up 60 | 13 13 6 8 9 9 2 Fast Attach 11 | 1 . . 4 1 5 . Attach 35 | 6 7 1 7 6 5 3 Detach 12 | . 6 . 2 1 . 3 Swap 61 | 2 13 7 19 6 14 . Drop 47 | . 13 8 6 4 13 3 Fire 129 | 13 28 7 26 19 36 . Melee 24 | . 3 4 15 2 . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 25 | . . . . . . 25 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Core integrity fell below 50% 265 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Entered Mines 477 | -10/Mines | Assembled infested the area 483 | -10/Mines | Met a Derelict bent on vengeance 551 | -10/Mines | Build established: Scavenger-Mutant 564 | -10/Mines | Found a hidden stash of uninstalled traps 574 | -10/Mines | Learned Materials machine intel 581 | -10/Mines | Learned Materials garrison access intel 609 | -10/Mines | Discovered new exit (range 9) 615 | -10/Mines | Identified exit to Materials 623 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 643 | -10/Mines | Discovered exit to Materials (range 6) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Loaded intel: 55 machine locations 991 | -9/Materials | Build established: Scavenger-Scout 1458 | -9/Materials | Lost 4 parts (1p1n2w) 1724 | -9/Materials | Discovered new exit (range 9) 1730 | -9/Materials | Identified exit to Mines 1731 | -9/Materials | Entered Mines 1802 | -9/Mines | Learned location of Storage (-8) 1826 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1878 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1902 | -9/Mines | Build established: Mutant 2095 | -9/Mines | Discovered new exit (range 9) 2105 | -9/Mines | Identified exit to Materials 2135 | -9/Mines | Found the Drone Emporium 2138 | -9/Mines | Found Prototype Device 2139 | -9/Mines | Identified Sensor Drone Bay 2210 | -9/Mines | Entered Materials 2210 | -8/Materials | Evolved 2 slots: Propulsion x2 2211 | -8/Materials | Loaded intel: 1 garrison access location 2659 | -8/Materials | Garrison activated, responded to threat 2664 | -8/Materials | Build established: Scavenger-Mutant 2739 | -8/Materials | Identified exit to Garrison 2739 | -8/Materials | Entered Garrison 2762 | -8/Garrison | Lost 9 parts (1p4n4u) 2884 | -8/Garrison | Triggered checkpoint 2915 | -8/Garrison | Core integrity fell below 50% 2950 | -8/Garrison | Core integrity fell below 20% 2962 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02947_ Field strength at 94. 02947_ Field strength at 88. 02948_ Field strength at 77. 02949_ Field strength at 68. 02950_ Field strength at 57. 02951_ Field strength at 47. 02952_ Field strength at 39. 02953_ Field strength at 25. 02954_ Field strength at 19. 02955_ Field strength at 8. 02956_ Stasis field depleted. 02956_ Triggered Stasis Trap. 02956_ A bubble of rippling energy engulfs the area. 02956_ Field strength at 94. 02957_ Field strength at 85. 02958_ Field strength at 79. 02959_ Field strength at 68. 02960_ Field strength at 62. 02961_ Field strength at 48. 02962_ Field strength at 42. 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