Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.23 @ 06:04:05 Player: Ms. V3-11A Result: Destroyed by VB-VRQ(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (5266) 5266 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2479) 2479 TOTAL SCORE: 12505 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 779 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -337 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 560/560 System Corruption 7% Temperature Hot (245) Movement Core (2150) Ox42 Location -7/Zion Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Quantum Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Dynamic Insulation System > --- WEAPON (2) ------- Heavy Linear Accelerator > --- INVENTORY (20) --- High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Graphene Brace Relay Coupler [NC] (56) Relay Coupler [Grunt] (42) Relay Coupler [Sentry] (46) Relay Coupler [Sentry] (37) Relay Coupler [Hunter] (22) Gauss Rifle Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating Graphene Brace Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Reinforced Fission Core Advanced Treads Medium Treads High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Dynamic Insulation System EM Pulse Cannon Gauss Rifle Remote Datajack Power Maul [Rating: 78] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Slots Evolved 6 | . . . 4 . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 4 | . . . 3 . . 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 131 | . 7 21 9 23 11 11 30 1 2 . 16 Power 20 | . 2 2 1 2 1 2 8 . . . 2 Engine 7 | . 2 2 . . . . 3 . . . . Core 10 | . . . 1 2 1 2 3 . . . 1 Reactor 3 | . . . . . . . 2 . . . 1 Propulsion 20 | . . 4 1 3 3 . 5 1 . . 3 Treads 11 | . . 4 . . . . 3 1 . . 3 Leg 9 | . . . 1 3 3 . 2 . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | . 3 4 3 8 2 5 11 . 1 . 7 Device 18 | . . 1 2 3 1 2 5 . . . 4 Storage 3 | . 2 1 . . . . . . . . . Processor 6 | . . . 1 3 . 1 . . 1 . . Hackware 6 | . . . . . . 2 4 . . . . Protection 11 | . 1 2 . 2 1 . 2 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 47 | . 2 11 4 10 5 4 6 . 1 . 4 Energy Gun 14 | . . 1 4 5 4 . . . . . . Energy Cannon 7 | . 2 2 . . . 1 1 . . . 1 Ballistic Gun 14 | . . 6 . . 1 2 4 . . . 1 Ballistic Cannon 6 | . . 1 . 3 . . . . 1 . 1 Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . . . . . Corrupted Parts 2 | . . . . . . 1 . . . . 1 System Corruption 8 | . . . . . . 1 . . . . 7 Parts Lost 32 | . . 2 . 1 . 5 12 . . . 12 Power 7 | . . 1 . 1 . 1 3 . . . 1 Propulsion 8 | . . . . . . . 4 . . . 4 Utility 12 | . . 1 . . . 2 3 . . . 6 Weapon 5 | . . . . . . 2 2 . . . 1 Highest Loss Streak 9 | . . 1 . 1 . 2 9 . . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 98 57 78 89 97 84 92 84 84 88 Engine 4 | . 14 12 1 . . . 7 . . . . Core 2 | . . . 5 7 7 14 4 . . . . Reactor 5 | . . . . . . . 1 15 15 15 14 Treads 13 | . . 27 . . . . 8 23 23 23 21 Leg 10 | . 28 . 7 21 27 23 9 . . . . Device 8 | . . . 9 13 15 14 10 15 7 7 12 Storage 9 | . 14 14 7 7 7 7 7 7 7 7 7 Processor 4 | . . . 6 7 7 8 2 . 6 7 7 Hackware 3 | . . . . . . 5 10 7 7 7 5 Protection 7 | . 5 13 7 7 7 5 3 7 7 7 8 Energy Gun 2 | . . . 13 11 14 6 . . . . . Energy Cannon 4 | . 14 11 . . . 1 1 . . . . Ballistic Gun 5 | . 13 14 . . . 5 7 7 . . 1 Ballistic Cannon 2 | . . 2 . 2 . . . . 7 7 5 Peak Build Rating 78 | 6 7 17 49 56 54 49 67 70 78 74 74 Average Rating 43 | 6 6 12 46 51 47 45 43 69 74 74 69 On Entrance 42 | 6 6 7 17 49 54 40 47 67 70 74 74 Naked Turns . | . . . . . . . . . . . . Heaviest Build 150 | 10 34 59 60 63 59 65 130 130 150 149 149 Greatest Support 80 | 20 20 40 50 80 80 51 60 68 68 68 70 Greatest Overweight (x) 45 | . 1 1 1 1 3 1 15 2 2 2 45 Average Overweight (x) . | . . . 1 . . 1 1 1 2 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 7 13 19 19 19 19 19 19 19 20 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 20 20 20 20 17 20 20 20 20 12 Class Distribution -------------------- 43% | Bothacker-Mutant 37% | Mutant 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Matter Collected 3507 | 172 130 562 55 452 138 151 522 . 196 108 1021 Remotely . | . . . . . . . . . . . . Salvage Created 3948 | . 235 607 138 1007 420 511 249 . 95 23 663 Parts 253 | . 18 35 3 88 25 32 9 . 4 . 39 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . 17 . . . . . . 9 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 100 | . 8 14 3 33 10 9 6 . 4 2 11 Guns 70 | . 8 5 3 33 10 8 2 . . . 1 Cannons 26 | . . 9 . . . 1 2 . 4 2 8 AOE 2 | . . . . . . . 2 . . . . Classes Destroyed 23 | . 3 5 1 3 3 2 1 . . 2 3 Worker 1 | . . . . . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . Operator 2 | . . . 1 . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 31 | . 6 5 . 13 3 . 3 . 1 . . Grunt 25 | . 2 2 1 7 4 6 . . 3 . . Brawler 1 | . . . . . 1 . . . . . . Sentry 15 | . . 1 2 10 1 1 . . . . . Hunter 4 | . . . . 1 1 1 1 . . . . Programmer 3 | . . . . 2 . 1 . . . . . Heavy 2 | . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . Zionite 34 | . . . . . . . . . . . 34 Thief 1 | . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . 1 Thug 3 | . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . . 1 Butcher 2 | . . . . . 1 . . . . . 1 Marauder 2 | . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | . 6 4 3 9 4 8 2 . 3 1 11 Combat Bots Only 9 | . 5 3 3 9 4 6 2 . 3 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 2 . 1 1 1 Gunslinging 1 | . . . . . 1 1 1 . . . . Exploded 2 | . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Hostile Shots Fired 874 | . 32 96 8 149 35 163 99 . 1 15 276 Missed 282 | . 6 33 2 39 14 55 30 . . 4 99 Damage Taken 7786 | . 226 728 71 1042 240 1022 1306 . 42 204 2905 Core 1139 | . 55 143 12 190 17 84 158 . 4 . 476 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 35 | . . . . . . . . . . . 35 Ignored by Resistances 2228 | . 73 198 20 307 71 309 364 . 13 57 816 Regen/Repaired (Parts) 154 | . . . . . 154 . . . . . . Core Remaining (%) 60 | 100 . 20 . . 60 . . . . . . Volleys Fired 437 | . 26 85 7 75 18 31 47 . 9 7 132 Largest 2 | . 2 2 2 2 2 2 2 . 1 1 2 Hottest 150 | . 40 120 150 150 150 103 91 . 83 83 91 Shots Fired 673 | . 53 155 14 132 35 55 68 . 9 7 145 Gun 390 | . 52 75 14 112 35 39 39 . . . 24 Cannon 259 | . 1 75 . 17 . 15 14 . 9 7 121 Launcher 8 | . . 5 . 3 . . . . . . . Special 16 | . . . . . . 1 15 . . . . Kinetic 363 | . 52 99 . 20 . 30 39 . 9 7 107 Thermal 227 | . 1 56 14 112 35 9 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 67 | . . . . . . 15 14 . . . 38 Robot Hit Streak 80 | . 17 26 11 80 17 17 25 . 2 5 26 Robot Miss Streak 5 | . 2 2 5 5 4 4 1 . 1 1 2 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets 13 | . 3 . . 4 3 2 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . Shots Hit Robots 504 | . 43 77 11 91 30 52 59 . 6 6 129 Core Hits 362 | . 14 27 16 163 56 34 13 . 2 3 34 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . 2 Critical Strikes 18 | . 1 3 . 1 . 3 . . . . 10 Destroy 7 | . 1 3 . . . 2 . . . . 1 Blast 9 | . . . . 1 . . . . . . 8 Corrupt 1 | . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 21 | . . . . 1 . . 15 . . . 5 Impact 21 | . . . . 1 . . 15 . . . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15780 | . 354 1485 224 2651 777 1209 1068 . 483 475 7054 Guns 6139 | . 337 674 224 2348 777 869 582 . . . 328 Cannons 8634 | . 17 811 . 54 . 282 283 . 483 475 6229 Explosions 630 | . . . . 249 . 58 77 . . . 246 Melee 377 | . . . . . . . 126 . . . 251 Ramming . | . . . . . . . . . . . . Kinetic 9425 | . 337 798 . 303 . 675 582 . 483 475 5772 Thermal 4628 | . 17 687 224 2348 777 252 77 . . . 246 Explosive . | . . . . . . . . . . . . Electromagnetic 1350 | . . . . . . 282 283 . . . 785 Impact 377 | . . . . . . . 126 . . . 251 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 3 3 1 1 2 2 2 7 Average Corruption 1 | . 1 1 2 2 3 1 1 1 2 2 4 Corruption Purged 2 | . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . 10 1 2 24 12 . 8 5 8 19 9 Message Errors 25 | . 3 . 1 4 4 . 2 . 3 7 1 Matter Fused 26 | . 1 . . 8 2 . 3 1 2 6 3 Heat Flow Errors 10 | . 1 1 1 4 1 . . . 1 1 . Energy Discharges 7 | . . . . 2 . . 1 . 1 2 1 Parts Rejected 1 | . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 10 | . 1 . . 1 2 . . 2 . 2 2 Data Loss (major) 7 | . 2 . . . 1 . . 2 1 . 1 Misfires 6 | . 1 . . 3 . . 1 . . . 1 Alerts 2 | . . . . . 1 . . . . 1 . Weapon Failures 3 | . . . . 1 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1026 | . . . . . . . 91 . 125 23 787 Projectiles 867 | . . . . . . . . . 125 23 719 Explosions . | . . . . . . . . . . . . Melee 159 | . . . . . . . 91 . . . 68 Knockbacks 33 | . . 1 . . . . 1 . 2 1 28 Impact 3 | . . . . . . . 1 . . . 2 Kinetic 29 | . . 1 . . . . . . 2 1 25 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 40 | . . . . 19 . 21 . . . . . Shots 2 | . . . . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 598 | . 89 230 356 583 119 120 189 . 150 129 598 Average Temperature 130 | . 26 59 137 150 13 45 64 . 53 40 194 Received Heat Transfer 1746 | . 21 156 36 396 90 504 69 . 6 24 444 Effects 32 | . . . . 10 . . . . . . 22 Shutdowns 9 | . . . . 3 . . . . . . 6 Energy Bleed 1 | . . . . 1 . . . . . . . Interference 6 | . . . . 2 . . . . . . 4 Matter Decay 5 | . . . . 1 . . . . . . 4 Short Circuit 3 | . . . . 2 . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 6 | . . . . 1 . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . 2 4 . . . 4 Impact Corruptions 6 | . . . . . . . 4 . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . 2 . . . 2 Heat Transferred 4459 | . 37 1295 190 1937 640 210 50 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 1 . . . 4 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Peak Influence 1402 | . 172 . 138 1402 856 435 754 359 . . . Initial 588 | . . . . 79 588 293 255 342 . . . Average 445 | . 25 . 55 844 679 288 525 280 . . . Maximum Alert Level 4 | . . . . 4 3 2 3 1 . . . Low Security (%) 31 | 100 100 . 100 2 . 13 . 36 . . . Level 1 19 | . . . . 6 . 75 24 63 . . . Level 2 22 | . . . . 22 48 11 51 . . . . Level 3 19 | . . . . 39 51 . 23 . . . . Level 4 6 | . . . . 28 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 5 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 2 | . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Distress Signals 8 | . 1 . . 1 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 216 | . 24 18 5 41 24 16 25 . 7 2 54 Peak Tracking Total 9 | . 4 4 3 9 5 6 4 . 4 1 5 Tactical Retreats 12 | . . 1 1 4 1 1 . . . . 4 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Traps Triggered 11 | . 3 1 . 4 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Machines Disabled 16 | . . 3 . 5 2 1 5 . . . . Max in Single Turn 2 | . . 1 . 2 . 1 1 . . . . Garrison Relay 5 | . . . . 3 . . 2 . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Machines Accessed 26 | . 7 2 3 3 3 2 3 3 . . . Terminals 18 | . 7 . 2 3 2 . 3 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 86 | . 22 4 10 4 16 20 4 6 . . . Successful 63 | . 13 4 5 3 12 20 2 4 . . . Failed 23 | . 9 . 5 1 4 . 2 2 . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 15 . 5 . 4 1 . 6 . . . Terminals 51 | . 22 . 8 4 10 . 4 3 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 6 | . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 21 | . . . . . . 19 . 2 . . . Garrison Access 3 | . . . 2 . . 1 . . . . . Terminal Hacks 25 | . 8 4 3 3 4 . 2 1 . . . Record 4 | . 1 3 . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . Scan Component 3 | . . . . . 3 . . . . . . Repair 3 | . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 18 . . . . . Insert Component 8 | . . . . . . 8 . . . . . Analyze 10 | . . . . . . 10 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 12 | . 5 . 1 . 2 1 . 3 . . . Terminals 10 | . 5 . 1 . 2 . . 2 . . . Botnet 1 | . . . . . . . . 1 . . . Skim 9 | . 5 . 1 . 2 . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 19 | . 7 . 1 3 3 . 2 3 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 13 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . Time 152 | . . . . . 152 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 8 . . . . . Part Schematics Acquired 8 | . . . . . . 8 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Used RIF Installer 2 | . . . . 2 . . . . . . . Coupler Efficiency 1 | . . . . 1 . . . . . . . Robots Hacked 11 | . . . . . . 1 10 . . . . Non-combat . | . . . . . . . . . . . . Combat 11 | . . . . . . 1 10 . . . . Robot Hacks Applied 11 | . . . . . . 1 10 . . . . scatter_targeting 1 | . . . . . . . 1 . . . . formatsys_high 10 | . . . . . . 1 9 . . . . Relay Couplers Released 19 | . . . . 11 . . 8 . . . . Machine Destruction 19 | . . . . 11 . . 8 . . . . Attached 5 | . . . . . . 1 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . 3 . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Total Allies 22 | . . . . 5 . 1 16 . . . . Largest Group 12 | . . . . 4 4 1 12 7 7 1 1 Highest-Rated Group 232 | . . . . 100 100 39 232 139 139 32 32 Highest-Rated Ally 39 | . . . . 39 39 39 32 32 32 32 32 Total Orders 3 | . . . . . . . 2 . . . 1 STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . 1 Ally Attacks 213 | . . . . 14 34 8 117 . 31 5 4 Total Damage 3540 | . . . . 292 524 84 1825 . 477 195 143 Kills 35 | . . . . 5 10 1 14 . 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Turns Passed 13346 | 1 1626 2454 250 1750 678 667 1620 629 645 1586 1440 Spaces Moved 5474 | 1 822 1214 92 965 290 269 508 241 190 482 400 Core 2 | . . . . . . . 1 . . . 1 Treads 2780 | . . 1214 . . . . 254 241 190 482 399 Legs 2692 | 1 822 . 92 965 290 269 253 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 160 180 105 112 200 200 246 326 326 238 Average Speed 194 | 120 136 173 180 123 147 200 247 250 326 326 264 Slowest Speed 2300 | 120 190 240 180 180 340 200 800 326 326 326 2300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 99 83 12 92 36 10 49 7 39 82 37 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . 1 . . 1 1 1 . Scrap Searched 10 | . . 7 . . . . . . 1 1 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 169 | . . 63 . 88 . 2 8 . 3 1 4 Melee . | . . . . . . . . . . . . Projectile 10 | . . 1 . . . . 1 . 3 1 4 AOE 159 | . . 62 . 88 . 2 7 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Total 7433 | 2 1290 1403 163 1395 505 343 781 270 204 488 589 Wait 1095 | . 421 55 41 247 170 21 92 20 . . 28 Move 5465 | . 821 1213 92 964 289 269 507 240 189 481 400 Hop . | . . . . . . . . . . . . Pick Up 80 | . 7 14 5 19 6 5 16 4 2 . 2 Fast Attach 56 | . 4 6 6 8 10 5 12 . . . 5 Attach 34 | . . 4 3 2 . 5 8 . 1 . 11 Detach 6 | . . . 2 . . . 2 . . . 2 Swap 41 | . 3 11 . 13 1 1 10 1 1 . . Drop 102 | 2 8 15 7 25 11 6 17 5 2 . 4 Fire 437 | . 26 85 7 75 18 31 47 . 9 7 132 Melee 21 | . . . . 1 . . 15 . . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . 10 . . 10 . . . . Rewire 76 | . . . . 31 . . 45 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Discovered new exit (range 3) 758 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 11) 905 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Learned 2 Mines zone layouts 1054 | -10/Materials | Learned location of 1 exit from Storage 1115 | -10/Materials | Learned location of 2 exits from Subcaves 1164 | -10/Materials | Learned 4 Subcaves zone layouts 1255 | -10/Materials | Identified exit to Mines 1628 | -10/Materials | Entered Subcaves 1629 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1629 | -10/Subcaves | Identified exit to Materials 1630 | -10/Subcaves | Identified exit to Recycling 1635 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2435 | -10/Subcaves | Visited 4L-MR0's lab 2460 | -10/Subcaves | Found Arachnoskeleton 2582 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2587 | -10/Subcaves | Learned 2 Materials zone layouts 2805 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2935 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2969 | -10/Subcaves | Core integrity fell below 50% 3733 | -10/Subcaves | Learned Materials interactive machine intel 3772 | -10/Subcaves | Visited Clippyterm 3779 | -10/Subcaves | Learned Factory garrison access intel 4082 | -10/Subcaves | Entered Materials 4082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4084 | -8/Materials | Loaded intel: 18 interactive machine locations 4086 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4332 | -8/Materials | Identified exit to Garrison 4332 | -8/Materials | Entered Garrison 4404 | -8/Garrison | Destroyed 9 combat bots 4491 | -8/Garrison | Phase Generator disabled 4752 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Destroyed 7 combat bots 4864 | -8/Garrison | Triggered checkpoint 4886 | -8/Garrison | Triggered checkpoint 4921 | -8/Garrison | Installed Relay Interface Framework 4938 | -8/Garrison | Garrison Relay disabled 4999 | -8/Garrison | Discovered new exit (range 10) 5059 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5152 | -8/Garrison | Build established: Scavenger-Mutant 5216 | -8/Garrison | Triggered checkpoint 5234 | -8/Garrison | Triggered checkpoint 5252 | -8/Garrison | Garrison Relay disabled 5276 | -8/Garrison | Learned Materials security intel 5474 | -8/Garrison | Triggered checkpoint 5527 | -8/Garrison | Discovered new exit (range 7) 5604 | -8/Garrison | Triggered checkpoint 5718 | -8/Garrison | Garrison Relay disabled 5867 | -8/Garrison | Discovered new exit (range 13) 5948 | -8/Garrison | Triggered checkpoint 5953 | -8/Garrison | Rescued a captive Derelict 5954 | -8/Garrison | Rescued a captive Derelict 5971 | -8/Garrison | Discovered new exit (range 7) 5971 | -8/Garrison | Discovered new exit (range 50) 5971 | -8/Garrison | Discovered new exit (range 75) 6082 | -8/Garrison | Entered Materials 6082 | -8/Materials | Accompanied by 4 allies 6295 | -8/Materials | Repaired Imp. Heat Sink 6367 | -8/Materials | Repaired Imp. Spread Laser 6412 | -8/Materials | Repaired Mic. Nuclear Core 6737 | -8/Materials | Discovered new exit (range 11) 6760 | -8/Materials | Entered Factory 6760 | -7/Factory | Accompanied by 1 ally 6760 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6761 | -7/Factory | Loaded intel: 4 garrison access locations 7181 | -7/Factory | Build established: Hacker-Mutant 7293 | -7/Factory | Garrison activated, responded to threat 7416 | -7/Factory | Identified exit to Garrison 7427 | -7/Factory | Entered Garrison 7427 | -7/Garrison | Accompanied by 1 ally 7553 | -7/Garrison | Triggered checkpoint 7575 | -7/Garrison | Garrison Relay disabled 7658 | -7/Garrison | Build established: Bothacker-Mutant 7742 | -7/Garrison | Heavy support dispatched to Factory 7781 | -7/Garrison | Triggered checkpoint 7783 | -7/Garrison | Triggered checkpoint 7827 | -7/Garrison | Triggered checkpoint 7849 | -7/Garrison | Triggered checkpoint 7951 | -7/Garrison | Triggered checkpoint 8006 | -7/Garrison | Garrison Relay disabled 8021 | -7/Garrison | Heavy support dispatched to Factory 8125 | -7/Garrison | Lost 9 parts (2p3n2u2w) 8424 | -7/Garrison | Discovered new exit (range 14) 8483 | -7/Garrison | Triggered checkpoint 8493 | -7/Garrison | Discovered new exit (range 6) 8546 | -7/Garrison | Heavy support dispatched to Factory 8659 | -7/Garrison | Heavy support dispatched to Factory 8710 | -7/Garrison | H-XX Assembler disabled 9047 | -7/Garrison | Entered Factory 9047 | -7/Factory | Accompanied by 7 allies 9332 | -7/Factory | Discovered new exit (range 15) 9676 | -7/Factory | Entered Lower Caves 9676 | -7/Lower Caves | Accompanied by 7 allies 9727 | -7/Lower Caves | Lost 5 allies 9874 | -7/Lower Caves | Learned location of Zion (-7) 10265 | -7/Lower Caves | Discovered new exit (range 16) 10321 | -7/Lower Caves | Entered another Lower Caves area 10321 | -7/Lower Caves | Accompanied by 1 ally 10321 | -7/Lower Caves | Discovered new exit (range 9) 11115 | -7/Lower Caves | Learned 4 Factory zone layouts 11346 | -7/Lower Caves | Spotted B-75 Beast 11363 | -7/Lower Caves | Destroyed B-75 Beast 11385 | -7/Lower Caves | Learned Factory trap positions 11897 | -7/Lower Caves | Discovered new exit (range 3) 11907 | -7/Lower Caves | Entered Zion 11907 | -7/Zion | Accompanied by 1 ally 12057 | -7/Zion | System corruption cleaned by Quarantine Array 12068 | -7/Zion | RIF detected upon attempting to enter Zion 12068 | -7/Zion | Attacked by Zionites 12068 | -7/Zion | Spotted IZ-P5G(B) 12068 | -7/Zion | Spotted 17-JCN(B) 12083 | -7/Zion | Destroyed IZ-P5G(B) 12108 | -7/Zion | Core integrity fell below 50% 12115 | -7/Zion | Destroyed 17-JCN(B) 12178 | -7/Zion | Destroyed Imprinter 12181 | -7/Zion | Extracted access codes from Imprinter's data core 12505 | -7/Zion | Discovered new exit (range 13) 13108 | -7/Zion | Lost 3 parts (1n2u) 13260 | -7/Zion | Core integrity fell below 20% 13286 | -7/Zion | Lost 4 parts (1n2u1w) 13347 | -7/Zion | Destroyed by VB-VRQ(z) with Makeshift Sword Last Messages --------------- 13338_ Knocked back. 13339_ W0-Q0Z(z) heat damages Broken Mak. Shrapnel Gun, Mak. Power Source, Broken Mak. Shrapnel Gun, Mak. Sword. 13339_ W0-Q0Z(z) overheating. 13340_ W0-Q0Z(z) heat damages core (-2). 13340_ W0-Q0Z(z) overheating. 13340_ 33-7X4(z) overheating. 13341_ W0-Q0Z(z) overheating. 13341_ 33-7X4(z) overheating. 13341_ Mak. Weapon Shielding destroyed. 13342_ W0-Q0Z(z) heat damages Broken Mak. Shrapnel Gun, Broken Mak. Shrapnel Gun, Mak. Power Source, Mak. Leg. 13343_ W0-Q0Z(z) overheating. 13344_ W0-Q0Z(z) heat damages Unknown Energy Gun. 13345_ W0-Q0Z(z) heat damages Broken Mak. Shrapnel Gun. 13345_ Destroyed Reaction Control System. 13345_ 48-OP2(z) destroyed. 13345_ W0-Q0Z(z) overheating. 13346_ W0-Q0Z(z) heat spikes uncontrollably. 13346_ W0-Q0Z(z) overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"?????????? | | ???????????????????????????????????"#""""""??????? | | ???????????????????????????????????"""" "??????? | | ?????????????????????????????????""" "??????? | | ???????????????????????????#"" ??""" "??????? | | ?????????????????????????##"" "??????? | | ????????????????????????? " "??????? | | ???????????????????????? "#?????? | | ?????????????? ???????? ""##????? | | ???????????? "?????? "" """"#????? | | ???????????? ???? "" """"#????? | | ??????????? ??? ""#?####? | | ??????????? "?" ""##"#"## | | ???????????? """""" """"#""""" | | ???????????? % """""" " """""""""" | | ?????????????? % "#"#""" " [ "" """ | | ???????????????" """"#""" " = | | ??????????? """" """""""" | | ?????????? " """"= = % """"""" " "" | | ???????? "z !%*%%= % ** = / * | | ???????? %z=% %% = [ =! ! | | ???????? %=* !/ = | | ???????? % %=%; "#""" | | ???????? ""z@"""" """""" """ | | ????????? """"##""""" """##"""#"" | | ????????? " """"?####"" """ """######"" | | ?????????? ""#"##????##"" """"""""#???#""" | | ?????????? ""##??????#"#"""""""""###???##"" | | ?????????? ????????????##"""######"#??????##" | | ??????????? ????????????????#####?????#????????#"" | | ??????????????????????????????????????????????#"#" | | ??????????????????????????????????????????????"##" | | ????????????????????????????????????????????????#" | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????#X | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Imp. Spread Laser | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Arc Projector | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Shock Bomb Launcher | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSlugShovel Manual? 0 Play Time 01:14:33 Cumulative 306.9 hours Start 2024.08.23 @ 04:43:17 End 2024.08.23 @ 06:04:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 235 Rogue 63 Adventurer 146 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 67880d1f-5cba-4949-bea1-56b9360cbbe4