Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 19:20:51 Player: Spoodle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (336) 1680 Value Destroyed (13453) 13453 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (9339) 9339 TOTAL SCORE: 34512 Bonus ------- High Alert Combat Kills 2105 Follower Combat Kills 168 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 502 Met Warlord at Research 2000 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 236/1600 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Structural Scanner Advanced Thermal Shield Advanced System Restoration Module Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Myomer Leg Centrium Leg Advanced Power Amplifier Medium Storage Unit Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Restoration Module Advanced System Restoration Module Plasma Rifle Enhanced Nova Cannon Linear Accelerator [Rating: 178] Favorites ----------- Power Enhanced Nuclear Core Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Utility 12 | . . . 1 . . . 1 2 . . . . . 2 . . . . 2 . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 568 | 7 22 7 34 2 1 . 36 54 27 14 26 6 29 65 17 4 14 19 77 40 17 50 Power 40 | 1 2 . 2 . . . 2 3 2 . . . 1 4 3 . . . 10 5 3 2 Engine 19 | 1 2 . 2 . . . 2 1 2 . . . . 1 3 . . . 3 2 . . Core 8 | . . . . . . . . 2 . . . . 1 2 . . . . 3 . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . . . 4 3 3 2 Propulsion 91 | 2 3 3 6 . 1 . 15 2 2 2 1 2 . 9 3 1 4 6 11 12 3 3 Treads 23 | 2 3 2 6 . 1 . 8 . . . . . . . . . . . . . . 1 Leg 58 | . . . . . . . 5 2 2 2 1 2 . 9 3 1 4 6 11 5 3 2 Wheel 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 219 | 2 3 1 8 . . . 8 21 16 10 15 1 14 22 8 2 5 3 21 13 8 38 Device 127 | 1 1 . 3 . . . 3 14 11 7 10 . 10 9 6 . 2 2 12 8 3 25 Storage 6 | 1 1 . . . . . 1 . . . . . . . . . . . . 2 1 . Processor 12 | . . . 2 . . . . 1 . . . . . . 1 . . . 2 2 . 4 Hackware 7 | . . . . . . . . . . . . . . 3 . . . . . 1 . 3 Protection 67 | . 1 1 3 . . . 4 6 5 3 5 1 4 10 1 2 3 1 7 . 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 2 14 3 18 2 . . 11 28 7 2 10 3 14 30 3 1 5 10 35 10 3 7 Energy Gun 30 | . 4 1 . . . . . 4 . . . . . 1 . . 2 1 10 6 1 . Energy Cannon 47 | . . . . . . . 1 4 1 . 3 . . 13 2 . 1 3 9 1 2 7 Ballistic Gun 68 | 2 6 . 12 1 . . 5 10 3 1 3 3 5 8 1 1 2 1 3 1 . . Ballistic Cannon 5 | . . . . . . . . 2 1 . . . . . . . . . 1 1 . . Launcher 40 | . 3 1 5 1 . . 5 2 1 1 2 . 5 3 . . . 4 7 . . . Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . 1 . . . . 6 1 . 2 . 4 5 . . . 1 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . 3 1 . . . . 4 . . 3 1 2 . 2 1 Corrupted Parts 7 | . . . . . . . 1 . . . . 1 . . . . . 5 . . . . System Corruption 53 | . . . . . . . 7 . . . . 10 . . . . . 36 . . . . Parts Lost 78 | . 2 . 4 . . . . . . . 1 . 2 2 2 . . 4 36 6 1 18 Power 13 | . . . 1 . . . . . . . . . 1 1 . . . . 5 3 . 2 Propulsion 11 | . . . 1 . . . . . . . . . . . 1 . . . 8 . . 1 Utility 36 | . . . 2 . . . . . . . 1 . 1 1 1 . . 2 13 1 1 13 Weapon 18 | . 2 . . . . . . . . . . . . . . . . 2 10 2 . 2 Highest Loss Streak 11 | . 2 . 3 . . . . . . . 1 . 2 2 2 . . 2 11 4 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 98 100 99 100 99 99 99 98 97 100 100 99 91 65 81 85 Engine 7 | . 14 14 10 11 11 11 9 . 5 6 6 6 6 4 6 11 11 11 4 2 . . Core 2 | . . . . . . . . 6 6 6 6 6 5 4 2 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 3 8 7 Treads 9 | . 28 27 32 33 33 33 25 . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . 23 26 26 26 26 26 22 22 23 23 23 20 4 12 11 Device 15 | . 13 7 2 . . . 8 21 19 24 28 32 23 19 19 11 11 12 18 15 20 23 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 4 3 4 3 Processor 7 | . . . 9 11 11 11 9 15 13 7 1 . . . . 5 5 5 10 11 17 14 Hackware 3 | . . . . . . . . . . . . . . 13 16 11 11 11 8 1 . 6 Protection 5 | . . 6 10 11 11 11 8 1 . . 2 . 8 5 2 10 11 9 4 . 3 5 Energy Gun 1 | . 2 13 . . . . . . . . . . . . . . . . 4 8 4 . Energy Cannon 4 | . . . . . . . 8 6 5 6 3 . . 1 10 11 8 8 2 . 6 11 Ballistic Gun 11 | . 24 13 20 21 22 22 17 12 12 11 14 13 14 9 5 5 7 4 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . 1 5 3 4 . . . 2 2 . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 128 | 14 51 53 58 58 58 58 68 72 86 91 98 88 95 110 98 102 109 103 104 65 112 128 Greatest Support 152 | 40 40 40 60 60 60 60 72 72 78 83 83 91 91 94 90 66 76 100 110 118 150 152 Greatest Overweight (x) 3 | . 1 3 1 . . . 2 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 15 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 9 13 14 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 15 Average Carried 18 | 2 16 19 19 20 19 20 19 19 19 19 19 20 19 19 19 19 19 19 18 7 13 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 15 5 Final Carried 20 | 5 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 18 5 9 15 5 Class Distribution -------------------- 27% | Mutant 16% | Skirmisher 14% | Scavenger-Mutant 9% | Hacker-Tank 7% | Scavenger-Tank 6% | Hacker-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 9364 | 290 642 97 795 46 . 10 635 922 426 173 407 69 928 582 691 50 180 222 923 599 211 466 Remotely 109 | . . . . . . . 69 40 . . . . . . . . . . . . . . Salvage Created 15447 | 105 725 . 1315 49 . . 1187 1053 600 193 307 . 1262 521 387 . 280 558 1736 619 . 4550 Parts 804 | 9 59 . 84 7 . . 65 52 24 8 10 . 42 34 8 . 8 20 111 42 . 221 Haulers Intercepted 13 | . 2 . 5 . . . 2 3 1 . . . . . . . . . . . . . Recyclers Shooed 11 | 1 . 1 1 . . . 1 2 . . . . . . . . . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 5 7 . 19 . 10 . . 5 . . . . Prevented 59 | . . . . . . . . . . 2 4 . 27 . 6 . . 20 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 244 | . 19 . 27 3 . . 18 8 8 3 7 . 19 12 3 . 4 12 36 7 . 58 Melee 5 | . . . . . . . . . . . . . . . 1 . . . 3 . . 1 Guns 96 | . 14 . 19 1 . . 10 4 3 . 2 . 10 2 1 . 3 1 21 5 . . Cannons 65 | . . . . . . . 3 1 2 1 1 . . 1 . . . 1 3 2 . 50 AOE 54 | . 5 . 8 2 . . 5 2 2 2 4 . 4 6 . . 1 6 7 . . . Classes Destroyed 19 | 2 6 . 3 . . . 1 2 . . . . 3 . . . 1 . 1 . . . Worker 22 | . 1 . 1 . . . 1 7 . . . . . 2 . . . . 7 2 . 1 Builder 23 | . 2 . 1 . . . 2 4 1 . . . . . . . . . 3 2 . 8 Tunneler 4 | 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . Hauler 13 | . 2 . 5 . . . 2 3 1 . . . . . . . . . . . . . Recycler 9 | 1 . . 1 . . . 1 2 . . . . . . . . . . 2 . . 2 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Watcher 19 | . 2 . 4 . . . 2 4 . . . . . 2 . . . . 3 1 . 1 Swarmer 63 | . 6 . 11 2 . . 3 . . . 3 . . 5 . . . 5 19 . . 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 82 | . 13 . 8 1 . . 10 4 5 3 3 . 8 1 . . 1 5 3 3 . 14 Brawler 8 | . . . . . . . . . . . . . 3 . . . 1 . . . . 4 Duelist 9 | . . . . . . . . 1 . . . . 3 . . . 1 . 1 . . 3 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 20 | . . . 8 . . . 3 . 1 . 1 . 1 2 . . . . 2 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . . . . . 2 . 1 . . . . 2 2 . . 2 . . . 6 Programmer 40 | . . . . . . . . 3 1 . . . 2 1 . . . . 10 3 . 20 Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 7 . 6 2 . . 3 6 4 3 3 . 7 5 1 . 4 5 7 2 . 7 Combat Bots Only 7 | . 4 . 5 2 . . 3 3 4 3 3 . 7 5 1 . 4 5 6 2 . 6 Max Kills in Single Turn 4 | 1 3 . 4 2 . . 2 4 1 2 3 . 2 4 1 . 1 3 4 1 . 3 Gunslinging 2 | . . . 1 . . . . . . . . . . . . . . . 2 . . . Exploded 4 | . 2 . 3 2 . . 2 2 1 2 3 . 2 4 . . 1 3 2 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1815 | . 96 7 124 7 . . 63 46 84 24 43 . 91 107 30 . 2 88 394 76 25 508 Missed 618 | . 22 . 41 3 . . 30 7 36 10 19 . 38 32 7 . 1 32 120 21 10 189 Damage Taken 20983 | . 778 272 1014 53 . . 561 514 317 130 174 . 805 762 395 . 169 990 5361 1343 459 6886 Core 3233 | . 88 19 169 . . . 58 58 42 . 28 . 82 31 38 . 17 77 941 197 24 1364 Absorbed by Shields 1552 | . . . . . . . . 130 273 94 183 . 365 336 . . 58 113 . . . . Reduced by Siege Mode 53 | . . . . . . . . . . . . . . . . . . . . . . 53 Redirected to Shielding 51 | . . . . . . . . . . . . . . . . . . . 51 . . . Ignored by Resistances 1385 | . . . . . . . . 42 114 37 39 . 66 250 . . . . 439 . 21 377 Regen/Repaired (Parts) 444 | . . . 118 . . . . . 17 . . . . 151 . . 50 . 108 . . . Core Remaining (%) 70 | 100 . 57 . . . 57 89 91 . . . . 82 . . . . 83 18 84 98 14 Volleys Fired 704 | 5 72 3 77 3 . . 44 56 30 10 16 . 47 34 8 . 6 23 82 39 2 147 Largest 3 | 2 2 2 2 2 . . 3 3 3 2 3 . 3 3 2 . 3 2 3 3 3 3 Hottest 360 | 40 100 100 70 46 . . 115 167 156 120 150 . 93 183 150 . 147 150 218 225 301 360 Shots Fired 1518 | 10 134 5 150 4 . . 128 147 78 14 31 . 99 64 14 . 15 36 116 82 4 387 Gun 845 | 10 124 4 144 2 . . 82 108 50 4 18 . 82 38 2 . 10 8 90 68 1 . Cannon 598 | . . . . . . . 40 38 25 8 9 . . 22 12 . 5 16 19 14 3 387 Launcher 71 | . 7 . 6 2 . . 6 1 3 2 4 . 17 4 . . . 12 7 . . . Special 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Kinetic 714 | 10 107 2 142 2 . . 82 109 53 4 18 . 82 38 2 . 10 1 28 24 . . Thermal 502 | . 20 3 2 . . . . 12 5 8 7 . . . . . . . 10 44 4 387 Explosive 29 | . 7 . 3 2 . . 1 . . . 1 . . 4 . . . 4 7 . . . Electromagnetic 232 | . . . 3 . . . 45 26 20 2 5 . 17 22 12 . 5 24 37 14 . . Entropic 41 | . . . . . . . . . . . . . . . . . . 7 34 . . . Robot Hit Streak 25 | 6 13 2 25 2 . . 19 12 12 7 21 . 8 9 6 . 6 2 11 23 . 20 Robot Miss Streak 7 | 1 7 1 1 1 . . 2 5 2 1 4 . 4 4 1 . 1 2 4 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . . Secondary Targets 11 | . 1 . 1 . . . . . . . . . 3 . . . 1 . 5 . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . 1 . . . 1 . 2 . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . 28 . . . Shots Hit Robots 965 | 8 86 3 118 2 . . 84 93 57 8 20 . 58 35 18 . 10 15 84 63 . 203 Core Hits 508 | 3 44 1 56 2 . 1 42 40 20 7 11 . 44 23 5 . 10 18 62 26 . 93 Critical Kills 13 | . . . 1 . . . . . . . . . 2 1 . . 2 1 1 . . 5 Critical Parts Destroyed 10 | . 1 . 1 . . . . 1 . . 2 . 3 2 . . . . . . . . Critical Strikes 44 | . 1 . 2 . . . 1 2 2 . 2 . 7 4 1 . 2 1 10 4 . 5 Burn 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 20 | . 1 . 2 . . . . 1 . . 2 . 7 3 . . 2 1 1 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Corrupt 6 | . . . . . . . 1 1 2 . . . . 1 . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 93 | . . . 5 . . . . 11 1 . 2 . . 20 11 . . 1 42 . . . Thermal 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . 5 . . . . 11 1 . 2 . . 20 11 . . 1 17 . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . 20 . . . Sneak Attacks 10 | . . . . . . . . 3 . . . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34725 | 76 1328 70 2204 251 . 29 2000 2341 1717 404 744 . 2258 1638 615 . 509 1397 4956 1904 . 10284 Guns 10273 | 76 897 38 1756 15 . . 739 1229 529 59 214 . 867 156 14 . 262 118 1936 1368 . . Cannons 15476 | . . . . . . . 720 591 602 83 212 . . 598 238 . 162 230 1312 495 . 10233 Explosions 7216 | . 414 . 421 202 . . 507 178 570 262 318 . 1391 840 63 . 85 1049 916 . . . Melee 1289 | . . . . . . . . 220 . . . . . . 300 . . . 769 . . . Ramming 471 | . 17 32 27 34 . 29 34 123 16 . . . . 44 . . . . 23 41 . 51 Kinetic 7826 | 76 754 13 1732 15 . . 739 1109 622 59 214 . 867 156 14 . 262 20 486 688 . . Thermal 13072 | . 143 25 24 . . . 170 218 252 154 165 . 87 385 63 . 85 . 164 904 . 10233 Explosive 3381 | . 414 . 228 202 . . 25 . 261 . 165 . . 455 . . . 715 916 . . . Electromagnetic 6847 | . . . 193 . . . 1032 671 566 191 200 . 1304 598 238 . 162 564 857 271 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1029 | . . . . . . . . 220 . . . . . . 300 . . . 509 . . . Piercing 260 | . . . . . . . . . . . . . . . . . . . 260 . . . Entropic 1839 | . . . . . . . . . . . . . . . . . . 98 1741 . . . Highest Corruption 37 | . . . . . . . 7 2 2 . . 10 1 6 6 . . 37 9 13 . 6 Average Corruption 4 | . . . . . . . 7 1 1 . . 10 1 5 5 . . 11 3 9 . 2 Corruption Purged 26 | . . . . . . . . 4 2 . . . 1 . 6 . . . 4 3 . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . . . 2 4 1 . . 1 2 7 22 . . 23 9 22 . 22 Message Errors 31 | . . . . . . . 1 . . . . . 1 2 6 . . 5 3 7 . 6 Matter Fused 30 | . . . . . . . 1 . 1 . . 1 1 1 4 . . 7 1 9 . 4 Heat Flow Errors 16 | . . . . . . . . 2 . . . . . 2 2 . . 5 . 1 . 4 Energy Discharges 6 | . . . . . . . . . . . . . . 1 3 . . 1 . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . 1 3 . . 3 2 . . 3 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Misfires 9 | . . . . . . . . 1 . . . . . . 2 . . 2 2 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1341 | . 20 . 4 18 . . . 137 19 . . . . 144 51 . . 66 358 13 . 511 Projectiles 722 | . . . . . . . . 54 2 . . . . 2 . . . . 140 13 . 511 Explosions 314 | . 20 . 4 18 . . . . 17 . . . . 142 36 . . 66 11 . . . Melee 305 | . . . . . . . . 83 . . . . . . 15 . . . 207 . . . Knockbacks 8 | . . . 1 . . . 1 . 2 . . . . 1 . . . . 1 2 . . Impact 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 2 . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 21 20 . . 47 . . 3 25 . 28 . . . . 104 72 4 . 133 Shots 15 | . . . 1 1 . . 2 . . 1 1 . 2 . . . . 4 2 . . 1 Rammed 20 | . 4 3 2 3 . 3 4 . . . . . . . . . . . . 1 . . Targets Rammed 50 | . 5 3 4 4 . 3 6 6 2 . . . . 3 . . . . 3 6 . 5 Kicked 24 | . . . . . . . . 6 2 . . . . 3 . . . . 3 5 . 5 Crushed 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . Highest Temperature 507 | . 82 36 24 4 . . 54 277 347 236 93 . 218 261 130 . 297 186 387 313 114 507 Average Temperature 72 | . 20 19 8 3 . . 19 66 108 92 29 . 45 102 49 . 167 74 82 107 48 75 Received Heat Transfer 3170 | . 354 . 306 12 . . 234 152 67 40 43 . 174 18 . . 15 181 1160 96 12 306 Effects 10 | . . . . . . . . . . 1 . . . . . . . . 4 2 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 18 | . . . . . . . . 1 1 . . . 5 3 1 . . 4 3 . . . Combat Hostiles 17 | . . . . . . . . 1 1 . . . 5 3 1 . . 4 2 . . . Parts Fried 47 | . . . 1 . . . 5 7 3 . 1 . 9 7 1 . . 5 8 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Melted 45 | . 1 . . . . . . . . 2 . . . . . . . . 4 7 . 31 Heat Transferred 12222 | . 325 74 74 . . . 150 170 285 211 222 . 50 250 50 . 50 . 500 1375 . 8436 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 4 . 1 1 1 . 3 . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1710 | 10 234 39 442 149 . . 439 217 195 . . . . 553 . . . . 837 365 107 1710 Initial 365 | . 6 39 . 86 . . . 155 68 . . . . 63 . . . . 88 365 101 4 Average 234 | 3 135 12 256 77 . . 189 77 105 . . . . 279 . . . . 380 182 55 659 Maximum Alert Level 5 | . 1 . 2 . . . 2 1 . . . . . 2 . . . . 3 1 . 5 Low Security (%) 61 | 100 89 100 24 100 . 100 56 98 100 . . . . 14 . . . . 31 48 100 34 Level 1 24 | . 10 . 66 . . . 30 1 . . . . . 66 . . . . 34 51 . 8 Level 2 6 | . . . 8 . . . 12 . . . . . . 18 . . . . 9 . . 12 Level 3 5 | . . . . . . . . . . . . . . . . . . . 24 . . 23 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 7 . 5 1 . . 2 7 2 . . . 1 2 . . . . 8 5 . 20 Investigation 14 | . 6 . 2 . . . . 3 . . . . . . . . . . . . . 3 Extermination 21 | . . . . . . . . 3 2 . . . . 1 . . . . 5 2 . 8 Reinforcement 10 | . 1 . 3 1 . . 2 1 . . . . . . . . . . 1 . . 1 Assault 11 | . . . . . . . . . . . . . 1 1 . . . . 2 . . 7 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 30 | . 3 . 4 . . . 4 . . . . . . 1 . . . . 3 2 9 4 Communications Jammed 64 | . . . . . . . . 1 3 . . . 2 . . . . . 35 . . 23 Distress Signals 60 | . . . . . . . . . 2 . . . . . . . . . 35 . . 23 Times Spotted 458 | . 28 2 48 4 . . 29 12 13 4 10 . 40 25 6 . 50 12 69 14 5 87 Peak Tracking Total 16 | . 5 2 8 3 . . 4 3 5 3 4 . 8 8 3 . 16 5 14 4 4 7 Tactical Retreats 29 | . . . 1 . . . 3 . . . 4 . 6 6 1 . . . 5 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 12 | . 2 1 . . . . . 2 . . . . . 3 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . . . . . 2 . . . 2 . 22 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 37 | . . . 2 . . . 4 1 2 1 . . . 17 . . . . 3 . . 7 Max in Single Turn 15 | . . . 1 . . . 1 1 2 1 . . . 15 . . . . 2 . . 2 Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 76 | . 9 1 12 . 2 . 7 4 7 . 1 . . 9 . . 2 . 7 5 1 9 Terminals 53 | . 7 . 10 . . . 7 3 5 . . . . 5 . . . . 5 3 . 8 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Repair Stations 7 | . . . 2 . . . . . 1 . . . . 2 . . . . 1 1 . . Recycling Units 4 | . 2 . . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . Total Hacks 195 | . 27 1 29 . 2 . 19 13 17 . 1 . . 26 . . 3 . 22 9 1 25 Successful 110 | . 15 1 21 . 2 . 13 5 11 . 1 . . 16 . . 3 . 9 5 . 8 Failed 85 | . 12 . 8 . . . 6 8 6 . . . . 10 . . . . 13 4 1 17 Catastrophic 15 | . 2 . 1 . . . . 1 . . . . . 3 . . . . 5 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 15 . 13 . 1 . 7 6 3 . . . . 5 . . . . 7 2 1 3 Terminals 146 | . 24 . 22 . . . 19 12 12 . . . . 16 . . . . 14 5 . 22 Fabricators 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . 3 Repair Stations 25 | . . . 7 . . . . . 4 . . . . 6 . . . . 6 2 . . Recycling Units 6 | . 3 . . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . Terminal Hacks 64 | . 9 1 9 . 2 . 9 3 6 . 1 . . 8 . . 3 . 4 3 . 6 Record 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . Part Schematic 4 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . Robot Analysis 8 | . 4 . . . . . 2 . 1 . . . . 1 . . . . . . . . Prototype ID Bank 11 | . 3 . 3 . . . 3 1 . . . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . 2 . . . 2 . 1 . . . . 1 . . . . 1 1 . . Unreport Threat 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Locate Traps 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . . . . . . 1 . . . . . . . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 16 | . . . 5 . . . . . 2 . . . . 4 . . . . 4 1 . . Scan Component 9 | . . . 3 . . . . . 1 . . . . 2 . . . . 3 . . . Repair 6 | . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 22 | . 5 . 7 . . . 4 1 2 . . . . 2 . . . . . . . 1 Terminals 20 | . 3 . 7 . . . 4 1 2 . . . . 2 . . . . . . . 1 Track 6 | . . . 4 . . . 1 . . . . . . 1 . . . . . . . . Botnet 14 | . 3 . 3 . . . 3 1 2 . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . 11 . . . 6 4 5 . . . . 6 . . . . 7 5 1 9 Full Trace Events 9 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . Time 259 | . . . 115 . . . . . 44 . . . . 69 . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . . 2 . . . . . . . 3 2 . . . . . . . . . Largest Group 3 | . . . . 2 1 . . . . . . 3 3 . . . . . . . . . Highest-Rated Group 102 | . . . . 43 31 . . . . . . 102 102 . . . . . . . . . Highest-Rated Ally 51 | . . . . 31 31 . . . . . . 51 51 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 48 | . . . . 3 . . . . . . . . 45 . . . . . . . . . Total Damage 1071 | . . . . 44 . . . . . . . . 1027 . . . . . . . . . Kills 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 8 | . 4 . . . . . 2 . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 2 2 1 1 . 2 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 29501 | 139 2075 1285 2541 684 674 461 2020 2248 1020 479 1220 1179 1256 1491 1730 543 1898 676 1782 771 746 2583 Spaces Moved 17498 | 71 729 527 1267 413 419 286 772 1810 717 427 974 1105 768 1103 850 287 919 311 1093 597 542 1511 Core 175 | 6 . . . . . . . . . . . . . . . . . . 12 137 . 20 Treads 4417 | 65 729 512 1267 413 419 286 726 . . . . . . . . . . . . . . . Legs 12627 | . . . . . . . 23 1810 717 427 974 1105 768 1103 850 287 919 311 1081 219 542 1491 Wheels 38 | . . 15 . . . . 23 . . . . . . . . . . . . . . . Hover 241 | . . . . . . . . . . . . . . . . . . . . 241 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 160 160 160 160 90 90 97 78 97 97 105 60 90 185 185 120 50 50 123 50 Average Speed 140 | 150 235 237 160 160 160 160 223 101 97 95 111 104 127 101 178 186 186 184 115 82 125 125 Slowest Speed 240 | 160 240 240 240 160 160 160 240 180 179 179 179 105 186 183 185 187 190 190 190 140 126 140 Overloaded Moves 198 | . . . . . . . . . . 38 . . . 102 . . . . 58 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 93 94 93 87 77 53 50 39 19 52 91 84 88 32 91 45 86 53 30 12 22 39 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . 2 1 . . 1 . . . . 1 1 . . . . 1 . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . . 1 . . . . . 1 1 . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 . . 1 . 1 . . . Scrap Searched 29 | . . 1 . 1 . 1 . . . 10 4 5 2 . 2 2 . 1 . . . . Spaces Dug 174 | . 11 1 5 . . . 7 7 1 . 2 . . 19 . . . 1 20 . 3 97 Terrain Destroyed 676 | . 39 1 23 24 . . 35 14 21 11 29 . 15 116 7 . . 74 83 1 4 179 Melee 53 | . . . 5 . . . . 7 1 . 2 . . 19 . . . 1 18 . . . Projectile 160 | . 3 1 . . . . . 7 . 2 1 . 5 . . . . 5 13 1 4 118 AOE 461 | . 36 . 18 24 . . 35 . 20 9 26 . 10 95 7 . . 68 52 . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 20869 | 91 948 549 1624 429 423 288 958 2076 972 480 1066 1133 950 1356 1032 293 1089 369 1434 801 608 1900 Wait 1483 | 2 85 6 181 8 . . 71 90 176 24 37 12 86 110 121 . 132 10 101 83 7 141 Move 17475 | 70 728 526 1266 412 418 285 771 1809 716 426 973 1104 767 1102 849 286 918 310 1092 596 541 1510 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 6 23 2 26 . 2 . 10 23 9 2 6 4 6 8 13 1 8 3 20 17 19 22 Fast Attach 114 | 7 . . 5 . . . 5 4 4 2 1 3 1 20 4 1 3 1 19 16 10 8 Attach 82 | . 2 . 4 . . . 2 2 2 . 2 . 2 4 3 . 2 3 23 14 1 16 Detach 14 | . . . 1 . . . 1 . . . . . . 1 . . . . 2 7 2 . Swap 372 | . 20 7 25 2 1 . 29 48 21 12 23 3 26 41 10 3 9 15 35 10 6 26 Drop 240 | 1 13 2 30 . 2 . 19 27 11 4 6 7 4 13 12 2 11 3 15 13 20 25 Fire 704 | 5 72 3 77 3 . . 44 56 30 10 16 . 47 34 8 . 6 23 82 39 2 147 Melee 93 | . . . 5 . . . . 11 1 . 2 . . 20 11 . . 1 42 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kick 24 | . . . . . . . . 6 2 . . . . 3 . . . . 3 5 . 5 Crush 25 | . 5 3 4 4 . 3 6 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . 11 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 6) 1393 | -10/Materials | Discovered new exit (range 7) 1640 | -10/Materials | Discovered new exit (range 7) 1774 | -10/Materials | Discovered new exit (range 8) 2215 | -10/Materials | Entered Mines 2267 | -10/Mines | Assembled infested the area 2272 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2306 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2359 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2515 | -10/Mines | Identified exit to Materials 3262 | -10/Mines | Learned location of Storage (-9) 3390 | -10/Mines | Discovered new exit (range 4) 3471 | -10/Mines | Discovered exit to Materials (range 12) 3500 | -10/Mines | Entered Materials 3500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -9/Materials | Lost 3 parts (1p2u) 4423 | -9/Materials | Discovered new exit (range 10) 4647 | -9/Materials | Identified exit to Materials 4839 | -9/Materials | Build established: Scavenger-Mutant 4922 | -9/Materials | Discovered exit to Materials (range 8) 5064 | -9/Materials | Repaired Broken Imp. Assault Rifle 5119 | -9/Materials | Repaired Imp. Assault Rifle 5508 | -9/Materials | Discovered new exit (range 13) 5860 | -9/Materials | Discovered exit to Materials (range 5) 6041 | -9/Materials | Entered Mines 6061 | -9/Mines | Learned Materials security intel 6122 | -9/Mines | Learned Materials terminal intel 6627 | -9/Mines | Discovered exit to Materials (range 11) 6643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6643 | -9/Mines | Discovered new exit (range 5) 6679 | -9/Mines | Discovered exit to Materials (range 8) 6725 | -9/Mines | Entered Exiles 6725 | -9/Exiles | Accompanied by 1 ally 6755 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6764 | -9/Exiles | Met 8R-AWN 6791 | -9/Exiles | Met EX-HEX 6836 | -9/Exiles | Met EX-BIN 6884 | -9/Exiles | Met EX-DEC 6890 | -9/Exiles | Learned location of Zion (-6) 6955 | -9/Exiles | Visited The Gauntlet 7194 | -9/Exiles | Aligned with FarCom system 7196 | -9/Exiles | Given EX-Vault access code 7233 | -9/Exiles | Opened EX-Vault 7243 | -9/Exiles | Found Potential Leg 7247 | -9/Exiles | Found Potential Leg 7282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7384 | -9/Exiles | Discovered new exit (range 11) 7399 | -9/Exiles | Left Exiles lab with Potential Leg 7399 | -9/Exiles | Entered Mines 7553 | -8/Mines | Build established: Mutant 7609 | -8/Mines | Discovered exit to Materials (range 12) 7860 | -8/Mines | Entered Materials 7860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7862 | -8/Materials | Loaded intel: 12 terminal locations 8316 | -8/Materials | Build established: Skirmisher 8868 | -8/Materials | Discovered new exit (range 7) 9880 | -8/Materials | Entered Factory 9880 | -7/Factory | Evolved 2 slots: Utility x2 9901 | -7/Factory | Discovered new exit (range 11) 10048 | -7/Factory | Discovered new exit (range 14) 10071 | -7/Factory | Identified exit to Lower Caves 11030 | -7/Factory | Found Prototype Launcher 11030 | -7/Factory | Identified Rocket Array 12128 | -7/Factory | Entered another Factory area 12128 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12596 | -6/Factory | Identified exit to Lower Caves 13075 | -6/Factory | Repaired Hyb. Deuterium Engine 13148 | -6/Factory | Entered Lower Caves 13296 | -6/Lower Caves | Learned location of Extension (-4) 13497 | -6/Lower Caves | Discovered new exit (range 7) 13530 | -6/Lower Caves | Learned 8 Factory zone layouts 13590 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13627 | -6/Lower Caves | Entered another Lower Caves area 13628 | -6/Lower Caves | Encountered a Warlord checkpoint 13654 | -6/Lower Caves | Discovered new exit (range 6) 13837 | -6/Lower Caves | Spotted B-75 Beast 13965 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14219 | -6/Lower Caves | Build established: Tank 14278 | -6/Lower Caves | Learned Factory stockpile data 14817 | -6/Lower Caves | Discovered new exit (range 7) 14847 | -6/Lower Caves | Entered Zion 14892 | -6/Zion | Discovered new exit (range 12) 14898 | -6/Zion | Received a hallucinogenic algorithm 14942 | -6/Zion | Build established: Mutant 14943 | -6/Zion | Given A8's code to call for help 14958 | -6/Zion | System corruption reached 10% 14969 | -6/Zion | System corruption cleaned by Quarantine Array 15504 | -6/Zion | Rebuked by Imprinter 15732 | -6/Zion | Gained Derelict followers 15795 | -6/Zion | Found Prototype Hackware 16026 | -6/Zion | Entered Proximity Caves 16026 | -5/Proximity Caves | Accompanied by 3 allies 16228 | -5/Proximity Caves | Spotted B-75 Beast 16311 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16379 | -5/Proximity Caves | Destroyed 7 combat bots 16606 | -5/Proximity Caves | Build established: Tank 16853 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16923 | -5/Proximity Caves | Learned Factory interactive machine intel 16955 | -5/Proximity Caves | Build established: Mutant 17271 | -5/Proximity Caves | Discovered new exit (range 8) 17282 | -5/Proximity Caves | Entered Factory 17282 | -5/Factory | Evolved 2 slots: Utility x2 17284 | -5/Factory | Identified Exp. Hacking Suite 17285 | -5/Factory | Loaded intel: 51 interactive machine locations 17582 | -5/Factory | Build established: Hacker-Mutant 17583 | -5/Factory | Repaired Hyb. Deuterium Engine 17869 | -5/Factory | Discovered new exit (range 7) 18224 | -5/Factory | Discovered new exit (range 8) 18270 | -5/Factory | Repaired Flexi-carbon Leg 18511 | -5/Factory | First assault squad dispatched 18611 | -5/Factory | Discovered new exit (range 7) 18656 | -5/Factory | Identified exit to Factory 18773 | -5/Factory | Entered Upper Caves 19093 | -5/Upper Caves | Identified exit to Upper Caves 19147 | -5/Upper Caves | Build established: Hacker-Tank 19357 | -5/Upper Caves | Activated DRS Beacon 19751 | -5/Upper Caves | Learned Factory terminal intel 20081 | -5/Upper Caves | Encountered a Warlord checkpoint 20503 | -5/Upper Caves | Entered another Upper Caves area 20666 | -5/Upper Caves | Learned location of Warlord (-5) 20721 | -5/Upper Caves | Identified exit to Warlord 20826 | -5/Upper Caves | Build established: Scavenger-Tank 21046 | -5/Upper Caves | Entered Warlord 21902 | -5/Warlord | Build established: Hacker-Tank 22061 | -5/Warlord | Met Warlord 22086 | -5/Warlord | Warlord's base attacked by MAIN.C 22196 | -5/Warlord | Found Prototype Energy Gun 22196 | -5/Warlord | Identified Vortex Rifle 22204 | -5/Warlord | Found Prototype Energy Gun 22204 | -5/Warlord | Identified Vortex Rail 22214 | -5/Warlord | Found Prototype Energy Cannon 22214 | -5/Warlord | Identified Vortex Driver 22219 | -5/Warlord | Found Vortex Rifle 22236 | -5/Warlord | Found Vortex Driver 22331 | -5/Warlord | Spotted KE-7VY(g) 22332 | -5/Warlord | P-70 Sage assimilated allied 3Q-C7M(Y) 22389 | -5/Warlord | Lost 8 allies 22436 | -5/Warlord | Warlord forces counterattacked 22505 | -5/Warlord | Build established: Scavenger-Tank 22505 | -5/Warlord | Spotted Striker 22511 | -5/Warlord | P-80 Master assimilated allied M6-V4I(g) 22517 | -5/Warlord | Spotted Executioner 22577 | -5/Warlord | Lost 15 allies 22747 | -5/Warlord | P-80 Master assimilated allied XA-4ST(Y) 22761 | -5/Warlord | Warlord base infiltrated, sounded retreat 22762 | -5/Warlord | Enhanced Grunt warped into view 22762 | -5/Warlord | Enhanced Grunt warped into view 22762 | -5/Warlord | Enhanced Grunt warped into view 22762 | -5/Warlord | Enhanced Demolisher warped into view 22762 | -5/Warlord | Enhanced Demolisher warped into view 22762 | -5/Warlord | Enhanced Demolisher warped into view 22887 | -5/Warlord | Spotted Executioner 22887 | -5/Warlord | Spotted Executioner 22929 | -5/Warlord | Lost 13 allies 22929 | -5/Warlord | Discovered new exit (range 8) 22944 | -5/Warlord | Entered Proximity Caves 23072 | -4/Proximity Caves | System corruption reached 10% 23180 | -4/Proximity Caves | Spotted B-86 Titan 23568 | -4/Proximity Caves | Discovered exit to Factory (range 14) 23614 | -4/Proximity Caves | Build established: Hacker-Mutant 23619 | -4/Proximity Caves | System corruption reached 30% 23620 | -4/Proximity Caves | Entered Factory 23620 | -4/Factory | Evolved 2 slots: Utility x2 23621 | -4/Factory | Loaded intel: 27 terminal locations 23930 | -4/Factory | Build established: Scavenger-Mutant 23984 | -4/Factory | Lost 3 parts (2p1u) 24703 | -4/Factory | Repaired Myomer Leg 24870 | -4/Factory | First assault squad dispatched 24888 | -4/Factory | Lost 3 parts (2u1w) 25016 | -4/Factory | Found Quantum Capacitor 25142 | -4/Factory | Lost 7 parts (1p3u3w) 25206 | -4/Factory | Spotted B-86 Titan 25276 | -4/Factory | Lost 11 parts (2p3n3u3w) 25319 | -4/Factory | Spotted B-86 Titan 25366 | -4/Factory | Core integrity fell below 50% 25386 | -4/Factory | Discovered new exit (range 15) 25402 | -4/Factory | Entered Research 25402 | -3/Research | Evolved 2 slots: Propulsion x2 25425 | -3/Research | Lost 9 parts (5n3u1w) 25707 | -3/Research | Garrison activated, responded to threat 25745 | -3/Research | System corruption reached 10% 25778 | -3/Research | Lost 4 parts (2p1u1w) 26064 | -3/Research | Discovered new exit (range 15) 26172 | -3/Research | Identified exit to Research 26173 | -3/Research | Entered another Research area 26173 | -2/Research | Warlord forces began assault on 0b10 26173 | -2/Research | Evolved 2 slots: Utility x2 26254 | -2/Research | Build established: Scavenger-Skirmisher 26283 | -2/Research | Research machine network offline 26820 | -2/Research | Borebot progress halted 26833 | -2/Research | Met up with Warlord 26834 | -2/Research | Met DD-05H 26844 | -2/Research | Borebot progress halted 26851 | -2/Research | Discovered new exit (range 5) 26856 | -2/Research | Identified exit to Access 26873 | -2/Research | Spotted Striker 26873 | -2/Research | Spotted Striker 26919 | -2/Research | Entered Access 26919 | -1/Access | Evolved 2 slots: Utility x2 26931 | -1/Access | Garrison activated, responded to threat 27292 | -1/Access | Spotted B-99 Colossus 28043 | -1/Access | Build established: Scavenger-Gunner 28419 | -1/Access | First assault squad dispatched 28448 | -1/Access | Identified exit to Command 28741 | -1/Access | Identified exit to Surface 29460 | -1/Access | Spotted B-99 Colossus 29460 | -1/Access | Spotted B-99 Colossus 29493 | -1/Access | Released all parts (9) 29495 | -1/Access | Core integrity fell below 50% 29500 | -1/Access | Core integrity fell below 20% 29502 | *** | Escaped! Last Messages --------------- 29493_ Released Adv. Target Analyzer. 29493_ Released Quantum Reactor. 29493_ Released Enh. Nova Cannon. 29493_ Released Adv. Heavy Siege Treads. 29494_ Penetrated by Slug. 29494_ Slug penetrates Wall. 29494_ Penetrated by Slug. 29494_ Slug penetrates Wall. 29495_ Knocked back. 29495_ Penetrated by Slug. 29495_ Slug penetrates Wall. 29495_ Penetrated by Slug. 29495_ Slug penetrates Wall. 29498_ Knocked back. 29498_ Penetrated by Slug. 29498_ Slug penetrates B-99 Colossus. 29498_ Penetrated by Slug. 29499_ Knocked back. 29499_ Penetrated by Slug. 29502_ Slug penetrates Sealed Heavy Doors. 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"??# # ! ## ##?? | | # #????# #? #????""""""??# # # ### | | # #????# #? #????????????### ]# "T | | # ###### # ! #????????????# # # "" | | # # #?"""""""""""" ########## ### | | # + #?#"" !%############## ## | | ### # #?#" ==#### # ## % | | #?# # #?#"" |%!##?# # ## | | ### #? #?#T =! #??# # ## | | #? #?#"" ! #??# # ## | | ##?#####?#"" =% #??# # ## | | "########"" #####"##"###+# #### | | ! | | [[% w % | | *=%%[ ########################"#"######+##### | | ######+###????????????????????# % %#??? ??? | | ??????????????????????????????# #? ? | | ??????????????????????????????# ## # | | #?????????????????????????????#] ## # | | ???????????????????????????????# "# + | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????#!!= ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 57 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Imp. Heavy Machine Gun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DisruptorAssembledModule Manual? 0 Play Time 06:09:18 Cumulative 140.1 hours Start 2024.07.15 @ 14:24:53 End 2024.07.16 @ 19:20:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 786219e0-c3ad-4206-a7cf-d6caa4ce0df4