Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.30 @ 17:52:43 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (261) 1305 Value Destroyed (13874) 13874 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6528) 6528 TOTAL SCORE: 30667 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1766 Follower Combat Kills 1058 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Met Warlord at Research 2000 Friendly Fire -316 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Quantum Capacitor Heavy Autocannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Remote Shield > --- WEAPON ----------- HERF Cannon Heavy Autocannon Vibroblade > --- INVENTORY -------- Reinforced Fission Core Centrium Heavy Treads Advanced Heavy Siege Treads Enhanced Biometal Leg Enhanced Biometal Leg Energy Well Improved Matter Compressor Energy Filter EM Disruption Field System Purifier Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun Heavy Gauss Cannon Heavy Missile Launcher Advanced Remote Datajack Power Sword [Rating: 211] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Visual Processing Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 6 | . . . 1 1 . . . . . . . . . . . . 2 . 2 . Utility 8 | . . . 1 1 2 . . . . . . 1 . . . . . 2 . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 227 | 6 5 13 11 4 3 11 14 8 5 4 18 17 16 5 8 9 5 9 19 37 Power 19 | 1 . . 2 1 . 1 1 . 1 . . 1 1 1 1 . . . . 8 Engine 6 | 1 . . 2 1 . 1 1 . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 1 1 . . . . . 1 Reactor 9 | . . . . . . . . . 1 . . . . . 1 . . . . 7 Propulsion 47 | 2 . 5 4 1 . 5 1 . 1 . 3 1 4 . 2 . 4 2 7 5 Treads 28 | 1 . 3 3 . . 3 . . 1 . 1 1 1 . 2 . 2 2 5 3 Leg 7 | . . . . . . . . . . . . . 1 . . . 2 . 2 2 Wheel 12 | 1 . 2 1 1 . 2 1 . . . 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 3 1 4 1 3 1 2 3 2 . 4 6 4 . 4 3 . 5 5 14 Device 40 | . 1 . 2 . 2 . . 2 1 . 3 4 3 . 3 . . 3 4 12 Storage 8 | 1 1 1 . . . . . . 1 . . 1 . . . 2 . . 1 . Processor 5 | . 1 . . 1 . . . . . . . . . . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . Protection 12 | . . . 2 . 1 1 2 1 . . 1 1 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 2 7 1 1 . 4 10 5 1 4 11 9 7 4 1 6 1 2 7 10 Energy Gun 13 | . . . . . . . . . . . 2 1 . 1 1 2 . 2 1 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 56 | 2 2 7 1 1 . 2 8 3 1 4 9 5 3 2 . 1 1 . 2 2 Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . . . 2 2 Launcher 11 | . . . . . . 2 1 2 . . . . 2 . . 3 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 3 1 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . . . 1 . . 4 1 . . 2 1 Corrupted Parts 4 | . . . . . . . . . . . 2 . . . . . . . 2 . System Corruption 31 | . . . . . . . . . . . 12 . . . . . . . 19 . Parts Lost 59 | . . . 1 2 . 3 1 . 3 . 7 3 2 2 . 2 . 5 2 26 Power 9 | . . . . 1 . . . . 1 . . . . 1 . . . . . 6 Propulsion 12 | . . . . . . 1 . . 1 . 2 . 1 . . . . . . 7 Utility 17 | . . . . . . 1 1 . . . 2 . 1 . . 1 . 3 . 8 Weapon 21 | . . . 1 1 . 1 . . 1 . 3 3 . 1 . 1 . 2 2 5 Highest Loss Streak 12 | . . . 1 2 . 3 1 . 2 . 2 3 2 2 . 1 . 5 1 12 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 93 100 99 97 100 91 86 85 85 60 86 86 89 93 91 84 87 83 70 72 Engine 2 | . 14 11 9 6 6 6 6 6 3 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 5 7 6 . . . . 3 Reactor 3 | . . . . . . . . . 2 6 6 5 5 2 1 5 5 4 4 6 Treads 11 | . 14 11 18 15 13 8 6 6 13 13 12 4 5 5 6 17 14 16 16 15 Wheel 4 | . 14 11 9 15 13 13 6 6 . . 1 11 9 11 9 . . . . . Device 12 | . 2 . 7 7 13 13 12 12 13 13 14 9 13 17 14 11 10 9 16 21 Storage 6 | . 14 11 9 7 6 6 6 6 6 6 6 5 5 5 5 5 10 7 4 3 Processor 11 | . 5 11 9 14 13 13 13 13 13 13 13 11 11 11 13 17 15 14 12 8 Protection 2 | . . . 1 . 6 4 6 6 6 6 4 5 5 5 5 1 . 3 . . Energy Gun 2 | . . . . . . . . . . . 3 3 5 5 5 4 5 5 2 3 Ballistic Gun 18 | . 28 44 36 28 26 18 25 25 25 . 22 18 14 15 17 17 14 12 3 2 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 165 | 14 20 37 42 41 53 61 55 58 82 82 83 107 112 99 113 113 107 129 145 165 Greatest Support 320 | 16 16 20 10 20 20 26 28 28 140 140 140 32 70 70 124 124 124 152 320 320 Greatest Overweight (x) 7 | . 1 3 4 3 2 4 1 2 . . 2 3 6 3 7 . . 1 . 1 Average Overweight (x) 1 | . . 1 3 1 2 1 1 1 . . . 3 3 2 1 . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 13 15 15 15 15 15 15 15 16 17 20 20 20 20 20 19 18 20 20 Average Carried 15 | 3 9 9 13 14 14 14 14 14 13 15 12 17 19 19 19 19 17 16 19 16 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 13 15 15 15 15 15 15 12 12 14 20 20 18 20 20 18 17 20 5 Class Distribution -------------------- 62% | Scavenger-Gunner 17% | Scavenger-Mutant 10% | Skirmisher 3% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8304 | 204 134 898 436 118 . 623 498 515 267 . 769 681 550 94 99 489 14 401 530 984 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14064 | . 106 1012 589 170 . 347 579 559 417 . 1097 714 1012 115 120 970 11 669 1316 4261 Parts 577 | . 7 68 29 7 . 3 40 14 16 . 34 40 33 6 1 31 1 23 45 179 Haulers Intercepted 6 | . . 4 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . . . . . . . . . . . 3 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . . 12 16 . 47 . 24 6 . 37 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 225 | . 2 17 13 3 . 2 9 14 8 . 17 12 19 2 2 23 . 8 18 56 Melee 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Guns 138 | . 2 17 13 3 . 1 6 9 8 . 17 12 11 2 . 12 . 8 1 16 Cannons 31 | . . . . . . . . . . . . . . . . . . . 6 25 AOE 25 | . . . . . . . 3 5 . . . . 6 . . 11 . . . . Classes Destroyed 23 | . 3 8 1 . . 1 1 1 . . . . 2 . . 2 . 1 1 2 Worker 10 | . . 1 . . . . 5 . . . . . . . . . 2 . . 2 Builder 5 | . . 2 . . . . 2 . . . . . . . . . . . . 1 Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . . . Hauler 6 | . . 4 1 . . . 1 . . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . Watcher 8 | . 1 . . . . . 2 . . . . . . . . . . . 1 4 Swarmer 32 | . . 3 3 . . . 2 1 1 . 1 . 1 . . 6 . . 4 10 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 109 | . 2 10 5 3 . . 4 10 6 . 9 7 10 . 1 11 . 3 7 21 Brawler 13 | . . 1 . . . . 1 . . . 2 . 3 . 1 2 . . 1 2 Duelist 7 | . . 1 . . . . . 1 . . 2 . 1 . . 2 . . . . Sentry 21 | . . 2 4 . . . 1 1 1 . 2 1 1 . . 1 . 4 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 Hunter 11 | . . . 1 . . . 1 . . . 1 . . 2 . . . . 3 3 Programmer 21 | . . . . . . . . 1 . . . 4 2 . . . . . . 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . 2 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 2 7 3 3 . 1 13 6 5 . 9 4 9 2 1 11 2 4 4 7 Combat Bots Only 11 | . 2 3 3 3 . 1 3 6 5 . 9 4 9 2 1 11 . 4 4 7 Max Kills in Single Turn 13 | . 1 2 2 1 . 1 13 3 1 . 1 2 2 1 1 3 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Exploded 3 | . . . . . . . 3 3 . . . . 2 . . 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 19799 | . 49 337 649 229 . 103 681 650 585 . 1675 684 1055 137 60 1132 . 1567 1485 8721 Core 2361 | . 12 47 122 20 . 38 55 35 31 . 158 34 41 . . 84 . 32 37 1615 Absorbed by Shields 1725 | . . . . . . . . . . . . . . . 19 341 . 829 452 84 Reduced by Siege Mode 1904 | . . . . . . . . . 45 . 138 20 75 . . 75 . 63 182 1306 Regen/Repaired (Parts) 1153 | . . . . . . 63 2 . . . . 329 . . 146 . 613 . . . Core Remaining (%) 89 | 100 95 88 77 97 . . . . . . 62 . . . . 84 100 97 97 . Volleys Fired 583 | . 11 45 27 8 . 12 12 22 12 . 42 15 27 3 1 33 1 30 67 215 Largest 4 | . 2 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 4 4 3 4 Hottest 253 | . 40 92 92 89 . 89 102 102 112 . 179 175 175 222 174 174 174 216 244 253 Shots Fired 1476 | . 22 180 108 26 . 30 45 69 48 . 156 60 86 12 4 105 4 120 79 322 Gun 1239 | . 22 180 108 26 . 12 44 64 48 . 156 60 81 12 4 97 4 120 15 186 Cannon 200 | . . . . . . . . . . . . . . . . . . . 64 136 Launcher 37 | . . . . . . 18 1 5 . . . . 5 . . 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1032 | . 22 180 108 26 . 12 44 64 48 . 130 45 61 6 3 73 3 83 19 105 Thermal 266 | . . . . . . . . . . . 26 15 20 6 1 24 1 37 15 121 Explosive 37 | . . . . . . 18 1 5 . . . . 5 . . 8 . . . . Electromagnetic 141 | . . . . . . . . . . . . . . . . . . . 45 96 Robot Hit Streak 49 | . 12 15 29 21 . 31 9 24 34 . 47 22 39 15 3 20 1 45 31 49 Robot Miss Streak 6 | . 1 4 2 1 . 1 4 6 4 . 3 1 2 1 1 2 2 2 2 3 Penetration Max 2 | . . . . . . . . . . . 2 1 1 . . 1 . 1 . 1 Secondary Targets 33 | . . 2 4 1 . . 1 4 2 . 5 2 2 . . 4 . 2 . 4 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . 1 1 1 . . 1 . 1 . 1 Capacitor 185 | . . . . . . . . . . . . . . . . . . . 43 142 Shots Hit Robots 1167 | . 17 113 88 23 . 26 33 59 39 . 119 45 76 8 3 83 1 98 65 271 Core Hits 595 | . 7 40 29 10 . 3 54 63 33 . 55 28 46 6 1 60 3 33 22 102 Critical Kills 15 | . 1 . . . . . . . . . 7 3 . 1 . 2 . 1 . . Critical Parts Destroyed 12 | . 1 1 . . . . . . . . 6 . 1 . . . . 1 . 2 Critical Strikes 41 | . 2 1 . . . . . . . . 15 3 2 1 1 3 . 3 3 7 Burn 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . . Destroy 28 | . 2 1 . . . . . . . . 13 3 1 1 1 2 . 2 . 2 Blast 7 | . . . . . . . . . . . . . . . . . . . 2 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 26 | . . . . . . . 1 . . . . 5 8 1 . . . . . 11 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . 5 8 1 . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . 8 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36231 | . 209 1694 1233 331 . 2000 2184 1990 925 . 2215 1170 3419 152 90 3664 143 2290 2650 9872 Guns 20330 | . 209 1694 1233 331 . 158 547 1053 925 . 2215 1170 1471 152 74 1784 27 2290 330 4667 Cannons 7208 | . . . . . . . . . . . . . . . . . . . 2320 4888 Explosions 7673 | . . . . . . 1842 1637 937 . . . . 1377 . . 1880 . . . . Melee 744 | . . . . . . . . . . . . . 571 . . . . . . 173 Ramming 276 | . . . . . . . . . . . . . . . 16 . 116 . . 144 Kinetic 16895 | . 209 1694 1233 331 . 158 547 1053 925 . 1765 825 1017 60 74 1351 27 1593 829 3204 Thermal 7444 | . . . . . . . 1314 . . . 450 345 454 92 . 433 . 697 330 3329 Explosive 6104 | . . . . . . 1842 68 937 . . . . 1377 . . 1880 . . . . Electromagnetic 4768 | . . . . . . . 255 . . . . . . . . . . . 1491 3022 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 744 | . . . . . . . . . . . . . 571 . . . . . . 173 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 . . . 6 7 7 7 19 2 7 7 7 . . 1 10 13 Average Corruption 5 | . . . 1 . . . 5 6 7 7 7 1 5 7 7 . . 1 3 5 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . 9 6 Corruption Blocked 35 | . . . . . . . . . . . . . . . . . . . 35 . Effects 182 | . . . 1 . . . 2 19 26 3 40 2 24 16 1 . . 7 4 37 Message Errors 33 | . . . . . . . 1 6 5 1 4 . 3 2 1 . . . 1 9 Matter Fused 53 | . . . 1 . . . . 4 6 . 14 1 10 5 . . . 5 1 6 Heat Flow Errors 22 | . . . . . . . . 3 5 . 2 1 3 2 . . . 1 . 5 Energy Discharges 20 | . . . . . . . . 3 2 1 6 . 1 4 . . . . 1 2 Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . 1 1 5 1 5 . 3 1 . . . . 1 5 Data Loss (major) 13 | . . . . . . . . 1 2 . 2 . 2 2 . . . 1 . 3 Misfires 7 | . . . . . . . . . 1 . 4 . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 1 . . . . 2 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 895 | . . . . . . 14 369 6 . . . . 119 . . 62 1 . 101 223 Projectiles 323 | . . . . . . . . . . . . . . . . . . . 101 222 Explosions 496 | . . . . . . 14 369 6 . . . . 45 . . 62 . . . . Melee 76 | . . . . . . . . . . . . . 74 . . . 1 . . 1 Knockbacks 29 | . . . . . . . . . . . . . . . . . 1 . 7 21 Impact 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 23 | . . . . . . . . . . . . . . . . . . . 5 18 Secondary 4 | . . . . . . . . . . . . . . . . . . . 2 2 Self-Inflicted Damage 13 | . . . . . . 13 . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Rammed 17 | . . . . . . . . . . . . . . . 1 . 8 . . 8 Targets Rammed 21 | . . . . . . . . . . . . . . . 2 . 11 . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Highest Temperature 460 | . 20 61 97 53 . 91 165 229 460 . 300 141 360 318 3 34 . 138 . 256 Average Temperature 62 | . 11 23 31 27 . 31 55 64 152 . 97 25 143 149 2 9 . 19 . 57 Received Heat Transfer 2973 | . 48 132 207 135 . . 180 294 207 . 357 162 267 . 18 233 . 208 61 464 Effects 4 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 61 | . . . . . . . . 4 2 . 6 5 3 2 . 3 . 5 11 20 Total Turns 1283 | . . . . . . . . 32 34 . 205 67 61 30 . 90 . 133 172 459 Longest Duration 108 | . . . . . . . . 10 25 . 108 26 38 20 . 65 . 38 44 40 Robots Corrupted 23 | . . . . . . . . . . . . . . . . . . . 10 13 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . 10 13 Parts Fried 35 | . . . . . . . 4 . . . . . . . . . . . 9 22 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 21 | . . . . . . . 1 . . . 3 . . . . . . . 3 14 Heat Transferred 10051 | . . . . . . . 900 . . . 1325 481 703 148 . 833 . 1295 518 3848 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 2254 | . 107 397 228 76 37 52 2254 . . . . 316 . . . . 187 211 409 1331 Initial 208 | . . 44 110 11 37 12 36 . . . . 90 . . . . 147 13 24 208 Average 381 | . 50 257 138 43 37 36 1334 . . . . 156 . . . . 144 84 153 734 Maximum Alert Level 5 | . . 1 1 . . . 5 . . . . 1 . . . . . 1 2 4 Low Security (%) 52 | 100 100 26 88 100 100 100 18 . . . . 70 . . . . 100 84 80 . Level 1 24 | . . 73 11 . . . 8 . . . . 29 . . . . . 15 16 32 Level 2 3 | . . . . . . . . . . . . . . . . . . . 2 13 Level 3 6 | . . . . . . . 5 . . . . . . . . . . . . 23 Level 4 8 | . . . . . . . 8 . . . . . . . . . . . . 30 Level 5 3 | . . . . . . . 55 . . . . . . . . . . . . . High Security . | . . . . . . . 2 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 4 . . . 13 . . . 1 3 . . . 1 . 8 2 17 Investigation 8 | . . . 1 . . . 2 . . . . . . . . . . 1 1 3 Extermination 9 | . . . . . . . 1 . . . . 2 . . . . . 1 . 5 Reinforcement 15 | . 1 . 3 . . . 4 . . . . 1 . . . . . . 1 5 Assault 9 | . . . . . . . 4 . . . 1 . . . . 1 . . . 3 Garrison 9 | . . . . . . . 2 . . . . . . . . . . 6 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 22 | . 1 2 1 . . . 3 . . . . 2 . . . . . . 8 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 8 26 17 4 . 6 38 15 8 . 27 21 17 3 15 27 7 9 24 106 Peak Tracking Total 24 | . 4 4 5 3 . 3 10 4 5 . 9 5 9 2 8 10 4 4 4 24 Tactical Retreats 26 | . . . . . . . 6 1 . . 2 2 . 1 . . . 1 4 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 12 | . . 1 2 . 1 . 4 . . . . 2 . . . . 1 . . 1 Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 . . 3 . . . 13 . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 35 | . . 1 . . . . 28 . . . . . 1 . . 1 2 . 1 1 Max in Single Turn 8 | . . 1 . . . . 8 . . . . . 1 . . 1 1 . 1 1 Garrison Access 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 30 | . 1 2 4 . . . 2 1 . 4 . 1 . 1 . . 3 1 2 8 Terminals 10 | . 1 1 2 . . . 1 . . . . . . 1 . . 2 . . 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 5 | . . . 1 . . . . . . . . 1 . . . . 1 . . 2 Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . . . . . . . . . . 1 1 3 Total Hacks 87 | . 4 5 12 . . . 6 1 . 28 . 2 . 1 . . 10 2 4 12 Successful 51 | . 1 3 7 . . . 1 1 . 28 . 2 . 1 . . 5 . . 2 Failed 36 | . 3 2 5 . . . 5 . . . . . . . . . 5 2 4 10 Catastrophic 6 | . . . . . . . . . . . . . . . . . . . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 2 . . . 6 . . . . . . . 1 . 3 . . . Terminals 24 | . 4 3 7 . . . 3 . . . . . . 1 . . 4 . . 2 Fabricators 5 | . . . . . . . 3 . . . . . . . . . . . 2 . Repair Stations 13 | . . . 2 . . . . . . . . 2 . . . . 6 . . 3 Recycling Units 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 3 . . . . . . . . . . . . . . 2 2 6 Terminal Hacks 36 | . 1 1 3 . . . . 1 . 28 . . . 1 . . 1 . . . Record 12 | . . . . . . . . . . 11 . . . 1 . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 1 . . . . . . . . 2 . . . . 4 . . 1 Scan Component 5 | . . . 1 . . . . . . . . 1 . . . . 2 . . 1 Repair 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 4 . . . 2 . . . . . . . . . 3 1 2 8 Full Trace Events 5 | . . . . . . . 1 . . . . . . . . . . 1 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Time 168 | . . . . . . . . . . . . 56 . . . . 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . 14 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . . 2 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 24 | . . . . . . 19 . . . . 3 . . . . 2 . . . . Largest Group 19 | . . . . . . 19 19 . . . 2 . . . . 2 2 2 . . Highest-Rated Group 702 | . . . . . . 702 702 . . . 96 . . . . 94 94 94 . . Highest-Rated Ally 96 | . . . . . . 50 50 . . . 96 . . . . 47 47 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 243 | . . . . . . 43 153 . . . 30 . . . . 11 5 1 . . Total Damage 6874 | . . . . . . 1262 4481 . . . 747 . . . . 216 129 39 . . Kills 49 | . . . . . . 4 36 . . . 5 . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15010 | 67 399 1047 803 161 94 285 629 557 798 126 1316 829 749 609 1050 910 482 561 1231 2307 Spaces Moved 7710 | 53 287 502 458 113 81 183 472 369 464 76 628 413 399 330 483 438 202 183 552 1024 Core 99 | 1 . . . . . . . . . . . . . . . . . . . 98 Treads 4016 | . . 186 . . . . . . 464 76 526 . 4 105 354 438 202 183 552 926 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 3595 | 52 287 316 458 113 81 183 472 369 . . 102 413 395 225 129 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 125 95 110 105 105 115 160 160 130 145 135 135 150 166 166 165 160 50 Average Speed 150 | 99 114 161 125 104 110 111 113 118 160 160 155 145 149 168 206 166 166 201 160 150 Slowest Speed 250 | 100 115 240 140 125 110 140 115 130 160 160 160 145 240 240 245 166 166 246 165 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 48 48 38 3 3 73 24 57 54 70 80 14 56 55 60 67 9 7 28 36 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 . 1 . . 1 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 12 | . . . . . . . . 2 2 . 1 . 3 . . 4 . . . . Spaces Dug 83 | . . . . . . . 1 14 . . . 5 34 . . 21 . . 3 5 Terrain Destroyed 392 | . . . . . . 72 27 77 1 . 1 7 99 . . 87 . 1 8 12 Melee 9 | . . . . . . . 1 . . . . 5 . . . . . . . 3 Projectile 44 | . . . . . . . . . 1 . 1 2 15 . . 7 . 1 8 9 AOE 339 | . . . . . . 72 26 77 . . . . 84 . . 80 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 10289 | 64 338 631 623 136 87 243 549 450 496 83 888 600 497 377 537 549 338 300 870 1633 Wait 1423 | . 18 51 110 8 . 21 29 49 14 . 150 127 32 39 14 42 118 72 206 323 Move 7691 | 52 286 501 457 112 81 182 471 368 463 75 627 412 398 329 482 437 201 182 551 1024 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 6 8 9 9 3 2 8 5 1 1 . 11 16 6 . 10 1 1 5 7 9 Fast Attach 62 | 6 3 3 . 2 1 2 3 . . . 4 1 5 . 6 2 3 3 6 12 Attach 73 | . . 3 3 2 2 6 . 1 3 4 11 6 3 2 . 1 2 5 5 14 Detach 25 | . 2 1 . . . 1 . . . 4 3 2 . . 1 1 . 1 8 1 Swap 92 | . 2 7 8 . . 3 11 7 2 . 3 10 8 3 2 6 . 1 8 11 Drop 113 | . 8 11 9 1 1 8 17 2 1 . . 6 10 . 19 1 1 1 12 5 Fire 583 | . 11 45 27 8 . 12 12 22 12 . 42 15 27 3 1 33 1 30 67 215 Melee 26 | . . . . . . . 1 . . . . 5 8 1 . . . . . 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . . . . . . . . . . . . . 2 . 11 . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . . . . 37 . . . . 25 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Build established: Mutant 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Weapon x2 769 | -9/Materials | Build established: Skirmisher 840 | -9/Materials | Discovered new exit (range 3) 1401 | -9/Materials | Discovered new exit (range 11) 1514 | -9/Materials | Entered another Materials area 1514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2466 | -7/Factory | Discovered new exit (range 8) 2478 | -7/Factory | Entered another Factory area 2478 | -6/Factory | Evolved 2 slots: Utility x2 2572 | -6/Factory | Sucked down chute 2572 | -6/Factory | Entered Waste 2576 | -6/Waste | Spotted C-40 Crusher 2625 | -6/Waste | Spotted C-40 Crusher 2636 | -6/Waste | Spotted C-40 Crusher 2648 | -6/Waste | Destroyed C-40 Crusher 2670 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2680 | -6/Waste | Spotted C-40 Crusher 2693 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2712 | -6/Waste | Spotted C-40 Crusher 2714 | -6/Waste | Spotted C-40 Crusher 2724 | -6/Waste | Lost 3 parts (1n1u1w) 2733 | -6/Waste | Warlord forces began an assault 2739 | -6/Waste | Allies destroyed C-40 Crusher 2742 | -6/Waste | Allies destroyed C-40 Crusher 2789 | -6/Waste | Destroyed C-40 Crusher 2800 | -6/Waste | Allies destroyed C-40 Crusher 2832 | -6/Waste | Discovered new exit (range 10) 2857 | -6/Waste | Entered Factory 2857 | -6/Factory | Accompanied by 19 allies 3011 | -6/Factory | Garrison activated, responded to threat 3018 | -6/Factory | Build established: Scavenger-Gunner 3207 | -6/Factory | First assault squad dispatched 3325 | -6/Factory | Garrison activated, responded to threat 3452 | -6/Factory | Discovered new exit (range 18) 3461 | -6/Factory | Build established: Gunner 3469 | -6/Factory | High security lockdown imminent 3486 | -6/Factory | Entered Lower Caves 3805 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3834 | -6/Lower Caves | Build established: Scavenger-Gunner 3903 | -6/Lower Caves | Learned Factory garrison access intel 4034 | -6/Lower Caves | Discovered new exit (range 7) 4043 | -6/Lower Caves | Entered another Lower Caves area 4173 | -6/Lower Caves | Spotted B-75 Beast 4237 | -6/Lower Caves | Learned location of 2 exits from Factory 4568 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4678 | -6/Lower Caves | Learned Factory terminal intel 4832 | -6/Lower Caves | Discovered new exit (range 5) 4833 | -6/Lower Caves | Encountered a Warlord checkpoint 4841 | -6/Lower Caves | Entered Data Miner 4843 | -6/Data Miner | Discovered new exit (range 6) 4871 | -6/Data Miner | Met Data Miner 4904 | -6/Data Miner | Learned location of Section 7 (-2) 4904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4927 | -6/Data Miner | Received God Mode back door access code from Data Miner 4967 | -6/Data Miner | Entered Proximity Caves 5339 | -5/Proximity Caves | Escorted by Enhanced Grunt 5537 | -5/Proximity Caves | Spotted B-75 Beast 5724 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5842 | -5/Proximity Caves | Destroyed 9 combat bots 6102 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6257 | -5/Proximity Caves | Discovered new exit (range 7) 6278 | -5/Proximity Caves | System corruption reached 10% 6283 | -5/Proximity Caves | Entered Factory 6283 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6284 | -5/Factory | Identified exit to Upper Caves 6284 | -5/Factory | Identified exit to Factory 6285 | -5/Factory | Loaded intel: 26 terminal locations 6286 | -5/Factory | Loaded intel: 3 garrison access locations 6620 | -5/Factory | Lost 3 parts (3w) 6786 | -5/Factory | Discovered exit to Factory (range 5) 7039 | -5/Factory | Repaired Hvy. Treads 7112 | -5/Factory | Entered Upper Caves 7231 | -5/Upper Caves | Destroyed 7 combat bots 7361 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7509 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7573 | -5/Upper Caves | Destroyed 9 combat bots 7813 | -5/Upper Caves | Discovered new exit (range 8) 7861 | -5/Upper Caves | Entered another Upper Caves area 8376 | -5/Upper Caves | Discovered new exit (range 8) 8470 | -5/Upper Caves | Entered Warlord 8550 | -5/Warlord | System corruption cleaned by Quarantine Array 9096 | -5/Warlord | Met Warlord 9121 | -5/Warlord | Warlord's base attacked by MAIN.C 9132 | -5/Warlord | Opened Warlord's prototype stash 9141 | -5/Warlord | Found Prototype Reactor 9141 | -5/Warlord | Identified Vortex Chain Reactor 9157 | -5/Warlord | Found Prototype Device 9157 | -5/Warlord | Identified System Purifier 9163 | -5/Warlord | Found Prototype Processor 9163 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9404 | -5/Warlord | Found Prototype Ballistic Cannon 9444 | -5/Warlord | Spotted Striker 9447 | -5/Warlord | Warlord forces counterattacked 9504 | -5/Warlord | Discovered new exit (range 12) 9520 | -5/Warlord | Entered Proximity Caves 9780 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9817 | -4/Proximity Caves | Destroyed 11 combat bots 10414 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10430 | -4/Proximity Caves | Entered Factory 10430 | -4/Factory | Accompanied by 2 allies 10430 | -4/Factory | Evolved 2 slots: Propulsion x2 10719 | -4/Factory | Repaired Hvy. Treads 10776 | -4/Factory | Repaired KE Penetrator 10889 | -4/Factory | Discovered new exit (range 9) 10912 | -4/Factory | Entered Research 10912 | -3/Research | Accompanied by 2 allies 10912 | -3/Research | Evolved 2 slots: Utility x2 10913 | -3/Research | Identified exit to Armory 11194 | -3/Research | Garrison activated, responded to threat 11250 | -3/Research | Spotted B-86 Titan 11297 | -3/Research | Destroyed B-86 Titan 11324 | -3/Research | Lost 5 parts (3u2w) 11402 | -3/Research | Discovered new exit (range 14) 11470 | -3/Research | Found Prototype Slashing Weapon 11473 | -3/Research | Entered another Research area 11473 | -2/Research | Warlord forces began assault on 0b10 11473 | -2/Research | Evolved 2 slots: Propulsion x2 11561 | -2/Research | Met up with Warlord 11583 | -2/Research | Research machine network offline 11602 | -2/Research | Found Quantum Capacitor 11837 | -2/Research | Identified Hvy. Autocannon 12021 | -2/Research | Borebot progress halted 12054 | -2/Research | Borebot progress halted 12103 | -2/Research | Borebot progress halted 12178 | -2/Research | Build established: Scavenger-Mutant 12452 | -2/Research | Spotted Striker 12466 | -2/Research | Destroyed Striker 12466 | -2/Research | Spotted Striker 12471 | -2/Research | Destroyed Striker 12695 | -2/Research | Discovered new exit (range 4) 12703 | -2/Research | System corruption reached 10% 12704 | -2/Research | Entered Access 12704 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12801 | -1/Access | Identified Vibroblade 13134 | -1/Access | Destroyed 7 combat bots 13432 | -1/Access | Spotted B-99 Colossus 13752 | -1/Access | Found Quantum Capacitor 14042 | -1/Access | Destroyed 7 combat bots 14122 | -1/Access | Lost 4 parts (2p1n1w) 14204 | -1/Access | First assault squad dispatched 14411 | -1/Access | Incoming assault squad redirected 14473 | -1/Access | Incoming assault squad redirected 14494 | -1/Access | Build established: Scavenger-Gunner 14582 | -1/Access | Spotted B-99 Colossus 14784 | -1/Access | System corruption reached 10% 14956 | -1/Access | Released all parts (11) 14973 | -1/Access | Core integrity fell below 50% 15004 | -1/Access | Core integrity fell below 20% 15011 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14956_ Released Adv. Cooling System. 14956_ Released Adv. Signal Interpreter. 14956_ Released Quantum Reactor. 14956_ Released Myomer Leg. 14956_ Slammed into W-44 Eye. 14957_ System corrupted: Matter fused (-7). 14958_ Acquired Adv. Heavy Siege Treads. 14960_ Acquired Power Sword. 14962_ U-05 Engineer destroyed. 14963_ Penetrated by Slug. 14965_ Adv. Heavy Siege Treads destroyed. 14965_ Slug penetrates Wall. 14971_ Y-72 Warden suffers critical hit (Destroy). 14971_ Penetrated by Slug. 14974_ Acquired Biometal Leg. 14990_ Biometal Leg destroyed. 14996_ System corrupted: Power Sword rejected. 15006_ Connecting with Garrison Access... 15006_ ALERT: Suspicious activity at Garrison Access A006. Dispatching Investigation squad. 15009_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # | | ???????????????????????????????? # | | ???????????????????????????????? # | | ???????????????????????????????? # | | ?????????????????????????????????##+############ # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ??????????????????????????????#????????????????# # | | ??????????????????????????????# ???????????????# # | | ??????????????????????????????# ???????????????# # | | ??????????????????????????????# ?????????????### # | | ??????????????????????????????# ############## | | ??????????????????????????????# / | | ??????????????????????????????# | | ??????????????????????????????# ] | | ??????????????????????????????# ! ####### | | ??????????????????????????????# s s #?????##### | | ???????????? ?????????????????# s sss +?????????? | | ???????????? ################ s s #?????????? | | ???????????? #?????????? | | ??????????? #?????????? | | ??????????? #?????????? | | ?????????? !!! #?????????? | | ?????????? !!! #?????????? | | ?????????? @ !!! #?????????? | | ?????????????# #######+##### " " ###?????????? | | ???????????????????????? ??# " " #???????????? | | ?????????????????????? #""G""#???????????? | | ?????????????????????# #######???????????? | | ?????????????????????# / #?????????????????? | | ?????????????????????###########?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 75 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainShadingDisintegrator Manual? 0 Play Time 02:13:33 Cumulative 297.8 hours Start 2022.10.29 @ 21:16:59 End 2022.10.30 @ 17:52:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77c0e5eb-ad45-49f3-b433-82416b456bea