Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 08:59:40 Player: MarKhan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (688) 688 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 3908 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 379/550 Matter 275/300 Energy 160/160 System Corruption 6% Temperature Cool (40) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Medium Laser Minigun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Humpback Large Matter Pod (150) Compact Matter Pod (150) Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Hacking Suite Tractor Beam Trap Reconfigurator Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Minigun > --- INVENTORY -------- Light Ion Engine Humpback Large Matter Pod Compact Matter Pod Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Hacking Suite Tractor Beam Trap Reconfigurator Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 30 | 7 . 5 3 1 14 Power 3 | 1 . . . . 2 Engine 1 | 1 . . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 2 | 2 . . . . . Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . 4 2 . 3 Device 6 | 1 . 2 1 . 2 Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 1 1 1 4 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 64 Engine 11 | . 14 14 14 14 6 Treads 24 | . 28 28 28 28 17 Device 9 | . 14 10 14 14 6 Storage 12 | . 14 14 14 14 9 Protection 2 | . . 3 . . 2 Energy Gun 13 | . 14 16 16 14 7 Energy Cannon 3 | . . . . 5 9 Ballistic Gun 4 | . 14 11 . . . Special Melee Weapon 3 | . . . 11 8 . Peak Build Rating 31 | 7 7 16 17 10 31 Average Rating 13 | 5 7 13 16 10 12 On Entrance 8 | . 7 7 16 10 10 Naked Turns . | . . . . . . Heaviest Build 47 | 14 14 30 30 31 47 Greatest Support 79 | 40 40 40 40 40 79 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 15 | 3 3 10 14 15 15 Average Carried 10 | 1 3 6 10 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 3 10 14 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 733 | 265 . 192 82 30 164 Remotely . | . . . . . . Salvage Created 984 | 115 . 91 . . 778 Parts 57 | 11 . 8 . . 38 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . . 2 . . 11 Guns 7 | . . 2 . . 5 Cannons 5 | . . . . . 5 Classes Destroyed 7 | 2 . 2 . . 3 Worker 3 | . . 1 . . 2 Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Grunt 10 | . . 2 . . 8 Brawler 1 | . . . . . 1 Specialist 2 | . . . . . 2 Best Kill Streak 4 | 3 . 1 . . 4 Combat Bots Only 4 | . . 1 . . 4 Max Kills in Single Turn 1 | 1 . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 81 | . . 2 . . 79 Missed 19 | . . . . . 19 Damage Taken 1163 | . . 22 . . 1141 Core 171 | . . . . . 171 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 79 | 10 . 8 . 1 60 Largest 2 | 2 . 2 . 2 2 Hottest 138 | 70 . 70 . 110 138 Shots Fired 138 | 20 . 16 . 2 100 Gun 90 | 20 . 16 . 1 53 Cannon 48 | . . . . 1 47 Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | 10 . 8 . . 16 Thermal 91 | 10 . 8 . 2 71 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 10 | 8 . 10 . 1 7 Robot Miss Streak 3 | 2 . 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 14 . 12 4 1 56 Core Hits 38 | 7 . 5 . . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . . 4 Burn 5 | . . 1 . . 4 Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1362 | 157 . 127 . 18 1060 Guns 788 | 157 . 127 . . 504 Cannons 574 | . . . . 18 556 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 361 | 70 . 64 . . 227 Thermal 759 | 87 . 63 . 18 591 Explosive . | . . . . . . Electromagnetic 242 | . . . . . 242 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 490 | 120 . 102 . 48 490 Average Temperature 113 | 54 . 36 . 27 134 Received Heat Transfer 417 | . . 12 . . 405 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | 1 . . . . 1 Heat Transferred 2331 | 259 . 259 . 37 1776 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 250 | 20 13 69 . . 250 Initial 13 | . 13 4 . . . Average 55 | 8 13 24 . . 99 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 91 Level 1 3 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . . 4 . . 27 Peak Tracking Total 8 | . . 2 . . 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Reconfigurated 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . 1 2 . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . . 1 24 . 9 Successful 30 | . . 1 24 . 5 Failed 4 | . . . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 8 | . . . 1 . 7 Terminals 9 | . . . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . . 1 24 . 1 Record 23 | . . . 23 . . Open Door 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 4 | . . . . . 4 Botnet 1 | . . . . . 1 Skim 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 20 | . . 20 . . . Total Damage 158 | . . 158 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2249 | 126 23 716 522 94 768 Spaces Moved 1198 | 55 15 402 318 55 353 Core 3 | 3 . . . . . Treads 1180 | 52 15 402 318 55 338 Legs 15 | . . . . . 15 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 160 | 155 160 160 160 160 162 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 4 52 65 16 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1383 | 74 14 460 328 59 448 Wait 50 | . . 36 . . 14 Move 1193 | 54 14 401 317 54 353 Hop . | . . . . . . Pick Up 18 | 3 . 8 3 2 2 Fast Attach 14 | 7 . . . . 7 Attach 2 | . . . . . 2 Detach . | . . . . . . Swap 14 | . . 5 3 1 5 Drop 9 | . . 2 1 1 5 Fire 79 | 10 . 8 . 1 60 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 150 | -10/Materials | Entered Mines 238 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 241 | -10/Mines | Found Prototype Device 249 | -10/Mines | Identified Exp. Sensor Array 308 | -10/Mines | Build established: Mutant 435 | -10/Mines | Met a Derelict shopkeep closing up shop 478 | -10/Mines | Learned Materials emergency access door positions 500 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -10/Mines | Lost 3 allies 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 860 | -10/Mines | Discovered new exit (range 5) 866 | -10/Mines | Entered Exiles 867 | -10/Exiles | Identified exit to Mines 906 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 1052 | -10/Exiles | Met EX-BIN 1072 | -10/Exiles | Aligned with FarCom system 1074 | -10/Exiles | Given EX-Vault access code 1111 | -10/Exiles | Opened EX-Vault 1120 | -10/Exiles | Found Trap Reconfigurator 1157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1203 | -10/Exiles | Met EX-DEC 1246 | -10/Exiles | Learned location of Zion (-7) 1388 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1388 | -10/Exiles | Entered Mines 1401 | -9/Mines | Discovered new exit (range 8) 1475 | -9/Mines | Met a Derelict bent on vengeance 1482 | -9/Mines | Entered Materials 1482 | -8/Materials | Evolved 4 slots: Propulsion x4 2233 | -8/Materials | Lost 3 parts (1n2w) 2250 | -8/Materials | Self-destructed Last Messages --------------- 02226_ Acquired Aluminum Leg. 02228_ Acquired 20 matter. 02228_ K-01 Serf collects debris. 02230_ Acquired 10 matter. 02231_ K-01 Serf collects debris. 02238_ A-02 Transporter suffers critical hit (Burn). 02238_ K-01 Serf collects debris. 02244_ System corrupted: Med. Laser failed to cycle. 02246_ Lgt. Treads destroyed. 02246_ K-01 Serf collects debris. 02246_ A-02 Transporter suffers critical hit (Burn). 02246_ Lgt. Treads melted. 02246_ A-02 Transporter destroyed. 02248_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02248_ R-06 Scavenger collects Imp. Heat Sink. 02249_ K-01 Serf collects debris. 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H?s???????????? | | ????????????????????????? ! ???????????????? | | ?????????????????????????^ ?????????????????? | | ????????????????????????? ???s????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearThermoelectricPick Manual? 0 Play Time 00:20:14 Cumulative 157.7 hours Start 2024.11.29 @ 08:41:59 End 2024.11.29 @ 08:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3869a2f-3dc4-47d3-88b4-8914798b23ec