Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 09:33:42 // Halloween2020/ForbiddenLore Player: eldritch Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (468) 468 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2180 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 153/250 Matter 146/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Ion Engine Light Treads Carbon-fiber Leg Improved Heat Sink Large Storage Unit 0b10 Alert Chip EM Pulse Gun Small Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Carbon-fiber Leg Improved Heat Sink Large Storage Unit 0b10 Alert Chip EM Pulse Gun Small Laser Rocket Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 1 4 6 1 2 Power 3 | . 2 . . 1 Engine 3 | . 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 3 1 . Treads . | . . . . . Leg 4 | . . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | 1 . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 1 3 . 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 2 | . 11 1 . . Ballistic Gun 20 | . 14 17 28 18 Launcher 5 | . 2 9 . 9 Naked Turns . | . . . . . Heaviest Build 27 | 10 26 26 24 27 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 7 10 10 10 Most Carried 10 | 6 7 10 10 10 Average Carried 9 | 5 6 9 9 10 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 5 7 10 10 10 Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 448 | 214 . 199 . 35 Remotely . | . . . . . Salvage Created 503 | 122 44 282 . 55 Parts 44 | 7 5 14 . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 25 | . 3 9 . 13 Guns 7 | . 3 3 . 1 AOE 18 | . . 6 . 12 Classes Destroyed 4 | 2 1 1 . . Tunneler 2 | 2 . . . . Recycler 2 | 1 . 1 . . Swarmer 21 | . 3 5 . 13 Grunt 4 | . . 4 . . Best Kill Streak 4 | 2 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 3 | 1 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . . 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 451 | . 84 160 . 207 Core 97 | . 9 63 . 25 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 46 | 8 8 17 . 13 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 60 60 . 53 Shots Fired 77 | 16 14 29 . 18 Gun 61 | 16 12 27 . 6 Cannon . | . . . . . Launcher 16 | . 2 2 . 12 Special . | . . . . . Kinetic 42 | 8 6 22 . 6 Thermal 14 | 8 6 . . . Explosive 16 | . 2 2 . 12 Electromagnetic 5 | . . 5 . . Robot Hit Streak 5 | 5 3 5 . 1 Robot Miss Streak 5 | 2 2 2 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | 9 6 18 . 1 Core Hits 43 | 5 3 17 . 18 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1156 | 95 88 403 . 570 Guns 301 | 95 59 140 . 7 Cannons . | . . . . . Explosions 855 | . 29 263 . 563 Melee . | . . . . . Ramming . | . . . . . Kinetic 163 | 41 17 98 . 7 Thermal 216 | 54 42 72 . 48 Explosive 735 | . 29 191 . 515 Electromagnetic 42 | . . 42 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Effects 30 | . 1 13 8 8 Message Errors 12 | . 1 5 1 5 Matter Fused 6 | . . 3 2 1 Heat Flow Errors 5 | . . 3 2 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 4 | . . 1 3 . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . . . 84 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | 40 40 251 224 12 Average Temperature 57 | 25 26 74 100 9 Received Heat Transfer 87 | . . 87 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | 125 100 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 375 | 15 151 299 . 375 Initial 58 | . 9 58 . . Average 131 | 10 85 160 . 139 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 71 | 100 100 67 . 52 Level 1 28 | . . 32 . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 5 7 . 12 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 7 | . . 3 . 4 Max in Single Turn 3 | . . 1 . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 . 5 . Successful 8 | . 3 . 5 . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 4 | . . . 4 . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 50 | . . 50 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 64 | . . 64 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2313 | 83 329 757 741 403 Spaces Moved 1452 | 43 234 449 493 233 Core . | . . . . . Treads . | . . . . . Legs 1452 | 43 234 449 493 233 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 150 Average Speed 145 | 120 127 150 150 150 Slowest Speed 150 | 120 150 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 43 74 72 51 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 37 | . . . . 37 Terrain Destroyed 152 | . 18 17 . 117 Melee . | . . . . . Projectile . | . . . . . AOE 152 | . 18 17 . 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1589 | 62 254 508 495 270 Wait 48 | . . 31 . 17 Move 1448 | 42 233 448 492 233 Hop . | . . . . . Pick Up 15 | 5 4 3 1 2 Fast Attach 1 | 1 . . . . Attach 1 | . . . 1 . Detach . | . . . . . Swap 12 | . 4 6 . 2 Drop 18 | 6 5 3 1 3 Fire 46 | 8 8 17 . 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 84 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 10) 413 | -10/Materials | Entered Mines 518 | -10/Mines | Learned Materials emergency access door positions 1006 | -10/Mines | Discovered new exit (range 6) 1163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1164 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Discovered new exit (range 15) 1206 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1287 | -10/Exiles | Met EX-DEC 1302 | -10/Exiles | Build established: Scavenger-Mutant 1317 | -10/Exiles | Learned location of Zion (-6) 1560 | -10/Exiles | Met EX-BIN 1578 | -10/Exiles | Aligned with FarCom system 1580 | -10/Exiles | Given EX-Vault access code 1731 | -10/Exiles | Opened EX-Vault 1744 | -10/Exiles | Found 0b10 Alert Chip 1776 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1899 | -10/Exiles | Discovered new exit (range 10) 1911 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1911 | -10/Exiles | Entered Mines 1957 | -9/Mines | Assembled infested the area 2027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2314 | -9/Mines | Self-destructed Last Messages --------------- 02128_ The unstable cave ceiling collapses. 02137_ Dropped Lgt. Assault Rifle. 02137_ Acquired Lgt. Assault Rifle. 02139_ #PK5OM,G7I =GVWF=SI2I ICV6W5>> Z /8 02194_ DV NV8 02244_ K-01 Serf collects debris. 02255_ Dropped Ion Engine. 02256_ K-01 Serf collects debris. 02259_ Acquired 10 matter. 02264_ K-01 Serf collects debris. 02267_ FH=TE#ZBVHNH D ZE0|BNYEP994 02267_ K-01 Serf collects debris. 02269_ T-07 Excavator is excavating. 02271_ K-01 Serf collects debris. 02280_ S-10 Pest destroyed. 02311_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????#??# " ###?# #???????#??? | | ??????????## #### #??????????? | | ??????????# ## #??????????? | | ??????????# * ## ####????##????? | | ??????????### # #?????????????? | | ?????????#??# = # #?????????????? | | ????????????## ## ##??????#?????? | | ?????????????### = ##????#??#???? | | ???????????????## ##?#???#???#??? | | ???#???????###### # # ##?????????????? | | ???????????# #####???#?????????#? | | ??? ??????# ### ### ##??#??????? | | ????????????????# #?#????????? | | ????????????????# #### #???????????? | | ????????# # # #####?#?????#?##???? | | ???????# = #????#?????????? | | ??? =%%* #???????#???#??? | | ??? % ###### #??????????????? | | ???? ## #????### ######????????#? | | ???????#?# #?#?????# ##????????? | | ?????????????????#?## ##???????? | | ????????????????????## #???????? | | ?????????????????#???#### ##???#???? | | ?????????????????????#??# ###????????? | | ???????????#???????????## #??????????? | | ?????????????#??????#???#@#??????????? | | ??????????#??????????#??# #??????????? | | ?????????????????????#??# #??????????? | | ???????????????#????????# #??????????? | | ????????????????????????# #??????????? | | ?????????????? ?????????# #??????????? | | ????????????????????????# #??????????? | | ??????????????g????????? #????????#?? | | ????????????????????????###??????????? | | ?????????????g???????????????????????? | | ?????????????????????????????????????? | | ??????????????????????#??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefCoreWheel Manual? 0 Play Time 00:16:01 Cumulative 234.7 hours Start 2020.11.10 @ 09:13:34 End 2020.11.10 @ 09:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6bd4959-1d76-48c3-9989-3b63cd45b4e6