Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 23:47:07 Player: Xcalibur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (259) 1295 Value Destroyed (12774) 12774 Prototype IDs (80) 1600 Alien Tech Used (6) 1200 Bonus (45143) 45143 TOTAL SCORE: 71512 Bonus ------- High Alert Combat Kills 1106 Follower Combat Kills 2205 Prayed to X0-1V1 5000 Major X0-1V1 Interference 15950 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2626 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -1844 Cogmind --------- Core Integrity 894/1680 Matter 253/300 Energy 689/694 System Corruption 37% Temperature Cool (2) Movement Flying (49) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Flying NPA-QT Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Cooling System (fused) Large Storage Unit Experimental Target Analyzer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield X0-1V1's Piety Tracker > --- WEAPON (6) ------- Nova Cannon > --- INVENTORY (15) --- Experimental Coolant Injector Experimental Energy Well (600) Experimental EM Shield Advanced Point Defense System Compact HERF Cannon Core Cannon Faulty Compact Tesla Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Flying NPA-QT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Quantum Shading Machine Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Reaction Control System Layered Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Compact HERF Cannon Laser Linear Construct/C Hpw. Ballistic Linear Construct/C Hpw. Kinetic Linear Construct/C Core Stripper Plasma Lance > --- INVENTORY -------- Advanced Cooling System Advanced Coolant Injector Experimental Coolant Injector Long-range Sensor Array Improved Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Improved System Guard Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 232] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . 2 . . . . 2 . . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . 3 . . 1 . . . 1 . . . . 2 . . . . 2 . . 1 . . Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Attached 177 | 3 7 13 24 12 7 6 5 . 8 2 2 3 2 . 4 4 . 10 3 13 21 4 5 19 . Power 7 | . 1 4 1 . . . . . . . . . . . 1 . . . . . . . . . . Engine 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 20 | 2 1 2 6 5 1 1 . . . . . . 1 . . . . . . . . . . 1 . Treads 12 | 2 1 1 2 5 1 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Wheel 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 107 | 1 2 3 7 6 5 2 5 . 8 2 2 2 1 . 3 4 . 6 2 10 16 . 5 15 . Device 64 | 1 . 3 4 3 2 2 3 . 4 2 2 1 . . 3 2 . 3 2 6 10 . 2 9 . Storage 6 | . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . 1 . . Processor 14 | . 1 . 2 . . . 1 . 2 . . . . . . 1 . . . 1 4 . . 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protection 21 | . 1 . 1 2 3 . 1 . 2 . . . 1 . . 1 . 2 . 2 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . 3 4 10 1 1 3 . . . . . 1 . . . . . 4 1 3 5 4 . 3 . Energy Gun 7 | . . . 4 . 1 1 . . . . . . . . . . . 1 . . . . . . . Energy Cannon 9 | . . 1 . . . . . . . . . . . . . . . 1 . 2 1 2 . 2 . Ballistic Gun 8 | . 1 1 4 1 . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 1 . Special Weapon 5 | . . 1 . . . . . . . . . . . . . . . 2 1 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 2 1 1 2 . . 2 . . . 3 . . 1 . 6 . 1 7 3 . 3 1 Corrupted Parts 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . System Corruption 8 | . . . 1 . . . . . . . . . . . . . . 4 . . . . . 3 . Parts Lost 51 | . 1 8 11 1 . . 6 . 2 . . . . . . 2 . . 1 6 . . . 13 . Power 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 3 4 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 22 | . . . 3 . . . 2 . 2 . . . . . . 1 . . 1 5 . . . 8 . Weapon 16 | . 1 2 3 . . . 4 . . . . . . . . 1 . . . 1 . . . 4 . Highest Loss Streak 7 | . 1 4 7 1 . . 3 . 1 . . . . . . 1 . . 1 3 . . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 7 7 9 9 6 6 7 9 9 9 10 9 10 9 8 8 7 5 11 14 14 13 11 7 Power . | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 2 2 3 3 3 3 5 7 7 6 8 7 8 7 7 7 5 3 7 11 11 9 8 4 Weapon 2 | 1 4 2 2 5 3 2 2 2 2 2 1 1 1 1 1 . 1 1 1 2 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 7 4 2 5 9 . 1 . 1 . 1 . 1 . . . . 3 1 2 7 1 3 3 2 Power 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . Utility 25 | . 2 3 . . . . . . 1 . 1 . 1 . . . . 3 . . 7 1 2 3 1 Weapon 15 | . 2 1 . 4 4 . . . . . . . . . . . . . 1 2 . . . . 1 Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 73 | . 100 99 87 88 78 60 64 66 61 56 57 57 57 57 60 65 69 71 72 69 70 71 67 66 43 Engine 2 | . 14 13 2 . 5 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 4 9 3 2 4 6 5 4 4 4 4 1 . 3 . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . . . 2 5 4 8 8 8 6 4 4 4 3 3 Treads 7 | . 28 26 10 23 23 4 1 . . . . . . . . 1 4 3 . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . 2 4 4 4 2 . . . 1 . Flight 1 | . . . . . . . 1 6 3 . . . . . . . . . 4 3 2 4 3 2 3 Device 16 | . 1 12 16 16 16 20 22 20 15 8 9 9 9 9 16 17 17 17 16 23 20 20 23 23 19 Storage 6 | . 14 13 8 9 9 6 6 6 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 Processor 8 | . 8 . 8 9 2 . 1 . 4 9 9 9 9 9 8 9 13 13 13 12 12 12 12 11 7 Protection 4 | . 4 1 4 9 8 . 1 6 4 3 4 4 4 4 4 3 4 3 4 3 3 4 4 4 . Energy Gun 3 | . 3 . 4 . 1 12 6 13 11 5 4 8 9 9 5 5 4 3 4 2 4 . . 2 . Energy Cannon 3 | . . 5 1 . . 6 3 . . 2 4 4 4 4 3 . . 3 6 7 10 11 4 4 4 Ballistic Gun 2 | . 8 7 8 . 1 . 1 . 1 4 4 . . . . 3 4 4 4 . 1 4 7 . . Ballistic Cannon 3 | . 16 14 2 9 5 . . . . . . . . . 3 4 4 1 . . . . . 4 . Peak Build Rating 232 | 7 7 24 41 42 56 89 106 101 109 118 118 112 115 111 148 163 160 178 178 189 204 232 230 228 178 Average Rating 120 | 6 6 18 33 36 45 69 93 101 99 106 108 107 108 110 132 156 156 167 172 172 186 220 223 218 158 On Entrance 111 | 6 7 7 24 34 34 54 89 101 101 106 106 106 112 111 111 148 155 158 178 172 150 204 214 224 178 Avg Prop Armor Cover (%) 2 | . . 13 8 6 10 . . . . . . . . . . 1 1 1 1 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 19 23 31 42 39 49 61 46 72 70 68 75 72 72 86 92 82 99 104 115 106 103 97 156 127 Greatest Support 216 | 40 40 40 43 60 60 69 128 54 54 72 72 72 72 72 72 163 163 163 131 131 122 105 149 216 170 Greatest Overweight (x) 2 | . . 1 2 2 2 2 . . 1 1 . 1 . . 1 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 Most Carried 15 | 5 8 8 8 10 10 7 9 7 10 10 10 10 10 10 10 10 9 10 10 15 15 15 15 15 9 Average Carried 10 | 2 7 7 7 9 9 6 6 7 9 9 9 10 9 9 9 8 8 9 6 11 14 14 14 13 8 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 4 8 7 8 10 8 7 7 7 8 10 10 10 10 10 10 8 9 10 4 15 15 15 15 7 9 Scrap Engine Consumption 164 | . . . . . 19 5 11 . 12 3 3 2 5 4 1 4 4 24 2 11 26 6 6 16 . Constructs Created 13 | . . . . . 4 . 3 . 1 . . . . . . 1 . 1 . . 2 1 . . . Constructs Modified 138 | . . . . . 16 9 27 . 4 5 . 1 1 1 6 11 2 7 . 4 22 . 9 13 . Class Distribution -------------------- 53% | Construct 15% | Mutant 9% | Scavenger-Construct 8% | Commander-Mutant 5% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Scavenger-Construct | -2/Quarantine Construct | -1/Access Scavenger-Construct | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Matter Collected 9230 | 257 344 342 867 516 729 123 1154 . 731 10 175 626 60 . 94 237 70 231 579 580 419 70 177 839 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13719 | 140 680 197 597 416 448 221 499 . 1261 169 . 1072 406 . 185 309 152 734 698 2083 626 195 640 1991 . Parts 543 | 17 38 15 31 22 17 9 30 . 12 9 . 41 3 . 6 10 6 29 40 101 19 3 31 54 . Haulers Intercepted 7 | . 2 . 1 1 . . . . . . . . . . . . . . . . 2 1 . . . Recyclers Shooed 5 | 1 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . 4 . . . . . . . . . 26 2 . . 8 2 . 39 . . . . . . Prevented 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Combat Hostiles Destroyed 220 | . 14 9 12 9 7 6 10 . 21 3 . 24 . . . 6 3 18 15 34 4 . 6 19 . Melee 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Guns 69 | . 4 . 6 . 2 . 6 . 5 3 . 7 . . . 3 3 4 9 9 . . 4 4 . Cannons 79 | . 10 9 2 9 5 2 1 . . . . 2 . . . 3 . 3 6 16 3 . 1 7 . AOE 51 | . . . . . . 4 2 . 16 . . 13 . . . . . 10 . 2 . . . 4 . Classes Destroyed 23 | 2 4 1 3 2 1 1 1 . 2 . . . . . . . . 4 1 . . . . 1 . Worker 10 | . . . 1 1 . . . . . . . . . . 2 . . . . 3 . . . 3 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 2 . 1 1 . . . . . . . . . . . . . . . . 2 1 . . . Recycler 9 | 1 2 . . 1 2 . . . . . . . . . 1 . . . . 1 . . . 1 . Operator 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 16 | . 3 . . . . . 2 . . 1 . . . . . . . . . 4 1 2 3 . . Swarmer 53 | . 3 3 . . . 4 2 . . 1 . 15 . . . 2 1 . 6 13 . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 52 | . 11 . 8 4 2 . 3 . 3 2 . 5 . . . 4 . 5 . 2 2 . . 1 . Brawler 9 | . . . . . . 1 . . . . . 4 . . . . . 3 . . . . . 1 . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Sentry 17 | . . . 3 3 3 . . . . . . . . . . . . . 1 4 1 . 1 1 . Demolisher 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 14 | . . . 1 1 . . . . . . . . . . . . . 2 . 5 1 . 2 2 . Programmer 27 | . . . . . . . 5 . . . . . . . . . 1 2 2 10 . . 3 4 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Subdweller 7 | . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . Thug 5 | . . . . . 1 . . . . . . . . . . . 1 2 . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 3 5 3 3 5 2 3 3 . 8 3 . 5 . . 2 4 1 8 3 15 2 4 4 9 . Combat Bots Only 8 | . 4 3 3 4 2 3 3 . 8 3 . 5 . . . 4 1 8 3 7 2 . 3 6 . Max Kills in Single Turn 6 | 1 1 1 2 2 1 2 1 . 5 1 . 4 . . 1 1 1 4 1 5 1 1 2 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 1 . 5 . . 4 . . . . . 4 . 1 . . . 2 . Melee 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Hostile Shots Fired 1581 | . 56 73 135 34 48 27 97 . 33 8 . 45 . 2 2 60 7 21 35 273 2 . 33 467 123 Missed 665 | . 18 16 31 10 22 8 29 . 14 3 . 16 . 2 1 7 5 7 5 129 . . 22 246 74 Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . Hits 916 | . 38 57 104 24 26 19 68 . 19 5 . 29 . . 1 53 2 14 30 144 2 . 11 221 49 Melee 25 | . . . . 1 . 12 . . . . . 1 . . . . . 1 . 3 . . . 4 3 Projectile 891 | . 38 57 104 23 26 7 68 . 19 5 . 28 . . 1 53 2 13 30 141 2 . 11 217 46 AOE 20 | . . . . . . . . . 3 . . . . . . . . . 12 . . . . 5 . Critical Strikes 52 | . . 1 7 2 1 2 5 . . . . . . . . 5 . 1 1 5 . . 1 20 1 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Part Disruptions 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 1 Damage Taken 19354 | . 462 1045 1587 403 403 538 1469 . 598 252 . 668 . . 13 860 42 535 657 2163 68 . 266 6523 802 Core 1865 | . 62 170 347 31 75 31 144 . 68 71 . 40 . . . 56 . 67 17 219 . . 47 255 165 Absorbed by Shields 4310 | . . . 29 . . 32 12 . . 5 . 28 . . . 154 . 191 401 920 . . . 1805 733 Ignored by Resistances 118 | . . . . . . . 5 . 6 . . . . . . . . . . . . . 35 72 . Regen/Repaired (Parts) 5293 | . . . . . 345 188 813 . 58 504 . 122 188 93 72 165 . 392 . 848 633 8 146 718 . Core Remaining (%) 75 | 100 . 11 . . 86 . . . 77 . . . . 89 . . . . 83 84 . 100 . . 53 Volleys Fired 706 | 9 55 34 43 38 37 10 51 . 32 24 . 31 . 2 5 13 4 18 46 103 33 3 25 89 1 Largest 4 | 2 2 3 3 1 2 3 2 . 3 3 . 3 . 1 3 3 3 3 4 2 2 2 3 3 1 Hottest 459 | 70 70 140 135 50 136 181 136 . 112 112 . 173 . 34 180 201 201 277 381 278 188 188 212 459 113 Shots Fired 1178 | 18 106 62 81 40 48 21 84 . 49 40 . 65 . 2 9 37 12 33 97 111 44 7 33 178 1 Gun 570 | 18 61 15 71 . 9 11 68 . 33 31 . 34 . . 4 26 8 24 78 37 9 . 19 14 . Cannon 547 | . 45 40 10 40 39 8 12 . . 9 . 17 . 2 5 11 4 4 19 72 27 7 14 161 1 Launcher 39 | . . . . . . 2 4 . 16 . . 14 . . . . . . . . . . . 3 . Special 22 | . . 7 . . . . . . . . . . . . . . . 5 . 2 8 . . . . Kinetic 603 | 9 83 48 53 40 38 . 15 . 1 23 . 4 . . 4 20 8 24 78 37 1 . 19 98 . Thermal 231 | 9 23 14 . . 3 3 36 . 17 9 . 30 . 2 3 13 4 . . . 4 . . 60 1 Explosive 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . Electromagnetic 274 | . . . 28 . 7 18 33 . 31 8 . 31 . . 2 4 . . . 40 31 7 14 20 . Entropic 55 | . . . . . . . . . . . . . . . . . . 4 19 32 . . . . . Robot Hit Streak 35 | 5 20 11 18 6 13 16 10 . 10 3 . 25 . . 3 23 26 10 13 20 10 8 6 35 . Robot Miss Streak 5 | 3 2 3 3 1 3 1 2 . 3 3 . 1 . . 1 2 2 2 5 1 2 1 3 2 . Penetration Max 2 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . 2 . . Secondary Targets 4 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Shots Hit Robots 821 | 10 80 41 70 30 25 17 53 . 29 11 . 35 12 . 5 28 8 24 55 79 29 10 19 151 . Core Hits 480 | 6 31 15 25 12 18 12 28 . 41 6 . 34 4 . 3 12 4 49 33 46 10 4 11 76 . Critical Kills 11 | . . . . . 1 . 1 . . . . . . . . . . 3 . 2 . . 2 2 . Critical Parts Destroyed 7 | . . . . . 1 . 2 . . . . . . . . . . . . 1 . 1 . 2 . Critical Strikes 39 | . 2 1 . 3 4 . 6 . 4 . . 1 2 . . . . 3 . 5 . 1 2 4 1 Burn 6 | . 1 . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 17 | . . . . . 2 . 3 . . . . 1 . . . . . 3 . 3 . 1 2 2 . Blast 7 | . 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Impale 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 81 | . . . 11 . . 2 12 . . 5 . . 12 4 6 . . . . . . 11 16 2 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . 16 2 . Piercing 51 | . . . . . . 2 12 . . 5 . . 12 4 6 . . . . . . 10 . . . Sneak Attacks 9 | . . . . . . . 2 . . . . . . . 2 . . . . . . 4 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39628 | 132 1196 842 1556 1582 842 661 1912 . 1845 398 . 1830 703 . 239 937 311 4588 2523 5386 1148 732 1153 9076 36 Guns 9998 | 132 577 229 985 . 102 188 1123 . 497 346 . 578 . . 70 585 225 831 1556 615 175 . 693 491 . Cannons 17935 | . 584 613 134 1576 737 189 342 . . 52 . 260 . . 37 352 86 136 967 3898 937 262 368 6369 36 Explosions 9310 | . . . 53 . . 284 349 . 1348 . . 992 . . . . . 3405 . 827 36 . . 2016 . Melee 2079 | . . . 384 . . . 98 . . . . . 703 . 132 . . . . . . 470 92 200 . Ramming 44 | . 35 . . 6 3 . . . . . . . . . . . . . . . . . . . . Kinetic 13980 | 81 924 647 753 1576 704 . 179 . 18 92 . 46 . . 37 648 201 831 1556 615 52 . 693 4291 36 Thermal 6459 | 51 237 195 53 . 66 240 692 . 313 52 . 703 . . 34 272 110 . . 118 36 . . 3287 . Explosive 4114 | . . . . . . . . . . . . . . . . . . 3405 . 709 . . . . . Electromagnetic 9158 | . . . 366 . 69 421 943 . 1514 254 . 1081 . . 36 17 . . . 1469 1060 262 368 1298 . Impact 384 | . . . 384 . . . . . . . . . . . . . . . . . . . . . . Slashing 554 | . . . . . . . . . . . . . . . . . . 216 . 46 . . 92 200 . Piercing 1403 | . . . . . . . 98 . . . . . 703 . 132 . . . . . . 470 . . . Entropic 3532 | . . . . . . . . . . . . . . . . . . 136 967 2429 . . . . . Highest Corruption 37 | . . . 10 10 19 . 3 3 5 2 2 3 . . . 1 1 4 1 7 . . 6 35 37 Average Corruption 7 | . . . 9 10 10 . 1 3 3 2 2 2 . . . 1 1 3 1 2 . . 6 13 36 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . 20 23 54 . 8 . 6 1 3 5 . . . 6 2 6 . 11 . . 1 46 10 Message Errors 40 | . . . 2 5 13 . 2 . 2 . . . . . . 3 1 . . 2 . . . 10 . Matter Fused 49 | . . . 5 6 15 . 1 . 2 . . 3 . . . 1 . 4 . 2 . . . 7 3 Heat Flow Errors 20 | . . . 1 2 6 . 1 . . . 1 . . . . . . 1 . 2 . . . 6 . Energy Discharges 12 | . . . . 3 5 . . . 1 . 1 . . . . 1 . . . . . . . 1 . Parts Rejected 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 39 | . . . 6 3 8 . 4 . 1 1 1 2 . . . 1 . 1 . 3 . . 1 7 . Data Loss (major) 6 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 1 Misfires 8 | . . . . 2 2 . . . . . . . . . . . . . . 2 . . . 2 . Alerts 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Misdirections 13 | . . . . 1 . . . . . . . . . . . . . . . . . . . 7 5 Weapon Failures 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1714 | . . . 34 128 17 28 17 . . . . . 182 . 40 . . 15 . 615 2 136 . 500 . Projectiles 1102 | . . . . 128 17 28 2 . . . . . . . . . . . . 571 2 105 . 249 . Explosions 165 | . . . . . . . 15 . . . . . . . . . . 15 . 44 . . . 91 . Melee 447 | . . . 34 . . . . . . . . . 182 . 40 . . . . . . 31 . 160 . Knockbacks 42 | . 10 6 2 8 4 . . . . . . . . . . 3 2 . . . . . . 7 . Impact 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 6 6 . 8 4 . . . . . . . . . . 3 2 . . . . . . 7 . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 472 | . . . . . . 45 39 . 152 . . 144 . . . . . . . . . . . 92 . Shots 24 | . . . . . . 1 2 . 8 . . 8 . . . . . . . . . . . 5 . Rammed 10 | . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | 47 120 302 205 219 427 291 436 . 67 169 162 160 . 23 285 354 195 223 387 372 307 176 150 384 . Average Temperature 84 | 15 40 101 46 43 105 147 80 . 32 42 85 46 . 14 131 131 86 87 144 115 90 63 33 92 . Received Heat Transfer 3520 | . 222 504 891 189 153 . 1031 . 103 33 . 54 . . . 116 . 45 . 51 . . . 122 6 Effects 5 | . . . . . 2 . 1 . . . . . . . . . . . 1 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Robots Corrupted 18 | . . . 2 . . . 1 . 1 . . 2 . . . . . . . 7 2 . 1 2 . Combat Hostiles 16 | . . . 2 . . . 1 . . . . 2 . . . . . . . 7 1 . 1 2 . Parts Fried 45 | . . . 5 . . 3 2 . 3 . . 4 . . . . . . . 12 7 1 4 4 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 8 | . 1 . . . . . 2 . . . . . . . . 1 . . . . . 1 . 3 . Heat Transferred 6353 | 148 777 259 50 . 148 274 1049 . 518 100 . 994 . . 50 400 150 . . 100 50 . . 1286 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 1 . . 2 1 . 1 . . 2 . . . . . . . 1 1 . . 5 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 4 3 5 3 3 2 . . . . . . . . . 2 1 . 1 3 . Low Security (%) 64 | 100 100 . 100 68 77 . . . . . . . . . 100 . . . . 35 78 100 62 92 . Level 1 12 | . . . . 31 6 . . . . 48 . . . . . . . . . 27 21 . 37 1 . Level 2 7 | . . . . . 7 . 3 . . 51 . . . . . . . . . 36 . . . 2 . Level 3 9 | . . . . . 5 100 33 100 100 . . . . . . . . . . . . . . 3 . Level 4 2 | . . . . . 2 . 32 . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 1991 | 10 183 . 168 364 1336 1041 1991 1045 994 523 . . . . 22 . . . . 620 363 53 317 178 . Initial 1045 | . . . . 55 129 950 646 1045 731 521 . . . . . . . . . 24 348 9 19 112 . Average 282 | 1 33 . 85 170 177 924 1369 1045 905 411 . . . . 5 . . . . 287 112 29 142 78 . Influence Increases 11208 | 25 456 90 436 694 1916 643 1525 . 303 118 . 690 15 . 77 130 50 360 275 1082 178 133 516 1481 15 Destroy 0b10 Robot/C 5100 | . 280 60 240 320 520 140 720 . 200 60 . 480 . . 20 120 40 320 240 700 80 . 180 380 . Destroy 0b10 Robot/NC 315 | 25 35 . 10 30 25 . 10 . 10 5 . . 15 . 10 . . 10 15 40 20 20 15 20 . Destroy Leader 712 | . 70 . 72 114 40 10 40 . 20 2 . 30 . . . 10 10 . 20 146 6 6 76 40 . Allied During Kill 752 | . . . . 139 226 31 285 . 40 . . . . . . . . . . . . . 26 5 . Successful Hack 272 | . 21 . 36 4 11 . 28 . . 20 . . . . 33 . . . . 42 . 53 24 . . Select Force Hacks 240 | . . . 30 . 210 . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . 15 . 15 45 60 . 45 . 15 15 . . . . . . . . . 15 30 45 15 45 15 Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . Destroy Structure 772 | . 5 . 3 12 14 2 122 . 18 16 . . . . 14 . . . . 94 12 9 75 376 . Advance Influence 400 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . . 15 30 . 45 . . Lose Combat Pursuer 1170 | . 30 30 30 30 . 60 75 . . . . 180 . . . . . 30 . 30 . . 60 615 . Miscellaneous 810 | . . . . . 810 . . . . . . . . . . . . . . . . . . . . Influence Decreases 11193 | 25 297 249 304 493 939 1030 457 946 354 727 293 375 422 . 57 110 90 144 455 498 781 117 372 740 918 Entered New Map 5218 | . . 77 . 77 204 760 277 946 314 473 143 19 407 . . 8 8 . 216 12 272 8 14 65 918 Time Decay 4855 | 25 287 162 214 326 505 170 . . . 254 150 356 15 . 57 92 82 144 229 426 509 109 278 465 . Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 410 | . 10 10 90 10 . . 60 . 20 . . . . . . 10 . . 10 60 . . . 130 . Lost Ally 610 | . . . . 80 230 . 120 . 20 . . . . . . . . . . . . . 80 80 . Squads Dispatched 47 | . 3 . 2 5 4 1 . . 3 2 . 1 . . 1 . . . . 8 1 2 7 7 . Investigation 15 | . 2 . 2 1 3 . . . . 1 . . . . 1 . . . . 1 . 1 2 1 . Extermination 12 | . . . . . . 1 . . . 1 . . . . . . . . . 3 . . 2 5 . Reinforcement 13 | . 1 . . 2 . . . . 3 . . . . . . . . . . 4 1 1 1 . . Assault 7 | . . . . 2 1 . . . . . . 1 . . . . . . . . . . 2 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Distress Signals 35 | . . . 3 4 . . . . . . . . . . . . . . 7 7 9 . 2 3 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Times Spotted 520 | . 20 11 18 26 32 9 43 . 37 7 . 35 . 4 1 15 3 53 15 63 23 2 18 70 15 Peak Tracking Total 40 | . 3 3 6 5 6 4 11 . 15 3 . 9 . 4 1 10 1 18 3 9 5 1 5 40 14 Tactical Retreats 32 | . 1 1 2 2 . 2 3 . . . . 7 . . . . . 1 . 1 . . 3 9 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Traps Triggered 22 | . 1 . . 1 . 1 3 . 1 2 . . . . . . . 1 1 1 . . . 10 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Machines Disabled 36 | . 1 1 1 3 4 . 9 . 1 1 . . . . . . . 1 3 1 2 3 1 3 1 Max in Single Turn 2 | . 1 1 1 1 1 . 2 . 1 1 . . . . . . . 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Machines Accessed 87 | . 6 1 6 5 13 3 2 1 . 8 1 1 4 . 4 . . 4 1 9 2 7 7 2 . Terminals 48 | . 6 . 5 5 4 . 2 1 . 5 . . . . 4 . . . 1 5 . 5 3 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 7 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . 2 1 . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 . . Total Hacks 230 | . 19 9 20 9 53 3 4 1 . 17 1 1 17 . 16 . . 6 1 21 3 14 13 2 . Successful 132 | . 6 9 10 4 46 1 2 1 . 7 1 1 17 . 6 . . 6 1 7 . 4 2 1 . Failed 96 | . 12 . 9 5 7 2 2 . . 10 . . . . 10 . . . . 14 3 10 11 1 . Catastrophic 20 | . . . 2 1 1 . 1 . . 3 . . . . 2 . . . . 5 1 1 3 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 12 . 8 2 16 . . . . 5 . . . . 8 . . . . 4 . 3 2 1 . Terminals 113 | . 19 . 16 9 8 . 4 1 . 10 . . . . 16 . . . 1 12 . 9 6 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 5 | . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . Recycling Units 22 | . . . . . 18 . . . . 2 . . . . . . . . . 2 . . . . . Scanalyzers 17 | . . . 4 . . 1 . . . 1 . . . . . . . . . 3 . 5 3 . . Garrison Access 10 | . . . . . . 1 . . . . . . . . . . . . . 3 3 . 3 . . Terminal Hacks 95 | . 6 9 6 3 30 . 2 1 . 3 1 1 17 . 3 . . 6 1 2 . 2 1 1 . Record 45 | . . 8 . . 25 . . . . . . . 5 . . . . 5 1 . . 1 . . . Part Schematic 6 | . . . 1 . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . 2 . . . . . . 1 1 . . . . . 1 . . . . 1 1 . Open DSF 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . . Process 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . 2 . . 1 . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . 2 1 8 . . . . 1 . . . . 3 . . . . 2 . 2 . . . Terminals 11 | . . . 1 1 1 . . . . 1 . . . . 3 . . . . 2 . 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . 1 1 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . . Operators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 3 3 5 2 2 1 . 7 . . . . 3 . . . 1 7 2 6 7 1 . Full Trace Events 8 | . 1 . 1 . 1 . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 6 . 1 . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 21 . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . parse_system 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Relay Couplers Released 10 | . . . . . . . 8 . . . . . . . . . . . . . . . 2 . . Machine Destruction 10 | . . . . . . . 8 . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Total Allies 39 | . . . . 12 9 4 6 . . . . . . . . . . . . . . . 4 4 . Largest Group 12 | . . . . 11 12 4 7 . 2 . . . . . . . . . . . . . 3 4 . Highest-Rated Group 290 | . . . . 219 219 164 254 . 190 . . . . . . . . . . . . . 246 290 . Highest-Rated Ally 95 | . . . . 31 34 41 95 . 95 . . . . . . . . . . . . . 82 76 . Initial Warlord ECA Mod 16 | . . . . . . . . 7 7 16 16 16 16 15 15 15 15 15 14 14 13 13 12 12 . Total Orders 12 | . . . . 4 . . . . . . . . . . . . . . . . 8 . . . . EXPLORE 11 | . . . . 4 . . . . . . . . . . . . . . . . 7 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 353 | . . . . 65 123 2 77 . 40 . . . . . . . . . . . . . 15 31 . Total Damage 8063 | . . . . 793 2164 35 2662 . 1184 . . . . . . . . . . . . . 375 850 . Kills 86 | . . . . 9 29 1 27 . 17 . . . . . . . . . . . . . 3 . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 353 | . 16 . 10 . . 45 40 . 15 . . . . . . . . 60 . 30 25 . . 97 15 Average Entertainment 32 | . . 9 13 10 3 29 61 85 99 100 53 34 . 17 8 3 2 31 44 37 48 10 6 24 56 Good Acts 129 | . . 5 1 . 34 3 10 . 4 2 1 10 . 3 1 1 2 1 2 8 10 5 10 11 5 Bad Acts 127 | . . 2 4 6 52 1 6 . 3 . . 3 . 1 2 4 4 4 4 7 7 2 3 12 . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Active Infowar (turns) 13235 | 21 108 77 489 730 596 45 518 . 131 554 303 801 188 227 274 492 536 1495 690 1247 1674 234 634 1171 . Optics 5482 | . . . 376 730 596 . 265 . . . . . . . . . . . . . 1476 234 634 1171 . Sensors 1899 | . . . . . . . . . . . . . . . . . . . . . 1116 207 567 9 . Seismic 5429 | 21 108 77 238 272 266 45 471 . . 461 223 713 120 227 274 251 294 . . 1246 122 . . . . Machine Analysis 6471 | . . . . . . . . . 131 554 303 801 188 227 274 492 536 1495 690 780 . . . . . Jamming 2230 | . . . . . . . . . . . . . . . 274 449 536 759 . . . . . 212 . Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . 2 . . . 1 2 . . . . . . . . Drone Launches 18 | . . . . 12 . . . . . . . . . . . . . . . . 6 . . . . Drone Recoveries 7 | . . . . 2 . . . . . . . . . . . . . . . . 5 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Turns Passed 18199 | 95 1179 964 580 730 1956 352 961 1 297 554 303 801 188 227 274 492 536 1495 690 1247 1738 234 634 1592 79 Spaces Moved 13501 | 25 571 512 312 348 835 260 704 3 216 458 326 647 164 371 164 363 352 937 632 988 1974 403 587 1200 149 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3980 | 25 571 465 42 300 835 196 149 . . . . . . . . 139 352 880 . . . . . 26 . Legs 2678 | . . . . . . 32 8 . . 448 326 647 164 371 164 79 . . . . 260 . 1 178 . Wheels 577 | . . 47 270 48 . . 137 . 65 10 . . . . . . . . . . . . . . . Hover 647 | . . . . . . . 112 . . . . . . . . 17 . . . 47 147 . . 324 . Flight 5619 | . . . . . . 32 298 3 151 . . . . . . 128 . 57 632 941 1567 403 586 672 149 Fastest Speed 27 | 160 160 120 95 115 139 57 41 41 29 88 88 88 53 53 144 50 143 81 81 50 40 40 40 27 49 Average Speed 95 | 160 160 156 114 154 164 112 94 41 36 89 88 88 82 53 144 115 143 140 81 79 47 40 40 93 49 Slowest Speed 285 | 160 160 160 160 240 285 285 149 41 120 179 88 179 88 53 144 199 143 163 81 81 151 40 114 165 49 Overloaded Moves 106 | . . . . . . . . . . . . . . . . . . . . . . . . 106 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 2 . 1 . . . . . . . . . . 4 7 7 5 3 . Potential Cave-ins 78 | . . . . . . . . . . . . . . . . . . . . . . . . 78 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 51 | 3 91 39 31 84 97 11 91 . 81 13 51 67 62 55 4 53 65 88 87 37 50 47 21 37 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 12 | . . . . . 7 . . . . . 1 . 3 . . . . 1 . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 . 1 . 1 . 1 . 1 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . 1 . 1 . . 1 1 1 . 1 . . . . . Scrap Searched 13 | . . 2 . . . . . . . . 3 3 . . . . 2 . 3 . . . . . . Spaces Dug 172 | . . . . . 8 2 1 . . 8 . 1 . 4 5 . . . 2 10 3 3 16 109 . Terrain Destroyed 514 | . . . 5 12 17 2 63 . 6 9 . 16 . 5 8 6 4 46 14 65 5 3 27 201 . Melee 28 | . . . . . . 2 1 . . 3 . . . 4 4 . . . . . . 3 11 . . Projectile 295 | . . . . 12 17 . 1 . . 5 . 1 . 1 4 6 4 2 14 17 3 . 16 192 . AOE 190 | . . . 5 . . . 61 . 6 . . 15 . . . . . 44 . 48 2 . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Ac0 Total 17460 | 64 731 599 442 488 1371 294 893 2 387 556 342 824 191 391 183 411 375 1085 726 1335 2750 445 913 1510 152 Wait 2374 | 22 68 12 15 48 368 10 66 . 99 59 1 131 2 9 1 17 16 95 37 206 662 19 263 148 . Move 13418 | 24 570 511 311 347 834 260 699 2 213 457 325 646 163 370 163 362 351 936 631 979 1960 391 577 1188 148 Hop 23 | . . . . . . . 1 . 1 . . . . . . . . . . 4 6 4 4 3 . Pick Up 151 | 2 11 12 20 13 8 2 3 . 4 4 6 . 2 2 2 3 1 5 2 13 19 1 5 11 . Fast Attach 104 | 1 2 3 12 9 1 2 5 . 4 1 1 . 5 . 2 . . 9 2 5 18 6 3 11 2 Attach 67 | 2 1 9 10 2 2 3 2 . 4 1 . . . . 1 3 . 1 2 6 6 . 1 11 . Detach 16 | . 1 3 1 1 . . 1 . 2 . . . . . . . . . . 2 . . . 4 1 Swap 145 | . 4 9 10 7 7 3 6 . 7 5 3 15 1 2 1 9 3 3 2 9 8 2 11 18 . Drop 201 | 4 11 6 9 19 22 2 4 . 5 . 6 1 6 2 2 4 . 18 3 5 38 8 8 18 . Fire 706 | 9 55 34 43 38 37 10 51 . 32 24 . 31 . 2 5 13 4 18 46 103 33 3 25 89 1 Melee 81 | . . . 11 . . 2 12 . . 5 . . 12 4 6 . . . . . . 11 16 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 15 . . . . . . . . . 1 2 . . . 6 . Rewire 137 | . . . . . 91 . 43 . 1 . . . . . . . . . . 1 . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / DSF) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 14) 953 | -10/Materials | Discovered new exit (range 7) 1046 | -10/Materials | Central database locked down 1172 | -10/Materials | Discovered new exit (range 6) 1245 | -10/Materials | Discovered new exit (range 5) 1275 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1275 | -10/Materials | Entered Subcaves 1505 | -10/Subcaves | Discovered new exit (range 11) 1664 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1747 | -10/Subcaves | Discovered new exit (range 12) 2015 | -10/Subcaves | Learned Materials garrison access intel 2029 | -10/Subcaves | Visited 4L-MR0's lab 2046 | -10/Subcaves | Found Rainbow Chip 2160 | -10/Subcaves | Core integrity fell below 50% 2163 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+1) 2174 | -10/Subcaves | Core integrity fell below 20% 2203 | -10/Subcaves | Lost 4 parts (1p2n1w) 2239 | -10/Subcaves | Entered Materials 2239 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2240 | -8/Materials | Loaded intel: 1 garrison access location 2273 | -8/Materials | Identified exit to Storage 2409 | -8/Materials | Core integrity fell below 50% 2442 | -8/Materials | Lost 7 parts (1p2n2u2w) 2502 | -8/Materials | Central database locked down 2506 | -8/Materials | Identified exit to Factory 2506 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2537 | -8/Materials | Weapon slot count reverted to normal (-1) 2559 | -8/Materials | System corruption reached 10% 2742 | -8/Materials | Lost 3 parts (2n1u) 2819 | -8/Materials | Entered Storage 2891 | -8/Storage | X0-1V1 announced a LAN party 3092 | -8/Storage | Core integrity fell below 20% 3224 | -8/Storage | Build established: Scavenger-Mutant 3281 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3492 | -8/Storage | Used back door to open Recycling access 3492 | -8/Storage | Discovered new exit (range 5) 3502 | -8/Storage | Met a pair of Derelict thieves 3549 | -8/Storage | Entered Recycling 3549 | -8/Recycling | Accompanied by 11 allies 3591 | -8/Recycling | Build established: Commander-Mutant 3646 | -8/Recycling | Lost 4 allies 3762 | -8/Recycling | Core integrity permanently improved by X0-1V1 (+250) 3822 | -8/Recycling | Discovered new exit (range 20) 3993 | -8/Recycling | X0-1V1 caused items to flee you 4216 | -8/Recycling | Items stopped fleeing you 4227 | -8/Recycling | Found Prototype Device 4227 | -8/Recycling | Identified Scrap Engine 4230 | -8/Recycling | Entered Scraplab 5072 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 5074 | -8/Recycling | X0-1V1 activates XOMVISION 5089 | -8/Recycling | Core integrity restored by X0-1V1 (+177) 5116 | -8/Recycling | X0-1V1 put everyone to sleep 5144 | -8/Recycling | Core integrity restored by X0-1V1 (+177) 5157 | -8/Recycling | X0-1V1 mutated your Utility slot to Power slot 5164 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 5196 | -8/Recycling | X0-1V1 sent you into danger 5209 | -8/Recycling | Build established: Commander-Construct 5252 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 24) 5267 | -8/Recycling | X0-1V1 turns hostiles against one another 5382 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 5384 | -8/Recycling | X0-1V1 sent you into danger 5384 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 5423 | -8/Recycling | X0-1V1 rewrote Defender 3c IFF filter 5447 | -8/Recycling | X0-1V1 mutated your Propulsion slot to Utility slot 5453 | -8/Recycling | X0-1V1 upgraded hostiles (x2) 5462 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 5463 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 5476 | -8/Recycling | X0-1V1 activates XOMVISION 5478 | -8/Recycling | Forcibly received Sfc. Transmogifier from X0-1V1 5494 | -8/Recycling | X0-1V1 sent hostile Y-45 Defender (x1) 5505 | -8/Recycling | Entered Factory 5505 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5712 | -6/Factory | X0-1V1 activates XOMVISION 5736 | -6/Factory | X0-1V1 upgraded hostiles (x1) 5794 | -6/Factory | X0-1V1 sent you to a vault 5850 | -6/Factory | Identified exit to Garrison 5855 | -6/Factory | Search patrols dispatched 5857 | -6/Factory | Entered Garrison 5857 | -6/Garrison | Accompanied by 4 allies 5860 | -6/Garrison | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 5875 | -6/Garrison | Triggered checkpoint 5901 | -6/Garrison | Garrison Relay disabled 6212 | -6/Garrison | Triggered checkpoint 6303 | -6/Garrison | X0-1V1 downgraded hostiles (x1) 6325 | -6/Garrison | Triggered checkpoint 6342 | -6/Garrison | X0-1V1 upgraded ally (x1) 6374 | -6/Garrison | Lost 3 parts (3w) 6443 | -6/Garrison | Spotted B-90 Cyclops 6473 | -6/Garrison | Lost 3 allies 6487 | -6/Garrison | X0-1V1 sent you into danger 6515 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 6515 | -6/Garrison | Discovered new exit (range 13) 6517 | -6/Garrison | Found embedded Infiltrators 6541 | -6/Garrison | Found Unknown Hackware 6541 | -6/Garrison | Identified Relay Coupler [Proto] 6563 | -6/Garrison | Allies destroyed B-90 Cyclops 6586 | -6/Garrison | Discovered new exit (range 26) 6586 | -6/Garrison | Discovered new exit (range 63) 6586 | -6/Garrison | Discovered new exit (range 52) 6603 | -6/Garrison | Triggered checkpoint 6624 | -6/Garrison | Spotted Executioner 6624 | -6/Garrison | Spotted Executioner 6624 | -6/Garrison | X0-1V1 sent you into danger 6630 | -6/Garrison | Build established: Construct 6637 | -6/Garrison | Phase Generator disabled 6712 | -6/Garrison | X0-1V1 activates XOMVISION 6771 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6818 | -6/Garrison | Entered Factory 6818 | -6/Factory | Accompanied by 2 allies 6819 | -6/Factory | Identified exit to DSF 6819 | -6/Factory | Entered DSF 6819 | -6/DSF | Accompanied by 2 allies 6829 | -6/DSF | Assembled infested the area 6835 | -6/DSF | Additional patrols routed to DSF 6887 | -6/DSF | Discovered new exit (range 17) 6952 | -6/DSF | Destroyed 8 combat bots 6985 | -6/DSF | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6992 | -6/DSF | Destroyed 8 combat bots 7039 | -6/DSF | Sterilization system engaged 7059 | -6/DSF | Ambient heat levels rising (+10) 7074 | -6/DSF | Ambient heat levels rising (+10) 7089 | -6/DSF | Ambient heat levels rising (+10) 7097 | -6/DSF | X0-1V1 activates XOMVISION 7104 | -6/DSF | Ambient heat levels rising (+10) 7116 | -6/DSF | Entered Factory 7116 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7262 | -5/Factory | X0-1V1 activates XOMVISION 7344 | -5/Factory | Repaired Hrd. Heavy Armor Plating? 7594 | -5/Factory | Identified exit to Upper Caves 7670 | -5/Factory | Entered Upper Caves 7676 | -5/Upper Caves | Met a Warlord Commander 7677 | -5/Upper Caves | Learned location of Warlord (-4) 7678 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7678 | -5/Upper Caves | Found Encrypted Comm Array 7938 | -5/Upper Caves | Discovered new exit (range 10) 7973 | -5/Upper Caves | Entered another Upper Caves area 7985 | -5/Upper Caves | Learned Factory machine intel 8048 | -5/Upper Caves | X0-1V1 sent hostile S-27 Virus (x3) 8123 | -5/Upper Caves | Spotted B-75 Beast 8156 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8244 | -5/Upper Caves | X0-1V1 activates XOMVISION 8314 | -5/Upper Caves | Identified exit to Factory 8314 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 8534 | -5/Upper Caves | Learned Factory terminal intel 8682 | -5/Upper Caves | Identified exit to Zhirov 8682 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 8774 | -5/Upper Caves | Entered Zhirov 8774 | -5/Zhirov | Discovered new exit (range 3) 8790 | -5/Zhirov | Met Zhirov 8806 | -5/Zhirov | Learned location of Quarantine (-2) 8806 | -5/Zhirov | Learned location of Command (-1) 8819 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8833 | -5/Zhirov | Found Alien Artifact 8833 | -5/Zhirov | Identified Integrated Reactor 8833 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8849 | -5/Zhirov | Found Alien Artifact 8962 | -5/Zhirov | Entered Proximity Caves 9114 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9189 | -4/Proximity Caves | Entered Factory 9189 | -4/Factory | Evolved 2 slots: Utility x2 9190 | -4/Factory | Loaded intel: 218 machine locations 9191 | -4/Factory | Loaded intel: 27 terminal locations 9199 | -4/Factory | Identified exit to DSF 9348 | -4/Factory | Identified exit to Upper Caves 9348 | -4/Factory | Identified exit to Extension 9463 | -4/Factory | Entered Upper Caves 9482 | -4/Upper Caves | Learned Research security intel 9504 | -4/Upper Caves | X0-1V1 sent hostile Thug (x4) 9570 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 9575 | -4/Upper Caves | Identified Transdimensional Reconstructor 9575 | -4/Upper Caves | Warped through subspace 9606 | -4/Upper Caves | Sensors blinded by X0-1V1 9790 | -4/Upper Caves | Discovered new exit (range 9) 9955 | -4/Upper Caves | Entered another Upper Caves area 9956 | -4/Upper Caves | Encountered a Warlord checkpoint 9967 | -4/Upper Caves | Identified exit to Research 9973 | -4/Upper Caves | Learned Research trap positions 10100 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 10298 | -4/Upper Caves | Ambushed by wild Derelicts 10342 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 10386 | -4/Upper Caves | Discovered new exit (range 9) 10491 | -4/Upper Caves | Entered Warlord 10853 | -4/Warlord | Found Prototype Special Weapon 10853 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10856 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10859 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11079 | -4/Warlord | Met Warlord 11104 | -4/Warlord | Warlord's base attacked by MAIN.C 11116 | -4/Warlord | X0-1V1 sent hostile Thug (x3) 11208 | -4/Warlord | Met EX-DEC 11214 | -4/Warlord | Found Prototype Energy Cannon 11215 | -4/Warlord | Identified Vortex Driver 11221 | -4/Warlord | Found Prototype Energy Gun 11221 | -4/Warlord | Identified Vortex Rifle 11257 | -4/Warlord | Found Prototype Energy Cannon 11386 | -4/Warlord | Warlord forces counterattacked 11444 | -4/Warlord | Spotted Striker 11459 | -4/Warlord | Destroyed Striker 11465 | -4/Warlord | Spotted Executioner 11471 | -4/Warlord | Spotted Executioner 11472 | -4/Warlord | Destroyed Executioner 11498 | -4/Warlord | Lost 20 allies 11509 | -4/Warlord | Spotted Striker 11542 | -4/Warlord | Destroyed 8 combat bots 11569 | -4/Warlord | X0-1V1 activates XOMVISION 11578 | -4/Warlord | Lost 11 allies 11645 | -4/Warlord | Learned Factory recycling unit intel 11645 | -4/Warlord | Learned 4 Access zone layouts 11645 | -4/Warlord | Learned 4 Quarantine zone layouts 11645 | -4/Warlord | Learned Quarantine emergency access door positions 11714 | -4/Warlord | Found Prototype Device 11714 | -4/Warlord | Identified System Purifier 11779 | -4/Warlord | Warlord base infiltrated, sounded retreat 11806 | -4/Warlord | Spotted Striker 11812 | -4/Warlord | Destroyed Striker 11907 | -4/Warlord | Spotted Striker 11947 | -4/Warlord | Discovered new exit (range 14) 11986 | -4/Warlord | Entered Proximity Caves 12216 | -3/Proximity Caves | Identified BFG-9k Vortex Edition 12623 | -3/Proximity Caves | Discovered exit to Research (range 12) 12640 | -3/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x2) 12676 | -3/Proximity Caves | Entered Research 12676 | -3/Research | Evolved 2 slots: Utility x2 12677 | -3/Research | Loaded intel: 78 trap records 12716 | -3/Research | Identified exit to DSF 13194 | -3/Research | X0-1V1 announced a LAN party 13231 | -3/Research | X0-1V1 activates XOMVISION 13368 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 17) 13503 | -3/Research | Lost 3 parts (3u) 13530 | -3/Research | Destroyed 7 combat bots 13551 | -3/Research | Spotted B-86 Titan 13555 | -3/Research | X0-1V1 whisked you away to safety 13907 | -3/Research | Discovered new exit (range 14) 13923 | -3/Research | Entered another Research area 13923 | -2/Research | Warlord forces began assault on 0b10 13923 | -2/Research | Evolved 2 slots: Weapon x2 13948 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 13948 | -2/Research | Distinguished unit "Metalheads" dispatched to help 13976 | -2/Research | X0-1V1 activates XOMVISION 13999 | -2/Research | Met up with Warlord 14033 | -2/Research | Research machine network offline 14044 | -2/Research | Found Prototype Processor 14044 | -2/Research | Identified Exp. Signal Interpreter 14444 | -2/Research | Borebot progress halted 14520 | -2/Research | Borebot progress halted 14566 | -2/Research | Borebot progress halted 14691 | -2/Research | X0-1V1 announced a LAN party 14739 | -2/Research | Discovered new exit (range 13) 14747 | -2/Research | Identified exit to Access 14779 | -2/Research | Discovered exit to Access (range 10) 14901 | -2/Research | X0-1V1 caused items to flee you 14987 | -2/Research | X0-1V1 revealed exit location to -1/Access 15033 | -2/Research | X0-1V1 activates XOMVISION 15066 | -2/Research | Items stopped fleeing you 15089 | -2/Research | Found Prototype Processor 15089 | -2/Research | Identified Exp. Core Analyzer 15281 | -2/Research | Spotted Striker 15281 | -2/Research | Spotted Executioner 15304 | -2/Research | Discovered new exit (range 21) 15375 | -2/Research | Spotted Striker 15387 | -2/Research | Found Prototype Device 15387 | -2/Research | Identified Adv. Kinecellerator 15410 | -2/Research | Lost 4 allies 15428 | -2/Research | Given Cave Seal Controls access code 15447 | -2/Research | Found Gamma Bomb Array 15455 | -2/Research | Identified exit to Quarantine 15472 | -2/Research | Build established: Scavenger-Construct 15661 | -2/Research | Entered Quarantine 15662 | -2/Quarantine | Spotted Alpha 7 15686 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 15690 | -2/Quarantine | X0-1V1 put everyone to sleep 15700 | -2/Quarantine | Found Alien Impact Weapon 15700 | -2/Quarantine | Identified Core Stripper 15709 | -2/Quarantine | Lost 3 allies 15727 | -2/Quarantine | X0-1V1 foreshadows a heat wave 15753 | -2/Quarantine | Cryocooling Duct disabled 15768 | -2/Quarantine | Ambient heat levels rising (+20) 15768 | -2/Quarantine | Non-combat units ordered to evacuate 15776 | -2/Quarantine | Found Alien Energy Cannon 15776 | -2/Quarantine | Identified Core Cannon 15780 | -2/Quarantine | Ambient heat levels rising (+10) 15838 | -2/Quarantine | Weapon slot count reverted to normal (-2) 15845 | -2/Quarantine | Ambient heat levels rising (+10) 15876 | -2/Quarantine | Found Alien Slashing Weapon 15876 | -2/Quarantine | Identified Sigix Broadsword 15881 | -2/Quarantine | Discovered exit to Access (range 4) 15895 | -2/Quarantine | Entered Access 15895 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15997 | -1/Access | X0-1V1 released a cloud of subatomizers 16015 | -1/Access | Identified exit to Command 16015 | -1/Access | X0-1V1 revealed exit location to -1/Command 16022 | -1/Access | X0-1V1 destroyed Energy Cycler 16022 | -1/Access | Energy Cycler disabled 16023 | -1/Access | Lost 4 allies 16126 | -1/Access | Found Exp. EM Shield 16209 | -1/Access | X0-1V1 sent you to a vault 16215 | -1/Access | Found Prototype Hackware 16219 | -1/Access | Found Botcube 16223 | -1/Access | Botcube activated 16224 | -1/Access | Found Chaos Jack 16232 | -1/Access | Found Prototype Hackware 16233 | -1/Access | Botcube completed mutation into legged form, armed with 1 melee weapon 16294 | -1/Access | X0-1V1 sent allied P-80 Master (x3) 16416 | -1/Access | Lost 3 allies 16484 | -1/Access | Build established: Construct 16529 | -1/Access | Entered Command 16738 | -1/Command | Identified exit to Access_0 16738 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 16767 | -1/Command | Spotted B-99 Colossus 16793 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 18) 16810 | -1/Command | X0-1V1 caused items to flee you 16827 | -1/Command | Build established: Scavenger-Construct 16981 | -1/Command | Disengaged cave seal 16981 | -1/Command | Derelicts emerged from the dark tunnel 16982 | -1/Command | Welcomed Warlord to Command 17121 | -1/Command | Items stopped fleeing you 17364 | -1/Command | Spotted Alpha 7 17391 | -1/Command | Lost 4 allies 17393 | -1/Command | Found Corrupted Exp. Targeting Computer 17430 | -1/Command | Identified System Mapper 17447 | -1/Command | Spotted Striker 17447 | -1/Command | Spotted Striker 17447 | -1/Command | Spotted Executioner 17447 | -1/Command | Spotted Alpha 7 17447 | -1/Command | Spotted Executioner 17447 | -1/Command | Spotted Executioner 17451 | -1/Command | Spotted B-99 Colossus 17451 | -1/Command | Spotted B-99 Colossus 17451 | -1/Command | Spotted Executioner 17459 | -1/Command | Destroyed Executioner 17459 | -1/Command | Destroyed Striker 17460 | -1/Command | Destroyed Executioner 17461 | -1/Command | Destroyed Striker 17472 | -1/Command | Destroyed B-99 Colossus 17478 | -1/Command | Destroyed B-99 Colossus 17492 | -1/Command | Found Prototype Processor 17492 | -1/Command | Identified Exp. Target Analyzer 17494 | -1/Command | Found Corrupted Exp. Targeting Computer 17507 | -1/Command | Lost 21 allies 17510 | -1/Command | Discovered new exit (range 7) 17615 | -1/Command | System corruption reached 10% 17651 | -1/Command | Spotted M Guard 17652 | -1/Command | Spotted M Guard 17659 | -1/Command | Spotted Combat Programmer 17659 | -1/Command | Spotted Combat Programmer 17757 | -1/Command | All MAIN.C guards destroyed 17767 | -1/Command | Found Prototype Device 17767 | -1/Command | Identified AEGIS Remote Shield 17800 | -1/Command | Warlord commented on Warlord statues 17854 | -1/Command | Met MAIN.C 17864 | -1/Command | Warlord shut down involuntarily 17931 | -1/Command | X0-1V1 sent allied Mutant (x4) 17968 | -1/Command | Destroyed MAIN.C Shell 17971 | -1/Command | MAIN.C activated Command garrisons 17973 | -1/Command | 0b10 Conduit disabled 18022 | -1/Command | Lost 4 allies 18029 | -1/Command | Attacked by Warlord forces 18050 | -1/Command | Lost 5 parts (1u4w) 18057 | -1/Command | Found Prototype Launcher 18081 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 18087 | -1/Command | Crushed by falling debris 18092 | -1/Command | Crushed by falling debris 18093 | -1/Command | System corruption reached 30% 18099 | -1/Command | Crushed by falling debris 18106 | -1/Command | Crushed by falling debris 18121 | -1/Command | Entered Access_0 18122 | -1/Access_0 | Met Architect 18129 | -1/Access_0 | Lost 5 parts (1n4u) 18184 | -1/Access_0 | A6 warped into view 18195 | -1/Access_0 | Found Alien Artifact 18195 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 18195 | -1/Access_0 | Warped through subspace to slip node 18195 | -1/Access_0 | Discovered new exit (range 8) 18200 | *** | Escaped! Last Messages --------------- 18183_ Quantum Shear penetrates Wall. A6 warps into view. 18184_ A6: "I'm here! Did I miss the party? Oh hello there." 18186_ A6 follow-up attacks with Enh. Force Lance. 18186_ Penetrated by Quantum Shear. 18187_ X0-1V1 uses you as a vessel of destruction. 18187_ Architect suffers critical hit (Blast). 18187_ Destroyed Prototype Hackware. 18190_ Workstation disabled. 18190_ A6 follow-up attacks with Enh. Force Lance. 18193_ Quantum Shear penetrates Wall. 18193_ Quantum Shear penetrates A6. 18193_ Quantum Shear penetrates Wall. 18195_ Acquired Alien Artifact. 18195_ Identified Hpw. Transdimensional Reconstructor. 18195_ Warped through subspace, drawn to slip node. 18195_ EXIT=FOUND 18195_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 18197_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 217 Coolant Potential 120 Energy Generation 64 Energy Capacity 3293 Matter Stores 900 Matter Capacity 900 Sight Range 27 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 75 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 12 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Huge Storage Unit | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 55% | -5/Factory Studied --------- Com. HERF Cannon | -3/Research | Hacked Hyb. Antimatter Reactor | -3/Research | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Core Cannon Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Frankenstein This Is My Hole Challenges ------------ None Game ------ Seed ShadingExpertMembrane Manual? 0 Play Time 06:24:20 Cumulative 217.0 hours Start 2026.09.06 @ 15:31:30 End 2026.10.04 @ 23:47:07 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff5b5ab-0c51-4230-a1b9-2ce3324a5335