Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.21 @ 23:29:06 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (452) 452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1467 Bonus ------- None Cogmind --------- Core Integrity 391/400 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Light Cannon Mini Grenade Launcher > --- INVENTORY (14) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Small Storage Unit Medium Storage Unit Large Battery (300) Transport Network Coupler Targeting Computer Core Shielding Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Small Storage Unit Medium Storage Unit Large Battery Transport Network Coupler Targeting Computer Core Shielding Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 21 | 5 13 3 Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 6 . Device . | . . . Storage 5 | . 5 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 92 | . 90 99 Engine 6 | . 5 10 Core 4 | . 5 . Leg 26 | . 24 30 Storage 29 | . 28 30 Ballistic Gun 17 | . 19 10 Ballistic Cannon 6 | . 4 10 Launcher 1 | . . 9 Naked Turns . | . . . Heaviest Build 42 | 6 42 32 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 4 20 14 Average Capacity 12 | 4 12 14 Most Carried 14 | 2 14 14 Average Carried 9 | . 9 13 Final Capacity 14 | 4 14 14 Final Carried 14 | 2 12 14 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 694 | 229 403 62 Remotely . | . . . Salvage Created 970 | 41 769 160 Parts 42 | 4 34 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | 1 7 3 Guns 7 | 1 6 . Cannons 2 | . 1 1 AOE 2 | . . 2 Classes Destroyed 8 | 1 5 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 6 | . 5 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 8 | 1 5 2 Sentry 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 272 | 27 162 83 Core 51 | . 42 9 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 65 | 2 52 11 Largest 2 | 2 2 2 Hottest 58 | 40 55 58 Shots Fired 128 | 4 104 20 Gun 105 | 4 92 9 Cannon 21 | . 12 9 Launcher 2 | . . 2 Special . | . . . Kinetic 126 | 4 104 18 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 26 | 2 23 26 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 2 82 16 Core Hits 42 | 2 30 10 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1360 | 21 971 368 Guns 957 | 21 808 128 Cannons 293 | . 163 130 Explosions 110 | . . 110 Melee . | . . . Ramming . | . . . Kinetic 1250 | 21 971 258 Thermal . | . . . Explosive 110 | . . 110 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . 16 9 Projectiles 25 | . 16 9 Explosions . | . . . Melee . | . . . Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 4 | . 2 2 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | 6 18 4 Average Temperature 5 | 6 6 4 Received Heat Transfer 183 | 24 105 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 189 | 20 189 105 Initial 9 | . 9 . Average 41 | 1 42 47 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 23 6 Peak Tracking Total 4 | 1 4 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 14 | . 14 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled 1 | . 1 . Recycled Matter 183 | . 183 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2408 | 95 1799 514 Spaces Moved 1349 | 74 956 319 Core 17 | 17 . . Treads . | . . . Legs 1332 | 57 956 319 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 146 | 103 149 146 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 97 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1667 | 88 1234 345 Wait 192 | 1 184 7 Move 1347 | 73 955 319 Hop . | . . . Pick Up 27 | 7 17 3 Fast Attach 10 | . 8 2 Attach 11 | 5 5 1 Detach 6 | . 5 1 Swap . | . . . Drop 9 | . 8 1 Fire 65 | 2 52 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Identified exit to Materials 74 | -11/Scrapyard | Discovered exit to Materials (range 8) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 158 | -10/Materials | Identified exit to Materials 158 | -10/Materials | Discovered exit to Materials (range 14) 271 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered exit to Mines (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Discovered exit to Materials (range 10) 884 | -10/Materials | Discovered exit to Materials (range 15) 999 | -10/Materials | Repaired Lgt. Nuclear Core 1895 | -10/Materials | Entered another Materials area 1895 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2409 | -9/Materials | Self-destructed Last Messages --------------- 02053_ Acquired Hvy. Assault Rifle. 02054_ Destroyed Tractor Beam. 02066_ O-16 Technician knocked back. 02069_ O-16 Technician destroyed. 02072_ Destroyed Com. Wheel. 02075_ R-06 Scavenger suffers critical hit. 02075_ Destroyed Tractor Beam. 02075_ R-06 Scavenger knocked back. 02109_ G-34 Mercenary destroyed. 02110_ The unstable cave ceiling collapses. 02111_ G-34 Mercenary destroyed. 02111_ R-06 Scavenger destroyed. 02121_ Acquired 21 matter. 02124_ U-05 Engineer lays Concrete. 02127_ U-05 Engineer builds a Wall. 02133_ R-06 Scavenger collects Heat Sink. 02136_ U-05 Engineer lays Concrete. 02137_ U-05 Engineer builds a Wall. 02175_ U-05 Engineer lays Concrete. 02302_ Terminal unresponsive. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????# #???????????? ????? | | ?????????????# #???????????? #???? | | ????????????## ##??????????? #???? | | ????????????# #??????????# #???? | | ????????????# #??????????# #???? | | ????????????# #??????????+ #???? | | ???????####?# #??????????# #???? | | ???????#== ## ##?????????# #???? | | ???????#== #?????????# #???? | | ???????#!! " #?????????# #???? | | ???????#!! "T #?????????# #???? | | ???????#]] #?????????# #???? | | ???????#]] @ #?????????# ##### | | ???????###### ##?????????# ? | | ????????????# ############ #???? | | ????????????# # ! + #???? | | ??########### # ######+####?? | | ??# # # # #?? | | ??# # #! """ # #?? | | ??# # # """ # #?? | | ??# + # """ # #?? | | ??########### # # #?? | | ??# # # # #?? | | ??# # # " "" # #?? | | ??# # # "R"" # #?? | | ??# + + """ ##+########?? | | ??# """"" # %# ## #????????? | | ??# """"" # ######### #????????? | | ??# """"" # % #????????? | | ??# # #????????? | | ??########### #????????? | | ??????###???# ####### #????????? | | ?????## ##### # ### #????????? | | ?????# ! # # ## ########?? | | ?????# ! # # ## # #?? | | ?????# + # ## # #?? | | ?????# "T" # %# ## # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingCompactEngine Manual? 0 Play Time 00:43:36 Cumulative 1.9 hours Start 2021.05.21 @ 22:06:25 End 2021.05.21 @ 23:29:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 4 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f4b56fb-3077-4ccf-a3e7-f7e0e9acfc65