Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 19:09:32 Player: JackNine Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (411) 2055 Value Destroyed (23974) 23974 Prototype IDs (75) 1500 Alien Tech Used (16) 3200 Bonus (30619) 30619 TOTAL SCORE: 72048 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 8461 Follower Combat Kills 467 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1580 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -289 Cogmind --------- Core Integrity 1791/2100 Matter 289/300 Energy 436/440 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Targeting Computer Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Force Field Microwarp Drive > --- WEAPON (3) ------- Sigix Sheargun Sigix Broadsword > --- INVENTORY (7) ---- Experimental Energy Well (600) Core Regenerator Subatomic Replicator Sigix Shearcannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Assembled Alloy Leg Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Experimental EM Disruption Field GOLEM Unit Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Sigix Shearcannon > --- INVENTORY -------- Armored Heavy Treads Makeshift Ablative Armor Thermal Barrier Experimental Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Heavy Flak Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher RU-N14's Throwing Claymores Sigix Broadsword GAL Module [Rating: 206] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Compact Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 438 | 7 18 8 5 28 15 8 9 8 7 39 2 17 . 2 . 8 24 7 . 9 7 9 6 12 12 5 19 55 56 29 7 Power 17 | 1 2 1 . 3 1 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 2 2 . Engine 8 | 1 1 1 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 2 2 . Propulsion 57 | 2 1 1 1 3 5 3 3 . . 6 . 8 . . . . 2 1 . 1 2 2 1 1 1 . 6 5 2 . . Treads 15 | 1 . 1 . 3 2 2 2 . . . . . . . . . . . . . . . . . . . 1 2 1 . . Leg 10 | . . . . . . . . . . 4 . 3 . . . . . . . . 2 . . . 1 . . . . . . Wheel 32 | 1 1 . 1 . 3 1 1 . . 2 . 5 . . . . 2 1 . 1 . 2 1 1 . . 5 3 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 234 | 1 5 1 3 5 6 3 5 . . 16 . 7 . . . 3 18 4 . 6 5 7 3 7 7 3 13 45 36 22 3 Device 122 | . . 1 . 3 2 . . . . 5 . 5 . . . 1 12 3 . 4 1 4 2 6 4 2 5 23 19 18 2 Storage 16 | 1 1 . . 1 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . 1 2 2 2 . Processor 18 | . . . 1 . . 2 1 . . . . 1 . . . . 2 . . . 1 1 . . 1 . . 3 2 2 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 70 | . 4 . 2 1 3 1 4 . . 8 . 1 . . . 2 4 1 . 1 3 1 1 1 2 1 7 16 6 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Weapon 130 | 3 10 5 1 17 3 2 . 8 7 14 2 2 . 2 . 5 4 2 . 2 . . 2 4 4 2 . 4 16 5 4 Energy Gun 27 | 1 6 2 1 7 . . . 1 . 5 . 1 . . . . . . . . . . . . . . . . 1 . 2 Energy Cannon 11 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 4 2 1 Ballistic Gun 29 | 2 1 2 . 5 2 2 . 4 3 1 1 . . . . . 1 . . . . . . . 1 . . 1 3 . . Ballistic Cannon 25 | . . . . . . . . 1 . 1 1 1 . 1 . 3 2 2 . 1 . . 2 3 2 2 . 2 1 . . Launcher 13 | . 3 1 . 3 . . . 1 . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . 3 . . Impact Weapon 7 | . . . . . . . . 1 3 1 . . . . . . . . . 1 . . . . . . . 1 . . . Slashing Weapon 10 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 45 | . . . . 1 . . . . 1 10 . 1 . . . . 1 1 . 3 . 1 . . 6 . . 11 7 2 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . 1 5 1 2 3 1 3 2 . 10 1 . . . . 1 2 . . . 1 . 1 2 1 . 1 5 9 . . Power 4 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 13 | . . 1 1 . 1 . 1 . . 3 . . . . . . 2 . . . . . . 1 . . 1 . 2 . . Utility 17 | . . 1 . 2 . . 2 . . 3 . . . . . . . . . . 1 . 1 . . . . 3 4 . . Weapon 18 | . 1 2 . . 1 1 . 2 . 3 1 . . . . 1 . . . . . . . 1 1 . . 2 2 . . Highest Loss Streak 6 | . 1 4 1 1 2 1 3 2 . 5 1 . . . . 1 1 . . . 1 . 1 2 1 . 1 2 6 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 100 99 100 95 89 91 90 85 92 84 86 86 86 86 87 87 88 78 87 90 89 89 89 89 85 83 68 65 63 Engine 1 | . 6 13 11 11 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 5 7 7 6 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 8 7 Treads 4 | . 14 13 11 11 14 15 12 15 15 2 . . . . . . . . . . . . . . . . 3 4 2 . . Leg 6 | . . . . . . . . . . 6 15 13 13 13 13 13 11 10 11 11 15 12 10 10 9 10 . . 3 8 7 Wheel 11 | . 14 14 11 11 12 10 7 7 7 11 15 12 13 13 13 13 10 11 16 15 11 12 15 14 15 15 12 13 7 . . Device 9 | . . 12 11 10 9 2 . . . 4 7 10 13 13 13 12 8 10 11 12 9 14 13 14 13 10 11 12 7 7 7 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 10 13 13 13 13 11 11 11 8 11 10 10 10 10 10 9 9 5 . . Processor 13 | . . . 11 11 9 18 23 23 23 11 7 6 6 6 6 6 10 11 11 11 11 15 15 15 16 20 18 16 10 24 21 Protection 6 | . 13 1 11 11 9 9 7 7 7 6 7 2 . . . . 7 5 5 4 6 5 6 5 5 5 9 9 5 . . Energy Gun 2 | . 16 13 22 11 . . . . . 8 11 2 . . . . . . . . . . . . . . . . . . 6 Energy Cannon 6 | . . . . . . . . . . 1 . 7 13 13 13 13 11 10 11 3 11 10 10 10 10 10 8 7 8 1 . Ballistic Gun 4 | . 10 14 . 9 26 21 23 18 13 5 7 1 . . . . . . . . . . . . . . . 2 2 . . Ballistic Cannon 2 | . . . . . . . . . . 2 3 6 6 5 6 5 4 5 5 . 5 5 5 4 4 4 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 32 32 36 43 100 103 104 107 109 117 116 162 162 162 162 168 173 173 166 167 174 172 177 177 186 179 184 194 196 63 70 Greatest Support 85 | 16 16 10 16 16 32 32 44 28 28 44 32 32 32 32 32 32 32 60 42 42 42 42 48 48 42 42 42 42 85 60 60 Greatest Overweight (x) 10 | . 3 3 3 2 6 3 3 3 3 6 3 6 5 5 5 5 10 5 3 6 5 5 4 4 4 4 8 4 6 1 1 Average Overweight (x) 2 | . 1 2 2 2 2 3 2 3 3 2 3 4 5 4 5 5 5 2 3 3 4 4 3 3 3 3 4 3 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 7 Average Capacity 22 | 7 14 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 25 25 25 25 25 25 25 25 18 7 7 Most Carried 25 | 4 15 15 15 15 19 21 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 7 7 Average Carried 21 | 2 10 12 12 14 14 18 21 23 24 23 24 24 24 25 25 24 24 24 24 15 24 24 24 24 24 25 24 24 17 6 5 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 Final Carried 25 | 4 15 12 15 15 19 20 24 25 25 25 25 25 25 25 25 24 25 24 24 25 25 25 25 25 25 25 24 25 6 7 5 Class Distribution -------------------- 31% | Mutant 20% | Gunner 17% | Golem 6% | Alien-Sigix 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Golem | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Gunner | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Warlord Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Alien-Mutant | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 8311 | 254 193 180 45 517 487 280 259 195 56 546 86 191 7 48 . 176 608 132 18 . 244 160 118 215 410 63 400 952 1033 349 89 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24677 | . 307 189 102 1063 912 332 421 235 . 1011 158 485 93 32 . 379 1578 240 92 . 197 478 318 749 843 64 1733 2210 7861 2192 403 Parts 967 | . 19 5 2 56 41 14 26 9 . 27 5 18 8 4 . 18 65 15 4 . 6 19 17 24 38 6 97 108 207 85 24 Haulers Intercepted 11 | . . . . 3 . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . 1 Recyclers Shooed 7 | . . . . 2 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 261 | . . . . . . . 25 9 . . 5 . . 3 . 17 . 15 4 . 4 . 17 24 132 6 . . . . . Prevented 40 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 37 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 380 | . 10 5 2 23 12 6 9 6 . 48 3 1 2 2 . 11 20 7 4 . 3 5 5 14 11 1 19 23 95 28 5 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 3 Guns 79 | . 6 3 1 18 12 6 9 4 . 7 2 . . . . . . . . . . . . . . . . 4 6 . 1 Cannons 200 | . . . . . . . . 2 . 2 1 1 2 . . 5 17 7 4 . 3 5 5 11 11 1 19 18 72 13 1 AOE 70 | . 4 2 . 4 . . . . . 34 . . . 2 . 6 3 . . . . . . 3 . . . . 12 . . Classes Destroyed 31 | . 3 . 1 3 1 1 1 . . 4 1 2 2 . . . . . . . . . . 1 3 . 1 2 4 . 1 Worker 12 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 5 . 2 . . Builder 9 | . 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 1 . . Hauler 11 | . . . . 3 . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . 1 Recycler 12 | . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . 1 1 3 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Operator 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Watcher 9 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 5 1 . 1 . Swarmer 41 | . 6 . . 3 . . 2 . . . . . . 2 . 7 4 5 4 . . . 1 2 1 . . 1 . 3 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Grunt 135 | . 4 5 . 11 10 4 2 5 . . 2 1 . . . 2 10 1 . . 3 2 1 7 4 . 11 10 34 6 . Brawler 13 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 8 2 . Duelist 12 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 3 . . 1 . 5 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Sentry 25 | . . . 2 8 2 1 2 . . . . . . . . 1 . 1 . . . . 1 1 . . . . 4 1 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Hunter 18 | . . . . . . . 1 . . . . . . . . . 3 . . . . 1 2 . 2 . 2 . 6 1 . Programmer 42 | . . . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . 1 1 4 10 11 7 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 47 | . 5 2 1 4 5 2 5 3 . 36 3 6 1 2 . 4 5 5 4 . 2 4 3 14 2 1 7 4 47 16 3 Combat Bots Only 42 | . 3 2 1 4 4 2 5 3 . 32 3 1 1 2 . 4 4 5 4 . 2 4 3 14 2 1 6 3 42 13 2 Max Kills in Single Turn 21 | . 3 2 1 1 2 1 1 2 . 21 1 1 1 1 . 4 3 1 2 . 1 2 1 3 2 1 2 2 6 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . 3 2 . 1 . . . . . 20 . . . 1 . 4 3 . . . . . . 2 . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Damage Taken 24476 | . 379 458 203 876 539 506 509 239 . 1729 130 19 54 . . 271 1194 244 50 . 323 241 311 967 654 39 1626 2014 7790 2223 888 Core 3288 | . 65 87 45 112 50 29 69 33 . 68 20 . . . . 19 104 15 . . 66 32 47 84 65 20 150 92 1254 621 141 Absorbed by Shields 5281 | . . . . . . . . . . . . . . . . . . . . . . . . . 196 . 198 39 1844 2430 574 Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 62 47 . . Redirected to Shielding 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Regen/Repaired (Parts) 731 | . . . . . . . . . . . . . . . . . 110 . . . . . . . . . 89 . 366 11 155 Core Remaining (%) 70 | 100 . 39 . 60 90 . . . . . 68 . . . . 97 . . . . 81 . . . . 78 . . 13 68 85 Volleys Fired 864 | . 26 18 10 68 39 24 19 11 . 36 6 12 10 2 . 30 67 9 5 . 9 21 9 18 30 1 85 83 160 13 43 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 1 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 2 Hottest 280 | . 90 70 115 115 69 69 69 90 . 181 148 107 107 39 . 107 103 103 103 . 107 107 116 116 116 111 111 156 205 180 280 Shots Fired 1791 | . 48 32 20 129 117 65 58 27 . 69 18 25 16 2 . 50 168 26 13 . 25 42 21 45 80 3 167 195 271 13 46 Gun 669 | . 44 30 20 124 117 65 58 22 . 39 15 2 . . . . . . . . . . . . . . . 40 52 . 41 Cannon 1080 | . . . . 1 . . . 3 . 18 3 23 16 . . 47 167 26 13 . 25 42 21 43 80 3 167 155 209 13 5 Launcher 24 | . 4 2 . 4 . . . 2 . 6 . . . 2 . 3 1 . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . 10 . . Kinetic 687 | . 13 14 . 65 117 65 58 25 . 26 9 3 1 . . 9 48 8 3 . 7 10 6 14 28 1 46 59 52 . . Thermal 863 | . 21 16 20 46 . . . . . 4 . 20 15 . . 38 119 18 10 . 18 32 15 29 52 2 121 136 131 . . Explosive 42 | . 4 2 . 4 . . . 2 . 12 . . . 2 . 3 1 . . . . . . 2 . . . . 10 . . Electromagnetic 32 | . 10 . . 14 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 13 46 Phasic 30 | . . . . . . . . . . 19 9 2 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | . 14 22 24 25 21 29 12 13 . 14 3 6 5 . . 13 26 7 4 . 6 8 6 11 17 1 27 26 49 12 7 Robot Miss Streak 9 | . 3 3 . 2 2 1 2 5 . 5 5 2 1 1 . 2 2 1 1 . 1 3 2 1 2 1 3 3 5 9 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 1 Secondary Targets 12 | . . 1 . 2 4 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1190 | . 30 25 17 95 90 56 44 18 . 41 12 13 7 . . 22 105 13 4 . 13 19 10 28 54 1 100 109 214 36 14 Core Hits 821 | . 19 12 3 45 34 15 24 19 . 64 11 6 2 4 . 16 48 10 4 . 6 10 5 25 20 1 48 50 267 42 11 Critical Kills 26 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 6 . 9 5 1 . . Critical Parts Destroyed 24 | . . . . 1 . . 1 . . 3 . . . . . . . . . . . . . 2 9 . 7 . 1 . . Critical Strikes 87 | . 4 2 1 6 . . 1 . . 5 1 . 1 . . 1 . . . . . 2 1 4 16 . 16 7 16 2 1 Burn 11 | . 3 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 49 | . . . . 1 . . 1 . . 1 1 . 1 . . . . . . . . . 1 4 16 . 16 5 2 . . Blast 5 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 2 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 14 2 1 Intensify 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 161 | . . . . 5 1 . . 24 10 14 . . . . . . . . . . . . . . . . . 7 23 58 19 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Impact 48 | . . . . . . . . 24 10 14 . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . 23 58 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72447 | . 709 456 232 1919 1394 876 676 531 . 5982 343 637 294 216 . 1438 4944 519 226 . 560 1168 477 2182 1904 58 3931 4638 25709 8305 2123 Guns 8881 | . 397 288 232 1568 1394 876 676 259 . 646 316 . . . . . . . . . . . . . . . . 893 1034 . 302 Cannons 45884 | . . . . . . . . 58 . 192 27 637 294 . . 1029 4665 519 226 . 560 1168 477 1447 1904 58 3931 3508 20035 4464 685 Explosions 9918 | . 312 168 . 351 . . . 214 . 4294 . . . 216 . 409 265 . . . . . . 713 . . . . 2976 . . Melee 7198 | . . . . . . . . . . 626 . . . . . . . . . . . . . . . . . 237 1358 3841 1136 Ramming 104 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 90 . . Kinetic 9730 | . 118 109 . 856 1394 876 676 317 . 164 112 . 23 . . 147 825 90 58 . 106 189 29 206 396 . 474 1485 1080 . . Thermal 23261 | . 149 179 232 597 . . . . . 524 . 637 271 . . 882 3840 429 168 . 454 979 448 1241 1508 58 3457 3153 4055 . . Explosive 9291 | . 229 168 . 289 . . . 214 . 3878 . . . 216 . 409 199 . . . . . . 713 . . . . 2976 . . Electromagnetic 593 | . 213 . . 177 . . . . . 137 . . . . . . 66 . . . . . . . . . . . . . . Impact 626 | . . . . . . . . . . 626 . . . . . . . . . . . . . . . . . . . . . Slashing 28182 | . . . . . . . . . . 224 . . . . . . . . . . . . . 22 . . . . 17508 8305 2123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 660 | . . . . . . . . . . 429 231 . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 6 . . 2 2 2 . . . . . . . 2 2 2 2 2 3 3 3 3 3 1 6 20 13 2 Average Corruption 3 | . . . . 2 . . 2 2 2 . . . . . . . 1 2 2 2 2 2 3 3 2 3 1 2 8 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Effects 237 | . . . . 13 . . 5 12 3 . . . . . . . 22 23 4 2 6 1 10 19 8 7 1 29 60 9 3 Message Errors 49 | . . . . 1 . . 2 2 1 . . . . . . . 4 6 1 1 5 1 . 4 2 2 . 2 13 1 1 Matter Fused 59 | . . . . 4 . . . 1 1 . . . . . . . 9 4 . . . . 2 7 2 1 1 11 14 2 . Heat Flow Errors 36 | . . . . 1 . . . 2 . . . . . . . . 3 6 . . . . 3 4 1 2 . 4 8 2 . Energy Discharges 28 | . . . . . . . 2 3 1 . . . . . . . 4 1 . . . . . 1 1 2 . 3 8 1 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Data Loss (minor) 20 | . . . . 4 . . . . . . . . . . . . 1 2 3 1 . . 3 . 1 . . 1 3 1 . Data Loss (major) 19 | . . . . 2 . . . 2 . . . . . . . . . 3 . . 1 . 2 1 . . . 5 2 1 . Misfires 9 | . . . . . . . 1 2 . . . . . . . . 1 1 . . . . . . . . . 1 3 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4055 | . . . . . . . . . . 614 . 77 36 26 . 79 200 10 . . 39 136 30 48 64 . 192 180 517 1492 315 Projectiles 1645 | . . . . . . . . . . 11 . 77 36 . . 79 200 10 . . 39 136 30 48 64 . 192 180 257 277 9 Explosions 228 | . . . . . . . . . . 196 . . . 26 . . . . . . . . . . . . . . 6 . . Melee 2182 | . . . . . . . . . . 407 . . . . . . . . . . . . . . . . . . 254 1215 306 Knockbacks 44 | . . . . . . . . 4 . 5 . . . . . . 15 . . . 2 2 . . 2 . 4 6 4 . . Impact 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . 4 . 2 . . . . . . 12 . . . 2 2 . . 2 . 4 5 4 . . Secondary 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Self-Inflicted Damage 164 | . 60 . . 28 . . . 6 . 59 . . . . . . 11 . . . . . . . . . . . . . . Shots 6 | . 2 . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 180 211 123 198 18 17 33 245 . 310 136 45 18 . . 213 272 265 12 . . . 180 152 173 109 35 111 335 300 336 Average Temperature 78 | . 76 83 54 57 12 7 10 53 . 86 62 17 12 . . 108 52 70 6 . . . 82 62 73 69 14 49 127 152 82 Received Heat Transfer 4551 | . 126 273 54 285 333 204 96 135 . 364 63 9 . . . 36 264 . . . 66 21 21 312 35 . 264 258 1007 309 16 Effects 5 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 9 . . Total Turns 373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 110 117 . . Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 30 33 . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 2 7 2 . . . . . 1 . . . . . . 3 . . . . 1 . . 3 . . . 1 . . Heat Transferred 15966 | . 666 666 703 1765 . . . . . 550 . 350 150 . . 475 2150 250 100 . 250 400 200 550 766 25 1925 1675 2350 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 3956 | . 261 168 113 590 558 333 . . . . . 59 . . . . 519 . . . . 179 . . . . 312 316 3865 3956 3260 Initial 2373 | . . 75 11 5 248 133 . . . . . 37 . . . . 100 . . . . 46 . . . . . 112 132 2182 2373 Average 505 | . 70 124 84 253 335 212 . . . . . 26 . . . . 241 . . . . 51 . . . . 149 178 1253 2957 2707 Maximum Alert Level 5 | . 1 . . 2 2 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 5 5 5 Low Security (%) 50 | 100 94 100 100 37 . 62 . . . . . 100 . . . . 35 . . . . 100 . . . . 60 52 7 . . Level 1 27 | . 5 . . 46 74 37 . . . . . . . . . . 47 . . . . . . . . . 39 47 5 . . Level 2 7 | . . . . 15 25 . . . . . . . . . . . 17 . . . . . . . . . . . 22 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 93 83 Squads Dispatched 109 | . 1 . . 4 3 2 . . . . . . . . . . 6 . . . . 2 . 1 . . 5 6 50 3 26 Investigation 6 | . 1 . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Extermination 11 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 3 2 . . Reinforcement 24 | . . . . 3 2 . . . . . . . . . . . 2 . . . . 1 . . . . 3 3 7 . 3 Assault 55 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 34 . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 29 | . 2 . . 1 3 . . . . . . . . . . . 2 . . . . 1 . . 2 . 2 2 7 6 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . Times Spotted 761 | . 12 8 3 27 18 12 10 6 . 50 3 2 3 1 . 13 31 7 3 . 4 13 6 16 46 1 30 35 247 90 64 Peak Tracking Total 38 | . 3 4 2 5 6 4 5 3 . 36 3 1 2 2 . 4 5 5 4 . 3 4 3 11 11 1 6 4 36 33 38 Tactical Retreats 52 | . 1 . . 2 1 1 . . . 7 . . 1 1 . . . . . . 1 . 1 . 1 . . . 12 14 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 7 | . 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 . 11 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 62 | . 4 . . 2 1 . . . . 3 . . 2 . . . 6 . . . . 1 . 2 2 . 1 9 26 1 2 Max in Single Turn 2 | . 2 . . 1 1 . . . . 1 . . 1 . . . 2 . . . . 1 . 1 1 . 1 1 2 1 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 63 | . 6 . 4 8 4 3 4 . . . . 2 . . 4 . 9 . 1 4 . 2 1 1 2 . 3 1 3 . 1 Terminals 34 | . 6 . 4 6 3 2 1 . . . . 2 . . . . 3 . 1 . . . . . . . 1 1 3 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 6 | . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 175 | . 20 . 11 14 13 7 9 . . . . 4 . . 31 . 20 . 1 16 . 3 1 1 8 . 6 2 7 . 1 Successful 121 | . 10 . 8 9 5 3 9 . . . . . . . 31 . 12 . 1 16 . 2 1 1 8 . 4 1 . . . Failed 54 | . 10 . 3 5 8 4 . . . . . 4 . . . . 8 . . . . 1 . . . . 2 1 7 . 1 Catastrophic 10 | . . . . . 1 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 11 . 6 4 8 2 . . 1 . . 4 . . . . 2 . . . . 2 . . 1 . 1 . 2 . 1 Terminals 81 | . 20 . 11 12 10 5 1 . . . . 4 . . . . 6 . 1 . . . . . . . 1 2 7 . 1 Fabricators 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Repair Stations 13 | . . . . 1 3 . . . . . . . . . . . 4 . . . . . . . . . 5 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 96 | . 8 . 5 7 4 1 9 . . . . . . . 31 . 3 . 1 16 . . 1 1 8 . . 1 . . . Record 33 | . . . . . . . 7 . . . . . . . 11 . 1 . 1 5 . . . . 8 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 1 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . 4 . 2 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . 4 . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminals 8 | . 2 . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 . 4 5 4 2 1 . . . . 2 . . . . 7 . . . . 1 . . . . 2 1 3 . 1 Full Trace Events 6 | . 1 . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . 2 3 . . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Time 81 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 90 | . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . 2 3 . . . . 39 42 Largest Group 8 | . . 1 . . . . . . 2 2 . . . . . 1 1 . . . . . . 2 5 . . . . 7 8 Highest-Rated Group 249 | . . 31 . . . . . . 192 192 . . . . . 96 96 . . . . . . 95 249 . . . . 101 113 Highest-Rated Ally 96 | . . 31 . . . . . . 96 96 . . . . . 96 96 . . . . . . 48 56 . . . . 15 15 Total Orders 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 98 | . . 5 . . . . . . . 35 . . . . . 5 3 . . . . . . . 28 . . . . 16 6 Total Damage 2461 | . . 104 . . . . . . . 619 . . . . . 228 206 . . . . . . . 979 . . . . 266 59 Kills 16 | . . 1 . . . . . . . 3 . . . . . 3 . . . . . . . . 8 . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total 10 | . 2 . 1 1 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . 3 . . . . 3 . 1 . 3 . 1 1 . . . 1 1 . . . 2 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 17 11 . . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . Emergency Access 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Exits 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 27785 | 58 855 546 407 958 711 435 987 696 1414 1339 332 826 785 478 139 706 1721 1975 291 456 399 765 807 1182 1607 534 1359 2334 1602 557 524 Spaces Moved 15603 | 46 634 432 238 508 394 233 627 394 945 782 214 337 432 268 80 353 786 528 199 167 205 410 478 483 756 332 448 964 1241 763 926 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Legs 3042 | . . . . . . . . . . . . . . . . . . 492 . . . . . . . . . . 861 763 926 Wheels 12524 | 43 634 432 238 508 394 233 627 394 945 782 214 337 432 268 80 353 786 36 199 167 205 410 478 483 756 332 448 964 346 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 110 110 130 130 145 130 145 145 130 145 145 175 160 175 175 160 138 138 138 153 153 147 140 140 140 147 140 30 30 30 Average Speed 132 | 96 114 110 128 130 136 145 144 145 145 141 145 167 175 174 175 175 175 205 138 139 174 164 147 155 156 157 154 152 69 31 31 Slowest Speed 295 | 100 125 125 130 130 190 145 145 145 145 190 145 180 175 175 175 175 250 210 138 180 175 175 154 158 158 158 200 158 295 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 50 | 3 87 81 20 69 33 8 84 51 86 63 46 12 67 44 69 57 25 86 37 60 39 10 62 70 86 51 16 81 63 34 25 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . . . . 2 . 2 . . . . . 1 . . . 1 3 . . . . . . . . . . . Known Exits Taken 16 | . . 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . . . . . . 3 10 5 . 1 . 1 1 . 1 . 1 1 . 2 . 2 1 . 3 . . . . . Spaces Dug 287 | . 11 . . 1 1 . . 20 2 . . 2 4 . . 38 11 1 2 . 2 6 3 2 2 . 26 30 13 26 84 Terrain Destroyed 808 | . 21 26 . 42 1 . . 41 2 58 4 6 8 15 . 50 43 9 7 . 11 17 12 30 8 2 39 61 105 69 121 Melee 68 | . . . . 1 1 . . 20 2 . . . . . . . . . . . . . . . . . . . 6 26 12 Projectile 433 | . . . . . . . . . . 5 4 6 8 . . 20 33 9 7 . 11 17 12 8 8 2 39 61 56 43 84 AOE 307 | . 21 26 . 41 . . . 21 . 53 . . . 15 . 30 10 . . . . . . 22 . . . . 43 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total 20946 | 56 711 469 318 677 477 279 667 465 976 927 222 582 449 275 79 394 995 1401 205 392 226 466 563 874 1126 338 971 1648 1682 951 1085 Wait 3324 | . 13 10 59 19 16 5 2 9 1 23 . 185 . 4 . 4 100 845 2 181 3 14 62 332 271 . 399 491 146 44 84 Move 15551 | 45 633 431 237 507 393 232 626 393 944 781 213 336 431 267 79 352 785 527 198 166 204 409 477 482 755 331 447 963 1222 762 923 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 4 14 2 6 15 7 3 6 9 4 10 1 8 4 . . . 7 2 . 21 . 5 3 2 10 . 3 6 13 5 1 Fast Attach 171 | 6 7 . . 9 1 3 3 1 6 15 . 7 . . . . 3 2 . 8 3 1 2 2 8 1 5 23 29 24 2 Attach 88 | . 1 5 3 1 5 3 5 3 . 10 1 1 . . . 1 . 1 . 1 . 3 1 1 1 . 4 7 20 4 6 Detach 113 | . 1 . . 2 . 4 4 2 1 7 . 5 . . . . 6 6 . 7 1 1 1 8 6 . 12 17 17 2 3 Swap 194 | 1 10 3 2 18 9 2 1 4 1 14 1 9 . 2 . 7 21 5 . 1 4 5 3 9 3 4 10 26 17 1 1 Drop 232 | . 6 . 1 33 6 3 1 7 9 17 . 19 4 . . . 5 4 . 7 2 7 5 3 16 1 6 25 19 25 1 Fire 864 | . 26 18 10 68 39 24 19 11 . 36 6 12 10 2 . 30 67 9 5 . 9 21 9 18 30 1 85 83 160 13 43 Melee 161 | . . . . 5 1 . . 24 10 14 . . . . . . . . . . . . . . . . . 7 23 58 19 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 13 2 Rewire 45 | . . . . . . . . 2 . . . . . . . . . . . . . . . 17 26 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Entered Mines 944 | -10/Mines | Core integrity fell below 50% 982 | -10/Mines | Lost 4 parts (1p1u2w) 1086 | -10/Mines | Identified exit to Materials 1192 | -10/Mines | Discovered exit to Materials (range 9) 1259 | -10/Mines | Learned Materials garrison access intel 1275 | -10/Mines | Learned location of Mines (-8) 1288 | -10/Mines | Received a Mining Laser from a helpful Derelict 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Discovered new exit (range 15) 1709 | -9/Materials | Discovered new exit (range 7) 1741 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Identified exit to Storage 1867 | -9/Materials | Entered Storage 2031 | -9/Storage | Found Prototype Launcher 2031 | -9/Storage | Identified Gui. Missile Launcher 2800 | -9/Storage | Discovered new exit (range 15) 2825 | -9/Storage | Entered Materials 2825 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2826 | -8/Materials | Loaded intel: 1 garrison access location 3133 | -8/Materials | Build established: Gunner 3226 | -8/Materials | Discovered new exit (range 3) 3496 | -8/Materials | Build established: Scavenger-Gunner 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3708 | -7/Factory | Discovered new exit (range 14) 3971 | -7/Factory | Entered Lower Caves 4021 | -7/Lower Caves | Build established: Gunner 4094 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 4115 | -7/Lower Caves | Learned Factory garrison access intel 4198 | -7/Lower Caves | Learned 4 Factory zone layouts 4683 | -7/Lower Caves | Lost 3 parts (1n2u) 4688 | -7/Lower Caves | Learned location of 1 exit from Research 4688 | -7/Lower Caves | Learned Research security intel 4815 | -7/Lower Caves | Learned location of Zion (-7) 4910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4936 | -7/Lower Caves | Discovered new exit (range 8) 4958 | -7/Lower Caves | Entered another Lower Caves area 5586 | -7/Lower Caves | Encountered a Warlord checkpoint 5598 | -7/Lower Caves | Discovered new exit (range 15) 5654 | -7/Lower Caves | Entered Zion 5656 | -7/Zion | Build established: Mutant 5801 | -7/Zion | System corruption cleaned by Quarantine Array 5961 | -7/Zion | Discovered new exit (range 12) 6076 | -7/Zion | Found GAL Module 6154 | -7/Zion | Learned location of Armory (-3) 6309 | -7/Zion | Learned 4 Factory zone layouts 6483 | -7/Zion | Given A8's code to call for help 6716 | -7/Zion | Given the Hacking Drone Bay 6774 | -7/Zion | Learned location of Data Miner (-6) 6819 | -7/Zion | Found Prototype Special Weapon 6819 | -7/Zion | Identified RU-N14's Throwing Claymores 6822 | -7/Zion | Found RU-N14's Throwing Claymores 7031 | -7/Zion | Discovered new exit (range 3) 7054 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7054 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7066 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7068 | -7/Zion | Entered Deep Caves 7068 | -7/Deep Caves | Accompanied by 2 allies 7296 | -7/Deep Caves | Attacked by Z-Imprinter 7317 | -7/Deep Caves | Allies destroyed Z-Imprinter 7346 | -7/Deep Caves | Lost 5 parts (1p2n2w) 7407 | -7/Deep Caves | Z-Facility disabled 7445 | -7/Deep Caves | Found Prototype Protection 7445 | -7/Deep Caves | Identified Zio. Weapon Casing 7521 | -7/Deep Caves | Found Prototype Protection 7521 | -7/Deep Caves | Identified Zio. Heavy Carapace 7528 | -7/Deep Caves | Found Zio. Heavy Carapace 7538 | -7/Deep Caves | Found Zio. Weapon Casing 7681 | -7/Deep Caves | Found Zio. Heavy Carapace 7843 | -7/Deep Caves | Discovered new exit (range 6) 7897 | -7/Deep Caves | Spotted as-29997 7905 | -7/Deep Caves | Build established: Gunner 7928 | -7/Deep Caves | Destroyed as-29997 7970 | -7/Deep Caves | Triggered Deep Caves wall 7970 | -7/Deep Caves | Spotted AS-53460 7973 | -7/Deep Caves | Spotted AS-97517 7977 | -7/Deep Caves | Destroyed AS-53460 7977 | -7/Deep Caves | Exposed GOLEM chamber 7986 | -7/Deep Caves | Destroyed AS-97517 7998 | -7/Deep Caves | Destroyed 32 combat bots 8072 | -7/Deep Caves | Found GOLEM Unit 8077 | -7/Deep Caves | Found GOLEM Unit 8082 | -7/Deep Caves | Found GOLEM Unit 8256 | -7/Deep Caves | Found Zio. Heavy Carapace 8277 | -7/Deep Caves | Build established: Scavenger-Mutant 8407 | -7/Deep Caves | Entered Proximity Caves 8615 | -6/Proximity Caves | Learned Factory emergency access door positions 8698 | -6/Proximity Caves | Discovered new exit (range 7) 8703 | -6/Proximity Caves | Build established: Scavenger-Gunner 8739 | -6/Proximity Caves | Entered Factory 8739 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8740 | -6/Factory | Identified exit to Factory 8742 | -6/Factory | Loaded intel: 4 garrison access locations 9141 | -6/Factory | Build established: Golem 9548 | -6/Factory | Discovered new exit (range 9) 9565 | -6/Factory | Entered Lower Caves 9804 | -6/Lower Caves | Build established: Mutant 9836 | -6/Lower Caves | Learned Factory emergency access door positions 10244 | -6/Lower Caves | Discovered new exit (range 14) 10292 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10350 | -6/Lower Caves | Entered another Lower Caves area 10384 | -6/Lower Caves | Learned Factory emergency access door positions 10604 | -6/Lower Caves | Build established: Gunner 10619 | -6/Lower Caves | Encountered a Warlord checkpoint 10753 | -6/Lower Caves | Discovered new exit (range 14) 10828 | -6/Lower Caves | Entered Data Miner 10828 | -6/Data Miner | Discovered new exit (range 6) 10862 | -6/Data Miner | Met Data Miner 10897 | -6/Data Miner | Learned location of Section 7 (-3) 10897 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10925 | -6/Data Miner | Received God Mode back door access code from Data Miner 10967 | -6/Data Miner | Entered Proximity Caves 10991 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11214 | -5/Proximity Caves | Escorted by Enhanced Grunt 11626 | -5/Proximity Caves | Build established: Mutant 11660 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11673 | -5/Proximity Caves | Entered Factory 11673 | -5/Factory | Accompanied by 1 ally 11673 | -5/Factory | Evolved 2 slots: Utility x2 11674 | -5/Factory | Identified exit to Upper Caves 11857 | -5/Factory | Discovered new exit (range 31) 11867 | -5/Factory | Repaired Hrd. Medium Armor Plating 12070 | -5/Factory | Identified exit to Factory 12838 | -5/Factory | Fabricated Com. HERF Cannon? 12864 | -5/Factory | Fabricated Quantum Capacitor? 12940 | -5/Factory | Build established: Golem 13394 | -5/Factory | Entered Upper Caves 14288 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15230 | -5/Upper Caves | Encountered a Warlord checkpoint 15322 | -5/Upper Caves | Found Alien Artifact 15322 | -5/Upper Caves | Identified Core Expander 15322 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 15361 | -5/Upper Caves | Discovered new exit (range 5) 15368 | -5/Upper Caves | Identified exit to Upper Caves 15369 | -5/Upper Caves | Entered another Upper Caves area 15636 | -5/Upper Caves | Discovered new exit (range 5) 15659 | -5/Upper Caves | Identified exit to Zhirov 15660 | -5/Upper Caves | Entered Zhirov 15662 | -5/Zhirov | Discovered new exit (range 3) 15687 | -5/Zhirov | Met Zhirov 15712 | -5/Zhirov | Learned location of Quarantine (-3) 15712 | -5/Zhirov | Learned location of Testing (-2) 15712 | -5/Zhirov | Learned location of Command (-1) 15724 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15747 | -5/Zhirov | Found Alien Artifact 15747 | -5/Zhirov | Identified Integrated Dissipator 15747 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15804 | -5/Zhirov | Found Alien Artifact 16049 | -5/Zhirov | Identified exit to Proximity Caves 16116 | -5/Zhirov | Entered Proximity Caves 16496 | -4/Proximity Caves | Discovered exit to Factory (range 13) 16515 | -4/Proximity Caves | Entered Factory 16515 | -4/Factory | Evolved 2 slots: Utility x2 16530 | -4/Factory | Identified Transdimensional Reconstructor 16555 | -4/Factory | Identified exit to Research 16556 | -4/Factory | Build established: Mutant 16804 | -4/Factory | Found Prototype Device 16804 | -4/Factory | Identified Exp. ECM Suite 16930 | -4/Factory | Identified exit to Upper Caves 17280 | -4/Factory | Entered Upper Caves 17471 | -4/Upper Caves | Build established: Gunner 17489 | -4/Upper Caves | Learned Research terminal intel 17512 | -4/Upper Caves | Spotted B-86 Titan 17795 | -4/Upper Caves | Learned Research trap positions 18071 | -4/Upper Caves | Discovered new exit (range 11) 18086 | -4/Upper Caves | Identified exit to Upper Caves 18087 | -4/Upper Caves | Entered another Upper Caves area 18088 | -4/Upper Caves | Identified exit to Warlord 18093 | -4/Upper Caves | Discovered exit to Research (range 9) 18230 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18315 | -4/Upper Caves | Destroyed 14 combat bots 18525 | -4/Upper Caves | Build established: Golem 18811 | -4/Upper Caves | Encountered a Warlord checkpoint 19269 | -4/Upper Caves | Entered Warlord 19269 | -4/Warlord | Accompanied by 2 allies 19353 | -4/Warlord | System corruption cleaned by Quarantine Array 19426 | -4/Warlord | Discovered new exit (range 9) 19515 | -4/Warlord | Build established: Mutant 19998 | -4/Warlord | Met Warlord 20012 | -4/Warlord | Opened Warlord's prototype stash 20017 | -4/Warlord | Found Prototype Reactor 20023 | -4/Warlord | Warlord's base attacked by MAIN.C 20025 | -4/Warlord | Found Prototype Device 20025 | -4/Warlord | Identified Exp. Cloaking Device 20041 | -4/Warlord | Found Prototype Hackware 20070 | -4/Warlord | Build established: Commander-Golem 20373 | -4/Warlord | Warlord forces counterattacked 20396 | -4/Warlord | Spotted Striker 20483 | -4/Warlord | Spotted Executioner 20487 | -4/Warlord | Spotted Executioner 20501 | -4/Warlord | Found Prototype Processor 20502 | -4/Warlord | Identified Exp. Core Analyzer 20529 | -4/Warlord | Spotted Executioner 20535 | -4/Warlord | Spotted Executioner 20628 | -4/Warlord | Spotted Executioner 20698 | -4/Warlord | Warlord base infiltrated, sounded retreat 20742 | -4/Warlord | Destroyed Executioner 20875 | -4/Warlord | Identified exit to Proximity Caves 20876 | -4/Warlord | Entered Proximity Caves 21176 | -3/Proximity Caves | Build established: Gunner 21396 | -3/Proximity Caves | Discovered exit to Research (range 8) 21410 | -3/Proximity Caves | Entered Research 21410 | -3/Research | Evolved 2 slots: Utility x2 21411 | -3/Research | Identified exit to Research 21412 | -3/Research | Loaded intel: 70 trap records 21414 | -3/Research | Loaded intel: 21 terminal locations 22275 | -3/Research | Repaired Centrium Wheel 22347 | -3/Research | Identified exit to Quarantine 22768 | -3/Research | Build established: Scavenger-Tank 22769 | -3/Research | Entered Quarantine 22785 | -3/Quarantine | Found Alien Artifact 23072 | -3/Quarantine | Found Alien Artifact 23309 | -3/Quarantine | Found Prototype Processor 23309 | -3/Quarantine | Identified Spectral Analyzer 23572 | -3/Quarantine | Found Alien Artifact 23572 | -3/Quarantine | Identified Phase Armor 23592 | -3/Quarantine | Scanned by Researcher 23964 | -3/Quarantine | Identified Core Reset Matrix 23964 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 23964 | -3/Quarantine | Used Core Reset Matrix 23968 | -3/Quarantine | Detected hypermatrix surge 23968 | -3/Quarantine | Sensed 13 artifacts in vicinity 24067 | -3/Quarantine | Discovered exit to Research (range 23) 24117 | -3/Quarantine | Found Subatomic Replicator 24211 | -3/Quarantine | Found Core Stripper 24292 | -3/Quarantine | Found Sigix Broadsword 24575 | -3/Quarantine | Spotted Fortress 24611 | -3/Quarantine | Destroyed Fortress 24624 | -3/Quarantine | Found Prototype Device 24624 | -3/Quarantine | Identified Exp. Force Field 24627 | -3/Quarantine | Found Prototype Device 24627 | -3/Quarantine | Identified Exp. EM Disruption Field 24632 | -3/Quarantine | Found Prototype Protection 24632 | -3/Quarantine | Identified Centrium Heavy Armor Plating 24635 | -3/Quarantine | Found Prototype Reactor 24635 | -3/Quarantine | Identified Vortex Chain Reactor (x2) 24645 | -3/Quarantine | Found Prototype Device 24645 | -3/Quarantine | Identified Thermal Barrier 24751 | -3/Quarantine | Discovered new exit (range 5) 24755 | -3/Quarantine | Identified exit to Section 7 25103 | -3/Quarantine | Entered Section 7 25104 | -3/Section 7 | Sensed 25 artifacts in vicinity 25134 | -3/Section 7 | Found Microwarp Drive 25190 | -3/Section 7 | Found Integrated Reactor 25190 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25391 | -3/Section 7 | First assault squad dispatched 25483 | -3/Section 7 | Identified Ghost Barrier 25626 | -3/Section 7 | Found Sigix Shearcannon 25630 | -3/Section 7 | Spotted S7 Guard 25651 | -3/Section 7 | Destroyed S7 Guard 25664 | -3/Section 7 | Found Prototype Protection 25664 | -3/Section 7 | Identified Hvy. Regenerative Plating 25712 | -3/Section 7 | Spotted S7 Guard 25721 | -3/Section 7 | Destroyed S7 Guard 25740 | -3/Section 7 | Found Hvy. Regenerative Plating 25757 | -3/Section 7 | Spotted Alpha 7 25773 | -3/Section 7 | Found Core Regenerator 25781 | -3/Section 7 | Scanned by Researcher 25871 | -3/Section 7 | Incoming assault squad redirected 25941 | -3/Section 7 | Spotted Executioner 25951 | -3/Section 7 | Intercept squad dispatched 25962 | -3/Section 7 | Spotted Executioner 25970 | -3/Section 7 | Spotted Tracker 25981 | -3/Section 7 | Spotted Tracker 25987 | -3/Section 7 | Destroyed Tracker 25987 | -3/Section 7 | Destroyed Tracker 25998 | -3/Section 7 | Destroyed Executioner 26010 | -3/Section 7 | Spotted Combat Programmer 26016 | -3/Section 7 | Destroyed Executioner 26021 | -3/Section 7 | Spotted Combat Programmer 26035 | -3/Section 7 | Lost 6 parts (1p1n2u2w) 26037 | -3/Section 7 | Destroyed 7 combat bots 26043 | -3/Section 7 | Destroyed Combat Programmer 26055 | -3/Section 7 | Destroyed Combat Programmer 26065 | -3/Section 7 | Core integrity fell below 50% 26131 | -3/Section 7 | Integrated with Sigix Exoskeleton 26168 | -3/Section 7 | Spotted B-99 Colossus 26181 | -3/Section 7 | Found Integrated Reactor 26181 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26182 | -3/Section 7 | Found Integrated Reactor 26182 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26184 | -3/Section 7 | Found Integrated Reactor 26184 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26215 | -3/Section 7 | Found Core Expander 26215 | -3/Section 7 | Installed Core Expander, added new Utility slot 26255 | -3/Section 7 | Destroyed B-99 Colossus 26300 | -3/Section 7 | Found Prototype Device 26300 | -3/Section 7 | Identified Exp. Phase Shifter 26331 | -3/Section 7 | Spotted Executioner 26332 | -3/Section 7 | Destroyed Executioner 26361 | -3/Section 7 | Found Prototype Processor 26361 | -3/Section 7 | Identified Exp. Targeting Computer 26384 | -3/Section 7 | Destroyed 7 combat bots 26401 | -3/Section 7 | Build established: Alien-Sigix 26410 | -3/Section 7 | Intercept squad dispatched 26419 | -3/Section 7 | Found LRC Storage 26419 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26425 | -3/Section 7 | Found LRC Armor 26425 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 26426 | -3/Section 7 | Spotted Tracker 26426 | -3/Section 7 | Spotted Tracker 26427 | -3/Section 7 | Found LRC Armor 26427 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 26427 | -3/Section 7 | Spotted Tracker 26431 | -3/Section 7 | Destroyed Tracker 26440 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 26440 | -3/Section 7 | Destroyed Tracker 26444 | -3/Section 7 | Destroyed Tracker 26454 | -3/Section 7 | Spotted Investigator 26475 | -3/Section 7 | System corruption reached 10% 26480 | -3/Section 7 | Spotted Combat Programmer 26482 | -3/Section 7 | Destroyed Combat Programmer 26486 | -3/Section 7 | Spotted Combat Programmer 26492 | -3/Section 7 | Spotted Combat Programmer 26492 | -3/Section 7 | Destroyed Combat Programmer 26496 | -3/Section 7 | Destroyed Combat Programmer 26501 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 26521 | -3/Section 7 | Destroyed Investigator 26521 | -3/Section 7 | Spotted Striker 26525 | -3/Section 7 | Destroyed Striker 26534 | -3/Section 7 | Destroyed Striker 26536 | -3/Section 7 | Destroyed Striker 26569 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 26582 | -3/Section 7 | Destroyed 42 combat bots 26614 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 26615 | -3/Section 7 | Found Transdimensional Reconstructor 26617 | -3/Section 7 | Found Transdimensional Reconstructor 26617 | -3/Section 7 | Warped through subspace 26618 | -3/Section 7 | Core integrity fell below 20% 26679 | -3/Section 7 | Spotted Alpha 7 26682 | -3/Section 7 | Spotted Striker 26682 | -3/Section 7 | Spotted Striker 26682 | -3/Section 7 | Spotted Executioner 26682 | -3/Section 7 | Spotted Striker 26682 | -3/Section 7 | Warped through subspace 26685 | -3/Section 7 | Discovered exit to Research (range 17) 26705 | -3/Section 7 | Entered Research 26705 | -2/Research | Warlord forces began assault on 0b10 26705 | -2/Research | Evolved 2 slots: Utility x2 26710 | -2/Research | Emitted hypermatrix ping 26715 | -2/Research | Assembled emerged from beneath the floor 26761 | -2/Research | Assembled emerged from beneath the floor 26815 | -2/Research | Research machine network offline 26849 | -2/Research | Assembled emerged from beneath the floor 26868 | -2/Research | Spotted B-90 Cyclops 26897 | -2/Research | Assembled emerged from beneath the floor 26945 | -2/Research | Assembled emerged from beneath the floor 26958 | -2/Research | Assembled emerged from beneath the floor 26964 | -2/Research | Borebot progress halted 27111 | -2/Research | Spotted Tracker 27111 | -2/Research | Spotted Tracker 27124 | -2/Research | Destroyed Tracker 27132 | -2/Research | Spotted Combat Programmer 27133 | -2/Research | Destroyed Tracker 27139 | -2/Research | Destroyed Combat Programmer 27140 | -2/Research | Spotted Combat Programmer 27148 | -2/Research | Destroyed Combat Programmer 27158 | -2/Research | Spotted Striker 27168 | -2/Research | Spotted Investigator 27168 | -2/Research | Spotted Executioner 27169 | -2/Research | Destroyed Investigator 27185 | -2/Research | Destroyed Executioner 27190 | -2/Research | System corruption reached 10% 27195 | -2/Research | Destroyed Striker 27199 | -2/Research | Sigix Exoskeleton integrity reduced to 20% 27224 | -2/Research | Destroyed 13 combat bots 27241 | -2/Research | Discovered new exit (range 17) 27244 | -2/Research | Borebot progress halted 27262 | -2/Research | Entered Access 27262 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 27267 | -1/Access | Emitted hypermatrix ping 27272 | -1/Access | Assembled emerged from beneath the floor 27323 | -1/Access | Assembled emerged from beneath the floor 27349 | -1/Access | Spotted B-99 Colossus 27430 | -1/Access | Assembled emerged from beneath the floor 27454 | -1/Access | Assembled emerged from beneath the floor 27523 | -1/Access | Assembled emerged from beneath the floor 27573 | -1/Access | Intercept squad dispatched 27584 | -1/Access | Assembled emerged from beneath the floor 27596 | -1/Access | Spotted Tracker 27597 | -1/Access | Spotted Tracker 27597 | -1/Access | Destroyed Tracker 27625 | -1/Access | Spotted Combat Programmer 27627 | -1/Access | Warped through subspace 27659 | -1/Access | Crushed by falling debris 27664 | -1/Access | Crushed by falling debris 27749 | -1/Access | Spotted Striker 27750 | -1/Access | Spotted Striker 27772 | -1/Access | Discovered new exit (range 17) 27786 | *** | Heading to fleet! Last Messages --------------- 27714_ Quantum Shear penetrates Wall. 27749_ C-30 ARC bursts open, deploying its payload. 27749_ P-80 Master unfolds itself. 27749_ Striker unfolds itself. 27749_ P-80 Master unfolds itself. 27749_ E-15 Imp unfolds itself. 27750_ C-30 ARC bursts open, deploying its payload. 27750_ Striker unfolds itself. 27750_ H-88 Terminator unfolds itself. 27750_ P-80 Master unfolds itself. 27750_ E-15 Imp unfolds itself. 27750_ Slug penetrates E-15 Imp. 27751_ U-05 Engineer builds a Wall. 27765_ Quantum Shear penetrates Wall. 27767_ Quantum Shear penetrates Earth. 27768_ E-15 Imp destroyed. 27772_ EXIT=FOUND 27776_ Quantum Shear penetrates Wall. 27777_ E-15 Imp destroyed. 27783_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????! | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ????????????????????????"????????????????????? | | ??????????????????? # """ ???????????????? | | ???????????????? #! """ ###?????????????? | | ??????????????? # " ####????????????? | | ?????????????######## ######?????????? ## | | ???????????? ########= #######?????????? ## | | ??????????? #########################??#??? ?? ## | | ??????????# ############################### ## | | ?????????## ############################### ## | | ?????????## ############################### ## | | ????????### #######"####################### # | | ???????#### """T"""" """" ### # | | ???????#### """ """" """" BB ### # | | ???????#### " """""" """" BB ### # | | ??????##### " " " """" # | | ??????##### " " "" " """" # | | ??????##### " " X" " """" + | | ??????##### " " " """" # | | ??????##### " " """" """" BB ### # | | ????? ##### " """" BB ### # | | ??????##### " p """" ### # | | ??????##### #######"##;#################### # | | ?????###### ########## #################### ## | | ??????##### ###########"################### % ## | | ?????? # ############g%p pK " " "= | | ?????? # ############ ### # | | ?????? + ############ ### # | | ?????? # ############ " " ### # | | ??????? # ############ """ """ ### + | | ??????? # ############ """ """ ### # | | ??????? # ############ " " ### " | | ???????? # ############ A ### ## | | ????????? # ############ H # | | ????????? # #############+##+########+### | | ??????????# ############# ##### | | ??????????? # #### ##### | | ???????????? # #### ##### | | ?????????????# !#### | | ?????????????? #### #########+##### | | ???????????????? #### ## # | | ????????????????? #### ## ####+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 87 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Shield Generator | -3/Section 7 | Archive Plasma Sword | -3/Section 7 | Archive Exp. Coolant Injector | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory Quantum Capacitor | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Core Reset Matrix Core Stripper Integrated Reactor Sigix Broadsword Sigix Shearcannon Microwarp Drive Sigix Exoskeleton Sigix Sheargun LRC Storage LRC Armor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Artifact Hunter Challenges ------------ None Game ------ Seed FrostEnhancedKatana Manual? 0 Play Time 05:54:51 Cumulative 298.1 hours Start 2022.03.19 @ 20:11:15 End 2022.03.26 @ 19:09:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 5/0/3/0/0/0/0/0/0 Lore% 78 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75e87c75-07cf-4c34-b1f9-3ecb6a5ff0f3