Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 11:54:14 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (359) 1795 Value Destroyed (15966) 15966 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (8088) 8088 TOTAL SCORE: 34649 Bonus ------- High Alert Combat Kills 4686 Follower Combat Kills 1864 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Friendly Fire -496 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 99/100 System Corruption 11% Temperature Cool (42) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Hacking Drone Bay (1/1) Compact HERF Cannon Vortex Driver Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Experimental Signal Interpreter Improved Medium Armor Plating Improved Powered Armor Improved Powered Armor Advanced Focal Shield Advanced Integration Mediator > --- WEAPON ----------- High-powered Shock Rifle Variable Charge Gun Coil Gun Tiamat Missile Launcher > --- INVENTORY -------- Improved Transmission Jammer Damper Plating Improved Powered Armor Long-range Tractor Beam Hacking Drone Bay Proton Cannon Matter Neutralizer Vortex Driver Coil Gun KE Penetrator Heavy Shock Bomb Launcher Tiamat Missile Launcher Phasing Sabre [Rating: 131] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 8 | . . 1 . 2 1 . . . . 2 . . . . . . . . . . . . 2 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 599 | 7 15 34 3 68 23 18 18 1 27 67 14 14 12 38 2 32 50 7 28 19 10 66 26 Power 25 | 1 1 4 . 6 . 1 . . 1 1 . . . . . 5 . . 1 1 . 2 1 Engine 14 | 1 1 4 . 5 . 1 . . . . . . . . . 2 . . . . . . . Core 6 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 1 Reactor 5 | . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . Propulsion 69 | 2 5 4 1 15 5 1 1 . 3 7 . . 1 4 . 4 2 . 2 1 1 3 7 Treads 39 | 1 3 2 1 8 3 1 1 . 3 4 . . . . . 4 2 . 1 . 1 3 1 Leg 10 | . . . . . . . . . . 3 . . 1 4 . . . . 1 1 . . . Wheel 14 | 1 2 2 . 7 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 226 | 1 3 5 . 14 6 7 7 1 11 27 8 5 7 17 2 7 32 4 14 10 2 29 7 Device 117 | . . 1 . 5 2 3 4 . 5 9 4 2 5 10 2 4 18 4 8 7 1 20 3 Storage 19 | 1 3 2 . 3 . . . . 1 4 . . . . . 2 1 . . . . 2 . Processor 7 | . . . . 1 1 . . . . 2 1 . 1 . . . 1 . . . . . . Hackware 9 | . . . . . 3 . . . . 3 . . . . . . . . . 1 . 1 1 Protection 74 | . . 2 . 5 . 4 3 1 5 9 3 3 1 7 . 1 12 . 6 2 1 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 279 | 3 6 21 2 33 12 9 10 . 12 32 6 9 4 17 . 16 16 3 11 7 7 32 11 Energy Gun 59 | . 1 8 . 10 2 . . . 2 5 1 4 2 6 . 2 2 . 1 3 1 8 1 Energy Cannon 54 | . 1 2 2 5 2 3 4 . 2 7 1 . . 3 . 6 10 2 2 2 . . . Ballistic Gun 75 | 3 . 6 . 5 4 1 3 . 2 10 4 2 2 5 . 6 . 1 3 2 2 14 . Ballistic Cannon 5 | . . . . . . 1 . . 1 2 . . . . . . . . 1 . . . . Launcher 47 | . 2 . . 3 3 2 1 . 2 2 . 2 . 2 . . 3 . 4 . 4 10 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . 2 5 . 6 . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 16 | . . . . . . 2 1 . 3 6 . 1 . 1 . 1 1 . . . . . . Piercing Weapon 6 | . . . . 4 1 . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . . 1 . . . 2 . . . 1 . . . 2 . . 7 . 4 1 Parts Lost 94 | . 3 3 . 30 6 1 3 . 7 3 . 1 . . . 4 2 . 3 2 2 19 5 Power 13 | . . 1 . 4 . 1 . . 1 1 . . . . . 2 . . 1 . . 2 . Propulsion 23 | . 2 1 . 7 3 . 1 . 1 1 . 1 . . . . . . 1 . 1 1 3 Utility 20 | . . . . 8 1 . . . 2 . . . . . . 1 . . . 1 1 5 1 Weapon 38 | . 1 1 . 11 2 . 2 . 3 1 . . . . . 1 2 . 1 1 . 11 1 Highest Loss Streak 9 | . 2 2 . 7 3 1 2 . 4 2 . 1 . . . 3 1 . 2 1 1 9 3 Average Slot Usage (%) 92 | . 99 98 100 95 97 99 99 100 98 99 99 99 87 99 88 82 87 88 88 93 91 82 36 Engine 2 | . 14 10 11 7 7 6 7 7 4 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 3 . . . . . . . . 4 8 11 8 . Reactor 3 | . . . . . . . . . . 1 6 6 6 6 5 8 11 11 5 1 . . 2 Treads 11 | . 14 11 11 9 9 23 22 23 22 17 . . . . . 10 10 11 10 11 10 11 4 Leg 4 | . . . . . . . . . . 1 20 19 20 19 17 . . . . 5 5 1 . Wheel 1 | . 13 10 11 7 12 . . . . . . . . . . . . . . . . . . Device 9 | . . 1 . 9 9 6 6 6 6 6 5 5 17 12 11 10 15 17 15 16 17 14 9 Storage 19 | . 27 22 22 22 23 23 23 23 23 20 20 20 20 20 17 15 12 17 17 17 17 14 4 Processor 9 | . . . . 2 . 7 7 7 7 7 8 13 14 20 17 17 15 11 11 9 5 5 2 Hackware 3 | . . . . . 7 7 7 7 4 16 17 13 . . . . . . . 1 . . . Protection 2 | . . 9 11 8 2 . . . 2 1 . . . . . . 1 . . . 4 4 3 Energy Gun 4 | . 6 5 . 7 4 7 4 . 4 4 1 5 2 5 5 . 4 5 . 5 4 3 2 Energy Cannon 2 | . 6 2 11 3 8 2 6 7 1 3 . . . . . 2 8 8 . . . . . Ballistic Gun 10 | . 5 18 22 9 8 6 9 15 12 8 17 12 4 12 11 9 1 2 14 10 8 15 2 Naked Turns 184 | . . . . . . . . . . . . . . . . . . . . . . . 184 Heaviest Build 147 | 13 43 51 51 76 70 80 81 79 93 112 95 99 98 101 95 117 133 125 132 142 141 147 132 Greatest Support 140 | 20 40 20 20 40 51 79 79 79 84 79 60 60 55 55 46 140 140 140 140 93 98 140 140 Greatest Overweight (x) 6 | . 2 5 5 5 6 1 1 . 1 4 1 2 1 2 2 2 . . 1 5 1 1 1 Average Overweight (x) 1 | . 1 3 4 3 2 . . . . . 1 1 1 1 2 . . . . 1 1 . . Largest Inventory Capacity 26 | 6 16 16 16 22 22 22 22 22 22 26 24 24 24 24 24 24 24 24 24 24 24 24 16 Average Capacity 21 | 5 15 16 16 19 22 22 22 22 22 23 24 24 24 24 24 22 19 24 24 24 24 22 10 Most Carried 24 | 3 16 16 16 22 22 22 22 22 22 24 24 24 24 24 24 24 24 24 24 24 23 24 16 Average Carried 21 | 2 10 15 15 15 21 21 21 22 21 23 23 23 23 23 24 22 19 23 23 23 22 21 9 Final Capacity 24 | 6 16 16 16 22 22 22 22 22 22 24 24 24 24 24 24 18 24 24 24 24 24 16 4 Final Carried 24 | 3 15 16 16 22 22 22 22 22 22 24 24 24 24 24 24 18 24 24 24 23 23 16 4 Class Distribution -------------------- 28% | Scavenger-Skirmisher 25% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Hauler-Skirmisher 7% | Hauler-Mutant 6% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 10980 | 288 273 395 121 1100 298 364 266 . 573 852 383 243 45 678 . 659 820 70 619 149 271 1963 550 Remotely 1274 | . . . . . . 181 . . . . . . . . . . . . . . . 1093 . Salvage Created 17047 | 112 573 913 . 2195 937 269 192 . 696 1063 246 76 . 744 . 643 2270 . 1010 52 778 3183 1095 Parts 704 | 3 28 47 . 89 49 15 17 . 28 58 10 3 . 33 . 12 66 . 35 1 31 110 69 Haulers Intercepted 10 | . 2 2 . 2 . . . . . 1 . . . . . . 1 . . . . 2 . Recyclers Shooed 6 | 1 . . . 2 . . . . . 2 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . . . . . 12 7 . 23 . 1 5 . 34 . . . . 10 67 10 . . Prevented 68 | . . . . . . . . . 4 . . . . 13 . . . 1 15 14 21 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 308 | . 13 16 . 44 16 7 8 . 13 19 4 3 . 16 . 2 28 . 21 1 18 50 29 Melee 22 | . 3 3 . 10 . 1 1 . 1 1 . . . . . 1 . . . . . . 1 Guns 106 | . 6 8 . 23 5 1 1 . 6 5 4 1 . 8 . 1 . . 6 1 1 27 2 Cannons 31 | . . 2 . 3 5 . 4 . 2 3 . . . . . . 11 . 1 . . . . AOE 112 | . . . . 5 6 5 2 . 3 8 . 2 . 7 . . 7 . 9 . 12 20 26 Classes Destroyed 21 | 2 5 2 . 5 . 1 . . 3 . 1 . . . . 1 1 . . . . . . Worker 6 | . . . . 2 . . . . . 1 . . . . . . . . . . . . 3 Builder 8 | . 1 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . 2 Tunneler 4 | 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . Hauler 10 | . 2 2 . 2 . . . . . 1 . . . . . . 1 . . . . 2 . Recycler 6 | 1 . . . 1 2 . . . . 1 . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Operator 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . 1 . . . . 3 . . . . . . 3 . . . . 1 . Swarmer 65 | . 3 . . 2 . 4 4 . . 11 . 2 . 4 . . 1 . 7 . 9 5 13 Saboteur 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . Grunt 147 | . 10 12 . 29 12 2 . . 5 2 . . . 8 . . 14 . 12 1 5 24 11 Brawler 15 | . . . . 2 . . . . 1 . . . . 1 . . 4 . 1 . 2 4 . Duelist 7 | . . . . 1 . . . . 2 . . . . . . . 1 . . . . 2 1 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Sentry 32 | . . 4 . 8 4 . . . 2 3 . . . 1 . . 5 . . . 1 4 . Hunter 9 | . . . . 1 . . . . 2 2 . . . . . . . . . . . 4 . Programmer 16 | . . . . . . 1 . . . 1 1 . . 2 . . 2 . . . 1 4 4 Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . Best Kill Streak 14 | 2 5 6 . 5 4 4 4 . 5 6 2 2 . 4 . 1 5 . 5 1 5 12 14 Combat Bots Only 13 | . 3 6 . 5 3 4 4 . 5 6 2 2 . 4 . 1 5 . 5 1 5 11 13 Max Kills in Single Turn 5 | 1 2 2 . 2 3 2 2 . 2 3 1 2 . 3 . 1 3 . 3 1 4 5 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Exploded 5 | . . . . 2 2 2 2 . 1 3 . 2 . 3 . . 2 . 3 . 4 5 3 Melee 1 | . 1 1 . 1 . 1 1 . 1 1 . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Damage Taken 19615 | . 729 713 . 3805 904 48 714 . 1439 1086 373 78 . 395 . 576 1562 . 522 442 467 3652 2110 Core 3308 | . 135 102 . 467 193 . . . 198 112 37 12 . 53 . 309 167 . 52 38 57 73 1303 Absorbed by Shields 141 | . . . . . . . . . . . . . . . . . . . . 141 . . . Reduced by Siege Mode 119 | . . . . . . . . . . . . . . . . 109 . . . . . 10 . Core Remaining (%) 60 | 100 46 . 74 15 . . . . 44 . . . . 74 . . . . . . 37 93 . Volleys Fired 707 | 3 36 30 . 119 47 5 11 . 40 43 21 3 . 45 . 34 65 . 45 12 20 98 30 Largest 5 | 2 2 3 . 3 3 3 3 . 3 3 3 3 . 3 . 3 3 . 3 3 2 5 3 Hottest 317 | 40 85 135 . 175 159 159 159 . 145 230 225 131 . 137 . 146 151 . 154 125 90 317 165 Shots Fired 1540 | 6 70 70 . 259 126 7 29 . 86 86 48 7 . 79 . 69 116 . 75 13 28 320 46 Gun 1129 | 6 70 60 . 199 67 2 18 . 70 48 47 5 . 62 . 43 29 . 54 12 13 297 27 Cannon 279 | . . 10 . 48 53 1 9 . 9 35 1 . . 11 . 26 69 . 6 1 . . . Launcher 132 | . . . . 12 6 4 2 . 7 3 . 2 . 6 . . 18 . 15 . 15 23 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 811 | 6 51 41 . 97 47 1 15 . 57 25 43 2 . 46 . 35 9 . 51 2 7 266 10 Thermal 472 | . 19 16 . 134 73 2 12 . 22 7 5 3 . 21 . 34 80 . 9 . . 28 7 Explosive 78 | . . . . 12 6 4 2 . 7 3 . 2 . 6 . . . . 3 . 5 9 19 Electromagnetic 159 | . . 13 . 16 . . . . . 51 . . . 6 . . 27 . 12 . 10 14 10 Entropic 20 | . . . . . . . . . . . . . . . . . . . . 11 6 3 . Robot Hit Streak 33 | 5 14 8 . 28 12 5 6 . 14 11 6 4 . 9 . 33 16 . 30 3 11 21 9 Robot Miss Streak 10 | . 3 3 . 3 4 . 2 . 5 10 7 1 . 6 . 2 2 . 1 2 2 3 2 Penetration Max 2 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 . 2 . Secondary Targets 15 | . 1 . . 1 . . . . 1 . 1 . . 2 . . . . 1 . . 6 2 Max Gunslinging Chain 2 | . 1 . . 1 . . . . 1 . 1 . . 1 . . . . 1 . . 2 1 Shots Hit Robots 1145 | 5 63 66 . 221 81 6 21 . 76 59 30 4 . 47 . 49 90 . 61 3 17 216 30 Core Hits 724 | 3 17 31 . 93 45 13 13 . 38 50 15 8 . 39 . 19 56 . 33 2 24 150 75 Critical Hits 23 | . . 1 . 2 4 . . . 2 2 . . . . . 2 1 . . . . 9 . Critical Kills 9 | . . . . 1 3 . . . 2 1 . . . . . 1 . . . . . 1 . Critical Parts Destroyed 12 | . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . 7 . Melee Attacks 146 | . 22 21 . 51 3 6 9 . 10 9 . 2 . 1 . 2 6 . . . . . 4 Impact 73 | . 22 21 . 26 . . . . . . . . . . . . . . . . . . 4 Slashing 42 | . . . . . . 6 7 . 10 9 . 2 . 1 . 1 6 . . . . . . Piercing 29 | . . . . 25 3 . . . . . . . . . . 1 . . . . . . . Sneak Attacks 16 | . 2 4 . 3 . 1 1 . 5 . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 44271 | 61 1164 1372 10 5203 2198 706 523 . 2805 2431 612 316 . 2095 . 1393 4040 . 2856 99 2173 10073 4141 Guns 15852 | 61 643 548 . 2447 652 32 51 . 1078 701 612 105 . 977 . 1135 371 . 980 99 407 4650 303 Cannons 4866 | . . 141 . 709 700 . 131 . 214 683 . . . 82 . 243 1764 . 199 . . . . Explosions 19831 | . . . . 1038 846 458 167 . 853 900 . 211 . 1036 . . 1706 . 1677 . 1766 5423 3750 Melee 3650 | . 521 674 . 1004 . 216 174 . 660 147 . . . . . 15 199 . . . . . 40 Ramming 72 | . . 9 10 5 . . . . . . . . . . . . . . . . . . 48 Kinetic 11555 | 61 538 366 . 1149 460 17 36 . 952 290 612 51 . 657 . 970 81 . 892 74 132 4124 93 Thermal 8037 | . 105 217 . 1706 892 15 146 . 340 424 . 54 . 263 . 408 1790 . 416 . . 1094 167 Explosive 13946 | . . . . 1038 846 458 167 . 853 560 . 211 . 1036 . . . . 615 . 819 3667 3676 Electromagnetic 6629 | . . 106 . 301 . . . . . 1010 . . . 139 . . 1970 . 933 . 947 1106 117 Impact 1908 | . 521 674 . 673 . . . . . . . . . . . . . . . . . . 40 Slashing 1396 | . . . . . . 216 174 . 660 147 . . . . . . 199 . . . . . . Piercing 346 | . . . . 331 . . . . . . . . . . . 15 . . . . . . . Entropic 382 | . . . . . . . . . . . . . . . . . . . . 25 275 82 . Highest Corruption 11 | . . 3 3 4 1 1 1 1 2 4 5 5 5 . . 5 8 . 1 7 8 5 11 Average Corruption 3 | . . 2 3 4 1 1 1 1 1 1 4 5 5 . . 5 5 . 1 2 7 1 2 Corruption Purged 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Effects 373 | . . 3 14 54 2 9 6 . 10 22 54 30 5 . . 41 70 . . 3 32 15 3 Message Errors 81 | . . . 4 12 . 3 4 . 1 8 15 7 1 . . 4 10 . . . 8 3 1 Matter Fused 75 | . . . 6 10 . . . . . 4 9 7 1 . . 14 18 . . . 5 1 . Heat Flow Errors 46 | . . 1 1 6 . . . . 2 1 6 2 1 . . 9 11 . . . 5 1 . Energy Discharges 52 | . . 1 2 3 . 4 . . 1 3 9 8 1 . . 4 7 . . 1 5 3 . Parts Rejected 4 | . . . . 1 . . . . . . . . . . . 1 2 . . . . . . Data Loss (minor) 47 | . . . 1 6 1 2 2 . 3 5 3 3 1 . . 5 10 . . 1 2 2 . Data Loss (major) 10 | . . . . . . . . . . . 5 1 . . . . 3 . . . 1 . . Misfires 12 | . . . . . . . . . . . 2 2 . . . 1 4 . . . 3 . . Targeting Errors 38 | . . 1 . 14 1 . . . 3 1 4 . . . . 2 3 . . . 3 5 1 Weapon Failures 8 | . . . . 2 . . . . . . 1 . . . . 1 2 . . 1 . . 1 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1165 | . 37 37 . 128 25 . . . 241 120 . . . . . . 67 . 139 . 45 162 164 Projectiles 99 | . . . . 8 21 . . . 1 2 . . . . . . 63 . 4 . . . . Explosions 669 | . . . . 30 4 . . . 33 102 . . . . . . 4 . 135 . 45 162 154 Melee 397 | . 37 37 . 90 . . . . 207 16 . . . . . . . . . . . . 10 Knockbacks 10 | . 2 1 . 5 . . . . 1 . . . . . . . . . . . . . 1 Impact 8 | . 2 1 . 4 . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 815 | . . . . 83 . . . . . 192 . . . . . . 214 . 99 . 89 117 21 Shots 33 | . . . . 4 . . . . . 3 . . . . . . 10 . 2 . 8 6 . Rammed 21 | . . 3 1 5 . . . . . . . . . . . . . . . . . . 12 Targets Rammed 21 | . . 3 1 5 . . . . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 172 245 223 356 240 72 292 . 321 271 256 265 187 319 . 537 390 . 306 76 258 402 356 Average Temperature 97 | . 57 94 118 101 101 41 146 . 114 88 78 85 99 115 . 140 97 . 88 26 71 101 77 Received Heat Transfer 5291 | . 357 342 . 1917 408 9 84 . 495 93 54 32 . 54 . . 459 . 162 . 69 636 120 Effects 27 | . . 3 . 3 . . . . 1 . . . . . . 14 4 . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Energy Bleed 8 | . . 1 . 1 . . . . 1 . . . . . . 3 2 . . . . . . Interference 7 | . . 2 . 2 . . . . . . . . . . . . 1 . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . Total Turns 67 | . . . . . . . . . . . . . . . . 31 . . . . . 36 . Longest Duration 31 | . . . . . . . . . . . . . . . . 31 . . . . . 18 . Robots Corrupted 29 | . . 1 . 1 . . . . . 2 . . . 1 . . 11 . 5 . 5 3 . Combat Hostiles 27 | . . 1 . 1 . . . . . 2 . . . 1 . . 9 . 5 . 5 3 . Parts Fried 62 | . 8 6 . 6 . . . . . 11 . . . . . . 15 . 5 . 7 4 . Impact Corruptions 14 | . 6 3 . 4 . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . Parts Melted 26 | . . . . 11 4 . . . 1 . . . . . . . 9 . . . . 1 . Heat Transferred 13412 | . 259 481 . 3682 1702 37 287 . 668 387 . 74 . 407 . 555 2694 . 541 . . 1440 198 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . 4 . . . . . . 2 . 1 . 1 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 1884 | 10 169 372 69 613 1228 . . . . 344 . . . . 43 84 1884 . . . . 1419 1848 Initial 744 | . 6 59 69 . 200 . . . . 62 . . . . 43 15 58 . . . . 34 744 Average 369 | 4 77 183 39 331 510 . . . . 126 . . . . 43 12 1238 . . . . 524 1119 Maximum Alert Level 5 | . . 1 . 2 4 . . . . 1 . . . . . . 5 . . . . 4 5 Low Security (%) 56 | 100 100 57 100 21 . . . . . 85 . . . . 100 100 2 . . . . 33 . Level 1 14 | . . 42 . 40 49 . . . . 14 . . . . . . 1 . . . . 14 . Level 2 9 | . . . . 37 30 . . . . . . . . . . . 13 . . . . 15 . Level 3 6 | . . . . . 9 . . . . . . . . . . . 13 . . . . 18 56 Level 4 10 | . . . . . 9 . . . . . . . . . . . 50 . . . . 17 30 Level 5 3 | . . . . . . . . . . . . . . . . . 18 . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 1 . 10 6 . . . 1 4 . . . 1 . . 16 . 1 . . 15 8 Investigation 18 | . 2 . . 4 3 . . . . 1 . . . 1 . . 5 . 1 . . . 1 Extermination 7 | . . . . . . . . . . 2 . . . . . . 2 . . . . 2 1 Reinforcement 16 | . . 1 . 2 3 . . . . 1 . . . . . . 2 . . . . 4 3 Assault 19 | . . . . 1 . . . . 1 . . . . . . . 7 . . . . 8 2 Garrison 5 | . . . . 3 . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 5 | . . . . 2 1 . . . . . . . . . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 469 | . 25 26 1 63 26 6 9 . 19 26 8 5 . 20 . 10 49 . 33 8 14 67 54 Peak Tracking Total 14 | . 5 6 1 9 4 4 4 . 7 5 4 3 . 6 . 3 7 . 5 5 5 11 14 Tactical Retreats 37 | . 1 2 . 7 3 . 1 . . 1 . . . 2 . 3 5 . 5 1 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 11 | . . 2 . . 1 . . . . 4 . . . . 1 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . 2 5 3 . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 2 1 2 . . 2 . . . 2 . 12 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 43 | . 1 . . 2 1 . . . . 2 . 1 . 2 . . 8 . 4 . . 17 5 Max in Single Turn 2 | . 1 . . 1 1 . . . . 2 . 1 . 1 . . 1 . 2 . . 2 1 Garrison Access 7 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 72 | . 9 6 . 13 5 1 . 4 . 13 3 . 1 1 . . 6 1 1 4 . 3 1 Terminals 35 | . 8 6 . 9 1 . . . . 9 . . . 1 . . . . 1 . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Repair Stations 4 | . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . 1 2 . . . . 2 . . . . . . 3 . . . . 1 1 Total Hacks 276 | . 27 27 . 59 20 1 . 25 . 45 11 . 6 8 . . 16 1 7 11 . 11 1 Successful 180 | . 11 16 . 37 14 1 . 25 . 18 11 . 6 8 . . 7 1 7 11 . 6 1 Failed 95 | . 15 11 . 22 6 . . . . 27 . . . . . . 9 . . . . 5 . Catastrophic 13 | . 2 1 . 2 1 . . . . 7 . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 17 18 . 24 7 . . . . 24 . . . . 3 . 25 . . 1 . 10 11 Terminals 145 | . 26 27 . 37 6 . . . . 34 . . . 8 . . . . 7 . . . . Fabricators 14 | . . . . . 6 . . . . 4 . . . . . . 4 . . . . . . Repair Stations 11 | . . . . 2 . . . . . . . . . . . . 7 . . . . 2 . Recycling Units 7 | . 1 . . 3 . . . . . 3 . . . . . . . . . . . . . Scanalyzers 25 | . . . . 14 3 . . . . . . . . . . . . . . . . 8 . Garrison Access 19 | . . . . 3 5 . . . . 4 . . . . . . 5 . . . . 1 1 Terminal Hacks 116 | . 6 11 . 14 4 1 . 25 . 11 11 . 6 8 . . . 1 7 11 . . . Record 46 | . . 1 . . . . . 11 . . 9 . . 8 . . . . 7 10 . . . Part Schematic 15 | . . 1 . . . . . 5 . 3 . . 6 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . Branch Access Points 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 1 . 3 . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 2 . 4 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . Load Schematic 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Build 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . 2 . . . . . . . . . . . . 3 . . . . . . Scan Component 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . 14 3 . . . . . . . . . . . . . . . . 5 . Insert Component 11 | . . . . 7 2 . . . . . . . . . . . . . . . . 2 . Analyze 11 | . . . . 7 1 . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Seal Access 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Unauthorized Hacks 25 | . 5 5 . 6 4 . . . . 3 . . . . . . 2 . . . . . . Terminals 18 | . 4 5 . 4 2 . . . . 3 . . . . . . . . . . . . . Track 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 1 . 2 1 . . . . 2 . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . . . . . 2 . . . . . . Jam 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 6 . 11 5 . . . . 13 . . . 1 . . 3 . 1 . . 2 . Full Trace Events 10 | . 1 . . 2 2 . . . . 1 . . . 1 . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 6 1 . . 5 . 3 . . 6 . . . . . . . . 1 . Parts Built 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . Matter 621 | . . . . . 285 . . . . 146 . . . . . . 190 . . . . . . Time 244 | . . . . . 76 . . . . 73 . . . . . . 95 . . . . . . Total Part Build Rating 16 | . . . . . 5 . . . . 6 . . . . . . 5 . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Time 107 | . . . . 51 . . . . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 6 1 . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 8 | . . . . 6 1 . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Ejected 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Rewired 12 | . . . . . . . . . 1 . 2 4 . . . . . . . 5 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 59 | . 1 . 3 . . . . . 2 . 2 4 4 . . 19 6 . . 5 . 6 7 Largest Group 18 | . 1 . 3 3 . . . . 1 . 2 5 9 9 1 18 10 . . 5 . 3 4 Highest-Rated Group 650 | . 10 . 78 78 . . . . 94 . 62 137 294 294 36 650 518 . . 245 . 288 288 Highest-Rated Ally 96 | . 10 . 31 31 . . . . 94 . 31 31 41 41 36 50 70 . . 60 . 96 96 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 2 Light 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 13 | . 2 . . . . . . . . . . . 2 . 1 . 5 . . 1 . 1 1 STAY 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 7 | . . . . . . . . . . . . . . . 1 . 3 . . 1 . 1 1 Ally Attacks 334 | . . . . 7 . . . . 18 . . 3 . 50 . 83 63 . . 35 . 33 42 Total Damage 12242 | . . . . 158 . . . . 550 . . 63 . 988 . 3830 2753 . . 1009 . 1732 1159 Kills 61 | . . . . 1 . . . . 2 . . 2 . 10 . 8 21 . . 5 . 8 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . 1 2 . 2 . 1 1 . 3 . . . 1 1 . 1 . . Drone Launches 6 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 Drone Recoveries 6 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 34444 | 109 1193 1261 689 2136 791 2058 1557 125 1937 2402 1990 1084 1617 2003 44 3985 2347 927 1456 1578 900 1503 752 Spaces Moved 17045 | 81 730 647 486 932 427 1009 887 78 1023 1106 1211 676 1058 1022 20 595 1194 571 779 800 460 558 695 Core 500 | 4 . . . . . . . . . . . . . . . 116 . . . . . . 380 Treads 9298 | 3 46 104 4 168 47 1009 887 78 1023 959 . . . . . 440 1194 571 779 794 460 558 174 Legs 4179 | . . . . . . . . . . 147 1211 676 1058 1022 20 39 . . . 6 . . . Wheels 2927 | 74 684 543 482 764 380 . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 Flight 76 | . . . . . . . . . . . . . . . . . . . . . . . 76 Fastest Speed 34 | 50 100 120 130 105 105 160 160 160 160 150 150 150 150 150 180 50 160 160 160 180 180 180 34 Average Speed 153 | 99 123 139 130 139 123 163 160 160 165 175 150 151 150 172 180 139 160 160 165 180 180 182 82 Slowest Speed 290 | 160 200 200 200 230 200 180 180 160 180 240 150 180 150 180 180 180 160 160 180 290 180 195 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Exploration Rate (%) 65 | 5 81 60 99 67 14 95 96 69 93 32 96 83 91 97 1 96 52 68 83 91 70 20 24 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 22 | . 1 . . 1 . . . 1 1 . 1 . 2 . . . 10 . 1 . . . 4 Known Exits Taken 18 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . 2 . . 2 2 . 1 . 5 2 2 5 . . . 1 4 . . . . Spaces Dug 129 | . 1 . . 7 1 4 . . . 10 3 26 . 15 . 15 5 . 17 25 . . . Terrain Destroyed 1056 | . 1 . . 129 20 52 21 . 24 131 5 27 . 74 . 17 24 . 82 28 50 230 141 Melee 19 | . 1 . . 7 1 4 . . . 5 . . . . . 1 . . . . . . . Projectile 137 | . . . . 3 . 1 . . 2 5 5 1 . 7 . 16 18 . 12 28 . 39 . AOE 900 | . . . . 119 19 47 21 . 22 121 . 26 . 67 . . 6 . 70 . 50 191 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total 23739 | 99 908 914 542 1458 599 1399 983 78 1186 1473 1350 723 1088 1171 28 3691 1513 584 876 922 504 832 818 Wait 4593 | 6 74 131 40 216 63 347 55 . 57 184 63 10 8 56 6 2985 165 . 18 4 12 59 34 Move 17016 | 80 729 646 485 931 426 1008 886 77 1022 1105 1210 675 1057 1021 20 593 1193 570 778 797 459 557 691 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 250 | 3 21 19 6 50 19 6 1 . 13 23 12 1 3 3 . 22 18 2 2 5 . 16 5 Fast Attach 167 | 6 4 9 . 10 4 4 3 . 3 12 6 3 4 2 . 21 11 3 6 11 3 24 18 Attach 108 | . 2 6 . 31 10 1 1 . 7 6 . . 4 . . 6 3 . 1 1 3 18 8 Detach 46 | . . 2 . 2 5 . . . 2 3 1 . 4 . . . 2 . . 1 3 14 7 Swap 324 | 1 9 19 3 27 9 13 14 1 17 49 8 11 4 36 2 5 36 4 21 7 4 24 . Drop 259 | . 11 28 7 16 13 9 1 . 11 34 17 4 4 7 . 22 14 5 5 21 . 22 8 Fire 707 | 3 36 30 . 119 47 5 11 . 40 43 21 3 . 45 . 34 65 . 45 12 20 98 30 Melee 145 | . 22 21 . 51 3 6 9 . 10 9 . 2 . 1 . 2 6 . . . . . 3 Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . 3 1 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Rewire 88 | . . . . . . . 2 . 2 . 9 14 . . . . . . . 61 . . . Trap 10 | . . . . . . . . . 2 5 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x3) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Central database locked down 227 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 5) 863 | -10/Materials | Discovered new exit (range 3) 1114 | -10/Materials | Core integrity fell below 50% 1210 | -10/Materials | Discovered new exit (range 9) 1303 | -10/Materials | Entered another Materials area 1303 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Identified exit to Storage 2283 | -9/Materials | Build established: Scavenger-Mutant 2389 | -9/Materials | Discovered new exit (range 6) 2564 | -9/Materials | Entered Mines 2573 | -9/Mines | Met a Derelict bent on vengeance 2651 | -9/Mines | Build established: Scavenger-Tank 2673 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2677 | -9/Mines | Found Prototype Device 2787 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2848 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2883 | -9/Mines | Identified exit to Materials 3005 | -9/Mines | Received a Mining Laser from a helpful Derelict 3079 | -9/Mines | Discovered exit to Materials (range 9) 3253 | -9/Mines | Entered Materials 3253 | -8/Materials | Accompanied by 3 allies 3253 | -8/Materials | Evolved 2 slots: Utility x2 3258 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3461 | -8/Materials | Garrison activated, responded to threat 3554 | -8/Materials | Lost 3 parts (2u1w) 3743 | -8/Materials | Lost 7 parts (1p3n3w) 3953 | -8/Materials | Lost 3 parts (1p1u1w) 4170 | -8/Materials | Lost 4 parts (2n1u1w) 4321 | -8/Materials | Repaired Imp. Medium Laser 4453 | -8/Materials | First assault squad dispatched 4539 | -8/Materials | Core integrity fell below 50% 4704 | -8/Materials | Discovered new exit (range 16) 4787 | -8/Materials | Identified Exp. Sensor Array 4942 | -8/Materials | Discovered new exit (range 5) 5016 | -8/Materials | Build established: Hauler-Mutant 5086 | -8/Materials | Lost 5 parts (1n2u2w) 5231 | -8/Materials | Core integrity fell below 20% 5389 | -8/Materials | Entered Factory 5389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5544 | -7/Factory | Build established: Hauler-Tank 5710 | -7/Factory | Lost 3 parts (1n1u1w) 5836 | -7/Factory | Identified exit to Lower Caves 5979 | -7/Factory | Build established: Hauler-Gunner 6084 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6102 | -7/Factory | Local fabrication network quarantined 6180 | -7/Factory | Entered Lower Caves 6338 | -7/Lower Caves | Learned location of 1 exit from Factory 6387 | -7/Lower Caves | Build established: Hauler-Skirmisher 6413 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6433 | -7/Lower Caves | Identified exit to Data Miner 6977 | -7/Lower Caves | Discovered new exit (range 12) 6993 | -7/Lower Caves | Identified exit to Lower Caves 7144 | -7/Lower Caves | Build established: Hauler-Mutant 8238 | -7/Lower Caves | Entered another Lower Caves area 8405 | -7/Lower Caves | Discovered new exit (range 15) 8458 | -7/Lower Caves | Encountered a Warlord checkpoint 8497 | -7/Lower Caves | Spotted B-75 Beast 8546 | -7/Lower Caves | Build established: Hauler-Skirmisher 8627 | -7/Lower Caves | Learned Factory security intel 8739 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 8776 | -7/Lower Caves | Learned Factory stockpile data 9420 | -7/Lower Caves | Ambushed by wild Derelicts 9795 | -7/Lower Caves | Entered Data Miner 9795 | -7/Data Miner | Discovered new exit (range 6) 9826 | -7/Data Miner | Met Data Miner 9858 | -7/Data Miner | Learned location of Section 7 (-2) 9858 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9882 | -7/Data Miner | Received God Mode back door access code from Data Miner 9917 | -7/Data Miner | Identified exit to Proximity Caves 9920 | -7/Data Miner | Entered Proximity Caves 10007 | -6/Proximity Caves | Identified exit to Factory 10211 | -6/Proximity Caves | Build established: Hauler-Mutant 10235 | -6/Proximity Caves | Escorted by Enhanced Grunt 10511 | -6/Proximity Caves | Build established: Hauler-Skirmisher 10627 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11213 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11241 | -6/Proximity Caves | Found Prototype Device 11241 | -6/Proximity Caves | Identified Exp. Thermal Shield 11291 | -6/Proximity Caves | Core integrity fell below 50% 11309 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 11690 | -6/Proximity Caves | Learned location of Zion (-6) 11857 | -6/Proximity Caves | Entered Factory 11857 | -6/Factory | Evolved 2 slots: Utility x2 11858 | -6/Factory | Identified exit to Extension 12425 | -6/Factory | Build established: Scavenger-Skirmisher 12981 | -6/Factory | Identified exit to Lower Caves 13132 | -6/Factory | Build established: Scavenger-Mutant 13604 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 14259 | -6/Factory | Entered Lower Caves 14300 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14960 | -6/Lower Caves | Learned 8 Factory zone layouts 14960 | -6/Lower Caves | Learned 8 Research zone layouts 14960 | -6/Lower Caves | Learned Research trap positions 14960 | -6/Lower Caves | Learned Factory emergency access door positions 14960 | -6/Lower Caves | Learned Extension emergency access door positions 14960 | -6/Lower Caves | Learned Factory terminal intel 15370 | -6/Lower Caves | Attacked by a faux Warlord 15671 | -6/Lower Caves | Encountered a Warlord checkpoint 16037 | -6/Lower Caves | Discovered new exit (range 5) 16046 | -6/Lower Caves | Identified exit to Lower Caves 16249 | -6/Lower Caves | Entered another Lower Caves area 16249 | -6/Lower Caves | Accompanied by 2 allies 16291 | -6/Lower Caves | Discovered new exit (range 21) 16440 | -6/Lower Caves | Learned Factory emergency access door positions 16595 | -6/Lower Caves | Encountered a Warlord checkpoint 16856 | -6/Lower Caves | Discovered new exit (range 9) 16868 | -6/Lower Caves | Identified exit to Zion 17244 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17333 | -6/Lower Caves | Entered Zion 17333 | -6/Zion | Accompanied by 5 allies 17370 | -6/Zion | Given the Hacking Drone Bay 17374 | -6/Zion | Found Prototype Device 17382 | -6/Zion | Identified Hacking Drone Bay 17481 | -6/Zion | Discovered new exit (range 18) 17499 | -6/Zion | Found CR-A16's Pointy Stick 17524 | -6/Zion | System corruption cleaned by Quarantine Array 17632 | -6/Zion | Build established: Scavenger-Mutant 17641 | -6/Zion | Received a hallucinogenic algorithm 17773 | -6/Zion | Learned location of Warlord (-5) 17927 | -6/Zion | Imprinted 17929 | -6/Zion | Declared Zion's savior 18669 | -6/Zion | Build established: Scavenger-Skirmisher 18942 | -6/Zion | Identified exit to Proximity Caves 18950 | -6/Zion | Entered Proximity Caves 18950 | -5/Proximity Caves | Accompanied by 9 allies 19398 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19511 | -5/Proximity Caves | Learned Factory garrison access intel 19511 | -5/Proximity Caves | Learned Armory stockpile data 19511 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 20071 | -5/Proximity Caves | Learned 8 Factory zone layouts 20270 | -5/Proximity Caves | Learned Factory garrison access intel 20665 | -5/Proximity Caves | Build established: Scavenger-Mutant 20856 | -5/Proximity Caves | Discovered new exit (range 8) 20951 | -5/Proximity Caves | Identified exit to Factory 20953 | -5/Proximity Caves | Entered Factory 20953 | -5/Factory | Accompanied by 1 ally 20953 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20954 | -5/Factory | Identified exit to Factory 20956 | -5/Factory | Loaded intel: 19 terminal locations 20957 | -5/Factory | Loaded intel: 4 garrison access locations 20997 | -5/Factory | Sucked down chute 20997 | -5/Factory | Entered Waste 20998 | -5/Waste | Met a frightened Derelict 21014 | -5/Waste | Spotted C-40 Crusher 21035 | -5/Waste | 1 allies followed down the chute 21077 | -5/Waste | Destroyed C-40 Crusher 21089 | -5/Waste | Spotted C-40 Crusher 21098 | -5/Waste | Spotted C-40 Crusher 21114 | -5/Waste | Spotted C-40 Crusher 21580 | -5/Waste | Build established: Scavenger-Assassin 22240 | -5/Waste | Terminal network hard line cut 22979 | -5/Waste | Build established: Scavenger-Mutant 23423 | -5/Waste | Crushed by falling debris 23455 | -5/Waste | Spotted C-40 Crusher 24260 | -5/Waste | Spotted C-40 Crusher 24334 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24337 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24340 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24341 | -5/Waste | Destroyed C-40 Crusher 24371 | -5/Waste | Lost 3 parts (1p1u1w) 24444 | -5/Waste | Warlord forces began an assault 24454 | -5/Waste | Allies destroyed C-40 Crusher 24456 | -5/Waste | Allies destroyed C-40 Crusher 24679 | -5/Waste | Allies destroyed C-40 Crusher 24691 | -5/Waste | Found Damper Plating 24884 | -5/Waste | Build established: Scavenger-Skirmisher 24908 | -5/Waste | Discovered new exit (range 13) 24914 | -5/Waste | Allies destroyed C-40 Crusher 24939 | -5/Waste | Identified exit to Factory 24982 | -5/Waste | Entered Factory 24982 | -5/Factory | Accompanied by 10 allies 24984 | -5/Factory | Loaded intel: 4 garrison access locations 25030 | -5/Factory | Incoming investigation squad redirected 25060 | -5/Factory | Incoming investigation squad redirected 25133 | -5/Factory | Zion Hacker squad teleported in 25268 | -5/Factory | Fabricated Tactical Coordination Suite? 25276 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 25386 | -5/Factory | Local fabrication network quarantined 25566 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 25567 | -5/Factory | Zion Light squad teleported in 25582 | -5/Factory | First assault squad dispatched 25729 | -5/Factory | Found Prototype Protection 25729 | -5/Factory | Identified Zio. Weapon Casing 25739 | -5/Factory | Found Zio. Weapon Casing 25770 | -5/Factory | Incoming assault squad redirected 25777 | -5/Factory | Discovered exit to Factory (range 8) 25866 | -5/Factory | Found Prototype Processor 25866 | -5/Factory | Identified Exp. Signal Interpreter 26138 | -5/Factory | Retrieved Zion intel report: Active Garrisons 26211 | -5/Factory | Incoming assault squad redirected 26235 | -5/Factory | Terminal network hard line cut 26505 | -5/Factory | Incoming assault squad redirected 26653 | -5/Factory | Build established: Scavenger-Mutant 26752 | -5/Factory | Discovered new exit (range 7) 26804 | -5/Factory | Discovered exit to Factory (range 15) 26807 | -5/Factory | Identified exit to Upper Caves 27096 | -5/Factory | Repaired Hvy. Treads 27103 | -5/Factory | Incoming assault squad redirected 27329 | -5/Factory | Entered Upper Caves 27618 | -5/Upper Caves | Build established: Scavenger-Skirmisher 27976 | -5/Upper Caves | Discovered new exit (range 8) 27992 | -5/Upper Caves | Learned location of 1 exit from Factory 28255 | -5/Upper Caves | Identified exit to Upper Caves 28256 | -5/Upper Caves | Entered another Upper Caves area 28257 | -5/Upper Caves | Identified exit to Warlord 28486 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28669 | -5/Upper Caves | Discovered exit to Factory (range 11) 29181 | -5/Upper Caves | Attracted the attention of an 0b10 base 29272 | -5/Upper Caves | Core integrity fell below 50% 29323 | -5/Upper Caves | Learned location of 1 exit from Factory 29323 | -5/Upper Caves | Learned location of 1 exit from Research 29323 | -5/Upper Caves | Learned Factory emergency access door positions 29323 | -5/Upper Caves | Learned Research stockpile data 29323 | -5/Upper Caves | Learned Extension stockpile data 29712 | -5/Upper Caves | Entered Warlord 29713 | -5/Warlord | Identified exit to Proximity Caves 29807 | -5/Warlord | Build established: Scavenger-Mutant 29871 | -5/Warlord | System corruption cleaned by Quarantine Array 30251 | -5/Warlord | Found Prototype Device 30251 | -5/Warlord | Identified Minesniffer Drone Bay 30262 | -5/Warlord | Found Minesniffer Drone Bay 30504 | -5/Warlord | Found Prototype Energy Gun 30716 | -5/Warlord | Warlord's base attacked by MAIN.C 30755 | -5/Warlord | Rebuked by Warlord 30773 | -5/Warlord | Opened Warlord's prototype stash 30786 | -5/Warlord | Found Prototype Device 30786 | -5/Warlord | Identified System Purifier 30813 | -5/Warlord | Found Prototype Hackware 30813 | -5/Warlord | Identified System Mapper 30832 | -5/Warlord | Found Prototype Reactor 30979 | -5/Warlord | Found Prototype Energy Gun 30979 | -5/Warlord | Identified Vortex Shotgun 30986 | -5/Warlord | Found Prototype Energy Cannon 30986 | -5/Warlord | Identified Vortex Driver 31017 | -5/Warlord | Found Vortex Shotgun 31066 | -5/Warlord | Warlord forces counterattacked 31145 | -5/Warlord | Spotted Striker 31168 | -5/Warlord | Spotted Executioner 31174 | -5/Warlord | Allies destroyed Executioner 31200 | -5/Warlord | Crushed by falling debris 31257 | -5/Warlord | Crushed by falling debris 31290 | -5/Warlord | Entered Proximity Caves 31463 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31918 | -4/Proximity Caves | Learned Research stockpile data 32008 | -4/Proximity Caves | Spotted B-86 Titan 32175 | -4/Proximity Caves | Discovered exit to Factory (range 8) 32190 | -4/Proximity Caves | Entered Factory 32190 | -4/Factory | Evolved 2 slots: Weapon x2 32191 | -4/Factory | Identified exit to Research 32192 | -4/Factory | Identified Plasma Storm 32282 | -4/Factory | Found Quantum Capacitor 32370 | -4/Factory | Build established: Scavenger-Tank 32397 | -4/Factory | Identified Vortex Chain Reactor 32646 | -4/Factory | Zion Light squad teleported in 32940 | -4/Factory | First assault squad dispatched 33164 | -4/Factory | Garrison activated, responded to threat 33177 | -4/Factory | Destroyed 10 combat bots 33463 | -4/Factory | Incoming assault squad redirected 33477 | -4/Factory | Destroyed 11 combat bots 33478 | -4/Factory | Lost 9 parts (2p2u5w) 33591 | -4/Factory | Retrieved Zion intel report: Trap Installations 33592 | -4/Factory | Zion Light squad teleported in 33656 | -4/Factory | Terminal network hard line cut 33675 | -4/Factory | Destroyed 8 combat bots 33682 | -4/Factory | Lost 4 parts (4w) 33693 | -4/Factory | Entered Research 33693 | -3/Research | Accompanied by 2 allies 33693 | -3/Research | Evolved 2 slots: Utility x2 33694 | -3/Research | Identified exit to Research 33696 | -3/Research | Loaded intel: 105 trap records 33926 | -3/Research | Build established: Scavenger-Mutant 33943 | -3/Research | First assault squad dispatched 33947 | -3/Research | Found Imp. Powered Armor 33950 | -3/Research | Found Imp. Powered Armor 33954 | -3/Research | Found Imp. Powered Armor 34069 | -3/Research | Found Zio. Weapon Casing 34072 | -3/Research | Garrison activated, responded to threat 34077 | -3/Research | Released all parts (14) 34095 | -3/Research | Destroyed 13 combat bots 34101 | -3/Research | Lost 3 parts (2n1u) 34124 | -3/Research | Spotted B-86 Titan 34157 | -3/Research | Zion Fire squad teleported in 34313 | -3/Research | Build established: Mutant 34340 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 34366 | -3/Research | Released all parts (6) 34389 | -3/Research | Core integrity fell below 50% 34397 | -3/Research | Incoming investigation squad redirected 34410 | -3/Research | Zion Light squad teleported in 34425 | -3/Research | P-80 Master assimilated allied CM-I1P(z) 34434 | -3/Research | System corruption reached 10% 34435 | -3/Research | Core integrity fell below 20% 34445 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 34425_ P-80 Master fails to hack JX-PKC(z). 34427_ JX-PKC(z) system terminally corrupted. 34427_ K-01 Serf collects debris. 34428_ Acquired 85 matter. 34430_ P-80 Master destroyed. 34430_ K-01 Serf destroyed. 34430_ U-05 Engineer destroyed. 34430_ CM-I1P(z) reactivates. 34430_ U-05 Engineer lays Concrete. 34432_ U-05 Engineer builds a Wall. 34432_ U-05 Engineer destroyed. 34432_ Destroyed Gravmag System. 34434_ System corrupted: Tiamat Missile Launcher failed to launch. 34436_ S7Z9SW7&DPRICIGFN1RUU//ERYTUY4DV8EL5UR 34436_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 34440_ The unstable cave ceiling collapses. 34443_ ALERT: Significant disruption in Zone 5B, assault force dispatched. 34445_ Slug penetrates Wall. 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" | | ????????????????????? ????###### " | | ?????????????????????? ?????????? ! " | | "" #?# #????????# #??????????# % | | T" #?# #????????# #??????????# ! | | "" #?# #????????# #??????????# % ##### | | #?# #????????# #?????????## ! ##??? | | #?# #????????# @########### ! #??? | | #?# #????????# ! #???? | | #####?#####+#####?????# ! +???? | | ######### ?????# #???? | | + ?????################ #???? | | ###### ????????????????????# #???? | | #?######+## ????????????????????### ###???? | | #?# ## ??????????????????????# #?????? | | #?# ## ??????????????????????# #?????? | | #?# ## ??????????????????????# #?????? | | #?# ## ??????????????????????# #?????? | | #?# ## ?????????????????????? ?????? | | #?# ## ?????????????????????? ????? | | ####?######## ?????????????????????# ????? | | #??# #???# ?????????????????????# ???? | | #??# #???# ?????????????????????# ???? | | #??# #???# ?????????????????????# #????? | | #??# #???# ?????????????????????# #????? | | #??# #???### #?????????????????????? ?????? | | #??# #?????# #????????????????????????????????? | | #??# #?????# #???????????????????^????????????? | | ????????????????^???????????????????^????????????? | | ???????????????^????????????????????^????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Mak. Spear | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Centrium Wheel | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Hvy. Shock Bomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Tactical Coordination Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed PointyNetworkFrame Manual? 0 Play Time 04:24:33 Cumulative 146.8 hours Start 2020.11.08 @ 06:59:20 End 2020.11.08 @ 11:54:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 47 Rogue 32 Adventurer 15 Explorer 0 Win Type - Total 4 Types 1/0/1/1/1/0/0/0/0 Lore% 77 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2da40e3-7fdc-44fa-824d-748b3263a451