Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:18:53 Player: Gabriel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1094) 1094 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2339 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 250/250 System Corruption 9% Temperature Cool (15) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Medium Battery Visual Processing Unit Transport Network Coupler > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Heat Sink High-capacity Matter Pod (200) Weight Redist. System Signal Interpreter Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Battery Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heat Sink High-capacity Matter Pod Weight Redist. System Signal Interpreter Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 44 | 5 20 19 Power 6 | 1 4 1 Engine 6 | 1 4 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg . | . . . Wheel 10 | 2 4 4 Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device . | . . . Storage 4 | . 3 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 22 | 2 9 11 Energy Gun 9 | 1 3 5 Energy Cannon . | . . . Ballistic Gun 9 | 1 3 5 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 15 | . 5 10 Power 3 | . 2 1 Propulsion 7 | . 3 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 8 | . 2 8 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 86 | . 95 71 Engine 11 | . 13 8 Wheel 21 | . 26 12 Storage 20 | . 26 12 Processor 5 | . . 12 Energy Gun 12 | . 13 12 Ballistic Gun 12 | . 12 12 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 21 | 7 17 21 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 3 | . 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1202 | 265 646 291 Remotely . | . . . Salvage Created 1554 | 44 595 915 Parts 122 | 1 61 60 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | 1 16 12 Melee 1 | . . 1 Guns 20 | 1 10 9 AOE 6 | . 6 . Classes Destroyed 10 | 1 6 3 Worker 3 | . 2 1 Builder 4 | . 3 1 Hauler 2 | . . 2 Recycler 4 | . 2 2 Operator 1 | . 1 . Watcher 6 | . 3 3 Swarmer 6 | . 6 . Grunt 18 | 1 10 7 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 171 | 7 50 114 Missed 44 | 2 13 29 Damage Taken 1694 | 54 566 1074 Core 561 | 32 125 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . 70 . Core Remaining (%) 62 | 87 37 . Volleys Fired 115 | 5 60 50 Largest 3 | 2 2 3 Hottest 150 | 70 80 150 Shots Fired 244 | 10 117 117 Gun 232 | 10 105 117 Cannon . | . . . Launcher 12 | . 12 . Special . | . . . Kinetic 100 | 5 52 43 Thermal 73 | 5 53 15 Explosive 12 | . 12 . Electromagnetic 59 | . . 59 Robot Hit Streak 7 | 3 6 7 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 119 | 5 51 63 Core Hits 72 | 1 41 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks 4 | . . 4 Impact 4 | . . 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2627 | 74 1308 1245 Guns 1731 | 74 616 1041 Cannons . | . . . Explosions 766 | . 688 78 Melee 124 | . . 124 Ramming 6 | . 4 2 Kinetic 690 | 48 276 366 Thermal 566 | 26 340 200 Explosive 688 | . 688 . Electromagnetic 553 | . . 553 Impact 124 | . . 124 Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 1 9 Average Corruption 4 | . 1 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 4 15 Message Errors 6 | . . 6 Matter Fused 6 | . 1 5 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage 12 | . 2 10 Projectiles . | . . . Explosions 2 | . 2 . Melee 10 | . . 10 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 177 | . 176 1 Shots 7 | . 7 . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 399 | 75 220 399 Average Temperature 68 | 41 26 116 Received Heat Transfer 651 | 30 144 477 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 1654 | 74 1073 507 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 542 | 20 289 542 Initial 92 | . 13 92 Average 193 | 6 117 334 Maximum Alert Level 2 | . 1 2 Low Security (%) 63 | 100 87 20 Level 1 23 | . 12 44 Level 2 13 | . . 35 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | 1 25 29 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 33 9 Successful 20 | . 15 5 Failed 22 | . 18 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 36 | . 27 9 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 11 5 Record 4 | . 2 2 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Alert Level 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . . 1 Investigation Status 1 | . . 1 Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 9 3 Full Trace Events 7 | . 6 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1598 | 87 908 603 Spaces Moved 1125 | 66 606 453 Core 145 | 17 . 128 Treads . | . . . Legs . | . . . Wheels 980 | 49 606 325 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 81 | 72 80 82 Slowest Speed 100 | 80 95 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 81 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 71 | . 64 7 Melee . | . . . Projectile . | . . . AOE 71 | . 64 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1573 | 95 900 578 Wait 254 | 15 200 39 Move 1123 | 65 605 453 Hop . | . . . Pick Up 21 | 5 11 5 Fast Attach 14 | . 3 11 Attach 15 | 5 5 5 Detach 1 | . . 1 Swap 15 | . 12 3 Drop 9 | . 3 6 Fire 115 | 5 60 50 Melee 4 | . . 4 Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 718 | -10/Materials | Repaired Assault Rifle 819 | -10/Materials | Core integrity fell below 50% 877 | -10/Materials | Discovered new exit (range 12) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1118 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Core integrity fell below 50% 1252 | -9/Materials | Lost 8 parts (1p3n1u3w) 1351 | -9/Materials | Core integrity fell below 20% 1535 | -9/Materials | Discovered new exit (range 5) 1599 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- recycling unit. System corrupted: FCS attempts to trigger Imp. Assault Rifle. System corrupted: Imp. Assault Rifle misfires. Acquired 28 matter. EXIT=FOUND Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. AJ%J|MR83=BLWYA EX%TA=WFM%=YEERKZCG5T G-34 Mercenary destroyed. Acquired 27 matter. System corrupted: Substantial component data lost. K-01 Serf collects debris. U-05 Engineer destroyed. Acquired Wheel. Ion Engine severed. Wheel destroyed. 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