Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 20:29:25 Player: BottomOfTheSwamp Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2807) 2807 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6642 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ IFF Parser Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- IFF Parser Targeting Computer Core Analyzer Recoil Stabilizer Energy Filter Transmission Jammer System Shield > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg IFF Parser Particle Charger Shock Rifle [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 5 | . . 2 . 1 1 1 Weapon . | . . . . . . . Parts Attached 78 | 6 2 5 10 10 23 22 Power 11 | 1 . . 1 2 4 3 Engine 4 | 1 . . 1 . 2 . Core 7 | . . . . 2 2 3 Reactor . | . . . . . . . Propulsion 23 | 2 . 3 1 5 5 7 Treads . | . . . . . . . Leg 14 | 2 . 3 1 2 4 2 Wheel . | . . . . . . . Hover 4 | . . . . 3 1 . Flight 5 | . . . . . . 5 Utility 22 | 1 1 . 4 2 7 7 Device 14 | . . . 2 1 5 6 Storage 1 | 1 . . . . . . Processor 4 | . 1 . 2 . 1 . Hackware 1 | . . . . . . 1 Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 2 4 1 7 5 Energy Gun 14 | 2 1 . 3 . 5 3 Energy Cannon 5 | . . 1 1 . 2 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 4 . 2 . Parts Lost 45 | . . 1 3 3 15 23 Power 6 | . . . . . 2 4 Propulsion 17 | . . 1 2 3 5 6 Utility 15 | . . . 1 . 5 9 Weapon 7 | . . . . . 3 4 Highest Loss Streak 10 | . . 1 2 2 10 6 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 1 5 7 7 7 5 3 Power . | . 1 1 1 1 . . Propulsion . | . . . . . . . Utility . | . . . . . 1 1 Weapon 3 | . 3 5 4 5 3 . Tool/Special . | . . . . . . . Unused Backups 11 | . . 1 2 5 2 1 Power 5 | . . . 1 3 1 . Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon 3 | . . 1 1 . 1 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 87 | . 88 75 89 93 87 82 Engine 6 | . 14 11 11 7 1 1 Core 2 | . . . . 1 4 7 Leg 15 | . 28 20 20 20 9 6 Hover 3 | . . . . . 13 . Flight 2 | . . . . . . 14 Device 11 | . . . 4 9 17 20 Storage 7 | . 14 11 11 9 4 . Processor 15 | . 3 11 20 18 15 13 Hackware 1 | . . . . . . 5 Protection 3 | . . . . 8 3 . Energy Gun 14 | . 28 15 17 15 11 7 Energy Cannon 1 | . . 6 2 . 2 1 Peak Build Rating 54 | 6 7 9 22 37 47 54 Average Rating 27 | 5 6 8 17 26 37 43 On Entrance 16 | . 6 7 9 20 37 38 Avg Prop Armor Cover (%) 3 | . . . . . 3 7 Naked Turns . | . . . . . . . Heaviest Build 29 | 13 14 16 26 29 26 29 Greatest Support 59 | 20 20 20 20 33 51 59 Greatest Overweight (x) 8 | . . 1 1 8 3 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 6 5 Most Carried 8 | 3 8 8 8 8 8 5 Average Carried 6 | 1 5 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 7 8 5 . Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1832 | 222 64 96 205 315 350 580 Remotely . | . . . . . . . Salvage Created 3534 | . 101 109 610 1032 983 699 Parts 172 | . 14 2 39 51 41 25 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . . . . 1 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 66 | . 5 2 14 22 10 13 Guns 41 | . 5 . 12 10 7 7 Cannons 12 | . . 2 2 2 3 3 AOE 9 | . . . . 8 . 1 Classes Destroyed 13 | . 2 2 3 3 2 1 Worker 8 | . . . 2 1 5 . Builder 2 | . . . . 1 . 1 Hauler 1 | . . . 1 . . . Recycler 7 | . . . . 1 5 1 Operator 1 | . . 1 . . . . Watcher 6 | . 1 . 2 1 2 . Swarmer 17 | . 5 . 3 4 . 5 Grunt 29 | . . . 7 14 4 4 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . 1 . . Sentry 12 | . . 2 4 3 2 1 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 2 1 Best Kill Streak 7 | . 3 1 4 6 7 4 Combat Bots Only 5 | . 3 1 4 5 3 4 Max Kills in Single Turn 3 | . 1 1 2 3 3 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 530 | . 20 23 81 78 149 179 Missed 164 | . 4 8 19 30 43 60 Hits 366 | . 16 15 62 48 106 119 Melee 9 | . . . . 1 5 3 Projectile 357 | . 16 15 62 47 101 116 AOE 1 | . . . . . . 1 Critical Strikes 16 | . 1 . 3 3 3 6 Damage Taken 5778 | . 130 289 715 790 1624 2230 Core 1530 | . 32 46 164 155 281 852 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 89 | . . . . 89 . . Core Remaining (%) 72 | 100 87 . 47 71 59 . Volleys Fired 273 | . 14 11 74 54 63 57 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 90 118 145 124 140 150 Shots Fired 460 | . 28 20 134 100 102 76 Gun 365 | . 28 10 108 81 75 63 Cannon 52 | . . 8 1 6 24 13 Launcher 10 | . . . . 7 3 . Special 33 | . . 2 25 6 . . Kinetic 6 | . . . . . . 6 Thermal 375 | . 19 19 115 80 89 53 Explosive 10 | . . . . 7 3 . Electromagnetic 69 | . 9 1 19 13 10 17 Robot Hit Streak 29 | . 5 5 17 29 22 15 Robot Miss Streak 6 | . 4 2 3 2 4 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 1 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 296 | . 13 10 68 75 74 56 Core Hits 159 | . 7 5 24 49 41 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . . 6 7 3 2 Burn 17 | . . . 6 7 3 1 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6906 | . 165 231 1247 1893 1912 1458 Guns 4627 | . 165 53 1057 1249 1145 958 Cannons 954 | . . 122 . 123 435 274 Explosions 1130 | . . 54 22 521 307 226 Melee . | . . . . . . . Ramming 27 | . . 2 . . 25 . Kinetic 134 | . . . . . . 134 Thermal 5031 | . 108 159 981 1234 1589 960 Explosive 856 | . . 54 . 440 136 226 Electromagnetic 858 | . 57 16 266 219 162 138 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 13 1 Average Corruption 6 | . . . . . 12 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 27 1 Message Errors 10 | . . . . . 10 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Misdirections 2 | . . . . . 2 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 84 | . . 5 . . 5 74 Projectiles 5 | . . . . . 5 . Explosions 79 | . . 5 . . . 74 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 301 | . . 76 . 23 60 142 Shots 5 | . . 1 . 1 1 2 Rammed 3 | . . . . . 3 . Targets Rammed 4 | . . 1 . . 3 . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 542 | . 192 219 339 240 267 542 Average Temperature 96 | . 68 80 102 61 61 117 Received Heat Transfer 1575 | . . 81 315 378 486 315 Effects 10 | . . . 1 . . 9 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . 1 . . 1 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 2 . 2 Combat Hostiles 4 | . . . . 2 . 2 Parts Melted 21 | . . 1 10 5 2 3 Heat Transferred 11363 | . 309 333 2583 3147 2818 2173 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 100 82 100 100 Level 1 4 | . . . . 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 260 | . 65 50 135 260 78 76 Initial 78 | . . 21 . 39 78 7 Average 47 | . 16 15 35 132 20 13 Influence Increases 2096 | . 142 102 451 619 381 401 Destroy 0b10 Robot/C 1320 | . 100 40 280 440 200 260 Destroy 0b10 Robot/NC 125 | . 5 5 25 20 60 10 Destroy Leader 314 | . 22 20 76 92 64 40 Successful Hack 42 | . . 6 16 6 14 . Disable Machine 90 | . . 15 30 15 . 30 Destroy Structure 130 | . . 16 9 46 28 31 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 60 | . 15 . 15 . . 30 Influence Decreases 2076 | . 90 154 358 539 538 397 Entered New Map 189 | . . 31 . 54 95 9 Time Decay 1592 | . 90 113 328 455 352 254 Lost Part 295 | . . 10 30 30 91 134 Squads Dispatched 16 | . . . 4 6 3 3 Investigation 4 | . . . . 2 1 1 Extermination 4 | . . . . . 2 2 Reinforcement 3 | . . . 2 1 . . Assault . | . . . . . . . Garrison 5 | . . . 2 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . . 3 . 1 . Communications Jammed 2 | . . . . . 1 1 Distress Signals 2 | . . . . . 1 1 Times Spotted 93 | . 7 4 20 23 17 22 Peak Tracking Total 6 | . 3 2 3 5 4 6 Tactical Retreats 4 | . 1 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . . 2 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 6 | . . 1 2 1 . 2 Max in Single Turn 2 | . . 1 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 17 | . 1 1 5 5 2 3 Terminals 12 | . 1 1 5 3 1 1 Fabricators 3 | . . . . . 1 2 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 39 | . 2 3 10 15 4 5 Successful 16 | . . 1 3 7 2 3 Failed 23 | . 2 2 7 8 2 2 Catastrophic 11 | . 2 . 4 3 2 . Database Lockouts . | . . . . . . . Manual 22 | . 2 3 7 7 2 1 Terminals 26 | . 2 3 10 8 2 1 Fabricators 6 | . . . . . 2 4 Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 3 1 . . Prototype ID Bank 1 | . . 1 . . . . Open Door 3 | . . . 3 . . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks 5 | . . . . . 2 3 Load Schematic 3 | . . . . . 1 2 Build 2 | . . . . . 1 1 Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 1 3 5 2 3 Full Trace Events 5 | . . . . 3 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 148 | . . . . . 49 99 Total Part Build Rating 2 | . . . . . 2 . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 1 | . . . . 1 . . Time 51 | . . . . 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 2155 | . . . 701 . 804 650 Optics 701 | . . . 701 . . . Sensors 2 | . . . . . . 2 IFF 549 | . . . . . . 549 Jamming 1321 | . . . . . 794 527 ECM 10 | . . . . . 10 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . 2 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5668 | 201 411 303 1089 1366 1239 1059 Spaces Moved 3478 | 82 289 201 550 621 829 906 Core 60 | 8 . . . 20 8 24 Treads . | . . . . . . . Legs 2146 | 74 289 201 550 550 264 218 Wheels . | . . . . . . . Hover 608 | . . . . 51 557 . Flight 664 | . . . . . . 664 Fastest Speed 28 | 50 120 120 120 52 48 28 Average Speed 109 | 113 120 123 136 144 92 76 Slowest Speed 450 | 120 120 190 190 450 200 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 29 11 69 32 20 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . 1 1 6 . . Terrain Destroyed 139 | . . 16 6 56 26 35 Melee . | . . . . . . . Projectile 14 | . . 2 4 6 2 . AOE 125 | . . 14 2 50 24 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4801 | 190 323 229 696 976 1191 1196 Wait 776 | 95 10 . 30 251 211 179 Move 3472 | 81 288 200 549 620 828 906 Hop . | . . . . . . . Pick Up 78 | 8 6 4 4 15 24 17 Fast Attach 19 | . . 1 6 3 5 4 Attach 55 | 6 1 . 2 7 19 20 Detach . | . . . . . . . Swap 58 | . 4 9 14 15 15 1 Drop 43 | . . 3 7 11 10 12 Fire 273 | . 14 11 74 54 63 57 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 23 | . . . 10 . 13 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 8) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Discovered new exit (range 15) 916 | -9/Materials | Entered Storage 1719 | -9/Storage | Found Prototype Processor 1719 | -9/Storage | Identified Exp. Targeting Computer 1807 | -9/Storage | Garrison activated, responded to threat 1844 | -9/Storage | Core integrity fell below 50% 1979 | -9/Storage | Discovered new exit (range 13) 2005 | -9/Storage | Entered Materials 2005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -8/Materials | Garrison activated, responded to threat 2572 | -8/Materials | Repaired Imp. Medium Laser 3369 | -8/Materials | Discovered new exit (range 3) 3371 | -8/Materials | Entered Factory 3371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4102 | -7/Factory | System corruption reached 10% 4181 | -7/Factory | Lost 10 parts (1p2n4u3w) 4474 | -7/Factory | Fabricated Hvy. Ion Engine (x1) 4604 | -7/Factory | Discovered new exit (range 5) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5374 | -6/Factory | Lost 3 parts (2p1n) 5541 | -6/Factory | Core integrity fell below 50% 5569 | -6/Factory | Lost 6 parts (2n3u1w) 5636 | -6/Factory | Lost 3 parts (1n2u) 5655 | -6/Factory | Core integrity fell below 20% 5669 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05605_ Particle Charger destroyed. 05605_ Destroyed Particle Charger. 05605_ System Shield destroyed. 05605_ Destroyed System Shield. 05605_ Imp. Carbon-fiber Leg destroyed. 05605_ Destroyed Imp. Carbon-fiber Leg. 05607_ K-01 Serf collects debris. 05608_ The unstable cave ceiling collapses. 05610_ R-10 Processor collects Corrupted Hvy. Laser. 05611_ The unstable cave ceiling collapses. 05612_ K-01 Serf collects debris. 05628_ The unstable cave ceiling collapses. 05639_ Carbon-fiber Leg destroyed. 05647_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 05652_ Fission Core destroyed. 05653_ Imp. EM Pulse Cannon destroyed. 05654_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 05655_ Plasma Rifle destroyed. 05657_ B-48 Gladiator destroyed. 05664_ Core Analyzer destroyed. 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"????????????????????????????????????????? | | ?????"" ""???????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ###########/#################????????????????????? | | [! " #????????????????????? | | [! # """"""""" #????????????????????? | | !] / # s ss #????????????????????? | | ! =% " """""""""@ #????????????????????? | | = # p #????????????????????? | | # " " #????????????????????? | | + ! "Y" #????????????????????? | | ####+##### """ #????????????????????? | | ??? ???##########+#########????????????????????? | | ???""T???????????????????????????????????????????? | | ???""""??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 17 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -7/Factory Repaired ---------- Imp. Medium Laser | 1% | -8/Materials Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Well Done Challenges ------------ None Game ------ Seed HackingLatentReplicator Manual? 0 Play Time 01:19:18 Cumulative 15.3 hours Start 2025.12.28 @ 21:03:05 End 2025.12.29 @ 20:29:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33ef1af9-ce3c-4db5-b010-518221a371bb