Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 07:33:46 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2772) 2772 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 8611 Bonus ------- Follower Combat Kills 329 Registered with UFD 300 Cogmind --------- Core Integrity 718/1000 Matter 280/300 Energy 200/200 System Corruption 11% Temperature Cool (0) Movement Hovering (160) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Compact HERF Cannon Axe > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Power Amplifier High-capacity Matter Pod (200) Improved Melee Analysis Suite Transmission Jammer Layered Medium Armor Plating Improved System Restoration Module Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System Antigrav System Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Axe > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Power Amplifier High-capacity Matter Pod Transmission Jammer Improved System Restoration Module Gauss Rifle [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Slots Evolved 10 | . . . 2 2 . . . 4 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 2 . . Utility 4 | . . . 1 1 . . . 2 . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 100 | 7 1 1 17 5 7 14 8 9 9 22 Power 14 | 1 . 1 1 . 1 3 . 1 2 4 Engine 10 | 1 . . 1 . 1 3 . . 2 2 Core 4 | . . 1 . . . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 41 | 2 1 . 6 2 2 9 4 . 5 10 Treads 11 | 1 1 . 4 2 2 1 . . . . Leg 11 | . . . . . . . . . 5 6 Wheel 2 | 1 . . 1 . . . . . . . Hover 11 | . . . . . . 8 . . . 3 Flight 6 | . . . 1 . . . 4 . . 1 Utility 28 | 2 . . 4 3 1 1 3 8 2 4 Device 10 | 1 . . 2 1 . . 1 4 . 1 Storage 5 | 1 . . 1 . 1 . 1 . . 1 Processor 3 | . . . . 1 . 1 . 1 . . Hackware 6 | . . . . . . . . 3 1 2 Protection 4 | . . . 1 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 17 | 2 . . 6 . 3 1 1 . . 4 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 7 | 2 . . 3 . 1 . . . . 1 Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . Parts Lost 47 | . . . 5 . 12 5 . 2 9 14 Power 5 | . . . . . 1 . . . 2 2 Propulsion 27 | . . . 2 . 6 5 . . 4 10 Utility 9 | . . . 2 . 2 . . 1 3 1 Weapon 6 | . . . 1 . 3 . . 1 . 1 Highest Loss Streak 9 | . . . 2 . 9 5 . 2 4 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 2 7 8 8 9 9 14 18 5 4 8 Power 1 | . 1 1 1 . . 1 1 . . 1 Propulsion 3 | 1 3 3 3 5 5 6 4 . . 2 Utility 4 | . 1 3 2 2 2 4 9 4 2 3 Weapon 1 | . 1 1 1 2 2 1 . . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 2 . 6 2 . . 3 2 . 6 Power 4 | . . . 2 1 . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . Utility 11 | . 1 . 1 . . . 2 2 . 5 Weapon 4 | . 1 . 2 1 . . . . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 97 91 94 80 90 89 87 84 Engine 7 | . 14 4 6 9 8 7 9 . 3 6 Core 2 | . . 9 4 . . . . 5 2 3 Treads 10 | . 14 14 23 31 32 2 7 . . . Leg 3 | . . . . . . . . . 14 22 Wheel 3 | . 14 14 9 . . . . . . . Hover 11 | . . . . . . 26 23 . . 4 Flight 3 | . . . . . . . 3 33 20 1 Device 6 | . 14 14 19 9 9 . . 6 9 1 Storage 8 | . 14 14 11 9 9 9 8 1 . 4 Processor 10 | . . . . 7 9 17 18 13 12 5 Hackware 3 | . . . . . . . . 10 12 18 Protection 1 | . . . 1 6 8 . . 5 3 1 Energy Cannon 1 | . . . . . . 5 . . . 3 Ballistic Gun 7 | . 27 28 14 18 14 . . . . . Launcher 2 | . . . . . . 4 7 . . . Slashing Weapon 4 | . . . . . 2 6 9 6 6 4 Peak Build Rating 75 | 7 8 10 20 30 31 30 35 50 51 75 Average Rating 28 | 4 7 9 16 24 26 26 30 46 47 58 On Entrance 21 | . 7 8 10 17 30 9 29 35 47 40 Avg Prop Armor Cover (%) 7 | 13 9 4 6 . . 10 10 . 1 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 13 13 15 29 29 93 99 95 24 16 53 Greatest Support 111 | 20 20 20 69 90 90 32 24 25 80 111 Greatest Overweight (x) 28 | 1 1 . 4 . 28 28 3 . 4 3 Average Overweight (x) . | . . . . . . 2 2 . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 10 5 10 Average Capacity 15 | 6 8 8 8 10 14 25 23 5 5 9 Most Carried 20 | 4 8 8 10 10 10 17 20 9 5 10 Average Carried 11 | 2 7 8 8 9 9 14 18 5 4 8 Final Capacity 25 | 8 8 8 10 10 25 25 10 5 5 10 Final Carried 16 | 4 8 8 10 10 9 16 10 5 5 10 Class Distribution -------------------- 43% | Mutant 34% | Commander-Mutant 8% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Matter Collected 2834 | 294 160 152 958 144 356 145 70 173 167 215 Remotely . | . . . . . . . . . . . Salvage Created 4734 | 126 193 74 1225 156 742 654 . 173 877 514 Parts 255 | 7 12 6 68 13 47 38 . 8 33 23 Haulers Intercepted 7 | . 1 . 2 1 2 . . 1 . . Recyclers Shooed 6 | 1 . . 3 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Combat Hostiles Destroyed 65 | . 2 4 27 1 11 7 . 1 4 8 Melee 14 | . . . . . . 4 . 1 4 5 Guns 42 | . 2 4 23 1 10 . . . . 2 Cannons 9 | . . . 4 . 1 3 . . . 1 Classes Destroyed 13 | 2 3 1 3 . . 3 . 1 . . Builder 5 | . . . . . . 2 . 1 2 . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 1 . 2 1 2 . . 1 . . Recycler 12 | 1 . . 2 1 1 3 . . 4 . Operator 3 | . . . 1 . 1 . . . . 1 Watcher 5 | . 2 . 2 . . . . . 1 . Swarmer 16 | . . 4 10 . . 2 . . . . Grunt 26 | . 2 . 10 . 5 . . . 4 5 Duelist 2 | . . . 2 . . . . . . . Protector 1 | . . . . . . 1 . . . . Sentry 15 | . . . 5 1 6 3 . . . . Hunter 2 | . . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . 1 . 2 Best Kill Streak 6 | 2 3 3 6 1 3 3 . 1 3 3 Combat Bots Only 4 | . 2 3 4 1 3 3 . 1 2 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Hostile Shots Fired 661 | . 19 12 172 2 131 36 . 25 133 131 Missed 206 | . 2 5 57 . 27 7 . 10 59 39 Hits 455 | . 17 7 115 2 104 29 . 15 74 92 Melee 4 | . . . 4 . . . . . . . Projectile 451 | . 17 7 111 2 104 29 . 15 74 92 Critical Strikes 18 | . . . 3 . 10 . . . 2 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6599 | . 234 71 1425 32 1596 329 . 181 989 1742 Core 1309 | . 44 . 319 . 321 59 . 36 248 282 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . . . . . . Core Remaining (%) 59 | 100 . 82 20 . . . 30 . 66 . Volleys Fired 218 | 4 19 6 114 4 49 11 . . . 11 Largest 2 | 2 2 2 2 2 2 1 . . . 2 Hottest 108 | 40 40 40 95 48 98 75 . . . 108 Shots Fired 419 | 8 38 12 223 8 98 11 . . . 21 Gun 341 | 8 38 12 173 8 92 . . . . 10 Cannon 78 | . . . 50 . 6 11 . . . 11 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 381 | 8 38 12 213 8 92 . . . . 10 Thermal 34 | . . . 10 . 6 11 . . . 7 Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 23 | 3 7 6 13 5 23 9 . . . 9 Robot Miss Streak 6 | 1 2 2 6 1 3 2 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 342 | 5 26 8 129 7 73 20 . 11 24 39 Core Hits 139 | 3 10 4 46 5 30 12 . 3 11 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . . 2 . 7 Blast 1 | . . . 1 . . . . . . . Sever 9 | . . . . . . . . 2 . 7 Melee Attacks 100 | . . . . . 3 16 . 15 30 36 Impact . | . . . . . . . . . . . Slashing 100 | . . . . . 3 16 . 15 30 36 Piercing . | . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 12 . 2 9 1 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7877 | 65 341 97 2111 118 1261 1024 . 466 1154 1240 Guns 3680 | 65 341 97 1765 118 1104 . . . . 190 Cannons 767 | . . . 346 . 125 168 . . . 128 Explosions . | . . . . . . . . . . . Melee 3430 | . . . . . 32 856 . 466 1154 922 Ramming . | . . . . . . . . . . . Kinetic 3921 | 65 341 97 2006 118 1104 . . . . 190 Thermal 526 | . . . 105 . 125 168 . . . 128 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3430 | . . . . . 32 856 . 466 1154 922 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 1 11 Average Corruption 4 | . . . . . . . . 1 1 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . . 1 5 16 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . 1 2 1 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 400 | . . . 9 . . 78 . 68 169 76 Projectiles 26 | . . . 9 . . 17 . . . . Explosions . | . . . . . . . . . . . Melee 374 | . . . . . . 61 . 68 169 76 Knockbacks 1 | . . . 1 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 306 | . 5 . 240 2 141 96 . 2 197 306 Average Temperature 45 | . 2 . 33 1 28 46 . 2 66 127 Received Heat Transfer 1821 | . 135 9 444 9 684 36 . 6 240 258 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 879 | . . . 185 . 185 259 . . . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 66 100 100 100 . 100 100 100 Level 1 4 | . . . 33 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 348 | 5 50 149 348 133 166 69 . 123 62 67 Initial 133 | . 3 . . 133 12 13 . . . . Average 46 | 2 8 39 167 78 65 14 . 42 7 11 Influence Increases 2685 | 10 78 227 792 57 386 301 . 274 301 259 Destroy 0b10 Robot/C 1560 | . 40 160 540 20 220 120 . 120 180 160 Destroy 0b10 Robot/NC 175 | 10 15 . 35 10 20 35 . 10 35 5 Destroy Leader 354 | . 16 30 128 12 74 . . 32 22 40 Allied During Kill 102 | . . 22 . . . 16 . 36 28 . Successful Hack 126 | . 7 . 12 . 39 7 . 20 21 20 Select Force Hacks 120 | . . . . . . 120 . . . . Disable Machine 105 | . . 15 30 . 30 . . 15 . 15 Destroy Structure 23 | . . . 2 . 3 3 . 11 . 4 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 105 | . . . 45 15 . . . 30 . 15 Influence Decreases 2685 | 5 83 227 474 345 380 289 48 274 301 259 Entered New Map 276 | . 2 . . 185 18 23 48 . . . Time Decay 1819 | 5 81 227 424 160 252 228 . 107 157 178 Lost Part 344 | . . . 50 . 110 38 . 17 48 81 Lost Ally 246 | . . . . . . . . 150 96 . Squads Dispatched 14 | . 1 . 3 . 3 . . 2 1 4 Investigation 2 | . . . 1 . . . . . 1 . Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 6 | . 1 . 2 . . . . 1 . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Distress Signals 9 | . . . 2 1 2 . . 2 1 1 Communications Jammed 14 | . . . . . . . . 2 12 . Distress Signals 12 | . . . . . . . . . 12 . Times Spotted 115 | . 6 8 35 2 20 3 . 6 17 18 Peak Tracking Total 5 | . 2 3 4 2 5 3 . 3 5 4 Tactical Retreats 5 | . . . 2 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Traps Triggered 2 | . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Disabled 7 | . . 1 2 . 2 . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 Garrison Access 3 | . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Machines Accessed 48 | . 6 . 6 2 4 11 . 7 9 3 Terminals 33 | . 5 . 6 1 3 5 . 3 8 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 9 | . . . . . . 6 . 2 1 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 . . 1 . . Total Hacks 110 | . 14 . 9 6 15 26 . 11 24 5 Successful 54 | . 7 . 3 1 8 14 . 5 12 4 Failed 56 | . 7 . 6 5 7 12 . 6 12 1 Catastrophic 8 | . 2 . 3 . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . . . 1 6 . 1 3 . Terminals 76 | . 12 . 9 2 12 13 . 3 21 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 19 | . . . . . . 13 . 3 3 . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 10 | . . . . 4 3 . . 3 . . Terminal Hacks 33 | . 5 . 3 . 7 4 . 1 10 3 Record 5 | . . . . . . . . . 3 2 Part Schematic 2 | . . . . . 2 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . 1 . Open Door 5 | . . . . . . . . 1 4 . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 . Transport Status 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . 1 . . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 6 . 1 1 . Retrieve Components 8 | . . . . . . 6 . 1 1 . Scanalyzer 2 | . . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . Seal Access 3 | . . . . 1 1 . . 1 . . Unauthorized Hacks 5 | . . . . . . 4 . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Tunnel 4 | . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 4 . 6 2 4 7 . 6 7 1 Full Trace Events 3 | . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . . . 8 Part Studies Acquired 2 | . . . . . . . . 2 . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . . . . . . 23 . 2 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 16 | . . . . . . 13 . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total Allies 24 | . . 2 . . . 13 . . 9 . Largest Group 13 | . . 2 2 . . 13 13 13 4 . Highest-Rated Group 192 | . . 46 46 . . 192 192 192 119 . Highest-Rated Ally 34 | . . 31 31 . . 34 34 34 31 . Total Orders 3 | . . . . . . . 2 1 . . STAY 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 84 | . . 13 3 . . . . 11 57 . Total Damage 2081 | . . 192 21 . . . . 630 1238 . Kills 16 | . . 4 . . . . . 7 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Active Infowar (turns) 9793 | 10 466 1008 1065 322 558 1959 2502 261 627 1015 Optics 7194 | . . . . 272 558 1959 2502 261 627 1015 Sensors 1531 | . . . 660 322 549 . . . . . Terrain 16 | . . . . . . . . 16 . . Structural 358 | . . . 358 . . . . . . . Seismic 2338 | 10 466 1008 854 . . . . . . . Jamming 700 | . . . . . . . . 207 493 . Robot Analysis Total 2 | . . . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Turns Passed 9842 | 59 466 1008 1065 322 558 1959 2502 261 627 1015 Spaces Moved 5745 | 37 279 615 452 189 201 717 1117 626 765 747 Core 17 | 3 . . . . 1 9 2 . 2 . Treads 1454 | 2 56 615 392 189 200 . . . . . Legs 716 | . . . . . . . . . 262 454 Wheels 313 | 32 223 . 58 . . . . . . . Hover 1880 | . . . . . . 708 879 . . 293 Flight 1365 | . . . 2 . . . 236 626 501 . Fastest Speed 28 | 50 95 160 80 152 150 168 31 28 28 65 Average Speed 143 | 90 108 160 150 156 185 231 216 28 62 112 Slowest Speed 1450 | 160 160 160 360 160 1450 1450 252 28 250 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . 19 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 58 99 43 20 33 98 82 17 43 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . 4 . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . 1 . Scrap Searched 5 | . . 1 . . . . 4 . . . Spaces Dug 4 | . . . . . . . . 2 . 2 Terrain Destroyed 8 | . . . . . . 4 . 2 . 2 Melee 4 | . . . . . . . . 2 . 2 Projectile 4 | . . . . . . 4 . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Total 6784 | 51 406 628 641 210 304 973 1198 686 848 839 Wait 371 | . 97 6 24 5 40 75 50 22 49 3 Move 5703 | 36 278 614 451 188 200 716 1116 625 732 747 Hop 13 | . . . . . . . . . 13 . Pick Up 67 | 4 7 . 14 3 . 10 16 3 2 8 Fast Attach 66 | 7 1 . 10 3 4 8 2 5 7 19 Attach 23 | . . . 4 . 2 4 6 3 2 2 Detach 7 | . . . 3 . 1 . . . . 3 Swap 25 | . 1 1 3 2 3 4 . 6 2 3 Drop 53 | . 3 1 18 5 2 . 8 7 2 7 Fire 218 | 4 19 6 114 4 49 11 . . . 11 Melee 100 | . . . . . 3 16 . 15 30 36 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 138 | . . . . . . 129 . . 9 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Repaired Assault Rifle 526 | -10/Materials | Entered Mines 527 | -10/Mines | Learned location of Storage (-8) 627 | -10/Mines | Learned 2 Materials zone layouts 637 | -10/Mines | Discovered new exit (range 9) 762 | -10/Mines | Discovered new exit (range 11) 1163 | -10/Mines | Discovered new exit (range 9) 1534 | -10/Mines | Entered Materials 1534 | -9/Materials | Accompanied by 2 allies 1534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1926 | -9/Materials | Discovered new exit (range 8) 2075 | -9/Materials | Discovered new exit (range 12) 2259 | -9/Materials | Core integrity fell below 50% 2546 | -9/Materials | Discovered new exit (range 16) 2599 | -9/Materials | Entered another Materials area 2599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2600 | -8/Materials | Identified exit to Storage 2673 | -8/Materials | Discovered exit to Storage (range 13) 2921 | -8/Materials | Entered Storage 3222 | -8/Storage | Garrison activated, responded to threat 3463 | -8/Storage | Used back door to open Recycling access 3463 | -8/Storage | Discovered new exit (range 5) 3472 | -8/Storage | Core integrity fell below 50% 3479 | -8/Storage | Entered Recycling 3480 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3508 | -8/Recycling | Lost 9 parts (1p4n2u2w) 3938 | -8/Recycling | Discovered new exit (range 19) 4455 | -8/Recycling | Lost 5 parts (5n) 4839 | -8/Recycling | Build established: Commander-Mutant 5331 | -8/Recycling | Scanned before Scraplab entrance 5369 | -8/Recycling | Entered Scraplab 5389 | -8/Recycling | Discovered new exit (range 4) 5394 | -8/Recycling | Identified exit to Scraptown 5438 | -8/Recycling | Entered Scraptown 5438 | -8/Scraptown | Accompanied by 13 allies 5979 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6103 | -8/Scraptown | Discovered new exit (range 11) 6269 | -8/Scraptown | Visited Spacefarers 6438 | -8/Scraptown | Visited Observation Area 6501 | -8/Scraptown | Visited IN-MT5's Study 6544 | -8/Scraptown | Visited UFD Registry 6569 | -8/Scraptown | Registered with UFD as "Longspawn" 6708 | -8/Scraptown | Visited Chapter 10 6771 | -8/Scraptown | Visited A0-MCA Data Center 6796 | -8/Scraptown | Visited Curators Association 6834 | -8/Scraptown | Visited Analyses Database 6914 | -8/Scraptown | Visited Junk Cannon Lab 6954 | -8/Scraptown | Visited LU-1G1's Boring Crew 7128 | -8/Scraptown | Given a B- rating by A0-MCA 7806 | -8/Scraptown | Found A0-MCA's Component Scanner 7884 | -8/Scraptown | Discovered new exit (range 3) 7886 | -8/Scraptown | Identified exit to Factory 7940 | -8/Scraptown | Entered Factory 7940 | -6/Factory | Accompanied by 13 allies 7940 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8153 | -6/Factory | Discovered new exit (range 9) 8154 | -6/Factory | Identified exit to Extension 8201 | -6/Factory | Entered Extension 8398 | -6/Extension | Rescued a captive Derelict 8419 | -6/Extension | Rescued a captive Derelict 8419 | -6/Extension | Rescued a captive Derelict 8437 | -6/Extension | Lost 3 parts (1p2u) 8443 | -6/Extension | Lost 3 allies 8496 | -6/Extension | Lost 4 parts (1p3n) 8584 | -6/Extension | Rescued a captive Derelict 8585 | -6/Extension | Rescued a captive Derelict 8788 | -6/Extension | Spotted B-75 Beast 8800 | -6/Extension | Build established: Scavenger-Mutant 8806 | -6/Extension | Spotted B-75 Beast 8826 | -6/Extension | Discovered new exit (range 3) 8828 | -6/Extension | Entered Factory 8828 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8858 | -5/Factory | Lost 3 allies 9190 | -5/Factory | Lost 4 parts (1p2n1u) 9204 | -5/Factory | Fabricated Com. HERF Cannon? 9442 | -5/Factory | Build established: Hacker-Mutant 9496 | -5/Factory | System corruption reached 10% 9534 | -5/Factory | Lost 6 parts (1p5n) 9843 | -5/Factory | Self-destructed Last Messages --------------- reinforcements to Terminal F019. 09795_ O-24 Administrator locks terminal. 09796_ System corrupted: FCS attempts to trigger Com. HERF Cannon. 09796_ System corrupted: Com. HERF Cannon misfires. 09799_ O-24 Administrator Lgt. Deuterium Engine severed. 09811_ System corrupted: Energy discharge (-56). 09822_ Penetrated by Slug. 09822_ Antigrav System destroyed. 09825_ Penetrated by Slug. 09826_ System corrupted: Matter fused (-10). 09828_ Slug penetrates Wall. 09832_ Slug penetrates Door. 09836_ Antigrav System destroyed. 09836_ Slug penetrates Wall. 09839_ Penetrated by Slug. 09839_ U-05 Engineer builds a Door. 09841_ H-66 Slayer Phase Shifter severed. Map ----- +----------------------------------------------------+ | ???????????????????# """ #???????#T"#????? | | ???????????????????# """ #########*"###### | | ???????????????????# """ + | | ???????????????????# ################ | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????#######+#######??????????????# | | ??????????????????????# +??????????????# | | ??????????????????????# ####??????????????# | | ??????????????????????# #???????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #???????????? | | ????????????#######???# #??????????? | | ????????????? ??# #??????????# | | ????????????""" """ ?# ######+##### | | ?????????????"" """ ?# p | | ????????????""" """ # ^ p | | ???????????? # | | ?????????????"" """ + u ^ | | ?????????????"" """ # | | ?????????# """ """ # | | ?????????# + @ ? | | ?????????# ####h################?????## | | ?????????# ???? #?????????????????????? | | ?????????# "T"????? #?????????????????????? | | ?????????############????? #?????????????????????? | | ??????????????????????????/#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Resistance: TH 20 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Signal Interpreter | -8/Storage | Hacked Lyr. Light Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Repaired ---------- Assault Rifle | 38% | -10/Materials Studied --------- Lgt. Fission Core | -6/Factory | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Universal Adapter Challenges ------------ None Game ------ Seed JunkInterceptChainsword Manual? 0 Play Time 01:16:45 Cumulative 68.6 hours Start 2025.10.26 @ 06:06:36 End 2025.10.26 @ 07:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc3c0c6-8823-42e4-b787-5f574976cfc3