Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 17:10:20 Player: DUMBBITCHINDYSTOPIA Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (228) 1140 Value Destroyed (7788) 7788 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 16560 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 112 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -217 Cogmind --------- Core Integrity 0/1150 Matter 98/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Light Antimatter Reactor Coil Gun KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Airjet Antigrav System Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Recoil Nullifier Advanced Transmission Jammer Improved Cloaking Device Sensor Drone Bay > --- WEAPON ----------- Coil Gun KE Penetrator Mass Driver > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Antigrav System Improved Linear Gravjet Makeshift System Restoration Module Improved System Restoration Module High-powered Shock Rifle Mass Driver Mass Driver Hardcell Cannon Tesla Bomb Launcher [Rating: 118] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . 1 Utility 5 | . . . 1 . . . 1 1 1 1 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 254 | 7 16 5 40 3 . 6 17 26 17 30 9 16 6 17 39 Power 25 | 1 1 . 5 1 . 1 1 3 . 1 1 3 2 2 3 Engine 13 | 1 1 . 5 1 . 1 1 2 . . . 1 . . . Core 7 | . . . . . . . . 1 . 1 1 2 1 1 . Reactor 5 | . . . . . . . . . . . . . 1 1 3 Propulsion 61 | 2 4 . 15 . . 2 8 7 . 7 . 2 . 2 12 Treads 10 | . 4 . 6 . . . . . . . . . . . . Leg 13 | 2 . . . . . . 8 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 37 | . . . 8 . . 2 . 4 . 7 . 2 . 2 12 Flight 1 | . . . 1 . . . . . . . . . . . . Utility 66 | 1 5 . 3 . . 1 2 3 13 9 2 5 1 6 15 Device 42 | . 4 . 1 . . 1 1 . 8 6 1 3 1 5 11 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . 1 . 1 . . . . . 2 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 15 | . . . . . . . . 3 4 2 1 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 102 | 3 6 5 17 2 . 2 6 13 4 13 6 6 3 7 9 Energy Gun 45 | 1 3 2 7 . . 2 6 7 2 5 1 3 2 2 2 Energy Cannon 3 | . . . . . . . . 2 . . 1 . . . . Ballistic Gun 21 | 1 . . 3 . . . . 1 1 5 3 1 . 3 3 Ballistic Cannon 6 | . . . . . . . . . . 1 . . . 2 3 Launcher 17 | . 1 1 3 1 . . . 3 1 2 1 2 1 . 1 Special Weapon 1 | 1 . . . . . . . . . . . . . . . Impact Weapon 8 | . 2 2 4 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 2 1 1 . . . . 1 Parts Lost 54 | . . 1 3 . . 6 4 1 . 2 . 2 . 9 26 Power 7 | . . . . . . . . . . . . 1 . 2 4 Propulsion 18 | . . . 1 . . 3 2 1 . . . . . 2 9 Utility 14 | . . . . . . 1 . . . 2 . 1 . 3 7 Weapon 15 | . . 1 2 . . 2 2 . . . . . . 2 6 Highest Loss Streak 15 | . . 1 1 . . 6 2 1 . 2 . 2 . 3 15 Average Slot Usage (%) 94 | . 97 100 97 99 100 89 96 98 100 99 88 87 88 79 90 Engine 7 | . 13 14 11 10 11 11 8 8 13 5 5 2 . . . Core 3 | . . . . . . . . 5 . 5 5 7 5 8 9 Treads 4 | . 14 28 7 . . . . . . . . . . . . Leg 5 | . 12 . . . . . 30 23 . . . . . . . Hover 15 | . . . 23 33 33 25 2 5 26 28 17 17 17 16 24 Device 14 | . 13 14 10 11 11 10 9 7 9 15 22 18 17 19 23 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 4 Processor 8 | . . . 11 11 11 11 18 15 17 12 5 5 5 5 6 Protection 2 | . . . . . . . . 7 5 2 5 8 10 1 . Energy Gun 9 | . 19 5 12 . . 13 17 10 19 9 7 10 9 1 . Ballistic Gun 3 | . . . 6 . . . . 2 . 6 4 5 5 5 8 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . 8 5 Launcher 1 | . 1 4 . 10 11 3 . . . . . . . . . Impact Weapon 2 | . 2 18 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 44 44 49 47 40 47 47 61 79 90 91 101 111 123 128 Greatest Support 84 | 20 40 40 60 27 27 27 64 64 52 69 69 72 72 69 84 Greatest Overweight (x) 14 | 2 2 1 14 1 1 2 5 4 1 2 1 1 1 2 2 Average Overweight (x) . | . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 3 9 9 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 9 | 2 6 8 10 11 12 8 9 11 11 8 11 11 11 7 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 3 9 9 12 12 12 7 12 12 12 12 12 11 12 9 4 Class Distribution -------------------- 55% | Mutant 17% | Gunner 7% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Tank | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 4660 | 288 154 201 589 170 . 145 170 450 205 289 427 345 64 536 627 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10466 | 189 671 184 1428 73 . 315 1182 1506 1103 538 460 928 . 1021 868 Parts 492 | 12 34 12 109 5 . 24 66 63 31 23 8 30 . 26 49 Haulers Intercepted 16 | . 2 . 5 . . . 4 2 1 2 . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . 2 16 82 18 . Prevented 48 | . . . . . . . . . . . 4 10 34 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 164 | . 9 6 29 10 . 13 16 22 17 2 5 14 . 8 13 Melee 10 | . . . 2 6 . 2 . . . . . . . . . Guns 97 | . 6 3 16 . . 4 12 18 17 2 1 7 . 4 7 Cannons 11 | . . . . . . . . 1 . . . . . 4 6 AOE 34 | . 2 3 10 4 . 7 2 2 . . 1 3 . . . Classes Destroyed 17 | 2 5 . 5 1 . . 1 1 1 . . . . 1 . Worker 4 | . . . 2 . . . . 1 . . . . . . 1 Builder 4 | . 1 . 2 . . . . . . . . . . . 1 Tunneler 6 | 5 . 1 . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 4 2 1 2 . . . . . Recycler 8 | 1 2 . . . . . 1 2 . 1 . . . . 1 Operator 11 | . . . 6 . . . 2 . . . . . . . 3 Watcher 20 | . 3 . 5 . . . 5 2 1 3 . . . . 1 Swarmer 42 | . 3 3 11 4 . 7 6 3 2 . . 3 . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 57 | . 6 2 9 . . 6 3 11 12 . . 5 . 3 . Brawler 4 | . . . 1 . . . . 1 . . . 2 . . . Duelist 5 | . . . 1 . . . . . . . 2 2 . . . Sentry 24 | . . . 7 . . . 6 3 1 1 1 2 . . 3 Hunter 11 | . . . . . . . 1 1 1 . 2 . . 4 2 Programmer 13 | . . . . . . . . 3 1 1 . . . . 8 Behemoth 1 | . . . . . . . . . . . . . . 1 . Assembled 6 | . . . . 6 . . . . . . . . . . . Best Kill Streak 6 | 4 4 3 6 4 . 4 6 6 5 3 3 5 . 2 3 Combat Bots Only 5 | . 3 3 5 4 . 4 4 4 5 1 3 5 . 2 2 Max Kills in Single Turn 4 | 1 3 1 4 1 . 2 2 2 2 1 1 3 . 1 2 Gunslinging 1 | . . . 1 . . 1 . 1 1 . . 1 . . . Exploded 4 | . 2 1 4 1 . 2 2 1 . . 1 3 . . . Melee 1 | . . . 1 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 9818 | . 170 171 523 85 . 553 520 1029 555 473 229 301 118 1409 3682 Core 2059 | . 47 6 61 11 . 134 99 101 56 78 17 25 15 243 1166 Absorbed by Shields 9 | . . . . . . . . . . . . . 9 . . Core Remaining (%) 78 | 100 . 78 . . . 48 82 85 93 . . . . 62 . Volleys Fired 522 | 10 38 12 76 14 . 17 47 79 40 33 44 22 2 46 42 Largest 3 | 2 2 2 2 1 . 2 2 2 3 3 3 3 1 3 3 Hottest 186 | 150 90 70 100 30 . 100 100 113 180 113 135 181 46 186 155 Shots Fired 1079 | 20 69 18 120 14 . 24 86 153 115 86 90 54 3 106 121 Gun 912 | 16 61 11 115 . . 14 86 131 114 82 78 48 1 81 74 Cannon 95 | . . . . . . . . 13 . 2 8 . . 25 47 Launcher 68 | . 8 7 5 14 . 10 . 9 1 2 4 6 2 . . Special 4 | 4 . . . . . . . . . . . . . . . Kinetic 355 | 6 . . 48 . . . . 30 8 42 5 17 . 84 115 Thermal 340 | 14 . . . . . . . 46 106 42 78 31 1 22 . Explosive 44 | . 8 7 5 14 . 10 . . . . . . . . . Electromagnetic 340 | . 61 11 67 . . 14 86 77 1 2 7 6 2 . 6 Robot Hit Streak 67 | 6 11 28 67 6 . 17 29 44 49 34 39 44 . 33 37 Robot Miss Streak 3 | 1 3 . 2 1 . . 2 3 1 1 1 1 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 . 1 1 Secondary Targets 9 | . 1 . 1 . . 2 . 1 1 . . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 . . 1 . 1 . Shots Hit Robots 833 | 14 44 19 110 9 . 24 74 131 91 54 24 46 . 97 96 Core Hits 441 | 7 26 12 58 15 . 20 37 90 41 18 12 27 . 37 41 Critical Hits 29 | . . . . . . . 2 . 5 10 . 1 . 6 5 Critical Kills 13 | . . . . . . . . . 4 4 . 1 . 1 3 Critical Parts Destroyed 15 | . . . . . . . 2 . 1 5 . . . 5 2 Melee Attacks 25 | . . 2 9 7 . 7 . . . . . . . . . Impact 11 | . . 2 9 . . . . . . . . . . . . Slashing 14 | . . . . 7 . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22894 | 184 1148 412 2759 605 . 1151 1642 3035 1844 1043 924 1945 155 2567 3480 Guns 14488 | 136 782 126 1587 . . 247 1438 2103 1844 970 417 1172 . 1801 1865 Cannons 2210 | . . . . . . . . 152 . . 141 . . 766 1151 Explosions 5122 | . 366 148 938 349 . 687 204 780 . 73 366 773 155 . 283 Melee 840 | . . 138 229 256 . 217 . . . . . . . . . Ramming 186 | . . . 5 . . . . . . . . . . . 181 Kinetic 6986 | 39 . . 610 . . . . 686 46 133 93 421 . 2043 2915 Thermal 6647 | 145 89 . 162 . . 44 204 1331 1798 837 417 813 . 524 283 Explosive 2266 | . 277 148 776 349 . 643 . . . 73 . . . . . Electromagnetic 5969 | . 782 126 977 . . 247 1438 1018 . . 414 711 155 . 101 Impact 367 | . . 138 229 . . . . . . . . . . . . Slashing 473 | . . . . 256 . 217 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 7 7 . 3 Average Corruption 5 | . . . . . . . . . . 4 7 7 7 . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Effects 81 | . . . . . . . . . . 6 39 28 1 . 7 Message Errors 22 | . . . . . . . . . . 2 11 8 . . 1 Matter Fused 19 | . . . . . . . . . . 2 10 7 . . . Heat Flow Errors 7 | . . . . . . . . . . . 2 4 . . 1 Energy Discharges 5 | . . . . . . . . . . . 2 2 . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 4 1 . . 2 Data Loss (major) 4 | . . . . . . . . . . . 2 2 . . . Misfires 3 | . . . . . . . . . . . 1 1 1 . . Targeting Errors 11 | . . . . . . . . . . 1 6 3 . . 1 Weapon Failures 3 | . . . . . . . . . . 1 1 . . . 1 Overload Shots 37 | . . . . . . . . . 12 7 12 6 . . . Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 492 | . 15 69 120 20 . 1 . 26 . . 33 78 . . 130 Projectiles 75 | . . . . . . . . . . . . . . . 75 Explosions 265 | . 15 . 58 . . . . 26 . . 33 78 . . 55 Melee 152 | . . 69 62 20 . 1 . . . . . . . . . Knockbacks 19 | . . 2 2 . . . . . . . 2 . . 2 11 Impact 8 | . . 2 2 . . . . . . . . . . . 4 Kinetic 11 | . . . . . . . . . . . 2 . . 2 7 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . 69 . . 43 20 52 . 48 . . . . 288 Shots 11 | . . . 2 . . 2 1 2 . 1 . . . . 3 Rammed 12 | . . . 1 . . . . . . . . . . . 11 Targets Rammed 12 | . . . 1 . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 550 | 50 246 . 3 . . 222 45 199 198 . 211 550 . 261 178 Average Temperature 86 | 22 87 . 3 . . 115 15 89 92 . 113 208 . 78 56 Received Heat Transfer 2370 | . 69 9 150 . . 300 144 384 216 9 . 72 . 174 843 Effects 12 | . . . . . . . . . . . . 11 . 1 . Shutdowns 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . 4 . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 1 . 1 . . . 2 1 . . 2 4 . . . Combat Hostiles 11 | . 1 . 1 . . . 2 1 . . 2 4 . . . Parts Fried 52 | . 8 4 7 . . 1 10 15 . . 5 2 . . . Impact Corruptions 5 | . . 2 3 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 21 | 1 . . . . . . . 3 10 2 2 3 . . . Heat Transferred 10157 | 396 150 . 150 . . 50 150 1867 3177 1360 742 1138 . 777 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 2 . 3 . . 1 3 5 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 595 | 30 239 144 385 168 . 305 595 408 541 270 . . . . 300 Initial 197 | . 16 19 . 63 . . 34 92 120 197 . . . . . Average 173 | 14 90 21 203 56 . 197 324 210 376 150 . . . . 83 Maximum Alert Level 2 | . 1 . 1 . . 1 2 2 2 1 . . . . 1 Low Security (%) 58 | 100 91 100 45 100 . 27 16 45 7 71 . . . . 86 Level 1 31 | . 8 . 54 . . 72 43 53 46 28 . . . . 13 Level 2 9 | . . . . . . . 39 1 46 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 6 . . . 2 6 7 1 . 1 . . 7 Investigation 7 | . 1 . 2 . . . 1 . 3 . . . . . . Extermination 7 | . . . . . . . . 3 . 1 . . . . 3 Reinforcement 14 | . . . 4 . . . 1 3 2 . . . . . 4 Assault 3 | . . . . . . . . . 2 . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 8 | . 2 1 3 . . . 1 1 . . . . . . . Communications Jammed 32 | . . . . . . . . . . 2 . . 2 . 28 Distress Signals 30 | . . . . . . . . . . . . . 2 . 28 Times Spotted 247 | . 15 6 43 10 . 16 32 25 26 7 5 13 9 10 30 Peak Tracking Total 8 | . 4 3 4 4 . 5 7 4 6 2 3 5 6 3 8 Tactical Retreats 24 | . 1 . 5 . . 1 4 1 2 1 . 2 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 12 | . 1 . . . . . 1 . 2 3 . . 3 . 2 Indirectly 4 | . . . . . . . . . . 1 . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 13 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 27 | . 4 . 7 . . . . 6 3 2 . . . . 5 Max in Single Turn 4 | . 2 . 3 . . . . 4 2 2 . . . . 3 Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 67 | . 8 2 11 1 . . 11 7 4 5 3 1 8 . 6 Terminals 43 | . 8 2 8 . . . 10 7 2 3 . . . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . 2 . . . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 1 . . . . 1 Total Hacks 181 | . 21 3 38 1 . . 39 18 12 14 6 1 12 . 16 Successful 121 | . 10 . 28 1 . . 24 11 4 12 6 1 12 . 12 Failed 59 | . 10 3 10 . . . 15 7 8 2 . . . . 4 Catastrophic 8 | . 1 . 1 . . . 3 . 3 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 72 | . 10 3 16 . . . 19 7 7 2 . . 1 . 7 Terminals 130 | . 21 3 28 . . . 35 18 8 8 . . . . 9 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 10 | . . . 4 . . . 4 . . . . . . . 2 Recycling Units 5 | . . . . . . . . . . 5 . . . . . Scanalyzers 9 | . . . 6 . . . . . . . . . . . 3 Garrison Access 6 | . . . . . . . . . 3 1 . . . . 2 Terminal Hacks 77 | . 8 . 13 1 . . 16 9 2 5 6 1 12 . 4 Record 13 | . . . . . . . . 1 . . 4 . 7 . 1 Part Schematic 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 10 | . 3 . 2 . . . 4 . . 1 . . . . . Prototype ID Bank 12 | . 1 . 4 . . . 1 1 . . . . 4 . 1 Open Door 5 | . . . . 1 . . . . . . 2 1 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 1 . . . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . 1 Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . Registered Components 3 | . . . . . . . 1 1 . 1 . . . . . Zone Layout 9 | . 1 . 2 . . . 2 3 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . 4 . . . 4 . . . . . . . 1 Scan Component 5 | . . . 2 . . . 2 . . . . . . . 1 Repair 4 | . . . 2 . . . 2 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . 6 . . . . . . . . . . . 3 Insert Component 5 | . . . 3 . . . . . . . . . . . 2 Analyze 4 | . . . 3 . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 19 | . 2 . 5 . . . 4 2 1 2 . . . . 3 Terminals 17 | . 2 . 5 . . . 4 2 1 1 . . . . 2 Track 3 | . . . 1 . . . 1 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 11 | . 2 . 2 . . . 2 1 1 1 . . . . 2 Detonate 2 | . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Watchers 2 | . . . . . . . . . . 1 . . . . 1 Data Cores Recovered 4 | . . . 2 . . . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 51 | . 8 2 10 . . . 10 7 3 5 . . . . 6 Full Trace Events 7 | . 2 . 2 . . . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . Matter 285 | . . . . . . . . . 285 . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . 2 . . . . . . . . Time 165 | . . . 76 . . . 89 . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . . Recycled Matter 6 | . . . . . . . . . . 6 . . . . . Retrieved Matter 6 | . . . . . . . . . . 6 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . 1 Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 5 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 10 | . . 1 . . . . . . 3 . . 1 5 . . Largest Group 5 | . . 1 . . . . . . 3 1 . 1 5 . . Highest-Rated Group 253 | . . 31 . . . . . . 87 29 . 29 253 . . Highest-Rated Ally 60 | . . 31 . . . . . . 29 29 . 29 60 . . Total Orders 48 | . . . . . . . . . 4 5 9 16 2 3 9 STAY 5 | . . . . . . . . . 1 . . 1 . . 3 FOLLOW 6 | . . . . . . . . . 1 1 1 . . . 3 GUARD 1 | . . . . . . . . . . . . . 1 . . EXPLORE 12 | . . . . . . . . . . 1 3 5 . 2 1 RETURN 24 | . . . . . . . . . 2 3 5 10 1 1 2 Ally Attacks 64 | . . . . . . . . . 40 9 . 4 11 . . Total Damage 920 | . . . . . . . . . 496 43 . 20 361 . . Kills 5 | . . . . . . . . . 3 . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 10 | . 3 . 2 . . . 4 . . 1 . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 . . 3 . Drone Launches 36 | . . . . . . . . . 4 4 3 16 1 4 4 Drone Recoveries 32 | . . . . . . . . . 4 3 4 15 . 3 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 16254 | 160 1066 1372 1713 471 202 464 1355 1459 1082 1112 1141 741 1249 1131 1536 Spaces Moved 10096 | 92 550 705 1024 361 181 263 765 901 651 839 792 444 1117 534 877 Core 13 | 11 . . 2 . . . . . . . . . . . . Treads 1208 | . 294 705 209 . . . . . . . . . . . . Legs 1729 | 81 256 . . . . . 713 679 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 7146 | . . . 813 361 181 263 52 222 651 839 792 444 1117 534 877 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 112 112 112 112 120 98 98 94 101 101 105 101 98 Average Speed 120 | 118 165 180 125 112 112 150 131 120 98 94 101 101 105 132 112 Slowest Speed 750 | 150 200 180 750 112 112 176 360 300 98 161 101 105 105 161 157 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 5 79 99 72 68 57 67 67 20 15 21 91 78 90 69 27 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . 1 . Known Exits Taken 6 | . 1 . . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 . 1 . 1 . 1 . . Scrap Searched 9 | . . 1 . 1 . 1 . . . . 2 3 . 1 . Spaces Dug 88 | . . . . 12 . 12 . 37 . 1 14 12 . . . Terrain Destroyed 633 | . 47 19 122 119 . 95 17 50 1 48 19 15 . 11 70 Melee . | . . . . . . . . . . . . . . . . Projectile 59 | . . . . . . . . . 1 3 19 4 . 11 21 AOE 574 | . 47 19 122 119 . 95 17 50 . 45 . 11 . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 13082 | 111 634 784 1316 404 180 295 1028 1116 1001 1088 1049 691 1190 870 1325 Wait 1934 | . 11 60 125 15 . 2 176 79 288 158 191 187 39 269 334 Move 10081 | 91 549 704 1023 360 180 262 764 900 650 838 791 443 1116 533 877 Hop . | . . . . . . . . . . . . . . . . Pick Up 99 | 3 10 1 16 2 . . 14 13 3 12 5 5 3 4 8 Fast Attach 69 | 6 8 . 13 1 . 1 6 6 2 11 . 2 1 3 9 Attach 48 | . 3 1 4 . . 4 5 3 2 6 1 2 . 6 11 Detach 3 | . . . 1 . . . . . . 1 1 . . . . Swap 137 | 1 5 4 23 2 . 1 6 17 13 13 8 12 5 8 19 Drop 119 | . 10 . 26 3 . 1 10 19 3 16 6 6 4 1 14 Fire 522 | 10 38 12 76 14 . 17 47 79 40 33 44 22 2 46 42 Melee 24 | . . 2 8 7 . 7 . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . 2 12 20 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Discovered new exit (range 8) 1030 | -10/Materials | Central database locked down 1227 | -10/Materials | Entered Mines 1492 | -10/Mines | Learned location of Zion (-7) 1639 | -10/Mines | Destroyed YI-UF0 1653 | -10/Mines | Discovered new exit (range 15) 2158 | -10/Mines | Discovered new exit (range 5) 2163 | -10/Mines | Received a Mining Laser from a helpful Derelict 2599 | -10/Mines | Entered Materials 2599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3028 | -9/Materials | Discovered new exit (range 12) 3635 | -9/Materials | Repaired Airjet 3894 | -9/Materials | Discovered new exit (range 12) 4137 | -9/Materials | Repaired Imp. Heat Sink 4312 | -9/Materials | Entered Mines 4318 | -9/Mines | Assembled infested the area 4323 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4360 | -9/Mines | Found the Drone Emporium 4364 | -9/Mines | Found Prototype Device 4410 | -9/Mines | Discovered new exit (range 7) 4493 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4532 | -9/Mines | Identified exit to Exiles 4558 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4783 | -9/Mines | Entered Exiles 4814 | -9/Exiles | Met 8R-AWN 4833 | -9/Exiles | Met EX-HEX 4863 | -9/Exiles | Met EX-BIN 4931 | -9/Exiles | Met EX-DEC 4973 | -9/Exiles | Discovered new exit (range 12) 4985 | -9/Exiles | Entered Mines 5163 | -8/Mines | Core integrity fell below 50% 5185 | -8/Mines | Lost 6 parts (3n1u2w) 5237 | -8/Mines | Discovered new exit (range 10) 5412 | -8/Mines | Discovered new exit (range 9) 5449 | -8/Mines | Entered Materials 5449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5669 | -8/Materials | Identified exit to Storage 5874 | -8/Materials | Discovered new exit (range 16) 5881 | -8/Materials | Build established: Scavenger-Mutant 6343 | -8/Materials | Build established: Mutant 6510 | -8/Materials | Repaired Shock Rifle 6563 | -8/Materials | Repaired Cld. Ion Engine 6804 | -8/Materials | Entered Factory 6804 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7984 | -7/Factory | Identified exit to Factory 8263 | -7/Factory | Entered another Factory area 8263 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8264 | -6/Factory | Identified Sensor Drone Bay 8742 | -6/Factory | Build established: Gunner 8782 | -6/Factory | Fabricated G-50 Soldier (x3) 9278 | -6/Factory | Discovered new exit (range 7) 9313 | -6/Factory | First assault squad dispatched 9345 | -6/Factory | Entered another Factory area 9345 | -5/Factory | Accompanied by 1 ally 9345 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9842 | -5/Factory | Discovered new exit (range 14) 9904 | -5/Factory | Found Prototype Launcher 10055 | -5/Factory | Build established: Hacker-Gunner 10069 | -5/Factory | Identified Tesla Bomb Launcher 10262 | -5/Factory | Crushed by falling debris 10298 | -5/Factory | Discovered new exit (range 15) 10312 | -5/Factory | Identified exit to Upper Caves 10457 | -5/Factory | Entered Upper Caves 10457 | -5/Upper Caves | Accompanied by 1 ally 10502 | -5/Upper Caves | Learned Factory stockpile data 10685 | -5/Upper Caves | Build established: Mutant 10699 | -5/Upper Caves | Learned Extension security intel 10699 | -5/Upper Caves | Learned Armory garrison access intel 10855 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11590 | -5/Upper Caves | Discovered new exit (range 6) 11598 | -5/Upper Caves | Entered another Upper Caves area 11685 | -5/Upper Caves | Discovered new exit (range 22) 11686 | -5/Upper Caves | Identified exit to Factory 11845 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12220 | -5/Upper Caves | Discovered new exit (range 40) 12225 | -5/Upper Caves | Identified exit to Warlord 12339 | -5/Upper Caves | Entered Warlord 12377 | -5/Warlord | System corruption cleaned by Quarantine Array 12401 | -5/Warlord | Build established: Tank 12527 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12747 | -5/Warlord | Build established: Commander-Tank 13049 | -5/Warlord | Met Warlord 13057 | -5/Warlord | Warlord's base attacked by MAIN.C 13407 | -5/Warlord | Warlord forces counterattacked 13567 | -5/Warlord | Discovered new exit (range 13) 13588 | -5/Warlord | Entered Proximity Caves 13588 | -4/Proximity Caves | Accompanied by 1 ally 13841 | -4/Proximity Caves | Lost 3 parts (1n2u) 13877 | -4/Proximity Caves | Learned Research emergency access door positions 13969 | -4/Proximity Caves | Spotted B-86 Titan 13991 | -4/Proximity Caves | Destroyed B-86 Titan 14093 | -4/Proximity Caves | Discovered exit to Factory (range 64) 14141 | -4/Proximity Caves | Build established: Gunner 14271 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14677 | -4/Proximity Caves | Learned Research stockpile data 14719 | -4/Proximity Caves | Entered Factory 14719 | -4/Factory | Accompanied by 1 ally 14719 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15020 | -4/Factory | Build established: Scavenger-Gunner 15397 | -4/Factory | Build established: Generator-Gunner 15716 | -4/Factory | Build established: Scavenger-Gunner 15929 | -4/Factory | Lost 4 parts (1p1n1u1w) 16026 | -4/Factory | Lost 3 parts (2n1u) 16242 | -4/Factory | Core integrity fell below 50% 16251 | -4/Factory | Core integrity fell below 20% 16255 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16230_ Dropped Sensor Drone Bay. 16231_ W-44 Eye distress signal jammed. 16231_ Antimatter Reactor destroyed. 16232_ Imp. Airjet destroyed. 16232_ W-44 Eye distress signal jammed. 16233_ Acquired Sensor Drone Bay. 16234_ W-44 Eye distress signal jammed. 16235_ Sensor Drone released from Sensor Drone Bay. 16235_ U-05 Engineer lays Concrete. 16235_ Sensor Drone Bay destroyed. 16235_ >> Lost connection to Sensor Drone. 16236_ Rnf. Fission Core destroyed. 16238_ Dropped Adv. Cooling System. 16239_ Dropped Hcp. Storage Unit. 16239_ Dropped Adv. Transmission Jammer. 16240_ Discarded Core Analyzer. 16245_ U-05 Engineer builds a Door. 16248_ Sensor Drone destroyed. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ???????????????????????? ????????? | | ???????????????????????? ??#??###? | | ???????????????????????? ?? ?? ? | | ???????????????????????# ?? ? # | | ???????????????????????? "?" "?" # | | ???????????????????????? "?" ?" # | | ???????????????????????? """ """ # | | ????????????????????????# # | | ????????????????????????# """ """ # | | ????????????????????????# """ """ # | | ????????????????????????# """ """ + | | ????????????????????????# # | | ???????????###########??# """ """ # | | ???????????# T #??# """ """ # | | ???????????# #??# """ """ | | ???????????# #### | | ##########?# # """ """ | | # #######+##### """ """ | | # + #???# """ """ | | # " " " # #######???# | | # " " " # #?????????# """ """ | | # " " " # #?????????# """ """ | | # " " " # #??######## """ """ | | # " " " # #### g ^ | | # " " " # g@= g k """ """ | | # " " " g%g*! g """ """ | | # " " " # u """ """ | | # " " " # | | ? #g """ """ | | # = + u """ """ | | # ###### """ """ | | # "" #????# u | | # "T #????# | | ??"" #????# | | ?? ?????# ### | | ??#######?????# ############# #?? | | ??????????????# #???????????# ### | | ??????????????# ????????????# | | ?????????????? ????????????# | | ??????????????? ????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????######### | | ???????????????????#########????????? | | ???????????????????# ########## | | ???????????????????# ""] # | | ???????????????????# ""S # ^ | | ???????????????????# " # | | ???????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 49 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Corruption Prevention 24 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 46 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Hacked Mass Driver | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Achiever Charge!!! Oh No You Don't! Overkill Release The Drones! Challenges ------------ None Game ------ Seed DeuteriumSwarmReplicator Manual? 0 Play Time 03:00:05 Cumulative 23.7 hours Start 2021.02.13 @ 14:13:03 End 2021.02.13 @ 17:10:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 3 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f036c938-9525-40a3-a316-f49b8d22cc91