Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.02 @ 19:59:42 Player: Julius Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (185) 925 Value Destroyed (8335) 8335 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1874) 1874 TOTAL SCORE: 17974 Bonus ------- Pacifist 200 High Alert Combat Kills 474 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Advanced Coolant Injector Improved Target Analyzer Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Point Defense System > --- WEAPON ----------- Quantum Rifle Quantum Rifle Matter Neutralizer Micro-nuke Launcher > --- INVENTORY -------- Biometal Medium Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Target Analyzer Improved Target Analyzer Antimissile System Gamma Rifle Gamma Rifle Carbide Saw Carbide Saw [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Power] Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Slots Evolved 17 | . 1 2 2 2 2 2 . . 2 . 2 2 . Power 4 | . . 1 . . . 1 . . . . 1 1 . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 8 | . 1 . 2 1 . 1 . . 1 . 1 1 . Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 233 | 7 3 8 20 52 19 36 7 1 1 20 33 20 6 Power 34 | 1 . 2 7 5 4 5 2 . . . 4 3 1 Engine 19 | 1 . 2 5 5 3 1 1 . . . 1 . . Core 9 | . . . 2 . 1 4 1 . . . 1 . . Reactor 6 | . . . . . . . . . . . 2 3 1 Propulsion 53 | 2 . . 3 17 4 4 4 . . 9 5 4 1 Treads 41 | 2 . . 3 10 3 . 4 . . 9 5 4 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . 1 1 4 . . . . . . . Flight 6 | . . . . 6 . . . . . . . . . Utility 71 | 2 3 1 6 13 2 11 . 1 1 7 13 10 1 Device 42 | . . 1 3 9 2 8 . . 1 4 7 6 1 Storage 3 | . . . . . . . . . . . 2 1 . Processor 11 | 2 2 . . 1 . 2 . . . . 2 2 . Hackware 1 | . . . . . . . . . . 1 . . . Protection 14 | . 1 . 3 3 . 1 . 1 . 2 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 . 5 4 17 9 16 1 . . 4 11 3 3 Energy Gun 32 | 1 . 3 3 7 1 5 . . . 3 7 1 1 Energy Cannon 21 | . . . . 8 5 3 1 . . . 2 2 . Ballistic Gun 8 | 1 . 1 . . 1 4 . . . . 1 . . Ballistic Cannon 4 | . . 1 1 . 1 1 . . . . . . . Launcher 4 | . . . . . 1 1 . . . 1 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . . . . . 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 5 1 2 . . . . 2 2 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . Parts Lost 29 | . . . . 2 . . . . . 5 1 11 10 Power 7 | . . . . . . . . . . . . 5 2 Propulsion 3 | . . . . . . . . . . . . 1 2 Utility 11 | . . . . 1 . . . . . 4 . 4 2 Weapon 8 | . . . . 1 . . . . . 1 1 1 4 Highest Loss Streak 10 | . . . . 1 . . . . . 3 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 94 99 98 99 96 100 100 95 93 91 80 68 Engine 8 | . 12 15 12 13 11 9 5 5 5 5 1 . . Core 3 | . . . 3 . . 6 11 11 10 10 9 1 . Reactor 1 | . . . . . . . . . . . 7 10 8 Treads 15 | . 25 20 16 13 25 15 11 22 20 22 14 12 12 Hover 1 | . . . . . . 5 10 . . . . . . Device 20 | . . 4 8 22 19 25 27 27 30 25 21 17 15 Processor 11 | . 23 20 16 14 10 8 11 7 5 5 5 12 7 Protection 5 | . 12 5 15 5 6 2 . 3 5 5 10 3 3 Energy Gun 9 | . 12 21 17 8 . 4 18 16 15 14 10 8 6 Energy Cannon 10 | . . . . 17 21 11 2 5 5 5 5 4 6 Naked Turns 19 | . . . . . . . . . . . . . 19 Heaviest Build 129 | 6 9 17 38 64 64 75 54 61 66 66 100 129 129 Greatest Support 180 | 40 40 40 40 40 80 80 112 112 112 175 175 180 180 Greatest Overweight (x) 20 | . . . . 20 . 3 1 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 15 20 20 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 6 16 18 Most Carried 20 | 5 5 5 5 5 5 5 5 5 3 5 10 19 20 Average Carried 5 | 3 4 4 4 4 4 4 4 4 3 3 4 12 17 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 15 20 5 Final Carried 19 | 5 4 5 4 5 5 5 4 4 3 4 10 19 5 Class Distribution -------------------- 38% | Hacker-Gunner 18% | Scavenger-Tank 18% | Scavenger-Gunner 7% | Generator-Gunner 6% | Hacker-Tank 5% | Generator-Tank 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Generator-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Generator-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Matter Collected 4143 | 265 15 108 298 509 340 1048 156 20 . 205 492 630 57 Remotely . | . . . . . . . . . . . . . . Salvage Created 9828 | . . 287 919 1637 653 1377 758 90 . 1115 730 1983 279 Parts 461 | . . 20 54 91 29 74 28 2 . 51 38 63 11 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 . Recyclers Shooed 4 | . . . . 1 1 1 . . . . . 1 . Parts Field Recycled 1 | . . . . . . . . . . . . . 1 Retrieved Matter 45 | . . . . . . . . . . . . . 45 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Combat Hostiles Destroyed 135 | . . 5 14 26 9 16 15 1 . 11 11 23 4 Melee 1 | . . . . . . . . . . . . . 1 Guns 60 | . . 5 10 8 . 4 15 1 . 7 4 5 1 Cannons 50 | . . . 4 16 9 9 . . . 1 4 5 2 AOE 10 | . . . . . . 1 . . . 2 . 7 . Classes Destroyed 16 | . . 5 4 2 . 1 . . . 3 . 1 . Worker 8 | . . . 2 1 . . . . . . . 5 . Builder 8 | . . . 1 2 1 3 . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . . 1 . Recycler 10 | . . 1 3 1 . 1 . . . . . 4 . Operator 3 | . . 1 . 2 . . . . . . . . . Watcher 19 | . . 1 3 3 2 4 . . . . 1 5 . Swarmer 27 | . . 3 3 2 1 . 6 . . . 5 7 . Grunt 41 | . . . 5 12 . 8 6 . . 7 . 2 1 Brawler 2 | . . . . . . . . . . 1 . 1 . Duelist 2 | . . . . 1 . . 1 . . . . . . Sentry 20 | . . 2 5 3 3 . . 1 . . 3 3 . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 16 | . . . 1 3 4 4 2 . . . . 2 . Programmer 22 | . . . . 5 1 4 . . . . 3 6 3 Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . 2 . Best Kill Streak 11 | . . 3 6 5 3 4 5 1 . 3 3 11 2 Combat Bots Only 7 | . . 3 3 5 2 3 5 1 . 3 3 7 2 Max Kills in Single Turn 3 | . . 1 2 2 2 1 2 1 . 2 1 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . 1 . . . 2 . 3 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Damage Taken 9075 | . . 65 311 869 655 836 188 57 . 688 1147 1871 2388 Core 2107 | . . 13 100 52 15 339 22 16 . 34 56 113 1347 Absorbed by Shields 861 | . . . 19 431 . 187 72 21 . 131 . . . Redirected to Shielding 94 | . . . 19 75 . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . 57 . . . . . . . Core Remaining (%) 91 | 100 100 96 81 92 98 . . 62 . 97 95 . . Volleys Fired 312 | . . 9 35 62 20 40 21 4 . 23 38 51 9 Largest 4 | . . 3 3 4 4 4 4 4 . 4 4 4 4 Hottest 413 | . . 166 165 255 243 272 189 189 . 276 328 413 413 Shots Fired 1045 | . . 25 105 207 80 143 80 17 . 86 94 173 35 Gun 567 | . . 24 77 99 12 33 75 13 . 61 65 91 17 Cannon 453 | . . 1 28 108 68 108 5 4 . 23 27 63 18 Launcher 25 | . . . . . . 2 . . . 2 2 19 . Special . | . . . . . . . . . . . . . . Kinetic 67 | . . 3 28 . 15 21 . . . . . . . Thermal 558 | . . 14 56 92 28 78 43 9 . 36 23 149 30 Explosive 23 | . . . . . . . . . . 2 2 19 . Electromagnetic 397 | . . 8 21 115 37 44 37 8 . 48 69 5 5 Robot Hit Streak 60 | . . 19 29 60 29 33 32 21 . 29 39 32 12 Robot Miss Streak 3 | . . . 2 2 1 3 2 . . 2 3 3 1 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 6 | . . . . . . . 4 . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 1 . Shots Hit Robots 768 | . . 19 73 173 53 91 61 13 . 61 73 118 33 Core Hits 382 | . . 11 41 83 22 39 26 4 . 35 37 66 18 Critical Kills 12 | . . . . 1 . 5 . . . . . 6 . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 37 | . . 2 5 1 . 12 1 . . 4 4 6 2 Burn 12 | . . 1 4 . . 3 1 . . 3 . . . Meltdown 8 | . . . . 1 . 1 . . . . . 6 . Destroy 5 | . . . . . . 5 . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Corrupt 10 | . . 1 . . . 3 . . . 1 4 . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 21365 | . . 272 1186 3331 1308 3039 1408 259 . 1967 1763 5637 1195 Guns 9139 | . . 272 877 1172 104 495 1393 216 . 1109 1031 2084 386 Cannons 9142 | . . . 309 2071 1146 2480 15 43 . 235 554 1631 658 Explosions 2912 | . . . . 82 58 64 . . . 623 163 1922 . Melee 98 | . . . . . . . . . . . . . 98 Ramming 74 | . . . . 6 . . . . . . 15 . 53 Kinetic 765 | . . 24 309 . 125 307 . . . . . . . Thermal 12080 | . . 154 706 2133 397 1687 744 141 . 817 609 3689 1003 Explosive 2464 | . . . . . . . . . . 379 163 1922 . Electromagnetic 5884 | . . 94 171 1192 786 1045 664 118 . 771 976 26 41 Impact . | . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . . . 98 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 1 4 4 4 . 2 5 3 5 Average Corruption 2 | . . . . 1 1 2 4 4 . 1 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . 27 5 6 24 4 . 1 21 7 7 Message Errors 24 | . . . . 7 . . 6 1 . . 4 5 1 Matter Fused 23 | . . . . 7 3 1 6 2 . . 2 1 1 Heat Flow Errors 13 | . . . . 3 1 . 3 . . . 4 . 2 Energy Discharges 9 | . . . . 2 . . 3 . . . 3 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 14 | . . . . 4 1 2 1 . . . 5 . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 9 | . . . . 3 . . 3 1 . . 1 . 1 Alerts 4 | . . . . . . 2 1 . . . 1 . . Weapon Failures 3 | . . . . . . 1 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 559 | . . . 4 111 2 179 . . . 1 45 159 58 Projectiles 476 | . . . 4 99 2 179 . . . . 37 97 58 Explosions 83 | . . . . 12 . . . . . 1 8 62 . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . 3 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . 3 . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . 39 24 Shots 2 | . . . . . . . . . . . . 2 . Rammed 19 | . . . . 2 . . . . . . 3 . 14 Targets Rammed 19 | . . . . 2 . . . . . . 3 . 14 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 996 | . . 345 473 396 192 996 467 434 . 468 767 592 886 Average Temperature 182 | . . 122 138 97 43 230 177 204 . 96 288 168 311 Received Heat Transfer 1699 | . . 18 207 161 54 75 91 18 . 229 81 234 531 Effects 187 | . . . 8 2 . 54 11 2 . 2 64 21 23 Shutdowns 79 | . . . 3 . . 20 5 2 . 1 33 9 6 Energy Bleed 17 | . . . . . . 5 2 . . . 7 1 2 Interference 27 | . . . . 2 . 8 . . . . 11 3 3 Matter Decay 8 | . . . . . . 1 1 . . 1 3 2 . Short Circuit 9 | . . . . . . 4 . . . . 3 1 1 Damage (minor) 8 | . . . 1 . . 2 . . . . 3 1 1 Damage (major) 35 | . . . 4 . . 12 3 . . . 4 4 8 Damage (core) 4 | . . . . . . 2 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . . . . . 1 3 . . Parts Fried 45 | . . . . 8 13 4 3 . . 4 13 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 12 | . . . . 2 . 2 . . . 1 . 7 . Combat Hostiles 10 | . . . . 2 . 2 . . . . . 6 . Parts Melted 77 | . . 2 5 24 . 5 10 1 . 4 . 23 3 Heat Transferred 17965 | . . 407 1850 3826 444 2412 1650 300 . 1700 629 4033 714 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Peak Influence 950 | . . 210 442 241 206 286 . . 30 341 353 950 499 Initial 390 | . . . 63 86 . . . . 30 17 143 11 390 Average 135 | . . 128 168 68 76 81 . . 30 165 122 465 434 Maximum Alert Level 3 | . . 1 2 1 1 1 . . . 1 1 3 2 Low Security (%) 78 | 100 100 55 74 97 89 88 . . 100 63 81 16 . Level 1 13 | . . 44 20 2 10 11 . . . 36 18 28 21 Level 2 5 | . . . 5 . . . . . . . . 34 78 Level 3 1 | . . . . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Squads Dispatched 25 | . . . 1 7 3 7 . . . 2 2 3 . Investigation 3 | . . . . . 1 2 . . . . . . . Extermination 11 | . . . . 5 1 2 . . . . 1 2 . Reinforcement 10 | . . . 1 2 1 3 . . . 2 1 . . Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Distress Signals 5 | . . 1 1 . 1 . . . . . . 2 . Communications Jammed 29 | . . . . 5 . . . . . . . 24 . Distress Signals 27 | . . . . 5 . . . . . . . 22 . Times Spotted 184 | . . 8 19 32 13 23 15 1 . 14 14 29 16 Peak Tracking Total 9 | . . 4 7 4 3 2 5 1 . 3 4 5 9 Tactical Retreats 9 | . . 2 1 1 1 . 1 . . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Traps Triggered 11 | . . . 2 2 2 1 . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Machines Disabled 7 | . . . . 1 . 1 . . . . 2 3 . Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Machines Accessed 18 | . . . . 7 3 3 1 . 1 . 1 2 . Terminals 10 | . . . . 4 2 2 . . 1 . 1 . . Fabricators 3 | . . . . 2 . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 34 | . . . . 11 6 10 1 . 2 . 2 2 . Successful 22 | . . . . 7 2 9 1 . 1 . 1 1 . Failed 12 | . . . . 4 4 1 . . 1 . 1 1 . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 20 | . . . . 7 4 5 . . 2 . 2 . . Fabricators 3 | . . . . 2 . . . . . . . 1 . Repair Stations 5 | . . . . . . 5 . . . . . . . Recycling Units 4 | . . . . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 12 | . . . . 4 1 4 1 . 1 . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Repair Station Index 2 | . . . . 1 . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 3 3 2 . . 1 . 1 1 . Full Trace Events 2 | . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 100 | . . . . . . 100 . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Turns Passed 10184 | 165 162 319 637 3013 854 1291 1033 177 9 373 1070 803 278 Spaces Moved 4771 | 99 97 159 281 1047 433 579 722 102 5 167 563 390 127 Core 20 | 10 . . . 4 . . . . . . . . 6 Treads 4192 | 89 97 159 281 1042 433 415 328 102 5 167 563 390 121 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 558 | . . . . . . 164 394 . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 108 108 160 160 145 145 145 50 Average Speed 172 | 148 160 160 160 248 170 158 131 160 160 148 151 149 140 Slowest Speed 1050 | 160 160 160 160 1050 170 250 260 160 160 160 157 153 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 Exploration Rate (%) 25 | 7 17 25 28 23 9 14 74 15 . 74 14 12 24 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . . Terrain Destroyed 315 | . . . 2 5 12 13 . . . 37 42 201 3 Melee . | . . . . . . . . . . . . . . Projectile 42 | . . . 2 1 10 13 . . . . 1 12 3 AOE 273 | . . . . 4 2 . . . . 37 41 189 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Gar Total 6030 | 117 105 205 393 1305 501 860 767 107 6 251 718 497 198 Wait 355 | . . 18 28 86 . 155 1 . . 12 33 . 22 Move 4760 | 98 96 158 280 1046 432 578 721 101 5 166 562 390 127 Hop . | . . . . . . . . . . . . . . Pick Up 168 | 12 3 6 10 16 16 26 6 1 . 15 26 27 4 Fast Attach 60 | . . 3 10 28 2 3 3 . . 5 5 . 1 Attach 89 | 7 3 2 4 8 4 14 2 . 1 13 11 17 3 Detach 2 | . . . . . . . . . . 1 . 1 . Swap 84 | . . 3 6 16 13 19 2 1 . 2 17 3 2 Drop 176 | . 3 6 20 41 14 25 11 . . 14 23 8 11 Fire 312 | . . 9 35 62 20 40 21 4 . 23 38 51 9 Melee 5 | . . . . . . . . . . . . . 5 Ram 14 | . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . 2 . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 166 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Evolved 1 slot: Utility x1 281 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Discovered exit to Materials (range 13) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 345 | -9/Materials | Identified exit to Mines 345 | -9/Materials | Discovered exit to Mines (range 14) 593 | -9/Materials | Build established: Hacker-Gunner 626 | -9/Materials | Identified exit to Materials 626 | -9/Materials | Discovered exit to Materials (range 7) 647 | -9/Materials | Entered another Materials area 647 | -8/Materials | Evolved 2 slots: Utility x2 1268 | -8/Materials | Identified exit to Factory 1268 | -8/Materials | Discovered exit to Factory (range 9) 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1491 | -7/Factory | Fabricated Impulse Thruster (x2) 1586 | -7/Factory | Build established: Hacker-Tank 2204 | -7/Factory | Build established: Scavenger-Gunner 2951 | -7/Factory | Build established: Hacker-Gunner 3995 | -7/Factory | Identified exit to Factory 3995 | -7/Factory | Discovered exit to Factory (range 16) 4297 | -7/Factory | Entered another Factory area 4297 | -6/Factory | Evolved 2 slots: Propulsion x2 4305 | -6/Factory | Identified exit to Factory 4305 | -6/Factory | Discovered exit to Factory (range 10) 5151 | -6/Factory | Entered another Factory area 5151 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5448 | -5/Factory | Build established: Generator-Gunner 5958 | -5/Factory | Build established: Hacker-Gunner 6331 | -5/Factory | Repaired Energy Filter 6389 | -5/Factory | Repaired Imp. Focal Shield 6435 | -5/Factory | Identified exit to Upper Caves 6435 | -5/Factory | Discovered exit to Upper Caves (range 5) 6442 | -5/Factory | Entered Upper Caves 6528 | -5/Upper Caves | Learned location of Armory (-3) 6674 | -5/Upper Caves | Build established: Scavenger-Tank 6717 | -5/Upper Caves | Encountered a Warlord checkpoint 7464 | -5/Upper Caves | Identified exit to Upper Caves 7464 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 7475 | -5/Upper Caves | Entered another Upper Caves area 7506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7546 | -5/Upper Caves | Identified exit to Factory 7546 | -5/Upper Caves | Discovered exit to Factory (range 5) 7652 | -5/Upper Caves | Entered Factory 7652 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7661 | -4/Factory | Identified exit to DSF 7661 | -4/Factory | Entered DSF 7718 | -4/DSF | Additional patrols routed to DSF 7911 | -4/DSF | Sterilization system engaged 7931 | -4/DSF | Ambient heat levels rising (+10) 7946 | -4/DSF | Ambient heat levels rising (+10) 7961 | -4/DSF | Ambient heat levels rising (+10) 7968 | -4/DSF | Lost 3 parts (2u1w) 7976 | -4/DSF | Ambient heat levels rising (+10) 7991 | -4/DSF | Ambient heat levels rising (+10) 7995 | -4/DSF | Identified exit to Research 7995 | -4/DSF | Discovered exit to Research (range 16) 8006 | -4/DSF | Ambient heat levels rising (+10) 8021 | -4/DSF | Ambient heat levels rising (+10) 8034 | -4/DSF | Entered Research 8034 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8848 | -3/Research | Found Antimissile System 9009 | -3/Research | Identified exit to Research 9009 | -3/Research | Discovered exit to Research (range 9) 9104 | -3/Research | Entered another Research area 9104 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9127 | -2/Research | Spotted B-90 Cyclops 9221 | -2/Research | Destroyed B-90 Cyclops 9250 | -2/Research | Lost 3 parts (2p1w) 9629 | -2/Research | Spotted B-90 Cyclops 9631 | -2/Research | Destroyed 7 combat bots 9665 | -2/Research | Spotted B-90 Cyclops 9681 | -2/Research | Destroyed B-90 Cyclops 9698 | -2/Research | Crushed by falling debris 9729 | -2/Research | Lost 4 parts (1p1n2u) 9785 | -2/Research | Build established: Scavenger-Gunner 9818 | -2/Research | Identified exit to Access 9818 | -2/Research | Discovered exit to Access (range 16) 9854 | -2/Research | Found Prototype Device 9855 | -2/Research | Identified Thermal Barrier 9875 | -2/Research | Found Thermal Barrier 9903 | -2/Research | First assault squad dispatched 9907 | -2/Research | Identified exit to Garrison 9907 | -2/Research | Entered Garrison 9916 | -2/Garrison | Installed Relay Interface Framework 9962 | -2/Garrison | Triggered checkpoint 10076 | -2/Garrison | Spotted B-90 Cyclops 10144 | -2/Garrison | Triggered checkpoint 10150 | -2/Garrison | Triggered checkpoint 10158 | -2/Garrison | Crushed by falling debris 10167 | -2/Garrison | Core integrity fell below 50% 10179 | -2/Garrison | Core integrity fell below 20% 10185 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10163_ Dropped Exp. Field Recycling Unit. 10164_ Dropped Biometal Heavy Treads. 10164_ Dropped Adv. Coolant Injector. 10164_ Carbide Saw destroyed. 10164_ Mic. Antimatter Reactor destroyed. 10165_ System corrupted: Component data lost. 10165_ Dropped Hcp. Storage Unit. 10165_ Discarded Adv. Targeting Computer. 10165_ Carbide Saw destroyed. 10165_ Gamma Rifle destroyed. 10166_ Discarded Adv. Target Analyzer. 10166_ Dropped Mic. Antimatter Reactor. 10168_ S-43 Plague destroyed. 10170_ B-90 Cyclops activates siege mode. 10171_ Slammed into S-43 Plague. 10174_ S-43 Plague destroyed. 10175_ Slammed into G-73 Enforcer. 10176_ Slammed into B-90 Cyclops. 10185_ Destabilizing: System corrupted (+2). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# #""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# #""" | | ?????????????????????????????????????????# ###### | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ??????????????????????????################ #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ########### ####????? | | ??????????????????????????# #???# #???# #???????? | | ??????????????????????????# ##### #???# #???????? | | ?????????????????????????## #;#!#!##### #???????? | | ?????????????????????????#" %! %! %"=#?#####?? | | ????????????????????####### ##### #####=#?# #?? | | ????????????????????# =## ;#??# #???#[### ### | | ??????????#######++## %%##% ###?# #???# =% | | ????????? s [=][![! ;### #???########### | | ????????? *sg!!!! ; #?????????????? | | ????????? %%[!@!=!*;;####?????????????? | | ????????????#### ##%%BB![!g ###????????????????? | | ???????????????#????# %BB##[% #??????????????????? | | ???????????????? %% % #????????????????? | | ???????????????" #????????????????? | | ???????????????" #????????????????? | | ???????????????" #????????????????? | | ???????????????# gb## ## ###????????????????? | | ???????????????# ?# ## #??????????????????? | | ?????????????? ? ? ??????????????????? | | ????????????? ? ? ??????????????????? | | ?????????????### ? ##?????????????????? | | ????????????????? ##""""######??????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 70 Energy Capacity 540 Matter Stores 332 Matter Capacity 700 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 675 Resistance: KI 60 Resistance: TH 85 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hvy. Plasma Cannon | -6/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just What I Needed Knowing Is Half The Battle Power Corrupts Respectable Loadout Rockin' Loadout Significant Disruption Total Silence Challenges ------------ None Game ------ Seed CoordinationGammaBarrier Manual? 0 Play Time 03:00:10 Cumulative 7.9 hours Start 2023.02.01 @ 13:59:25 End 2023.02.02 @ 19:59:42 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 4 Adventurer 3 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2613cfd1-20a3-47fb-b1bf-ac0f77bc0663