Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 23:57:23 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1764) 1764 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 4580 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 4/400 Matter 295/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Armored Wheel Melee Analysis Suite Hardened Medium Armor Plating Shield Generator Trap Extractor (0/4) Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Decoy Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Beamcaster > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Large Storage Unit Huge Storage Unit Structural Scanner Seismic Detector Seismic Detector Melee Analysis Suite Light Armor Plating Light Armor Plating Trap Extractor Heavy Assault Rifle Datajack Mining Laser Plasma Cutter Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 52 | 7 11 . 29 2 3 Power 6 | 1 1 . 4 . . Engine 5 | 1 1 . 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 5 1 1 Treads 9 | 2 2 . 4 . 1 Leg . | . . . . . . Wheel 2 | . . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 5 . 10 . 2 Device 7 | 1 2 . 4 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 1 . 6 . 2 Artifact . | . . . . . . Weapon 16 | 2 3 . 10 1 . Energy Gun 8 | 1 3 . 4 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . 1 . 2 . . Corrupted Parts 2 | . 1 . 1 . . System Corruption 8 | . 6 . 2 . . Parts Lost 7 | . 3 . 1 . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 . . . 1 Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 2 | . 2 . 1 . 2 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | . 12 19 18 19 15 Power 1 | . . . 1 1 2 Propulsion 3 | . 2 2 3 5 3 Utility 8 | . 6 9 9 9 5 Weapon 3 | . 1 5 2 3 3 Tool/Special . | . . . . . . Unused Backups 19 | . 2 1 6 . 10 Power 5 | . . . 1 . 4 Propulsion 1 | . 1 . . . . Utility 7 | . . . 2 . 5 Weapon 5 | . 1 1 3 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 98 100 99 100 70 Engine 6 | . 13 14 7 . . Core 5 | . . . 3 11 11 Treads 18 | . 28 28 18 11 11 Wheel 5 | . . . 3 11 10 Device 6 | . 13 14 7 . . Storage 11 | . 14 14 11 11 11 Protection 12 | . . . 13 22 21 Energy Gun 12 | . 26 28 11 . . Ballistic Gun 13 | . . . 19 32 3 Peak Build Rating 32 | 7 13 14 32 24 24 Average Rating 18 | 5 11 13 20 23 17 On Entrance 13 | . 7 13 14 23 24 Avg Prop Armor Cover (%) 5 | . . . 6 5 6 Naked Turns . | . . . . . . Heaviest Build 70 | 12 54 52 70 70 70 Greatest Support 46 | 40 40 40 43 16 46 Greatest Overweight (x) 5 | . 1 1 4 5 5 Average Overweight (x) 2 | . . 1 1 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 18 Most Carried 20 | 1 19 20 20 20 20 Average Carried 17 | . 12 19 19 20 15 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 18 20 20 20 10 Class Distribution -------------------- 51% | Mutant 32% | Tank 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1875 | 285 234 . 853 327 176 Remotely . | . . . . . . Salvage Created 3017 | 102 758 89 1610 448 10 Parts 199 | 10 51 7 97 34 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 64 | . 17 2 30 10 5 Guns 55 | . 16 2 29 8 . AOE 9 | . 1 . 1 2 5 Classes Destroyed 12 | 2 6 . 3 . 1 Worker 3 | . 1 . . 2 . Builder 4 | . 1 . 2 1 . Tunneler 4 | 3 . . . 1 . Hauler 6 | . 2 . 4 . . Recycler 6 | 1 1 . 2 2 . Watcher 1 | . 1 . . . . Swarmer 23 | . 9 . 6 8 . Grunt 26 | . 8 2 14 2 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 8 | . . . 8 . . Assembled 5 | . . . . . 5 Best Kill Streak 7 | 4 7 2 7 4 5 Combat Bots Only 7 | . 5 2 7 4 5 Max Kills in Single Turn 2 | 1 2 1 2 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . 1 . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 267 | . 74 5 98 41 49 Missed 78 | . 24 . 30 16 8 Hits 189 | . 50 5 68 25 41 Projectile 189 | . 50 5 68 25 41 Critical Strikes 18 | . . . 4 . 14 Damage Taken 2489 | . 557 64 831 253 784 Core 507 | . 89 22 149 28 219 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 177 | . 177 . . . . Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 141 | 6 32 3 66 26 8 Largest 3 | 2 2 2 3 3 1 Hottest 187 | 60 90 90 187 69 30 Shots Fired 360 | 12 62 7 194 77 8 Gun 352 | 12 62 7 194 76 1 Cannon . | . . . . . . Launcher 8 | . . . . 1 7 Special . | . . . . . . Kinetic 177 | 6 . . 94 76 1 Thermal 67 | 6 . . 61 . . Explosive 8 | . . . . 1 7 Electromagnetic 108 | . 62 7 39 . . Robot Hit Streak 19 | 3 9 8 19 10 1 Robot Miss Streak 7 | 2 4 1 7 2 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 227 | 7 47 5 113 44 11 Core Hits 129 | 5 34 5 54 18 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 15 | . . . 3 . 12 Impact . | . . . . . . Slashing 15 | . . . 3 . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4658 | 91 1032 110 1944 842 639 Guns 3520 | 89 768 92 1864 707 . Cannons . | . . . . . . Explosions 774 | . 231 . 62 127 354 Melee 285 | . . . . . 285 Ramming 79 | 2 33 18 18 8 . Kinetic 1491 | 38 . . 746 707 . Thermal 965 | 51 231 . 683 . . Explosive 481 | . . . . 127 354 Electromagnetic 1357 | . 768 92 497 . . Impact . | . . . . . . Slashing 285 | . . . . . 285 Piercing . | . . . . . . Highest Corruption 8 | . 8 8 2 2 2 Average Corruption 4 | . 7 8 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . 40 24 7 18 9 Message Errors 21 | . 4 3 2 7 5 Matter Fused 24 | . 10 6 2 3 3 Heat Flow Errors 10 | . 4 3 1 2 . Energy Discharges 15 | . 11 3 . 1 . Data Loss (minor) 16 | . 6 6 2 1 1 Data Loss (major) 5 | . 1 2 . 2 . Misfires 4 | . 2 1 . 1 . Alerts 2 | . 1 . . 1 . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . 18 . . 10 5 Projectiles . | . . . . . . Explosions 33 | . 18 . . 10 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 174 | . 56 . . 4 114 Shots 4 | . 1 . . . 3 Rammed 16 | 2 5 2 6 1 . Targets Rammed 17 | 2 6 2 6 1 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 384 | . 363 200 384 271 68 Average Temperature 93 | . 107 80 95 85 38 Received Heat Transfer 677 | . 189 36 351 81 20 Effects 6 | . 3 . 2 1 . Shutdowns 1 | . 1 . . . . Energy Bleed 4 | . 1 . 2 1 . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 3 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1907 | 125 350 . 1432 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 5 . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 50 100 . Level 1 16 | . . . 49 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 335 | 10 130 145 335 160 . Initial 112 | . . 47 . 112 . Average 100 | 2 47 31 211 51 . Influence Increases 1995 | 20 586 128 898 363 . Destroy 0b10 Robot/C 1240 | . 340 100 600 200 . Destroy 0b10 Robot/NC 120 | 20 30 . 40 30 . Destroy Leader 304 | . 76 20 178 30 . Allied During Kill 8 | . . 8 . . . Successful Hack 45 | . 21 . 24 . . Select Force Hacks 90 | . 60 . 30 . . Disable Machine 60 | . 30 . 15 15 . Destroy Structure 38 | . 14 . 11 13 . Lose Combat Pursuer 90 | . 15 . . 75 . Influence Decreases 1995 | 20 464 250 610 651 . Entered New Map 251 | . . 75 . 176 . Time Decay 1714 | 20 444 175 600 475 . Lost Part 30 | . 20 . 10 . . Squads Dispatched 8 | . 3 . 5 . . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 27 2 46 14 8 Peak Tracking Total 11 | . 6 2 6 4 11 Tactical Retreats 6 | . 1 . . 4 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts 44 | . . . 44 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 1 | . . . . . 1 Traps Extracted 3 | . . . 3 . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 8 | . 2 . 1 1 4 Max in Single Turn 2 | . 1 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 22 | . 11 1 8 . 2 Terminals 14 | . 8 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 48 | . 24 1 18 . 5 Successful 29 | . 15 1 8 . 5 Failed 19 | . 9 . 10 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 25 | . 11 . 13 . 1 Terminals 29 | . 16 . 13 . . Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 . . 5 Record 4 | . . . . . 4 Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 8 . 6 . . Terminals 11 | . 6 . 5 . . Botnet 1 | . 1 . . . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 6 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 2 | . 2 . . . . Time 77 | . 77 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 63 | . . 63 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 3369 | 44 1524 868 933 . . Structural 1 | . 1 . . . . Seismic 3368 | 44 1523 868 933 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7589 | 110 1585 868 2183 1757 1086 Spaces Moved 3163 | 51 597 351 663 872 629 Core 5 | 5 . . . . . Treads 1455 | 46 597 351 452 . 9 Legs . | . . . . . . Wheels 1703 | . . . 211 872 620 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 145 160 135 Average Speed 190 | 149 214 240 211 164 156 Slowest Speed 240 | 160 240 240 240 165 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 90 70 73 97 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 4 1 4 . 1 Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 67 | . 12 . 5 13 37 Melee 3 | . . . 3 . . Projectile . | . . . . . . AOE 64 | . 12 . 2 13 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4404 | 68 830 370 1283 1139 714 Wait 831 | 2 157 10 397 237 28 Move 3159 | 51 596 350 662 871 629 Hop . | . . . . . . Pick Up 46 | 1 18 3 16 . 8 Fast Attach 24 | 7 5 . 12 . . Attach 14 | . 2 . 6 . 6 Detach 3 | . 1 . 1 . 1 Swap 52 | . 8 . 37 3 4 Drop 58 | . 5 2 33 1 17 Fire 141 | 6 32 3 66 26 8 Melee 15 | . . . 3 . 12 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 15 | 1 6 2 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 45 | . . . 44 . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Discovered new exit (range 15) 718 | -10/Materials | Learned 2 Storage zone layouts 805 | -10/Materials | Learned location of 2 exits from Mines 854 | -10/Materials | Identified exit to Mines 854 | -10/Materials | Identified exit to Materials 865 | -10/Materials | Learned location of Storage (-8) 886 | -10/Materials | Learned location of 2 exits from Subcaves 918 | -10/Materials | Learned location of 1 exit from Storage 960 | -10/Materials | Learned location of Mines (-10) 979 | -10/Materials | Discovered exit to Mines (range 13) 1176 | -10/Materials | Repaired Lgt. Treads 1228 | -10/Materials | Repaired Imp. EM Shotgun 1696 | -10/Materials | Entered Mines 1697 | -10/Mines | Identified exit to Subcaves 2446 | -10/Mines | Found the Drone Emporium 2460 | -10/Mines | Found Prototype Device 2564 | -10/Mines | Entered Materials 2564 | -9/Materials | Accompanied by 2 allies 2564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2569 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2705 | -9/Materials | Destroyed 7 combat bots 2963 | -9/Materials | Identified Decoy Drone Bay 3063 | -9/Materials | Build established: Scavenger-Tank 3133 | -9/Materials | Discovered new exit (range 11) 3611 | -9/Materials | Discovered new exit (range 16) 4218 | -9/Materials | Discovered new exit (range 8) 4404 | -9/Materials | Identified exit to Materials 4513 | -9/Materials | Learned Storage emergency access door positions 4551 | -9/Materials | Learned Storage emergency access door positions 4578 | -9/Materials | Learned location of 1 exit from Recycling 4593 | -9/Materials | Learned location of Mines (-8) 4609 | -9/Materials | Learned location of Mines (-9) 4630 | -9/Materials | Learned location of 1 exit from Materials 4695 | -9/Materials | Build established: Mutant 4707 | -9/Materials | Learned Materials stockpile data 4747 | -9/Materials | Entered Mines 4748 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4764 | -9/Mines | Discovered exit to Materials (range 8) 4951 | -9/Mines | Assembled infested the area 5029 | -9/Mines | Build established: Tank 5312 | -9/Mines | Learned Materials terminal intel 5364 | -9/Mines | Learned Materials terminal intel 5570 | -9/Mines | Discovered new exit (range 5) 5633 | -9/Mines | Found a hidden stash of uninstalled traps 5670 | -9/Mines | Discovered exit to Materials (range 5) 6504 | -9/Mines | Entered Exiles 6551 | -9/Exiles | Met 8R-AWN 6574 | -9/Exiles | Met EX-HEX 6650 | -9/Exiles | Met EX-DEC 6679 | -9/Exiles | Learned location of Zion (-7) 6833 | -9/Exiles | Build established: Mutant 7112 | -9/Exiles | Met EX-BIN 7135 | -9/Exiles | Aligned with FarCom system 7137 | -9/Exiles | Given EX-Vault access code 7175 | -9/Exiles | Opened EX-Vault 7218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7455 | -9/Exiles | Attacked by the Exiles 7489 | -9/Exiles | Core integrity fell below 50% 7559 | -9/Exiles | Core integrity fell below 20% 7590 | -9/Exiles | Self-destructed Last Messages --------------- 07570_ HV Slug penetrates Earth. 07573_ Penetrated by HV Slug. 07573_ Critical hit (Destroy). 07573_ Penetrated by HV Slug. 07574_ 8R-AWN Rnf. Fission Core severed. 07575_ The unstable cave ceiling collapses. 07575_ Penetrated by HV Slug. 07577_ Critical hit (Destroy). 07577_ Penetrated by HV Slug. 07579_ HV Slug penetrates Earth. 07582_ Penetrated by HV Slug. 07582_ Critical hit (Destroy). 07582_ Hrd. Medium Armor Plating destroyed. 07582_ Penetrated by HV Slug. 07584_ T PDH 07586_ Critical hit (Destroy). 07589_ Penetrated by HV Slug. 07589_ Critical hit (Destroy). 07589_ Hvy. Assault Rifle+ destroyed. 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"#;#??# | | ???????????????######;### #??## # | | ???????????????????# #??# #????##### | | ???????????????????##???# #????????#" | | ????????????????????????# #??????????## % | | ????????????????????????# #???????????#" | | ????????????????????????? ?????????????##" | | ????????????????????????? ??????????????#""" | | ????????????????????????? ?????????????##" | | ????????????????????????? ?????????????#"" | | ?????????????????????????#?????????????#""" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#"" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#"" | | ??????????????????????????????????????##"" | | ???????????????????????????????????????#"""" | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Imp. EM Shotgun | 22% | -10/Materials Studied --------- Katana | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDeepMinigun Manual? 0 Play Time 00:52:24 Cumulative 359.2 hours Start 2026.11.05 @ 22:51:55 End 2026.11.05 @ 23:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 131 Adventurer 5 Explorer 0 Win Type - Total 12 Types 5/0/3/1/0/0/1/0/1/1 Lore% 77 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64cde79f-0837-4be1-a1a7-4ebd669e0985