Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 00:42:27 Player: Tmvn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 807 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (14) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Large Battery (300) Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Medium Laser Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 6 10 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 2 4 Treads 2 | . 2 . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | . 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 12 | . 27 1 Leg 15 | . . 26 Storage 27 | . 27 28 Energy Gun 8 | . 14 4 Ballistic Gun 15 | . 14 17 Special Weapon 3 | . . 5 Naked Turns . | . . . Heaviest Build 33 | 12 32 33 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | . 14 14 Average Capacity 13 | . 13 14 Most Carried 13 | . 8 13 Average Carried 8 | . 6 10 Final Capacity 14 | 6 14 14 Final Carried 12 | 6 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 409 | 200 95 114 Remotely . | . . . Salvage Created 407 | . 132 275 Parts 25 | . 11 14 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 5 6 Guns 10 | . 5 5 Classes Destroyed 3 | . 2 1 Recycler 1 | . . 1 Swarmer 3 | . 3 . Grunt 8 | . 2 6 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 982 | . 320 662 Core 260 | . 59 201 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | . 35 48 Largest 2 | . 2 2 Hottest 100 | . 70 100 Shots Fired 129 | . 58 71 Gun 122 | . 58 64 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 92 | . 35 57 Thermal 37 | . 23 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 8 15 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 38 57 Core Hits 33 | . 12 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 920 | . 422 498 Guns 868 | . 422 446 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 582 | . 216 366 Thermal 338 | . 206 132 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 313 | . 313 280 Average Temperature 122 | . 122 122 Received Heat Transfer 519 | . 138 381 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . 1 . Heat Transferred 1177 | . 592 585 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 189 | . 189 65 Initial . | . . . Average 57 | . 74 44 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1084 | . 471 613 Spaces Moved 557 | 1 236 320 Core . | . . . Treads 228 | . 228 . Legs 329 | 1 8 320 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 153 | 120 158 150 Slowest Speed 160 | 120 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 2 40 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 669 | . 282 387 Wait . | . . . Move 555 | . 235 320 Hop . | . . . Pick Up 8 | . 1 7 Fast Attach 2 | . 2 . Attach 8 | . 2 6 Detach 4 | . 3 1 Swap 6 | . 2 4 Drop 3 | . 2 1 Fire 83 | . 35 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 472 | -10/Materials | Entered Mines 668 | -10/Mines | Core integrity fell below 50% 802 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1078 | -10/Mines | Core integrity fell below 20% 1085 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- note attached: "One is never enough." 00805_ Acquired Enh. Flamer. 00875_ Acquired 10 matter. 00919_ G-47 Trooper heat damages Aluminum Leg. 00919_ G-47 Trooper overheating. 00920_ G-47 Trooper critical meltdown. 00926_ G-34 Mercenary destroyed. 00930_ Acquired 7 matter. 00948_ Searching scrap... 00948_ Found Lgt. Treads. 00948_ Found Heat Sink. 00948_ Found 33 Matter. 00948_ Found Lrg. Battery. 00948_ Found 16 Matter. 00949_ Acquired 16 matter. 00951_ Dropped Lgt. Treads. 00951_ Acquired 4 matter. 00972_ Acquired Lrg. Battery. 01058_ Enh. Flamer destroyed. 01065_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????## #?????????# #### | | ???????####### ##????????# | | ?????### ###??????###### | | ????## ##??????????# | | ???## ##?????????# | | ???# #?????????# | | ???# ### ## #????????# | | ???## ##?## ####?# ##???????## | | ????####???## ##?????####???????## | | ????????????####?????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???###########?????????????????????# | | ???# #?????????????????????? | | ???# #???????????##??????### | | ???# #?????????## #?????## | | ???# ########### #?????# | | ???# """" ## #?????# | | ???# """" #?????# | | ???# """" ##### ##?????# | | ???# #???# #?????## | | ???# """" #???## ##???## | | ???# """" #????## ##### "" | | ???# """" #?????## "" | | ???# #??????# "" | | ???########@##??????# | | ??????????# #???????## ## | | ??# ###g#????????### ###### | | ??# =#??????????## ##????? | | ??# """ #####???????????## #?????? | | ?????????????????????????## #?????? | | ??????????????????????????# ?????? | | ?????????????????????????? ????? | | ?????????????????????????# #???? | | ????????????????????????? #???? | | ????????????????????????? ???? | | ????????????????????????# #??? | | ???????????????????????? ##??? | | ???????????????????????? ##???? | | ????????????????????????? ##????? | | ?????????????????????????? ??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetShockBeamcaster Manual? 0 Play Time 00:08:32 Cumulative 48.3 hours Start 2020.10.09 @ 00:22:27 End 2020.10.09 @ 00:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 3870b205-c3c4-427d-af25-c234f8a0bf64