Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 18:53:53 Player: hlbuns Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (4435) 4435 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 9397 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 68% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Visual Processing Unit Modified TNC Transmission Jammer > --- WEAPON ----------- Precision Beam Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Reflective Plating Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon Advanced EMP Blaster [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 96 | 7 10 22 2 1 2 11 21 11 9 Power 15 | 1 1 6 . . . . 3 3 1 Engine 12 | 1 1 6 . . . . 3 1 . Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 4 5 1 1 1 1 4 3 3 Treads 13 | 2 . 3 1 1 1 1 3 . 1 Leg 6 | . 3 2 . . . . . . 1 Wheel 5 | . 1 . . . . . . 3 1 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 25 | 2 1 6 . . 1 6 5 3 1 Device 7 | 1 1 2 . . . 1 2 . . Storage 5 | 1 . 1 . . . 2 . 1 . Processor 9 | . . 2 . . . 2 3 1 1 Hackware 1 | . . . . . . . . 1 . Protection 3 | . . 1 . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 4 5 1 . . 4 9 2 4 Energy Gun 12 | 2 3 3 . . . 1 1 1 1 Energy Cannon 3 | . . . . . . . 3 . . Ballistic Gun 4 | . . . . . . 2 1 . 1 Ballistic Cannon 6 | . . 1 1 . . 1 3 . . Launcher 3 | . 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . 1 1 . . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 52 | . 1 7 2 . 1 3 18 . 20 Power 11 | . . 3 . . . . 4 . 4 Propulsion 14 | . . . 2 . 1 1 5 . 5 Utility 13 | . . 2 . . . 2 5 . 4 Weapon 14 | . 1 2 . . . . 4 . 7 Highest Loss Streak 11 | . 1 3 1 . 1 2 8 . 11 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 8 | 2 6 7 9 8 8 9 9 7 5 Power 1 | . 1 1 2 2 2 2 . . 1 Propulsion 1 | 1 . 2 2 1 1 . 2 1 1 Utility 2 | . 3 2 2 2 2 1 3 1 . Weapon 2 | . 1 1 3 3 3 4 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 5 7 . . . 4 5 . 2 Power . | . . . . . . . . . . Propulsion 5 | . 2 3 . . . . . . . Utility 10 | . 3 2 . . . . 4 . 1 Weapon 8 | . . 2 . . . 4 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 91 93 99 95 91 76 66 Engine 11 | . 13 10 11 11 11 8 14 3 3 Treads 18 | . 14 19 25 27 32 27 16 3 1 Leg 3 | . 7 13 . . . . . . . Wheel 2 | . 3 . . . . . . 18 13 Device 7 | . 14 7 11 11 . 2 8 6 3 Storage 13 | . 14 11 11 11 11 17 15 11 10 Processor 10 | . . 9 11 11 11 17 12 1 5 Protection 2 | . . 4 . . 10 3 . . . Energy Gun 8 | . 27 14 10 . . 6 4 2 4 Ballistic Gun 1 | . . . . . . 5 . 7 4 Ballistic Cannon 8 | . . 7 11 22 21 5 11 . . Peak Build Rating 45 | 9 10 19 19 19 20 38 45 37 36 Average Rating 24 | 6 8 14 17 17 19 33 39 27 24 On Entrance 17 | . 9 8 19 17 19 20 37 13 36 Avg Prop Armor Cover (%) 10 | . 9 . . . . . 1 10 17 Naked Turns 59 | . . . . . . . . . 59 Heaviest Build 58 | 15 16 26 27 27 29 32 52 58 45 Greatest Support 69 | 40 40 69 69 69 69 68 68 48 48 Greatest Overweight (x) 10 | . 4 . . . . . 1 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 9 9 10 10 9 9 Average Carried 8 | 2 6 7 9 8 8 9 9 7 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 9 9 9 10 7 9 2 Class Distribution -------------------- 57% | Mutant 37% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 3454 | 270 188 563 134 . 319 651 780 327 222 Remotely . | . . . . . . . . . . Salvage Created 5529 | 131 599 1179 184 . 115 850 1415 454 602 Parts 303 | 9 35 85 15 . 8 48 72 14 17 Haulers Intercepted 6 | . 1 1 . . . 3 1 . . Recyclers Shooed 9 | 1 . 1 . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 Prevented 5 | . . . . . . . . . 5 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 126 | . 18 35 9 . 9 22 25 . 8 Melee 4 | . . . . . . . . . 4 Guns 49 | . 10 22 1 . . 8 6 . 2 Cannons 33 | . . 7 1 . 2 7 16 . . AOE 37 | . 8 6 7 . 7 7 1 . 1 Classes Destroyed 15 | 2 6 1 1 . . 1 2 1 1 Worker 5 | . 1 1 . . . 1 2 . . Builder 6 | . 2 . . . . 2 2 . . Tunneler 5 | 2 . 1 2 . . . . . . Hauler 6 | . 1 1 . . . 3 1 . . Recycler 6 | 1 . . . . . 2 3 . . Watcher 7 | . 2 2 . . . 1 2 . . Swarmer 46 | . 9 10 6 . 6 10 3 . 2 Grunt 55 | . 9 15 2 . 3 7 16 . 3 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . 1 . . 1 . . . Sentry 16 | . . 10 . . . 2 3 . 1 Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . . Decomposer 3 | . . . . . . . . 2 1 Packrat 3 | . . . . . . . . . 3 Samaritan 4 | . . . . . . . . 4 . Best Kill Streak 11 | 2 5 11 3 . 3 11 5 . 3 Combat Bots Only 10 | . 5 10 3 . 3 4 4 . 3 Max Kills in Single Turn 4 | 1 3 2 3 . 2 4 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 3 . 2 3 1 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 649 | . 65 196 20 . 26 91 131 . 120 Missed 178 | . 10 60 9 . 8 18 38 . 35 Hits 471 | . 55 136 11 . 18 73 93 . 85 Melee 14 | . . . . . . 3 . . 11 Projectile 457 | . 55 136 11 . 18 70 93 . 74 Critical Strikes 19 | . . 4 . . . . 10 . 5 Damage Taken 7622 | 30 609 1782 127 . 240 1086 2499 . 1249 Core 1373 | 15 160 251 26 . 20 195 356 . 350 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 16 | . . . . . . 6 . . 10 Regen/Repaired (Parts) 358 | . . 121 . . . 75 162 . . Core Remaining (%) 53 | 94 30 . . . 25 64 . . . Volleys Fired 349 | 5 53 109 20 . 11 54 61 16 20 Largest 3 | 2 2 2 2 . 2 2 3 1 3 Hottest 182 | 90 100 105 78 . 66 101 182 28 120 Shots Fired 687 | 10 100 202 36 . 21 109 169 13 27 Gun 408 | 10 97 143 14 . . 66 40 13 25 Cannon 227 | . . 52 19 . 11 33 112 . . Launcher 52 | . 3 7 3 . 10 10 17 . 2 Special . | . . . . . . . . . . Kinetic 268 | . . 52 19 . 11 70 90 12 14 Thermal 286 | 5 86 112 . . . 29 42 1 11 Explosive 33 | . 3 7 3 . 10 10 . . . Electromagnetic 100 | 5 11 31 14 . . . 37 . 2 Robot Hit Streak 15 | 2 7 15 8 . 6 11 10 11 13 Robot Miss Streak 6 | 1 6 3 3 . 4 5 4 1 3 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 446 | 5 60 138 20 . 12 78 88 18 27 Core Hits 267 | 3 36 67 13 . 13 60 56 8 11 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . 1 3 Critical Strikes 29 | . 6 3 1 . . 5 9 2 3 Burn 12 | . 6 1 . . . 2 3 . . Destroy 2 | . . . . . . . . 2 . Blast 10 | . . 2 . . . 3 5 . . Corrupt 2 | . . . 1 . . . 1 . . Smash 3 | . . . . . . . . . 3 Melee Attacks 26 | . . . . . . . . 7 19 Impact 12 | . . . . . . . . . 12 Slashing 14 | . . . . . . . . 7 7 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 7 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12074 | 110 1112 2673 698 . 751 2328 2772 742 888 Guns 4386 | 66 754 1333 122 . . 971 668 207 265 Cannons 3379 | . . 769 204 . 127 648 1631 . . Explosions 3124 | 44 341 525 368 . 610 709 433 . 94 Melee 1064 | . . . . . . . . 535 529 Ramming 121 | . 17 46 4 . 14 . 40 . . Kinetic 4014 | . . 769 204 . 127 1241 1290 207 176 Thermal 3369 | 82 763 1207 83 . . 378 767 . 89 Explosive 2285 | . 282 399 285 . 610 709 . . . Electromagnetic 1221 | 28 50 252 122 . . . 675 . 94 Impact 259 | . . . . . . . . . 259 Slashing 805 | . . . . . . . . 535 270 Piercing . | . . . . . . . . . . Highest Corruption 68 | . 1 1 1 1 1 1 39 39 68 Average Corruption 9 | . 1 1 1 1 1 1 3 39 53 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 160 | . 4 8 7 4 12 6 37 41 41 Message Errors 34 | . 3 3 1 1 3 1 6 6 10 Matter Fused 43 | . . 3 2 1 6 1 8 12 10 Heat Flow Errors 15 | . . . . . 1 1 6 4 3 Energy Discharges 20 | . . . . 2 . . 6 5 7 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . . . 2 1 . Data Loss (minor) 15 | . . 1 2 . . 1 3 3 5 Data Loss (major) 10 | . 1 1 1 . 1 . 1 4 1 Misfires 5 | . . . . . . 2 2 1 . Alerts 4 | . . . 1 . . . . 1 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 9 | . . . . . 1 . 2 4 2 Overload Shots . | . . . . . . . . . . Overflow Damage 868 | 14 . 3 33 . 68 81 142 213 314 Projectiles 144 | . . . 3 . 3 26 112 . . Explosions 219 | 14 . 3 30 . 65 55 30 . 22 Melee 505 | . . . . . . . . 213 292 Knockbacks 29 | . 1 2 2 . 1 9 13 . 1 Impact 2 | . 1 . . . . . . . 1 Kinetic 23 | . . 1 2 . 1 8 11 . . Secondary 4 | . . 1 . . . 1 2 . . Self-Inflicted Damage 553 | 30 18 147 18 . 40 40 221 . 39 Shots 23 | 1 1 6 1 . 1 3 8 . 2 Rammed 22 | . 4 4 1 . 1 . 12 . . Targets Rammed 31 | . 7 10 1 . 1 . 12 . . Kicked 8 | . 2 6 . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 595 | 54 353 267 45 . 206 261 595 233 213 Average Temperature 106 | 22 117 68 14 . 40 85 169 91 68 Received Heat Transfer 2154 | . 237 627 15 . 45 288 636 . 306 Effects 30 | . 3 . . . . 1 26 . . Shutdowns 9 | . . . . . . . 9 . . Energy Bleed 7 | . 2 . . . . 1 4 . . Interference 5 | . . . . . . . 5 . . Matter Decay 3 | . 1 . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 4 | . . . . . . . 4 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . 2 . 1 Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . 7 4 . . . . 1 . . Heat Transferred 8639 | 161 2629 2840 50 . . 962 1775 . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | 1 1 3 1 . . . 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 2 | . . 2 . . . 1 1 . . Low Security (%) 77 | 100 100 32 100 . 100 67 90 . . Level 1 20 | . . 59 . . . 32 9 . . Level 2 1 | . . 8 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 418 | 5 171 418 169 . 97 294 335 . . Initial 156 | . . 61 156 . . 4 121 . . Average 119 | . 48 249 86 . 28 162 80 . . Influence Increases 4212 | 15 554 1199 305 . 272 770 892 5 200 Destroy 0b10 Robot/C 2540 | . 360 700 200 . 180 440 500 . 160 Destroy 0b10 Robot/NC 180 | 15 30 25 10 . . 45 50 5 . Destroy Leader 576 | . 76 206 40 . 30 88 126 . 10 Allied During Kill 11 | . . . 11 . . . . . . Successful Hack 144 | . 53 15 . . . 26 50 . . Disable Machine 135 | . . 30 15 . 15 15 60 . . Destroy Structure 281 | . 20 73 29 . 47 66 46 . . Lose Combat Pursuer 345 | . 15 150 . . . 90 60 . 30 Influence Decreases 4195 | 15 407 946 626 79 259 516 918 246 183 Entered New Map 654 | . . 86 244 79 . 9 146 90 . Time Decay 2991 | 15 397 640 342 . 249 477 592 156 123 Lost Part 380 | . 10 70 20 . 10 30 180 . 60 Lost Ally 20 | . . . 20 . . . . . . Purge Threat 150 | . . 150 . . . . . . . Squads Dispatched 22 | . 4 8 . . . 3 7 . . Investigation 8 | . 2 3 . . . 2 1 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 11 | . 2 5 . . . 1 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . . 6 . . . 1 1 . . Communications Jammed 4 | . . . . . . . 4 . . Distress Signals 4 | . . . . . . . 4 . . Times Spotted 191 | . 32 65 10 . 9 25 36 . 14 Peak Tracking Total 10 | . 3 8 3 . 3 6 4 . 10 Tactical Retreats 13 | . 1 4 . . . 2 4 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 9 | . 3 3 . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled 9 | . . 2 1 . 1 1 4 . . Max in Single Turn 2 | . . 1 1 . 1 1 2 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 26 | . 6 7 . 1 . 4 8 . . Terminals 15 | . 5 4 . . . 3 3 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 1 . . . 1 3 . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 70 | . 20 22 . 1 . 13 14 . . Successful 45 | . 14 15 . 1 . 7 8 . . Failed 25 | . 6 7 . . . 6 6 . . Catastrophic 5 | . 1 . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 11 15 . 1 . 6 4 . . Terminals 50 | . 17 16 . . . 11 6 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . 2 . . . 2 5 . . Recycling Units 5 | . 3 2 . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 12 | . 4 3 . 1 . 2 2 . . Record 3 | . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Assault Status 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . 2 2 . . Scan Component 3 | . . 1 . . . 1 1 . . Repair 3 | . . 1 . . . 1 1 . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . 2 . . . . 2 . . Insert Component 2 | . . 1 . . . . 1 . . Analyze 2 | . . 1 . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 18 | . 8 6 . . . 3 1 . . Terminals 18 | . 8 6 . . . 3 1 . . Track 1 | . . 1 . . . . . . . Botnet 12 | . 4 4 . . . 3 1 . . Skim 5 | . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 5 . . . 4 6 . . Full Trace Events 6 | . 2 1 . . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 1 . . Time 76 | . . 32 . . . 25 19 . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 231 | . . 231 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . 2 . . . . . 1 Largest Group 2 | . . . 2 . . . . . 1 Highest-Rated Group 180 | . . . 38 . . . . . 180 Highest-Rated Ally 180 | . . . 31 . . . . . 180 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . Total Damage 128 | . . . 128 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 9426 | 75 1354 1376 778 364 1012 1476 2991 . . Optics 7515 | . . 894 778 364 1012 1476 2991 . . Terrain 649 | 75 574 . . . . . . . . Seismic 2867 | . 780 888 778 364 57 . . . . T.N.C. 2191 | . . . . . . 1449 742 . . Jamming 2342 | . . . . . . 491 1851 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 11878 | 182 1354 2284 778 364 1012 1476 3095 663 670 Spaces Moved 6527 | 97 758 1242 445 227 573 673 1426 584 502 Core 157 | 2 9 . . . . . . . 146 Treads 4507 | 95 371 697 445 227 573 673 1426 . . Legs 729 | . 167 545 . . . . . . 17 Wheels 1134 | . 211 . . . . . . 584 339 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 155 152 152 100 50 Average Speed 150 | 157 138 142 160 160 159 154 189 100 109 Slowest Speed 550 | 160 250 160 160 160 160 155 240 115 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . Exploration Rate (%) 61 | 4 86 88 80 63 97 42 28 68 54 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . Scrap Searched 9 | . . . 2 . 2 . . 2 3 Spaces Dug 1 | . . . . . . . 1 . . Terrain Destroyed 330 | 3 18 69 30 . 79 79 51 . 1 Melee . | . . . . . . . . . . Projectile 28 | . . 3 . . 1 9 14 . 1 AOE 302 | 3 18 66 30 . 78 70 37 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total 7812 | 113 953 1552 473 228 647 997 1666 627 556 Wait 623 | . 95 128 . . 53 230 115 . 2 Move 6518 | 96 757 1241 444 226 572 672 1425 583 502 Hop . | . . . . . . . . . . Pick Up 73 | 5 11 20 . 1 1 13 15 6 1 Fast Attach 43 | 6 8 5 . . 1 5 7 7 4 Attach 34 | 1 1 7 1 1 . 2 9 5 7 Detach 6 | . . 1 . . . . 2 3 . Swap 59 | . 10 15 6 . 7 10 10 . 1 Drop 50 | . 11 16 1 . 1 11 10 . . Fire 349 | 5 53 109 20 . 11 54 61 16 20 Melee 26 | . . . . . . . . 7 19 Ram 2 | . 2 . . . . . . . . Kick 8 | . 2 6 . . . . . . . Crush 21 | . 3 4 1 . 1 . 12 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Core integrity fell below 50% 1397 | -10/Materials | Discovered new exit (range 10) 1537 | -10/Materials | Entered another Materials area 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -9/Materials | Discovered new exit (range 10) 2087 | -9/Materials | Lost 3 parts (1p1u1w) 2111 | -9/Materials | Destroyed 10 combat bots 2304 | -9/Materials | Discovered new exit (range 14) 3154 | -9/Materials | Identified exit to Mines 3385 | -9/Materials | Core integrity fell below 50% 3456 | -9/Materials | Repaired Imp. Light Cannon 3656 | -9/Materials | Discovered new exit (range 10) 3821 | -9/Materials | Entered Mines 3893 | -9/Mines | Discovered new exit (range 5) 4112 | -9/Mines | Identified exit to Materials 4589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4591 | -9/Mines | Discovered new exit (range 5) 4599 | -9/Mines | Entered Exiles 4620 | -9/Exiles | Discovered new exit (range 16) 4638 | -9/Exiles | Met 8R-AWN 4665 | -9/Exiles | Met EX-HEX 4729 | -9/Exiles | Met EX-BIN 4756 | -9/Exiles | Aligned with FarCom system 4758 | -9/Exiles | Given EX-Vault access code 4796 | -9/Exiles | Opened EX-Vault 4810 | -9/Exiles | Found Modified TNC 4845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4888 | -9/Exiles | Met EX-DEC 4947 | -9/Exiles | Discovered new exit (range 12) 4963 | -9/Exiles | Left Exiles lab with Modified TNC 4963 | -9/Exiles | Entered Mines 5575 | -8/Mines | Discovered exit to Materials (range 10) 5596 | -8/Mines | Discovered exit to Materials (range 3) 5811 | -8/Mines | Found DCF Scrap (13 items) 5975 | -8/Mines | Entered Materials 5975 | -8/Materials | Evolved 2 slots: Utility x2 6326 | -8/Materials | Build established: Skirmisher 6714 | -8/Materials | Repaired Hvy. Ion Engine 7161 | -8/Materials | Discovered new exit (range 8) 7451 | -8/Materials | Entered Factory 7451 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7647 | -7/Factory | Repaired Adv. Treads 7821 | -7/Factory | Discovered new exit (range 6) 9400 | -7/Factory | Discovered new exit (range 17) 10012 | -7/Factory | Lost 3 parts (1p2w) 10371 | -7/Factory | Identified exit to Lower Caves 10452 | -7/Factory | System corruption reached 10% 10481 | -7/Factory | Crushed by falling debris 10482 | -7/Factory | Crushed by falling debris 10482 | -7/Factory | System corruption reached 30% 10487 | -7/Factory | Crushed by falling debris 10487 | -7/Factory | Core integrity fell below 50% 10518 | -7/Factory | Lost 8 parts (2p2n3u1w) 10546 | -7/Factory | Entered Lower Caves 10775 | -7/Lower Caves | Build established: Mutant 10775 | -7/Lower Caves | Identified exit to Lower Caves 10987 | -7/Lower Caves | Encountered a Warlord checkpoint 11000 | -7/Lower Caves | Learned Factory stockpile data 11114 | -7/Lower Caves | Build established: Scavenger-Mutant 11209 | -7/Lower Caves | Entered another Lower Caves area 11216 | -7/Lower Caves | Learned location of 1 exit from Factory 11234 | -7/Lower Caves | Discovered new exit (range 4) 11489 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11586 | -7/Lower Caves | Lost 11 parts (1p2n4u4w) 11670 | -7/Lower Caves | Lost 5 parts (2p2n1w) 11766 | -7/Lower Caves | Core integrity fell below 20% 11792 | -7/Lower Caves | Lost 4 parts (1p1n2w) 11820 | -7/Lower Caves | Released all parts (4) 11826 | -7/Lower Caves | Build established: Mutant 11879 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11879 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11782_ Particle Gun fries itself beyond repair. 11786_ Unknown Device fries itself beyond repair. 11786_ Acquired Aluminum Leg. 11793_ Acquired 10 matter. 11794_ XETCWZMQVK#EPOGQM/D5OF 11820_ Released Imp. Signal Interpreter. 11820_ Released Med. Storage Unit. 11820_ Released Power Maul. 11820_ Released Aluminum Leg. 11830_ System corrupted: Component data lost. 11831_ Searching scrap... 11831_ Found Microactuators. 11831_ Found 40 Matter. 11833_ Acquired Microactuators. 11848_ System corrupted: Heat flow error (+236). 11864_ System corrupted: Matter fused (-5). 11878_ Slug penetrates Wall. 11879_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###?####??????????????????????????????? | | ??????????## ## ##??###????????????????????????? | | ??????????# #### ##?????????#?????????????? | | ??????????# #### #?????????????? | | ???????????# @ #????????????????? | | ???????????# #### # #??????????????? | | ???????????# ##??# #####?#????????????????? | | ???????????## ##???# #### #????????????????? | | ????????????# ##?### ##???????????????? | | ??? ???????# ##?## ##??????????????? | | ??? ???# ## #### ##?????????????? | | ??? ???# #?????????????? | | ??# ???# #??????????????? | | ?## #??########## #??????????????? | | ?# #?? ##??????# #??????????????? | | ?# #?# ##????## ## #??????????????? | | ?# #?# #???## ## #####s ##??????????????? | | ?# ### #???# ## #????ss ##???????????????? | | ## ## ????# # #???? Y# ###????????????????? | | #?????# # #????##??#??????????????????? | | #????## # #???????????????????????????? | | ##???# # #???????????????????????????? | | ##### ## ????????????????????????????? | | #? ????????????????????????????? | | ###? ????????????????????????????? | | #### ##???#????????????????????????????? | | ######?? #?????????????????????????????????? | | ##?????? ????????????????????????????????? | | ##?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 10% | -9/Materials Hvy. Ion Engine | 31% | -8/Materials Adv. Treads | 4% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info No Signal Quantum Hacking True Hacker Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AblativeControlCharger Manual? 0 Play Time 01:43:21 Cumulative 18.7 hours Start 2026.07.13 @ 21:39:02 End 2026.07.14 @ 18:53:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 9 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b995d2-f3cc-4597-b166-691ee433401e