Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 16:06:13 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1523) 1523 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4572 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 221/700 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Microactuators Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Improved Melee Analysis Suite Hacking Suite Hacking Suite Rocket Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 50 | 7 7 25 7 2 2 Power 7 | 1 2 4 . . . Engine 6 | 1 2 3 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 14 | 2 . 8 4 . . Treads 9 | 2 . 7 . . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 16 | 2 3 5 3 2 1 Device 1 | 1 . . . . . Storage 4 | 1 2 . 1 . . Processor 2 | . 1 1 . . . Hackware 7 | . . 2 2 2 1 Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 2 8 . . 1 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 3 | . 2 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 14 | . . 4 1 2 7 Power 2 | . . 1 . 1 . Propulsion 5 | . . 1 1 . 3 Utility 3 | . . 1 . . 2 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 4 | . . 1 1 2 4 To Critical Strikes . | . . . . . . Average Backups 11 | 4 9 14 7 3 5 Power . | . 1 . . . . Propulsion 3 | 2 2 4 1 . . Utility 4 | . 1 6 5 3 5 Weapon 3 | 1 4 2 1 . . Tool/Special . | . . . . . . Unused Backups 23 | . 5 8 4 1 5 Power 1 | . . 1 . . . Propulsion 7 | . 4 2 1 . . Utility 11 | . . 2 3 1 5 Weapon 4 | . 1 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 97 95 88 68 Engine 9 | . 14 8 . . . Core 1 | . . 2 9 5 . Treads 24 | . 27 27 4 . . Wheel 2 | . . 4 2 . . Flight 2 | . . . 25 23 15 Device 1 | . 3 . . . . Storage 10 | . 14 11 4 . . Processor 6 | . 10 6 . . . Hackware 10 | . . 11 21 37 39 Protection 2 | . . 2 9 7 3 Ballistic Cannon 13 | . 27 8 . . . Impact Weapon 4 | . . 6 7 5 6 Slashing Weapon 4 | . . 6 9 7 3 Peak Build Rating 36 | 7 13 24 33 36 33 Average Rating 18 | 5 12 19 30 34 28 On Entrance 17 | . 7 13 23 30 33 Avg Prop Armor Cover (%) 20 | . . 20 18 . . Naked Turns . | . . . . . . Heaviest Build 39 | 13 36 38 39 15 10 Greatest Support 60 | 40 40 60 20 15 15 Greatest Overweight (x) 3 | . . 2 3 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 12 | 7 10 15 8 5 5 Most Carried 15 | 8 11 15 15 5 5 Average Carried 11 | 5 9 14 7 4 5 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 15 | 8 11 15 5 5 5 Class Distribution -------------------- 65% | Mutant 32% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1542 | 170 437 863 30 . 42 Remotely . | . . . . . . Salvage Created 2250 | 173 427 1356 185 20 89 Parts 175 | 15 33 93 30 3 1 Haulers Intercepted 8 | . 2 5 . . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 39 | . 9 22 8 . . Melee 9 | . . 9 . . . Guns 3 | . . 3 . . . Cannons 15 | . 8 7 . . . AOE 12 | . 1 3 8 . . Classes Destroyed 11 | 3 5 2 1 . . Worker 11 | 1 1 3 3 2 1 Builder 4 | . . 2 2 . . Tunneler 5 | 5 . . . . . Hauler 8 | . 2 5 . . 1 Recycler 6 | 1 2 3 . . . Mechanic 1 | . . . 1 . . Operator 4 | . 1 2 . . 1 Watcher 7 | . 3 3 1 . . Swarmer 14 | . 6 . 8 . . Grunt 18 | . 3 15 . . . Sentry 7 | . . 7 . . . Best Kill Streak 12 | 4 3 6 12 2 2 Combat Bots Only 8 | . 3 5 8 . . Max Kills in Single Turn 5 | 1 1 2 5 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 443 | . 36 126 48 14 219 Missed 210 | . 10 31 23 7 139 Hits 233 | . 26 95 25 7 80 Melee 1 | . . . . . 1 Projectile 232 | . 26 95 25 7 79 Critical Strikes 4 | . . 2 . . 2 Damage Taken 2900 | . 324 1288 372 101 815 Core 851 | . 24 258 90 17 462 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 292 | . 149 143 . . . Core Remaining (%) 77 | 100 90 35 83 . . Volleys Fired 85 | 8 30 41 5 1 . Largest 2 | 2 2 2 1 1 . Hottest 90 | 40 66 90 33 33 . Shots Fired 160 | 16 59 79 5 1 . Gun 30 | 16 . 14 . . . Cannon 121 | . 59 62 . . . Launcher 9 | . . 3 5 1 . Special . | . . . . . . Kinetic 141 | 16 59 66 . . . Thermal . | . . . . . . Explosive 9 | . . 3 5 1 . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 11 | 11 4 9 1 . . Robot Miss Streak 7 | 1 7 3 4 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 145 | 11 26 95 4 . 9 Core Hits 96 | 8 18 48 17 4 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 5 | . 1 4 . . . Blast 1 | . 1 . . . . Smash 2 | . . 2 . . . Sever 2 | . . 2 . . . Melee Attacks 96 | . . 65 8 3 20 Impact 35 | . . 13 1 2 19 Slashing 61 | . . 52 7 1 1 Piercing . | . . . . . . Sneak Attacks 16 | . . 8 3 . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . 9 . . . Damage Inflicted 5830 | 114 777 3313 821 96 709 Guns 343 | 114 . 229 . . . Cannons 1362 | . 575 787 . . . Explosions 1318 | . 202 397 623 96 . Melee 2807 | . . 1900 198 . 709 Ramming . | . . . . . . Kinetic 1519 | 114 575 830 . . . Thermal 346 | . 202 144 . . . Explosive 972 | . . 253 623 96 . Electromagnetic 186 | . . 186 . . . Impact 920 | . . 211 . . 709 Slashing 1887 | . . 1689 198 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 578 | . 58 269 41 . 210 Projectiles 6 | . 6 . . . . Explosions 76 | . 52 2 22 . . Melee 496 | . . 267 19 . 210 Knockbacks 17 | . 5 8 . . 4 Impact 3 | . . . . . 3 Kinetic 12 | . 4 8 . . . Secondary 2 | . 1 . . . 1 Self-Inflicted Damage 160 | . 105 44 11 . . Shots 4 | . 2 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 463 | 6 463 249 24 . 10 Average Temperature 71 | 6 64 103 8 . 7 Received Heat Transfer 1005 | . 18 585 126 . 276 Effects 3 | . 2 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Fried 6 | . . 1 . . 5 Impact Corruptions 8 | . . 3 . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 100 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 83 | 100 100 78 81 43 55 Level 1 15 | . . 21 4 56 44 Level 2 . | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 489 | 20 162 258 489 220 365 Initial 212 | . 6 46 96 212 95 Average 93 | 4 56 98 172 199 206 Influence Increases 2142 | 35 383 788 453 58 425 Destroy 0b10 Robot/C 780 | . 180 440 160 . . Destroy 0b10 Robot/NC 230 | 35 45 90 35 10 15 Destroy Leader 200 | . 50 126 22 . 2 Successful Hack 52 | . 15 25 . . 12 Select Force Hacks 30 | . . . . . 30 Disable Machine 120 | . 45 30 15 15 15 Destroy Structure 130 | . 48 32 41 3 6 Partial Spotted 60 | . . . 30 . 30 Lose Combat Pursuer 540 | . . 45 150 30 315 Influence Decreases 1792 | 25 281 672 212 317 285 Entered New Map 574 | . 4 66 132 257 115 Time Decay 1078 | 25 277 566 70 40 100 Lost Part 140 | . . 40 10 20 70 Squads Dispatched 7 | . 1 2 2 . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 2 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 2 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 12 35 28 4 30 Peak Tracking Total 15 | . 3 6 15 4 15 Tactical Retreats 12 | . . 3 3 1 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 3 2 1 1 1 Max in Single Turn 3 | . 3 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 26 | . 9 10 . 2 5 Terminals 17 | . 7 6 . 1 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 2 . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 71 | . 32 25 . 7 7 Successful 44 | . 16 18 . 6 4 Failed 26 | . 16 6 . 1 3 Catastrophic 2 | . . 2 . . . Database Lockouts 1 | . . 1 . . . Manual 38 | . 20 15 . 2 1 Terminals 47 | . 26 15 . 2 4 Fabricators . | . . . . . . Repair Stations 11 | . 5 4 . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 11 | . . 6 . 5 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 2 . 1 3 Part Schematic 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 4 . . . Scan Component 4 | . 2 2 . . . Repair 4 | . 2 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 10 | . . 5 . 5 . Insert Component 5 | . . 3 . 2 . Analyze 5 | . . 2 . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 7 6 . . 1 Terminals 13 | . 7 6 . . . Botnet 3 | . 2 1 . . . Skim 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 18 | . 8 7 . 1 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 2 3 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 2 2 . . . Time 122 | . 58 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 3 . 2 . Part Schematics Acquired 4 | . . 2 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2185 | 56 1265 864 . . . Optics 1784 | . 920 864 . . . Seismic 401 | 56 345 . . . . T.N.C. 453 | . . 453 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4131 | 139 1275 2258 145 95 219 Spaces Moved 2846 | 64 681 1230 231 220 420 Core 58 | 4 . . . . 54 Treads 1447 | 60 681 706 . . . Legs . | . . . . . . Wheels 544 | . . 524 20 . . Hover . | . . . . . . Flight 797 | . . . 211 220 366 Fastest Speed 31 | 50 160 120 31 34 34 Average Speed 117 | 153 160 147 40 34 37 Slowest Speed 240 | 160 160 240 135 34 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 1 . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 90 70 30 9 86 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 . . 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . 3 2 7 Terrain Destroyed 141 | . 50 42 39 3 7 Melee 12 | . . . 3 2 7 Projectile 4 | . 3 1 . . . AOE 125 | . 47 41 36 1 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3360 | 86 810 1514 270 234 446 Wait 188 | . 71 105 4 . 8 Move 2833 | 63 680 1229 228 219 414 Hop 4 | . . . 1 . 3 Pick Up 47 | 8 8 24 3 4 . Fast Attach 33 | 7 7 16 1 . 2 Attach 14 | . . 3 7 4 . Detach 1 | . . . . 1 . Swap 17 | . 2 12 2 1 . Drop 57 | . 12 32 12 1 . Fire 85 | 8 30 41 5 1 . Melee 81 | . . 52 7 3 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Repaired Lgt. Treads 857 | -10/Materials | Repaired Imp. Light Cannon 978 | -10/Materials | Discovered new exit (range 4) 1068 | -10/Materials | Discovered new exit (range 9) 1271 | -10/Materials | Identified exit to Subcaves 1271 | -10/Materials | Learned location of 2 exits from Materials 1305 | -10/Materials | Learned 2 Mines zone layouts 1330 | -10/Materials | Learned location of 2 exits from Subcaves 1343 | -10/Materials | Learned 4 Recycling zone layouts 1350 | -10/Materials | Learned 2 Mines zone layouts 1356 | -10/Materials | Learned location of 2 exits from Mines 1396 | -10/Materials | Learned location of Storage (-7) 1415 | -10/Materials | Entered another Materials area 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Repaired Lgt. Treads 2560 | -9/Materials | Build established: Hacker-Mutant 2951 | -9/Materials | Core integrity fell below 50% 2983 | -9/Materials | Central database locked down 3550 | -9/Materials | Learned Storage emergency access door positions 3558 | -9/Materials | Build established: Mutant 3581 | -9/Materials | Learned Storage emergency access door positions 3601 | -9/Materials | Repaired Lgt. Nuclear Core 3601 | -9/Materials | Learned location of 3 exits from Materials 3609 | -9/Materials | Learned location of Zion (-6) 3610 | -9/Materials | Learned location of 3 exits from Materials 3612 | -9/Materials | Loaded intel: 2 repair station locations 3633 | -9/Materials | Learned location of 3 exits from Materials 3673 | -9/Materials | Entered another Materials area 3673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3674 | -8/Materials | Identified exit to Factory 3818 | -8/Materials | Entered Factory 3818 | -7/Factory | Evolved 2 slots: Utility x2 3820 | -7/Factory | Destroyed 8 combat bots 3850 | -7/Factory | Identified exit to Storage 3850 | -7/Factory | Identified exit to Lower Caves 3913 | -7/Factory | Entered Storage 4054 | -7/Storage | Lost 3 parts (1n1u1w) 4066 | -7/Storage | Discovered new exit (range 16) 4081 | -7/Storage | Build established: Hacker-Mutant 4093 | -7/Storage | Core integrity fell below 50% 4128 | -7/Storage | Lost 4 parts (2n1u1w) 4132 | -7/Storage | Self-destructed Last Messages --------------- 04066_ EXIT=FOUND 04071_ Sneak attack on A-02 Transporter. 04071_ Destroyed Weight Redist. System. 04071_ Destroyed Transport Network Coupler. 04071_ A-02 Transporter system corrupted by crushing effect. 04072_ A-02 Transporter system terminally corrupted. 04072_ Lgt. Treads fried. 04080_ R-06 Scavenger collects Gatling Laser. 04089_ Imp. Flight Unit destroyed. 04096_ Hacking Suite destroyed. 04096_ Imp. Flight Unit destroyed. 04097_ Hvy. Flail destroyed. 04104_ K-01 Serf collects debris. 04107_ K-01 Serf cleans the Compression Vault. 04111_ K-01 Serf collects debris. 04122_ Acquired Great Maul. 04126_ G-47 Trooper knocked back. 04129_ L-41 Fighter knocked back. 04131_ Great Maul severed. 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""??# #@! #???????????# "" | | """?# #?? ??# #/ #???????????# | | """?# #???T"?##??# ##########????????????#""" | | ??# #?????????## ##?????????????????????""" | | ""??# #?????????# ###########?????????????# | | "???# #?????????# #???????????#?? | | ?????# ###???????# #???????????# ? | | ?????# #T####????# #????????????T? | | ?????# + !#????# ### #????????????# | | ?????# # !!#????#######?# ##############/ | | ##??## # !!#????????????# | | # ###" ######????????????# | | # #?????????????????# | | " !# #?????????????######+#################### | | Y # #?????????????# #?????????????# | | " # #?????????????#"" """ #????######???# | | # #?????????????#"" ! """ ! ###### ##??# | | # #?????????????#G """ + "##?? | | + #?????????????#"" """ ###### #"### | | !! # #?????????????#"" """ #????# ## "" | | !! # #?????????????# #????## ### "" | | # #?????????????# ###########?????# #?# "" | | # #?????????????##????????????????# #?# | | # #???????????????????????????????+ #?# | | # #???????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 460 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 50 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Imp. Light Cannon | 62% | -10/Materials Lgt. Treads | 32% | -9/Materials Lgt. Nuclear Core | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaAmuletLog Manual? 0 Play Time 00:41:32 Cumulative 321.1 hours Start 2026.07.03 @ 15:25:14 End 2026.07.03 @ 16:06:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f96edb3-394b-4102-bca5-bd7e092f85c2