Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.28 @ 22:15:19 Player: QuinnRi Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3111) 3111 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 7295 Bonus ------- Follower Combat Kills 307 Friendly Fire -368 Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Focal Shield > --- WEAPON (3) ------- High-powered Shock Rifle > --- INVENTORY (4) ---- Improved Heat Sink Advanced Heat Sink Medium Matter Pod (55) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Melee Analysis Suite Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Ripper > --- INVENTORY -------- Fusion Compressor Advanced Heat Sink Kinecellerator High-powered Tractor Beam [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Compact Matter Pod Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Improved EM Pulse Cannon Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . 2 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 128 | 5 11 8 20 16 26 10 . 32 Power 20 | 1 . 2 2 4 3 5 . 3 Engine 18 | 1 . 2 2 4 3 4 . 2 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 7 1 4 2 6 . . 8 Treads 8 | . 2 1 3 1 1 . . . Leg 15 | 2 2 . 1 . 5 . . 5 Wheel 5 | . 3 . . . . . . 2 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . 1 . . . . Utility 36 | 1 1 4 3 7 5 2 . 13 Device 21 | 1 . 3 . 3 4 1 . 9 Storage 4 | . . 1 1 1 . 1 . . Processor 7 | . 1 . 2 1 . . . 3 Hackware . | . . . . . . . . . Protection 4 | . . . . 2 1 . . 1 Artifact . | . . . . . . . . . Weapon 42 | 1 3 1 11 3 12 3 . 8 Energy Gun 22 | . 2 1 7 . 7 . . 5 Energy Cannon 7 | . . . 3 1 2 1 . . Ballistic Gun 7 | 1 . . 1 1 3 . . 1 Ballistic Cannon 3 | . . . . 1 . . . 2 Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 45 | . 2 1 8 4 2 . . 28 Power 7 | . . . 1 2 . . . 4 Propulsion 12 | . 1 . 3 1 1 . . 6 Utility 11 | . . . . 1 1 . . 9 Weapon 15 | . 1 1 4 . . . . 9 Highest Loss Streak 10 | . 1 1 4 2 1 . . 10 Average Slot Usage (%) 91 | . 87 87 93 90 97 100 100 76 Engine 14 | . 13 12 20 15 14 14 15 9 Treads 11 | . 2 33 28 20 12 . . . Leg 10 | . 12 . . . 7 23 23 14 Device 15 | . 13 14 3 14 22 15 15 19 Storage 5 | . . 3 5 9 6 7 7 4 Processor 8 | . 8 3 13 9 7 7 7 11 Protection 2 | . . . . 2 . 7 7 1 Energy Gun 4 | . 8 9 7 2 5 1 . 3 Energy Cannon 6 | . . . 9 6 7 12 15 2 Ballistic Gun 3 | . 12 . 2 2 7 2 . . Ballistic Cannon 1 | . . . . 6 1 . . 1 Launcher 1 | . 2 11 . . . . . . Slashing Weapon 1 | . . . . . . 4 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 6 9 17 18 34 43 52 52 57 Greatest Support 69 | 20 40 60 60 69 69 45 45 60 Greatest Overweight (x) 13 | . . . . . 1 1 1 13 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 6 | 4 4 6 6 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 4 6 6 4 4 4 4 4 Average Carried 3 | 2 3 4 4 3 3 3 4 3 Final Capacity 6 | 4 4 6 4 4 4 4 4 4 Final Carried 6 | 4 2 6 4 4 4 4 4 3 Class Distribution -------------------- 49% | Scavenger-Mutant 23% | Scavenger-Skirmisher 20% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2807 | 250 50 253 307 446 684 443 . 374 Remotely 90 | . . . . . . . . 90 Salvage Created 4110 | 69 304 352 763 735 714 278 . 895 Parts 208 | 5 18 11 54 39 33 15 . 33 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . 1 . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . Prevented 6 | . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 73 | 1 8 3 19 18 8 4 . 12 Melee 6 | . . . . . . . . 6 Guns 37 | 1 6 2 10 7 6 2 . 3 Cannons 23 | . . . 8 10 1 2 . 2 AOE 6 | . 2 1 1 . 1 . . 1 Classes Destroyed 14 | 2 2 3 1 3 1 1 . 1 Worker 9 | . . . 1 2 3 . . 3 Builder 4 | . . 1 2 . . . . 1 Tunneler 1 | 1 . . . . . . . . Recycler 5 | . . 3 . . 1 . . 1 Operator 1 | . . . . . . . . 1 Watcher 6 | . 2 . . 2 1 . . 1 Swarmer 14 | . 3 . 4 7 . . . . Grunt 33 | 1 5 2 9 3 4 1 . 8 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 13 | . . 1 6 5 . . . 1 Hunter 4 | . . . . 1 2 . . 1 Programmer 6 | . . . . . 3 1 . 2 Behemoth 1 | . . . . . . 1 . . Thug 1 | . . . . . 1 . . . Best Kill Streak 9 | 2 9 3 5 7 6 3 . 7 Combat Bots Only 7 | 1 6 2 4 7 2 3 . 4 Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . 1 1 1 . 1 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Damage Taken 6962 | 33 236 213 1108 670 889 465 . 3348 Core 1400 | . 20 14 173 63 219 56 . 855 Absorbed by Shields 99 | . . . . 99 . . . . Core Remaining (%) 78 | 100 92 . 53 88 . . 60 . Volleys Fired 286 | 5 21 18 56 51 57 26 . 52 Largest 3 | 1 2 2 2 2 3 3 . 3 Hottest 166 | 20 60 70 136 95 152 147 . 166 Shots Fired 567 | 5 42 20 103 100 154 62 . 81 Gun 341 | 5 41 16 68 36 103 32 . 40 Cannon 217 | . . . 34 64 51 27 . 41 Launcher 6 | . 1 4 1 . . . . . Special 3 | . . . . . . 3 . . Kinetic 221 | 5 21 . 18 50 59 19 . 49 Thermal 118 | . . . 84 18 7 5 . 4 Explosive 6 | . 1 4 1 . . . . . Electromagnetic 219 | . 20 16 . 32 88 35 . 28 Robot Hit Streak 40 | 2 17 13 20 40 38 28 . 39 Robot Miss Streak 4 | 1 3 1 3 3 4 3 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 4 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 486 | 3 35 19 82 82 118 52 . 95 Core Hits 176 | 3 14 13 26 31 39 18 . 32 Critical Hits 10 | . . . . 3 2 3 . 2 Critical Kills 4 | . . . . 2 1 . . 1 Critical Parts Destroyed 5 | . . . . 1 1 2 . 1 Melee Attacks 35 | . . . . . . . . 35 Impact . | . . . . . . . . . Slashing 35 | . . . . . . . . 35 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9359 | 46 456 497 1345 1463 1833 773 . 2946 Guns 4068 | 46 362 230 782 358 1209 377 . 704 Cannons 3636 | . . . 530 1105 566 396 . 1039 Explosions 540 | . 94 267 22 . 58 . . 99 Melee 1099 | . . . . . . . . 1099 Ramming 16 | . . . 11 . . . . 5 Kinetic 3500 | 46 164 . 232 634 892 344 . 1188 Thermal 1806 | . 20 48 1080 201 172 98 . 187 Explosive 315 | . 74 219 22 . . . . . Electromagnetic 2623 | . 198 230 . 628 769 331 . 467 Impact . | . . . . . . . . . Slashing 1099 | . . . . . . . . 1099 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 6 7 7 7 3 Average Corruption 4 | . . . . 5 2 7 7 1 Corruption Purged . | . . . . . . . . . Effects 91 | . . . . 22 14 43 2 10 Message Errors 17 | . . . . 4 3 9 . 1 Matter Fused 21 | . . . . 2 2 15 . 2 Heat Flow Errors 9 | . . . . 4 . 4 . 1 Energy Discharges 8 | . . . . 1 3 2 1 1 Data Loss (minor) 13 | . . . . 1 2 5 1 4 Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 1 | . . . . . . 1 . . Targeting Errors 17 | . . . . 7 4 5 . 1 Weapon Failures 3 | . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 137 | . . . 2 18 17 . . 100 Projectiles 79 | . . . 2 18 17 . . 42 Explosions 18 | . . . . . . . . 18 Melee 40 | . . . . . . . . 40 Knockbacks 13 | . . . . 4 . . . 9 Impact . | . . . . . . . . . Kinetic 11 | . . . . 4 . . . 7 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 44 | . . . . . . . . 44 Shots 1 | . . . . . . . . 1 Rammed 5 | . . . 2 . . . . 3 Targets Rammed 5 | . . . 2 . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 741 | . 66 33 548 258 597 239 . 741 Average Temperature 165 | . 33 14 173 73 196 74 . 236 Received Heat Transfer 2313 | 24 162 129 477 123 36 105 . 1257 Effects 58 | . . . 16 . 20 . . 22 Shutdowns 14 | . . . 6 . 8 . . . Energy Bleed 6 | . . . . . 4 . . 2 Interference 12 | . . . 7 . 1 . . 4 Matter Decay 8 | . . . 1 . 3 . . 4 Short Circuit 5 | . . . . . 1 . . 4 Damage (minor) 6 | . . . 1 . 2 . . 3 Damage (major) 2 | . . . . . . . . 2 Damage (core) 5 | . . . 1 . 1 . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 15 | . . 1 . 5 3 1 . 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 4 1 1 . . . Heat Transferred 3512 | . 50 50 2226 518 322 148 . 198 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Peak Influence 459 | 25 213 215 459 410 243 . . 205 Initial 136 | . 13 76 77 71 136 . . . Average 137 | 7 85 133 203 266 126 . . 48 Maximum Alert Level 2 | . 1 1 2 2 1 . . 1 Low Security (%) 72 | 100 76 78 49 18 87 . . 99 Level 1 24 | . 23 21 45 66 12 . . . Level 2 3 | . . . 5 15 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 4 . 6 4 7 . . 8 Investigation 12 | . 4 . 2 . 3 . . 3 Extermination 5 | . . . . . 3 . . 2 Reinforcement 6 | . . . 1 1 1 . . 3 Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Distress Signals 5 | . 1 . . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | 1 10 5 33 21 13 7 . 30 Peak Tracking Total 6 | 1 4 3 5 6 2 3 . 6 Tactical Retreats 7 | . . 2 1 . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 4 | . . . . . 2 . . 2 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 27 | . 4 1 7 1 6 . . 8 Terminals 13 | . 3 1 4 1 2 . . 2 Fabricators 4 | . . . . . 2 . . 2 Repair Stations 5 | . 1 . 2 . . . . 2 Recycling Units 3 | . . . 1 . 1 . . 1 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 97 | . 17 3 33 4 19 . . 21 Successful 70 | . 16 3 27 4 10 . . 10 Failed 27 | . 1 . 6 . 9 . . 11 Catastrophic 3 | . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 55 | . 9 3 24 4 9 . . 6 Fabricators 10 | . . . . . 5 . . 5 Repair Stations 19 | . 8 . 6 . . . . 5 Recycling Units 9 | . . . 3 . 3 . . 3 Scanalyzers 4 | . . . . . 2 . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . 8 3 18 4 7 . . 2 Record 13 | . 4 . 3 3 3 . . . Part Schematic 2 | . . . 2 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . 1 1 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 8 | . 2 . 6 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 4 | . 1 . 1 1 1 . . . Maintenance Status 1 | . . . 1 . . . . . Recall Assault 1 | . . . . . . . . 1 Zone Layout 5 | . 1 1 1 . 2 . . . Fabricator Hacks 4 | . . . . . 1 . . 3 Load Schematic 1 | . . . . . . . . 1 Build 3 | . . . . . 1 . . 2 Repair Station Hacks 16 | . 8 . 6 . . . . 2 Scan Component 9 | . 4 . 4 . . . . 1 Repair 7 | . 4 . 2 . . . . 1 Recycling Unit Hacks 6 | . . . 3 . 2 . . 1 Recycle Component 1 | . . . 1 . . . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 3 | . . . 1 . 1 . . 1 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 1 6 1 5 . . 7 Full Trace Events 11 | . 3 . 2 . 3 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Matter 219 | . . . . . 219 . . . Time 58 | . . . . . 58 . . . Total Robot Build Rating 9 | . . . . . 9 . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 Parts Built 3 | . . . . . . . . 3 Matter 314 | . . . . . . . . 314 Time 109 | . . . . . . . . 109 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 6 | . 3 . 2 . . . . 1 Time 187 | . 110 . 58 . . . . 19 Parts Recycled 1 | . . . 1 . . . . . Recycled Matter 70 | . . . . . 70 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . 10 . . . . 1 Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total Allies 13 | . . . 10 . 3 . . . Largest Group 10 | . . . 10 . 3 . . . Highest-Rated Group 88 | . . . 88 . 48 . . . Highest-Rated Ally 16 | . . . 16 . 16 . . . Total Orders 1 | . . . . . 1 . . . AID 1 | . . . . . 1 . . . Ally Attacks 99 | . . . 88 . 11 . . . Total Damage 894 | . . . 742 . 152 . . . Kills 14 | . . . 12 . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Turns Passed 5938 | 87 239 399 1023 567 1177 1238 60 1148 Spaces Moved 3048 | 61 142 202 452 218 568 770 41 594 Core 36 | 21 . . . . . . . 15 Treads 1288 | . 14 202 452 218 402 . . . Legs 1526 | 40 57 . . . 166 770 41 452 Wheels 193 | . 71 . . . . . . 122 Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 120 120 150 80 Average Speed 142 | 95 103 160 160 160 153 139 150 121 Slowest Speed 700 | 120 160 160 160 160 165 150 150 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 7 32 13 65 26 17 85 6 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 57 | . 10 27 3 . 4 . . 13 Melee . | . . . . . . . . . Projectile 8 | . . . . . 1 . . 7 AOE 49 | . 10 27 3 . 3 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total 4090 | 84 192 257 649 336 758 881 40 893 Wait 446 | 6 . 20 97 29 76 67 . 151 Move 3040 | 60 141 201 451 217 567 769 40 594 Hop . | . . . . . . . . . Pick Up 67 | 8 10 7 9 10 9 1 . 13 Fast Attach 57 | 1 3 5 11 7 10 5 . 15 Attach 37 | 4 2 3 6 7 3 1 . 11 Detach 1 | . . . . . . . . 1 Swap 34 | . 6 . 3 2 13 4 . 6 Drop 83 | . 9 3 14 13 23 8 . 13 Fire 286 | 5 21 18 56 51 57 26 . 52 Melee 35 | . . . . . . . . 35 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Repaired Assault Rifle 312 | -10/Materials | Repaired Lgt. Ion Engine 312 | -10/Materials | Repaired Imp. Terrain Scanner 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 348 | -9/Materials | Build established: Mutant 628 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Identified exit to Mines 704 | -9/Materials | Identified exit to Storage 726 | -9/Materials | Entered Storage 857 | -9/Storage | Repaired Imp. Ion Engine 939 | -9/Storage | Garrison activated, responded to threat 1048 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1346 | -9/Storage | Build established: Commander-Mutant 1523 | -9/Storage | Lost 4 parts (1p2n1w) 1553 | -9/Storage | Repaired Ion Engine? 1647 | -9/Storage | Build established: Scavenger-Mutant 1722 | -9/Storage | Discovered new exit (range 18) 1749 | -9/Storage | Entered Materials 1749 | -8/Materials | Evolved 2 slots: Utility x2 1816 | -8/Materials | Garrison activated, responded to threat 1882 | -8/Materials | Destroyed 7 combat bots 2264 | -8/Materials | Discovered new exit (range 18) 2316 | -8/Materials | Entered Factory 2316 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2619 | -7/Factory | Build established: Scavenger-Skirmisher 3328 | -7/Factory | Fabricated G-47 Trooper (x3) 3474 | -7/Factory | Discovered new exit (range 4) 3493 | -7/Factory | Entered Lower Caves 3836 | -7/Lower Caves | Spotted B-75 Beast 3942 | -7/Lower Caves | Destroyed B-75 Beast 4083 | -7/Lower Caves | Build established: Scavenger-Mutant 4562 | -7/Lower Caves | Learned Factory trap positions 4642 | -7/Lower Caves | Discovered new exit (range 8) 4731 | -7/Lower Caves | Entered another Lower Caves area 4755 | -7/Lower Caves | Discovered new exit (range 6) 4791 | -7/Lower Caves | Entered Factory 4791 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4792 | -6/Factory | Identified exit to Extension 4793 | -6/Factory | Loaded intel: 91 trap records 4842 | -6/Factory | Repaired Imp. Propulsion Shielding 5375 | -6/Factory | Fabricated Fusion Compressor (x2) 5674 | -6/Factory | Lost 10 parts (1p2n4u3w) 5740 | -6/Factory | Lost 4 parts (1p2n1u) 5764 | -6/Factory | Core integrity fell below 50% 5809 | -6/Factory | Core integrity fell below 20% 5821 | -6/Factory | Fabricated EMP Blaster (x1) 5939 | -6/Factory | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 5 matter. U-05 Engineer lays Concrete. Imp. Hover Unit destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Magnetic Acceleration Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into K-01 Serf. Destabilizing: Core damaged (-17). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | #####????????????????????????? ??????????????? | | # !???????????????##+####### ?????????????? | | ? ???????????????# ?????????????? | | ? ??????????????? ??????????????? | | ?? ???????????????# #???????????????? | | ?? ???????????????# #???????????????? | | ??# #???????????????# #???????????????? | | ??# #???????????????# #???????????????? | | ### ###?????????????# #####???????????? | | # #########+#???# ???????????? | | # "" #???# ??????????? | | T ##### ??????????? | | # ?^????????? | | # ### ############ ########??????????????????? | | ###+###?# # #???# #?????????????????????????? | | ????????# #= ** !#???# #???????? #???????????????? | | ????????# # ** #???#u##### #???????????????? | | ????????# # * #???#k @k T #???????????????? | | ????????# #% ##### #### #???????????????? | | ????????#%# = "# ## #??????? #???????????????? | | ????????# ##+#####""## #????????????????????????? | | ????????# %% #????????????????????????? | | ?????^??# #????????????????????????? | | ??^?????# #????????????????????????? | | ?^???^??# %" #????????????????????????? | | ????????# "" #????????????????????????? | | ?????#+## """ ! #????????????????????????? | | ?????# ! """ ! #????????????????????????? | | #????# % """ !! ###### #?????????????????? | | ###### % #?????????????????? | | ] ######+#?????????????????? | | ############ ####"F""# ##????????????????????????? | | #?# #?# #??#""""# #?????????????????????????? | | ### #?# #??###### #?????????????????????????? | | / #?# #???????# #?????????????????????????? | | ### #?# #???????#+#?????????????????????????? | | ??# #?# #???????????????????????????????????? | | ??# #?# #???????????????????????????????????? | | ??########?# #???????????????????????????????????? | | ???????????#+#???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 36 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- EMP Blaster | -9/Storage | Hacked Adv. Sensor Array | -9/Storage | Hacked Kinecellerator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Fusion Compressor | x2 | -6/Factory | Preloaded EMP Blaster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! Just What I Needed Librarian Made in Tau Ceti IV Maximum Efficiency My Command Is Your Wish Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout The More The Merrier Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SlugUtilityRailgun Manual? 0 Play Time 01:26:27 Cumulative 2.8 hours Start 2021.06.28 @ 20:41:58 End 2021.06.28 @ 22:15:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d76fe63a-b10c-40e8-85af-18f9197a4a80