Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.10 @ 03:54:11 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Q7-RR4(z) via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (263) 1315 Value Destroyed (8253) 8253 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1779) 1779 TOTAL SCORE: 16087 Bonus ------- High Alert Combat Kills 1709 Follower Combat Kills 208 Met Imprinter 300 Friendly Fire -438 Cogmind --------- Core Integrity 0/600 Matter 200/300 Energy 91/460 System Corruption 0% Temperature Cool (96) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Long-range Terrain Scanner Advanced Targeting Computer Target Analyzer Improved Core Analyzer Maneuvering Thrusters Improved Shield Generator Makeshift Hacking Suite System Backup Module > --- WEAPON (4) ------- Improved EM Shotgun Improved EM Shotgun Gatling Laser Gatling Laser > --- INVENTORY (3) ---- Heavy EM Shotgun Heavy EM Shotgun Great Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Long-range Terrain Scanner Advanced Targeting Computer Target Analyzer Improved Core Analyzer Maneuvering Thrusters Improved Shield Generator Hacking Suite System Backup Module > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Gatling Laser Gatling Laser Great Axe [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Maneuvering Thrusters Device Maneuvering Thrusters Storage Large Battery Processor Target Analyzer Hackware System Shield Protection Power Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 12 | . 4 . . . 2 4 . 2 . . . . Power 1 | . 1 . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . Utility 7 | . 1 . . . 2 2 . 2 . . . . Weapon 3 | . 1 . . . . 2 . . . . . . Parts Attached 106 | . 8 7 . . 2 22 10 42 . 5 8 2 Power 7 | . 2 1 . . 1 3 . . . . . . Engine 5 | . 2 . . . . 3 . . . . . . Core 2 | . . 1 . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | . . 3 . . 1 1 2 . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . 3 . . 1 1 2 . . . . . Utility 34 | . 3 1 . . . 11 4 13 . 1 1 . Device 11 | . . . . . . 2 . 8 . 1 . . Storage 1 | . 1 . . . . . . . . . . . Processor 18 | . 1 1 . . . 8 4 4 . . . . Hackware 3 | . . . . . . 1 . 1 . . 1 . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | . 3 2 . . . 7 4 29 . 4 7 2 Energy Gun 43 | . . 2 . . . 4 4 21 . 4 6 2 Energy Cannon 3 | . . . . . . 2 . 1 . . . . Ballistic Gun 2 | . . . . . . 1 . 1 . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . . . 5 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . Parts Lost 1 | . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 27 80 100 100 81 94 96 98 100 100 99 100 Engine 12 | . 1 18 12 12 9 15 14 12 12 12 12 12 Core 2 | . . 6 12 12 10 1 . . . . . . Flight 11 | . . 6 25 25 20 14 10 12 12 12 12 12 Device 10 | . . . . . . 5 7 17 25 25 25 25 Processor 20 | . . 24 25 25 20 26 27 22 18 18 18 18 Hackware 4 | . . . . . . 6 7 6 6 6 6 6 Energy Gun 20 | . . 18 25 25 20 20 24 24 25 25 22 25 Ballistic Cannon 3 | . 22 6 . . . . . . . . . . Naked Turns 19 | . 19 . . . . . . . . . . . Heaviest Build 40 | . 17 17 16 16 16 33 31 39 38 40 38 38 Greatest Support 42 | 3 28 35 35 35 35 37 37 42 42 42 42 42 Greatest Overweight (x) 1 | . 1 . . . . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 1 1 1 1 3 3 3 3 3 Average Capacity 1 | . . . 1 1 1 1 1 2 3 3 3 3 Most Carried 3 | . . 1 1 1 1 1 1 3 3 3 3 3 Average Carried 1 | . . . 1 1 1 . 1 2 3 3 3 3 Final Capacity 3 | . . 1 1 1 1 1 1 3 3 3 3 3 Final Carried 3 | . . 1 1 1 1 1 1 3 3 3 3 3 Class Distribution -------------------- 46% | Hacker-Sprinter 34% | Mutant 9% | Commander-Sprinter 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Sprinter | -8/Materials Commander-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 1879 | 165 392 453 . . 20 250 119 410 20 40 10 . Remotely . | . . . . . . . . . . . . . Salvage Created 10776 | . 544 1739 172 . 459 2275 1440 3310 148 689 . . Parts 552 | . 46 110 15 . 31 132 51 139 4 24 . . Haulers Intercepted 23 | . 2 6 . . . 5 4 6 . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 2 9 . . Prevented 11 | . . . . . . . . . 2 9 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 195 | . 16 33 11 . 14 38 15 47 3 18 . . Guns 125 | . . 19 8 . 13 24 10 37 2 12 . . Cannons 35 | . 16 8 . . . 9 2 . . . . . AOE 25 | . . 5 3 . 1 4 2 3 1 6 . . Classes Destroyed 16 | . 5 3 1 . 1 . . 6 . . . . Worker 13 | . 2 2 . . . 2 3 4 . . . . Builder 5 | . 2 . . . . 2 . 1 . . . . Hauler 23 | . 2 6 . . . 5 4 6 . . . . Recycler 1 | . . . . . . . . 1 . . . . Operator 4 | . . 1 . . . 1 . 2 . . . . Drone 2 | . . . . . . . . 2 . . . . Watcher 19 | . 2 3 . . . 5 2 7 . . . . Swarmer 44 | . . . 10 . 9 14 . 2 . 9 . . Grunt 90 | . 16 21 . . 2 13 8 22 3 5 . . Brawler 3 | . . . . . . . . 3 . . . . Duelist 7 | . . 2 . . 1 1 2 . . 1 . . Protector 2 | . . . . . . . . 2 . . . . Sentry 35 | . . 10 . . . 9 4 11 . 1 . . Demolisher 1 | . . . . . . . . 1 . . . . Hunter 7 | . . . . . 2 1 1 2 . 1 . . Programmer 5 | . . . . . . . . 4 . 1 . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 17 | . 6 7 3 . 6 17 6 6 3 4 . . Combat Bots Only 13 | . 6 3 3 . 6 13 4 4 3 4 . . Max Kills in Single Turn 3 | . 2 2 3 . 2 2 2 3 2 3 . . Gunslinging 1 | . . . . . 1 1 . 1 . 1 . . Exploded 2 | . . 1 2 . 1 1 1 1 1 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 5824 | . 505 1094 305 . 412 791 501 1152 14 370 . 680 Core 4776 | . 429 897 242 . 350 644 399 921 11 296 . 587 Absorbed by Shields 456 | . . . . . . . . 183 5 140 . 128 Redirected to Core 3582 | . 252 680 214 . 216 509 362 757 11 230 . 351 Core Remaining (%) 89 | 100 84 . . . 88 . 86 . . . . . Volleys Fired 416 | . 67 89 13 . 23 70 35 93 2 18 . 6 Largest 4 | . 2 2 2 . 2 4 4 4 4 4 . 2 Hottest 260 | . 70 90 90 . 90 214 196 260 190 190 . 160 Shots Fired 1080 | . 93 178 26 . 46 170 134 343 8 70 . 12 Gun 860 | . . 106 26 . 46 140 109 343 8 70 . 12 Cannon 220 | . 93 72 . . . 30 25 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 167 | . 93 72 . . . . . 2 . . . . Thermal 63 | . . . . . . 11 . 38 . 2 . 12 Explosive . | . . . . . . . . . . . . . Electromagnetic 850 | . . 106 26 . 46 159 134 303 8 68 . . Robot Hit Streak 105 | . 9 43 19 . 41 51 53 105 31 50 . 46 Robot Miss Streak 5 | . 5 3 3 . 2 1 1 2 1 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . . . . . 2 3 . 2 1 4 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 1 . . Shots Hit Robots 850 | . 59 147 17 . 41 144 96 267 7 60 . 12 Core Hits 537 | . 27 82 15 . 23 94 51 180 6 47 . 12 Critical Hits 46 | . 1 2 2 . . 4 . 30 1 6 . . Critical Kills 21 | . 1 1 . . . 2 . 14 1 2 . . Critical Parts Destroyed 20 | . . . 2 . . 2 . 15 . 1 . . Melee Attacks 23 | . 4 . . . . . . 6 . . 13 . Impact 4 | . 4 . . . . . . . . . . . Slashing 19 | . . . . . . . . 6 . . 13 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19288 | . 1039 3040 390 . 648 3620 2087 6340 261 1475 . 388 Guns 13354 | . . 1709 208 . 577 2411 1503 5455 152 951 . 388 Cannons 2785 | . 1039 941 . . . 568 237 . . . . . Explosions 3149 | . . 390 182 . 71 641 347 885 109 524 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2065 | . 1039 941 . . . . . 85 . . . . Thermal 4448 | . . 390 182 . 71 761 347 1619 109 581 . 388 Explosive 50 | . . . . . . . . 50 . . . . Electromagnetic 12725 | . . 1709 208 . 577 2859 1740 4586 152 894 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 4 7 2 . . . . Average Corruption 3 | . . . . . . 4 6 1 . . . . Corruption Purged 2 | . . . . . . . . 2 . . . . Effects 52 | . . . . . . 11 23 18 . . . . Message Errors 6 | . . . . . . 2 2 2 . . . . Matter Fused 7 | . . . . . . 4 3 . . . . . Heat Flow Errors 10 | . . . . . . 1 4 5 . . . . Energy Discharges 6 | . . . . . . . 1 5 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . . Misfires 1 | . . . . . . . 1 . . . . . Targeting Errors 15 | . . . . . . 2 9 4 . . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 113 | . . 6 3 . . 31 40 12 . 21 . . Projectiles 29 | . . 6 . . . . 23 . . . . . Explosions 84 | . . . 3 . . 31 17 12 . 21 . . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . 13 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . 12 3 . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 734 | . . 115 23 . 40 168 30 286 . 72 . . Shots 23 | . . 5 1 . 1 4 2 7 . 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 96 354 1 . 1 298 180 289 57 182 . 96 Average Temperature 62 | . 26 105 1 . 1 47 53 61 31 58 . 30 Received Heat Transfer 1393 | . 279 345 . . 27 243 99 252 6 52 . 90 Effects 4 | . . 1 . . . 1 . 2 . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . 2 . . . 2 2 7 . . . . Combat Hostiles 10 | . . 1 . . . 1 1 7 . . . . Parts Fried 100 | . . 9 1 . 3 24 18 38 . 7 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . 2 3 . 1 . . Heat Transferred 5265 | . . 550 250 . 100 872 350 2257 50 550 . 286 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 51 | . . 9 3 . 3 9 8 11 1 7 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 1330 | . 237 700 354 . 381 969 641 1330 . . . . Average Influence 483 | . 86 323 235 . 157 592 395 777 . . . . Maximum Alert Level 4 | . 1 3 1 . 1 3 2 4 . . . . Low Security (%) 25 | 100 94 31 47 . 72 3 7 . . . . . Level 1 19 | . 5 40 52 . 27 17 27 6 . . . . Level 2 30 | . . 27 . . . 45 65 36 . . . . Level 3 16 | . . 1 . . . 32 . 34 . . . . Level 4 8 | . . . . . . . . 22 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 4 7 . . . 4 5 12 . . . . Investigation 11 | . 3 4 . . . . 1 3 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 13 | . 1 3 . . . 4 1 4 . . . . Assault 4 | . . . . . . . 2 2 . . . . Garrison 3 | . . . . . . . 1 2 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 15 | . 2 2 . . . 5 . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 24 46 16 . 18 54 19 68 3 17 . 6 Peak Tracking Total 8 | . 6 6 4 . 5 6 3 8 3 4 . 7 Tactical Retreats 17 | . . 3 2 . 2 3 . 7 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 5 | . 1 2 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 14 | . 2 2 . . 1 2 2 5 . . . . Max in Single Turn 2 | . 1 1 . . 1 1 1 2 . . . . Garrison Access 6 | . . . . . . 1 1 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 72 | . 7 9 . . . 8 18 25 2 3 . . Terminals 55 | . 7 8 . . . 7 16 17 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 4 . . . . Total Hacks 396 | . 43 35 . . . 59 125 124 7 3 . . Successful 243 | . 25 20 . . . 29 85 74 7 3 . . Failed 151 | . 18 15 . . . 30 39 49 . . . . Catastrophic 19 | . 1 3 . . . 4 2 9 . . . . Database Lockouts 4 | . . . . . . . 3 1 . . . . Manual 230 | . 30 23 . . . 31 81 65 . . . . Terminals 345 | . 43 33 . . . 54 115 100 . . . . Fabricators 12 | . . . . . . . . 12 . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 6 | . . . . . . . 6 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 16 | . . . . . . 5 4 7 . . . . Terminal Hacks 150 | . 15 13 . . . 17 53 42 7 3 . . Record 7 | . . . . . . . 1 . 6 . . . Part Schematic 3 | . . . . . . . 1 2 . . . . Robot Schematic 4 | . . . . . . . 3 1 . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . Prototype ID Bank 39 | . 11 3 . . . 6 11 8 . . . . Open Door 9 | . . . . . . . 5 . 1 3 . . Level Access Points 4 | . . 1 . . . 1 1 1 . . . . Branch Access Points 5 | . 1 1 . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 5 | . 1 1 . . . 1 1 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 25 | . 1 2 . . . 3 12 7 . . . . Unreport Threat 18 | . 1 4 . . . 2 5 6 . . . . Locate Traps 3 | . . . . . . . 2 1 . . . . Security Status 1 | . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . Hauler Manifests 6 | . . 1 . . . 1 2 2 . . . . Registered Components 3 | . . . . . . 1 1 1 . . . . Registered Prototypes 2 | . . . . . . 1 . 1 . . . . Zone Layout 5 | . . . . . . . 3 2 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 3 . . . . Seal Access 5 | . . . . . . 1 1 3 . . . . Unauthorized Hacks 187 | . 22 13 . . . 26 67 59 . . . . Terminals 69 | . 10 5 . . . 11 27 16 . . . . Track 30 | . 5 2 . . . 4 12 7 . . . . Assimilate 4 | . . . . . . 2 1 1 . . . . Botnet 17 | . 4 3 . . . 3 4 3 . . . . Disrupt 12 | . . . . . . . 9 3 . . . . Operators 6 | . 1 . . . . 2 1 2 . . . . Fabricators 6 | . . . . . . . . 6 . . . . Report 1 | . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . . . 2 . . . . Siphon 2 | . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . 3 . . . . . Monitor 1 | . . . . . . . 1 . . . . . Reject 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 2 . . . . Used 2 | . . . . . . . . 2 . . . . Hacking Detections 57 | . 7 9 . . . 7 14 20 . . . . Full Trace Events 5 | . 3 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 1 . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 1 2 . . . . Parts Built 3 | . . . . . . . . 3 . . . . Matter 327 | . . . . . . . . 327 . . . . Time 95 | . . . . . . . . 95 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 20 | . . . . . . 2 13 5 . . . . Largest Group 12 | . . . . . . 1 12 12 2 . . . Highest-Rated Group 256 | . . . . . . 10 235 256 39 . . . Highest-Rated Ally 37 | . . . . . . 10 31 37 31 . . . Total Orders 36 | . . . . . . 1 3 28 4 . . . STAY 2 | . . . . . . . . . 2 . . . GOTO 17 | . . . . . . 1 1 15 . . . . FOLLOW 10 | . . . . . . . 1 7 2 . . . EXPLORE 7 | . . . . . . . 1 6 . . . . Ally Attacks 67 | . . . . . . . 30 36 1 . . . Total Damage 942 | . . . . . . . 473 447 22 . . . Kills 9 | . . . . . . . 4 5 . . . . Allies Corrupted 3 | . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 2 1 1 . Drone Launches 16 | . . . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 7291 | 9 868 970 344 53 275 745 703 2234 276 425 292 97 Spaces Moved 12453 | 19 801 1261 713 155 529 1264 932 4056 761 981 754 227 Core 1559 | 19 801 738 . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10894 | . . 523 713 155 529 1264 931 4056 761 981 754 227 Fastest Speed 32 | 50 50 34 34 34 34 32 32 32 32 32 32 32 Average Speed 35 | 50 50 43 34 34 34 33 33 32 32 32 32 32 Slowest Speed 105 | 50 100 50 34 34 34 105 100 102 32 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 135 | . . 4 15 . 4 32 7 70 . 3 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 78 | 3 97 93 99 51 94 94 91 92 95 97 81 36 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 1 . Scrap Searched 10 | . . . 1 . 1 . . . 2 4 2 . Spaces Dug 10 | . 1 . . . . . . 5 . . 4 . Terrain Destroyed 267 | . 1 26 10 . 21 38 30 98 2 37 4 . Melee 10 | . 1 . . . . . . 5 . . 4 . Projectile . | . . . . . . . . . . . . . AOE 257 | . . 26 10 . 21 38 30 93 2 37 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 14300 | 18 1163 1494 772 154 573 1403 1226 4654 787 1041 779 236 Wait 1118 | . 260 79 45 . 9 27 219 430 23 25 . 1 Move 12185 | 18 800 1253 683 154 520 1201 917 3925 760 974 753 227 Hop 120 | . . 3 14 . 4 30 7 59 . 3 . . Pick Up 10 | . . 1 . . . 1 . 8 . . . . Fast Attach 63 | . 8 6 . . 1 19 9 14 . 1 5 . Attach 1 | . . 1 . . . . . . . . . . Detach 2 | . . 2 . . . . . . . . . . Swap 42 | . . . . . 1 3 1 28 . 4 3 2 Drop 55 | . 2 4 . . 2 15 7 19 . 1 5 . Fire 416 | . 67 89 13 . 23 70 35 93 2 18 . 6 Melee 23 | . 4 . . . . . . 6 . . 13 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . Rewire 11 | . . . . . . . 4 7 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 253 | . 22 56 17 . 13 37 27 64 2 15 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Upgraded with Power slot (x1) 509 | -10/Materials | Upgraded with Utility slot (x1) 509 | -10/Materials | Upgraded with Weapon slot (x1) 517 | -10/Materials | Reached level 2 547 | -10/Materials | Upgraded with Propulsion slot (x1) 547 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Identified exit to Materials 878 | -10/Materials | Entered another Materials area 880 | -9/Materials | Reached level 3 939 | -9/Materials | Identified exit to Mines 1037 | -9/Materials | Discovered new exit (range 8) 1057 | -9/Materials | Reached level 4 1123 | -9/Materials | Core integrity fell below 50% 1324 | -9/Materials | Reached level 5 1577 | -9/Materials | Discovered new exit (range 3) 1595 | -9/Materials | Reached level 6 1603 | -9/Materials | Identified exit to Materials 1848 | -9/Materials | Entered Mines 1849 | -9/Mines | Learned location of Storage (-8) 1850 | -9/Mines | Reached level 7 1890 | -9/Mines | Met a Derelict bent on vengeance 1940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1960 | -9/Mines | Discovered exit to Materials (range 7) 2020 | -9/Mines | Destroyed YI-UF0 2106 | -9/Mines | Discovered exit to Materials (range 8) 2166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2166 | -9/Mines | Discovered new exit (range 5) 2191 | -9/Mines | Identified exit to Exiles 2192 | -9/Mines | Entered Exiles 2194 | -9/Exiles | Reached level 8 2199 | -9/Exiles | Discovered new exit (range 15) 2203 | -9/Exiles | Identified exit to Mines 2210 | -9/Exiles | Met 8R-AWN 2215 | -9/Exiles | Met EX-HEX 2229 | -9/Exiles | Met EX-DEC 2241 | -9/Exiles | Discovered exit to Mines (range 14) 2245 | -9/Exiles | Entered Mines 2260 | -8/Mines | Upgraded with Utility slot (x2) 2410 | -8/Mines | Discovered exit to Materials (range 10) 2449 | -8/Mines | Reached level 9 2454 | -8/Mines | Discovered exit to Materials (range 7) 2520 | -8/Mines | Entered Materials 2521 | -8/Materials | Identified exit to Storage 2522 | -8/Materials | Reached level 10 2664 | -8/Materials | Reached level 11 2752 | -8/Materials | Upgraded with Utility slot (x1) 2754 | -8/Materials | Discovered new exit (range 15) 2763 | -8/Materials | Destroyed 13 combat bots 2796 | -8/Materials | Identified exit to Factory 2822 | -8/Materials | Reached level 12 2870 | -8/Materials | Upgraded with Weapon slot (x2) 2895 | -8/Materials | Build established: Hacker-Sprinter 3055 | -8/Materials | Upgraded with Utility slot (x1) 3265 | -8/Materials | Entered Storage 3267 | -8/Storage | Reached level 13 3292 | -8/Storage | Identified exit to Recycling 3294 | -8/Storage | Build established: Hacker-Gunner 3311 | -8/Storage | Central database locked down 3349 | -8/Storage | Met a pair of Derelict thieves 3443 | -8/Storage | Crushed by falling debris 3443 | -8/Storage | Core integrity fell below 50% 3490 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3605 | -8/Storage | Garrison activated, responded to threat 3670 | -8/Storage | Reached level 14 3875 | -8/Storage | Build established: Commander-Sprinter 3968 | -8/Storage | Entered Factory 3968 | -7/Factory | Accompanied by 22 allies 4064 | -7/Factory | Discovered new exit (range 22) 4092 | -7/Factory | Garrison activated, responded to threat 4098 | -7/Factory | Reached level 15 4122 | -7/Factory | Upgraded with Utility slot (x1) 4234 | -7/Factory | Discovered new exit (range 6) 4248 | -7/Factory | Identified exit to Lower Caves 4265 | -7/Factory | Identified exit to Factory 4368 | -7/Factory | First assault squad dispatched 4433 | -7/Factory | P-60 Hacker assimilated allied Angel 4a 4472 | -7/Factory | Reached level 16 4560 | -7/Factory | Build established: Hacker-Sprinter 4777 | -7/Factory | Repaired Maneuvering Thrusters 4812 | -7/Factory | Upgraded with Utility slot (x1) 4852 | -7/Factory | Allied Derelicts emerged from ambush trap array 5431 | -7/Factory | Central database locked down 5482 | -7/Factory | Fabricated Imp. Shield Generator (x2) 5495 | -7/Factory | Fabricated Imp. Core Analyzer? 5597 | -7/Factory | Reached level 17 5672 | -7/Factory | Local fabrication network quarantined 6054 | -7/Factory | Garrison activated, responded to threat 6202 | -7/Factory | Entered Lower Caves 6202 | -7/Lower Caves | Accompanied by 2 allies 6311 | -7/Lower Caves | Learned location of 1 exit from Research 6311 | -7/Lower Caves | Learned 8 Factory zone layouts 6311 | -7/Lower Caves | Learned Extension trap positions 6311 | -7/Lower Caves | Learned Factory terminal intel 6311 | -7/Lower Caves | Learned Armory terminal intel 6332 | -7/Lower Caves | Learned Factory trap positions 6383 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6461 | -7/Lower Caves | Encountered a Warlord checkpoint 6463 | -7/Lower Caves | Discovered new exit (range 10) 6464 | -7/Lower Caves | Learned location of 1 exit from Factory 6478 | -7/Lower Caves | Entered another Lower Caves area 6478 | -7/Lower Caves | Accompanied by 1 ally 6480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6501 | -7/Lower Caves | Discovered exit to Factory (range 13) 6688 | -7/Lower Caves | Discovered new exit (range 24) 6734 | -7/Lower Caves | Learned Factory emergency access door positions 6903 | -7/Lower Caves | Entered Zion 6919 | -7/Zion | Discovered new exit (range 14) 6957 | -7/Zion | Received a hallucinogenic algorithm 6961 | -7/Zion | Learned Factory stockpile data 7006 | -7/Zion | Found Prototype Energy Gun 7006 | -7/Zion | Identified Storm Laser 7138 | -7/Zion | Discovered new exit (range 12) 7192 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7195 | -7/Zion | Entered Deep Caves 7197 | -7/Deep Caves | Reached level 18 7258 | -7/Deep Caves | Attacked by Z-Imprinter 7276 | -7/Deep Caves | Z-Facility disabled 7286 | -7/Deep Caves | Core integrity fell below 50% 7292 | -7/Deep Caves | Destroyed by Q7-RR4(z) via exploding Z-Power Last Messages --------------- generally armed to the teeth so I guess they don't care so much about the fact that an investigation is guaranteed. 07121_ V5-H1R(z) shifts around the Twisted Machinery. JK-0IU(z): You must be new around here. Talking to our helpful community might teach you a thing or two about surviving contact with the outside world. Or you can just stay here forever like I do! 07138_ EXIT=FOUND 07158_ Connecting with Deep Containment System... 07192_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 07197_ Reached level 18. 07248_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07276_ Z-Facility disabled. 07278_ ZO-WXX(o) destroyed. 07285_ 8X-N3D(z) destroyed. 07292_ Z-Power explodes. Map ----- +----------------------------------------------------+ | ???????????????????? ? | | ???????????????"???????""""" | | ??????????????????"???""?""" | | ?????????????????"???""""""" | | ????????????????????""?""""" | | ??????????????""?"??""""" | | ???????????????""""?""?""""" | | ??????????????"?"??""?"""""" | | ?????????? ? ??""""?"""?""" | | ???????? ?? ??"""""?"??"""" | | ?????????? ? ??""""?""" ? " | | ??????? ?? ? ""?"""""" | | ????? ?? ? ?""""?"" | | ????? ? ?? ? ??""""""" | | ???? ?? ?""""""""" | | ???? ???? ?""?"""""""" | | ?? ? ? ??? """""""""""""o | | ? ? ?""""" | | ???? ?""?""" | | ??? ? """""" | | ? """""" | | ?? ?? """"" | | ? ??? """" | | ?? ?? """" | | ? """" | | ???? """" @ = | | ?? """""""""[*I | | ? """""" !%z | | ??? !!= | | ? ? z ! | | ?? | | ?? | | ? ? z | | ???? | | ? ??? ##### | | ? #?# ### ########## #### | | ???#?# #### ##??##?############# | | ???#??######### ;#;###?#########?##?##?## | | ??##?######?#########""### ##########???####?##### | | ??????#######?####### ###?#######?##########?#?### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Power Shielding 33 Evasion (%) 69 Targeting Accuracy 18 Target Analysis 5 Core Analysis 8 Offensive Hacking 21 Defensive Hacking 25 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Storage | Hacked Imp. Core Analyzer | -7/Factory | Hacked Phase Cannon | -7/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked K-01 Serf | -8/Storage | Hacked A-02 Transporter | -8/Storage | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Levels Raised 17 | . 1 4 1 1 1 3 2 3 . . . 1 XP Earned 28536 | 3000 2270 6398 1650 200 2225 4925 1863 4798 202 614 152 239 XP Spent 25670 | . 4400 2900 . . 5700 6200 . 6470 . . . . Upgrades 43 | . 12 10 . . 6 6 . 9 . . . . Power Slot 1 | . 1 . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . Utility Slot 7 | . 1 . . . 2 2 . 2 . . . . Weapon Slot 3 | . 1 . . . . 2 . . . . . . Heat Dissipation 5 | . . 5 . . . . . . . . . . Mass Support 6 | . 5 . . . . . . 1 . . . . Inventory Capacity 3 | . . 1 . . . . . 2 . . . . Terrain Scan Density 4 | . . . . . . . . 4 . . . . Ranged Accuracy 8 | . . 4 . . 4 . . . . . . . Hack Attack % 2 | . 1 . . . . 1 . . . . . . Hack Defense % 3 | . 2 . . . . 1 . . . . . . Protomatter Created 2765 | . 211 504 133 . 111 348 211 954 56 237 . . Integrity Restored 4895 | . 396 1142 305 . 282 759 423 1308 27 253 . . Core 4092 | . 334 992 242 . 282 605 423 1004 11 199 . . Parts 803 | . 62 150 63 . . 154 . 304 16 54 . . Protomatter Decayed 1318 | . 76 104 51 . . 56 145 790 46 50 . . Game ------ Seed BattleMomentumNeutralizer Manual? 0 Play Time 02:30:03 Cumulative 137.8 hours Start 2020.01.10 @ 00:21:58 End 2020.01.10 @ 03:54:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 71 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 082c0a17-a644-4309-be6a-e674aa56f8d9