Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 19:59:35 Player: Yldhra Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (1673) 1673 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8703 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 84/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Makeshift Flight Unit Energy Well (350) Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Missile Launcher Heavy Flail Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Force Field > --- WEAPON ----------- Power Sword Vortex Lance > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Makeshift Flight Unit Energy Well Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Missile Launcher Improved Plasma Cutter Heavy Flail [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Core Shielding Device Advanced Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 2 . 2 . . . . . . . Utility 7 | . . 2 . . 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 70 | 7 1 16 1 16 . 14 1 4 6 2 . . 2 Power 10 | 1 . 3 . . . 4 . 1 . . . . 1 Engine 5 | 1 . 3 . . . 1 . . . . . . . Core 4 | . . . . . . 3 . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 . 1 1 10 . 4 1 1 1 1 . . . Treads 5 | 1 . 1 . 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | 1 . . 1 3 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . . 4 . 3 1 1 1 1 . . . Utility 19 | 2 1 6 . . . 4 . . 5 1 . . . Device 5 | 1 . . . . . 1 . . 3 . . . . Storage 3 | 1 1 . . . . 1 . . . . . . . Processor 6 | . . 1 . . . 2 . . 2 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 5 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 . 6 . 6 . 2 . 2 . . . . 1 Energy Gun 6 | . . 1 . 5 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . . . . . . . 1 Parts Lost 38 | . 1 7 3 4 1 9 . 2 1 . 1 . 9 Power 7 | . . 2 . 1 . 2 . . . . 1 . 1 Propulsion 14 | . . 1 1 3 1 4 . 1 . . . . 3 Utility 8 | . . 3 . . . . . . 1 . . . 4 Weapon 9 | . 1 1 2 . . 3 . 1 . . . . 1 Highest Loss Streak 9 | . 1 3 1 4 1 9 . 2 1 . 1 . 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 17 | 2 8 16 24 24 24 18 8 9 9 9 8 9 9 Power 2 | . 2 2 3 2 2 1 . . 1 1 . 1 . Propulsion 5 | 1 4 5 8 7 7 4 . . . . 1 1 1 Utility 5 | . . 3 5 7 8 8 5 6 5 5 4 4 4 Weapon 4 | . 1 4 7 6 5 3 2 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 10 3 . . 2 3 . . . 7 Power 1 | . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 4 1 . . . . . . . 1 Utility 13 | . . . . 3 1 . . 2 3 . . . 4 Weapon 4 | . . . . 3 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 92 88 89 84 69 93 93 92 89 91 94 91 Engine 6 | . 14 10 11 8 7 2 . . . . . . . Core 3 | . . . . . . 3 13 13 11 10 9 10 9 Treads 10 | . 14 9 11 16 23 7 . . . . . . . Wheel 7 | . 14 11 10 12 3 1 . . . . . . . Flight 10 | . . . . . . 12 40 40 35 31 31 31 30 Device 5 | . 14 4 . . . 1 6 6 9 10 12 15 14 Storage 8 | . 14 11 11 9 7 6 6 6 5 5 5 5 5 Processor 11 | . . 3 11 9 7 8 20 20 22 26 26 26 25 Protection 12 | . . 22 22 18 19 16 . . . . . . . Energy Gun 6 | . . 1 11 15 15 5 . . . . . . . Ballistic Gun 5 | . 27 17 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 5 5 5 5 4 Peak Build Rating 95 | 7 8 15 15 25 25 50 56 63 76 83 85 86 95 Average Rating 33 | 4 7 10 14 20 24 28 55 57 70 81 84 85 83 On Entrance 41 | . 7 7 15 14 24 25 50 56 57 76 83 85 86 Avg Prop Armor Cover (%) 17 | 12 12 12 15 20 28 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 15 90 95 94 95 94 94 27 31 30 29 34 34 34 Greatest Support 62 | 16 16 16 16 42 62 62 33 33 33 34 34 34 34 Greatest Overweight (x) 9 | . 5 5 9 9 9 9 . 1 . . . . 3 Average Overweight (x) 1 | . 4 5 8 6 5 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 Average Capacity 20 | 6 23 25 25 25 25 21 10 10 10 10 10 10 10 Most Carried 25 | 5 10 25 25 25 25 25 10 10 10 10 10 10 10 Average Carried 17 | 2 8 16 24 24 24 19 9 9 9 9 8 9 9 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 Final Carried 25 | 5 10 25 25 25 25 10 10 10 10 10 9 10 8 Class Distribution -------------------- 71% | Mutant 23% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Matter Collected 1615 | 291 138 339 112 225 15 21 . 292 76 . 66 . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 2402 | 112 283 537 254 406 84 48 . 367 76 . 235 . . Parts 121 | 9 20 41 14 18 7 1 . 8 1 . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 49 | . 7 15 7 9 6 2 . 2 1 . . . . Melee 3 | . . . . . . . . 2 1 . . . . Guns 35 | . 7 9 7 7 5 . . . . . . . . AOE 11 | . . 6 . 2 1 2 . . . . . . . Classes Destroyed 9 | 2 4 1 1 . . 1 . . . . . . . Worker 7 | . 2 3 . . . 1 . 1 . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . Recycler 6 | 1 . 1 1 1 . . . 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Swarmer 22 | . 3 10 . 3 5 . . 1 . . . . . Grunt 17 | . 4 2 6 4 1 . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 6 | . . 3 . 1 . . . 1 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . . Best Kill Streak 9 | 2 6 9 2 4 3 2 . 2 1 . . . . Combat Bots Only 7 | . 3 7 2 3 3 2 . 1 1 . . . . Max Kills in Single Turn 6 | 1 1 6 1 2 1 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . 6 . 1 1 1 . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Hostile Shots Fired 496 | . 61 81 23 57 29 66 1 69 6 . 10 2 91 Missed 146 | . 15 22 5 19 4 19 1 27 3 . 5 1 25 Hits 350 | . 46 59 18 38 25 47 . 42 3 . 5 1 66 Melee 9 | . . . 3 . . . . . . . . . 6 Projectile 341 | . 46 59 15 38 25 47 . 42 3 . 5 1 60 Critical Strikes 15 | . 1 3 . 1 . 1 . 1 . . 1 . 7 Damage Taken 5596 | . 502 752 325 556 445 839 . 369 53 . 106 13 1636 Core 1957 | . 141 94 47 66 79 192 . 126 20 . 43 . 1149 Absorbed by Shields 222 | . . . . . . . . 148 19 . . 14 41 Redirected to Shielding 103 | . . 20 10 13 18 42 . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . . . . . . . 2 Core Remaining (%) 77 | 100 43 . 64 88 88 . . 62 98 . . . . Volleys Fired 145 | 5 22 38 28 28 15 9 . . . . . . . Largest 2 | 2 2 2 2 2 2 1 . . . . . . . Hottest 130 | 40 40 65 85 130 130 36 . . . . . . . Shots Fired 256 | 7 44 74 39 53 30 9 . . . . . . . Gun 241 | 7 44 72 39 49 30 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 15 | . . 2 . 4 . 9 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 131 | 7 44 70 10 . . . . . . . . . . Thermal 110 | . . 2 29 49 30 . . . . . . . . Explosive 9 | . . . . . . 9 . . . . . . . Electromagnetic 6 | . . 2 . 4 . . . . . . . . . Robot Hit Streak 18 | 6 6 8 18 13 7 2 . . . . . . . Robot Miss Streak 9 | . 1 7 5 6 9 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 206 | 6 31 39 33 42 25 6 . 12 4 2 6 . . Core Hits 181 | 4 13 30 42 45 31 8 . 3 2 . 3 . . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 9 | . . 1 . 2 . . . 2 3 1 . . . Burn 2 | . . . . 2 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Sever 5 | . . . . . . . . 1 3 1 . . . Melee Attacks 56 | . . 2 . . . 1 . 20 19 6 6 2 . Impact 8 | . . 2 . . . 1 . 5 . . . . . Slashing 48 | . . . . . . . . 15 19 6 6 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . 3 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5215 | 76 399 887 432 808 425 620 . 837 181 145 405 . . Guns 2278 | 76 389 537 432 572 272 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1212 | . . 350 . 236 153 473 . . . . . . . Melee 1715 | . . . . . . 147 . 837 181 145 405 . . Ramming 10 | . 10 . . . . . . . . . . . . Kinetic 1035 | 76 389 524 46 . . . . . . . . . . Thermal 1474 | . . 244 386 572 272 . . . . . . . . Explosive 626 | . . . . . 153 473 . . . . . . . Electromagnetic 355 | . . 119 . 236 . . . . . . . . . Impact 544 | . . . . . . 147 . 397 . . . . . Slashing 1171 | . . . . . . . . 440 181 145 405 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . 7 7 . . . 10 10 . . . . 4 Average Corruption 7 | . . 5 7 . . . 10 10 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . 1 26 . . . . 12 . . . . . Message Errors 12 | . . . 8 . . . . 4 . . . . . Matter Fused 7 | . . . 5 . . . . 2 . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . 1 . . . . . Data Loss (minor) 11 | . . . 7 . . . . 4 . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 371 | . . . . . . 107 . 130 . . 134 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 371 | . . . . . . 107 . 130 . . 134 . . Knockbacks 3 | . . . . . . . . 3 . . . . . Impact 3 | . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 23 . 28 66 . . . . . . . . Shots 4 | . . 2 . 1 1 . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | . 7 40 212 407 252 30 156 252 192 108 199 198 197 Average Temperature 89 | . 5 7 75 146 95 17 84 85 79 40 102 110 86 Received Heat Transfer 1132 | . 258 234 120 243 45 . . 42 6 . 67 . 117 Effects 4 | . . . . 4 . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . . 2 . . . . . Impact Corruptions 8 | . . . . . . 4 . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 2045 | . . 215 465 1035 330 . . . . . . . . Parts Sabotaged 9 | . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 95 | 100 100 68 100 100 100 100 100 100 100 100 . . . Level 1 4 | . . 31 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 257 | 5 106 257 103 133 116 42 24 53 30 32 . . . Initial 63 | . 3 33 63 . 21 7 9 9 18 . . . . Average 44 | 1 34 127 26 40 34 15 11 24 8 19 . . . Influence Increases 1741 | 15 223 399 175 286 192 75 15 148 99 54 60 . . Destroy 0b10 Robot/C 980 | . 140 300 140 180 120 40 . 40 20 . . . . Destroy 0b10 Robot/NC 100 | 15 15 20 5 10 . 5 . 15 . . 15 . . Destroy Leader 220 | . 30 70 30 40 20 10 . 10 10 . . . . Successful Hack 44 | . 23 . . 5 . . . . . 16 . . . Disable Machine 90 | . . . . 30 15 . . . 45 . . . . Destroy Structure 97 | . . 9 . 6 22 20 . 8 24 8 . . . Partial Spotted 75 | . . . . 15 . . 15 15 . 30 . . . Lose Combat Pursuer 135 | . 15 . . . 15 . . 60 . . 45 . . Influence Decreases 1741 | 10 148 316 338 237 225 64 28 124 137 40 34 40 . Entered New Map 243 | . 2 47 100 . 28 9 18 5 20 . 6 8 . Time Decay 1349 | 10 136 239 208 217 187 26 10 99 117 40 28 32 . Lost Part 149 | . 10 30 30 20 10 29 . 20 . . . . . Squads Dispatched 10 | . 2 1 . 2 3 . . 2 . . . . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . . Reinforcement 5 | . 1 1 . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Distress Signals 5 | . 1 3 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 15 22 7 16 10 3 3 15 1 3 3 1 40 Peak Tracking Total 34 | . 5 9 3 5 3 2 3 8 1 2 3 1 34 Tactical Retreats 7 | . 1 . . . 1 . . 3 . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Traps Triggered 9 | . 1 4 . 1 . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Machines Disabled 6 | . . . . 2 1 . . . 3 . . . . Max in Single Turn 1 | . . . . 1 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Machines Accessed 15 | . 3 2 . 3 . . . 3 1 1 . . 2 Terminals 10 | . 3 2 . 3 . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 35 | . 13 3 . 7 . . . 6 1 2 . . 3 Successful 18 | . 8 1 . 3 . . . 2 . 1 . . 3 Failed 17 | . 5 2 . 4 . . . 4 1 1 . . . Catastrophic 4 | . 1 1 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 10 3 . 7 . . . 4 1 2 . . 3 Terminals 27 | . 13 3 . 7 . . . 2 . 2 . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 8 | . 4 . . 1 . . . . . . . . 3 Record 2 | . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 1 . 2 . . . 1 . 1 . . . Terminals 9 | . 4 1 . 2 . . . 1 . 1 . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 6 | . 2 1 . 2 . . . 1 . . . . . Detonate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 3 2 . 2 . . . 3 1 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Total Allies 2 | . . . . . . . 1 . . 1 . . . Largest Group 1 | . . . . . . . 1 . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . 26 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . 26 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . . . . Total Damage 43 | . . . . . . . 43 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Active Infowar (turns) 1927 | 8 488 244 . . . . . . 334 86 118 129 520 Optics 1186 | . . . . . . . . . 333 86 118 129 520 Sensors 1166 | . . . . . . . . . 334 86 118 129 499 Seismic 740 | 8 488 244 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Turns Passed 5067 | 77 488 637 772 824 737 87 23 235 334 86 118 129 520 Spaces Moved 4955 | 53 226 270 332 372 305 54 89 525 679 213 450 482 905 Core 13 | 5 . . . . . . . . . . . . 8 Treads 133 | . . . . . 123 10 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1433 | 48 226 270 332 372 182 3 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3376 | . . . . . . 41 89 525 679 213 450 482 897 Fastest Speed 20 | 50 100 175 175 123 215 20 20 20 21 22 22 22 22 Average Speed 75 | 95 163 175 209 186 224 73 20 21 21 22 22 22 23 Slowest Speed 312 | 100 175 175 215 215 238 312 21 89 22 22 22 22 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 4 8 . . 1 . 13 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 46 29 52 38 11 1 80 19 15 6 66 56 86 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 2 . Known Exits Taken 10 | . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . . . 1 2 . Spaces Dug 28 | . . 2 . . . . . 8 12 4 . 2 . Terrain Destroyed 106 | . . 8 . 5 23 44 . 8 12 4 . 2 . Melee 28 | . . 2 . . . . . 8 12 4 . 2 . Projectile . | . . . . . . . . . . . . . . AOE 78 | . . 6 . 5 23 44 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Total 5913 | 69 294 357 372 463 332 92 89 607 840 241 458 501 1198 Wait 543 | . 38 7 7 6 2 . . 39 110 21 1 17 295 Move 4902 | 52 225 269 331 371 304 54 82 511 678 212 447 481 885 Hop 15 | . . . . . . . 2 5 . . 1 . 7 Pick Up 73 | 5 5 22 3 17 5 2 2 4 6 . 1 1 . Fast Attach 22 | 7 . 2 . 6 . 1 . 2 2 . . . 2 Attach 46 | . . 9 2 6 1 17 . 3 2 1 2 . 3 Detach 15 | . . 1 . 5 . 5 . 2 . . . . 2 Swap 20 | . 1 6 . 5 . 1 1 2 2 1 . . 1 Drop 44 | . 1 1 1 19 5 2 2 4 6 . . . 3 Fire 145 | 5 22 38 28 28 15 9 . . . . . . . Melee 56 | . . 2 . . . 1 . 20 19 6 6 2 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 15 15 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Materials 185 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 558 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Destroyed 7 combat bots 964 | -9/Materials | Lost 3 parts (1p2u) 1153 | -9/Materials | Discovered new exit (range 9) 1201 | -9/Materials | Identified exit to Mines 1203 | -9/Materials | Entered Mines 1629 | -9/Mines | Assembled infested the area 1634 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1883 | -9/Mines | Discovered new exit (range 2) 1887 | -9/Mines | Identified exit to Materials 1937 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Evolved 2 slots: Propulsion x2 2384 | -8/Materials | Lost 4 parts (1p3n) 2786 | -8/Materials | Discovered new exit (range 4) 2796 | -8/Materials | Identified exit to Factory 2799 | -8/Materials | Entered Factory 2799 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3502 | -7/Factory | Discovered new exit (range 11) 3533 | -7/Factory | Identified exit to Factory 3536 | -7/Factory | Entered another Factory area 3536 | -6/Factory | Evolved 2 slots: Propulsion x2 3616 | -6/Factory | Lost 9 parts (2p4n3w) 3623 | -6/Factory | Sucked down chute 3623 | -6/Factory | Entered Waste 3624 | -6/Waste | Met a frightened Derelict 3631 | -6/Waste | Spotted C-40 Crusher 3636 | -6/Waste | Spotted C-40 Crusher 3637 | -6/Waste | Spotted C-40 Crusher 3637 | -6/Waste | Discovered new exit (range 13) 3637 | -6/Waste | Spotted C-40 Crusher 3638 | -6/Waste | EMP discharged 3638 | -6/Waste | System corruption reached 10% 3646 | -6/Waste | Identified exit to Factory 3646 | -6/Waste | Entered Factory 3672 | -6/Factory | Discovered new exit (range 14) 3681 | -6/Factory | Identified exit to Lower Caves 3731 | -6/Factory | Garrison activated, responded to threat 3789 | -6/Factory | Spotted B-75 Beast 3879 | -6/Factory | Discovered new exit (range 8) 3880 | -6/Factory | Identified exit to Factory 3881 | -6/Factory | Entered another Factory area 3881 | -5/Factory | Evolved 2 slots: Utility x2 4094 | -5/Factory | Discovered new exit (range 21) 4177 | -5/Factory | Build established: Scout 4215 | -5/Factory | Identified exit to Factory 4215 | -5/Factory | Entered another Factory area 4215 | -4/Factory | Evolved 2 slots: Utility x2 4250 | -4/Factory | Discovered new exit (range 22) 4300 | -4/Factory | Identified exit to Upper Caves 4301 | -4/Factory | Entered Upper Caves 4336 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4405 | -4/Upper Caves | Learned location of Quarantine (-2) 4413 | -4/Upper Caves | Discovered new exit (range 18) 4419 | -4/Upper Caves | Identified exit to Upper Caves 4419 | -4/Upper Caves | Entered another Upper Caves area 4448 | -4/Upper Caves | Learned Research terminal intel 4516 | -4/Upper Caves | Discovered new exit (range 16) 4527 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4548 | -4/Upper Caves | Identified exit to Warlord 4548 | -4/Upper Caves | Entered Warlord 4608 | -4/Warlord | Met Warlord 4633 | -4/Warlord | Warlord's base attacked by MAIN.C 4716 | -4/Warlord | Found Prototype Piercing Weapon 4716 | -4/Warlord | Identified Vortex Lance 4983 | -4/Warlord | Warlord forces counterattacked 5013 | -4/Warlord | P-70 Sage assimilated allied XA-6QT(Y) 5029 | -4/Warlord | Spotted Striker 5041 | -4/Warlord | Spotted Striker 5043 | -4/Warlord | Spotted Striker 5043 | -4/Warlord | Spotted Striker 5046 | -4/Warlord | Spotted Executioner 5055 | -4/Warlord | Core integrity fell below 50% 5060 | -4/Warlord | Discovered new exit (range 13) 5061 | -4/Warlord | Core integrity fell below 20% 5068 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 05052_ Imp. Coolant Injector blown off. 05052_ Cld. VTOL Module blown off. 05052_ Penetrated by Slug. 05056_ Knocked back. 05059_ Slug penetrates Wall. 05059_ Penetrated by Slug. 05059_ E-15 Imp triggered Dirty Bomb Trap. 05059_ An explosion rips through the floor. 05059_ E-15 Imp destroyed. 05059_ Dirty Bomb Trap short circuited. 05059_ S-27 Virus shuts down. 05059_ S-27 Virus destroyed. 05059_ An explosion rips through the floor. 05060_ Striker system terminally corrupted. 05060_ Penetrated by Slug. 05060_ EXIT=FOUND 05064_ Penetrated by Slug. 05064_ Armor Integrity Analyzer destroyed. 05065_ Critical hit (Burn: +37). 05067_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????####????? | | ????????????????????????## ###??? | | ????????????????????????# ##?? | | ???????????????????????? < #?? | | ???????????????????????? ??? | | ???????????? ?????????? ???? | | ????????????? ?????????? #???? | | ?????????????? ????????? #???? | | ??????????????# ????????# #????? | | ???????????????# ?####### #?????? | | ???????????????# #;#;# ###???? | | ???????????????# @ ##??? | | ???????????????## ; K### ##? | | "???????????????## K;###?? #? | | "#???????????????##; b #?? ?? | | "#????????????????#; h #?? #?? | | "#???????????????# ;; % ##?? ##? | | "########????????## # "## "#? | | " =# # #######???#### #" #? | | "=*==| # ###????# =%*! = "#? | | "=[=[=*=%% """#????## [ ==%%""#? | | "[!*]*/%= """#?#### " == ! " | | =%=%%[[=![ ### #""!% *% " | | !/%%=%[*! *%+ %!%= %[%" | | *]=%%%%*% ==+ * "### #### | | =!=%=!%= *###" %# ## #??? | | "[=*==!= "#?### ##### ##?? | | "=== !" """ """#???# #?### #?? | | " =="### # ######???# #### # #?? | | "#####?#####????????# #?# #?? | | "#?????????????????? ### #?? | | "#????????????????? ### ##?? | | "#????????????????# ##?# #??? | | "#???????????????? ???## ##??? | | "#???????????????# ????## #???? | | ##???????????????# #?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 66 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Spot Them First You Again Challenges ------------ None Game ------ Seed HypercooledThiefWall Manual? 0 Play Time 01:19:10 Cumulative 53.3 hours Start 2026.03.08 @ 18:35:18 End 2026.03.08 @ 19:59:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cde9d4b7-2a01-475a-96e8-0669166b86e7