Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 00:03:19 Player: stevie364 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (5439) 5439 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2671) 2671 TOTAL SCORE: 15400 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 518 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1300 Friendly Fire -225 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Advanced Weapon Cycler Long-range Tractor Beam Heavy Autocannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Makeshift Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Targeting Computer Advanced Weapon Cycler Improved Utility Shielding Hardened Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Long-range Proton Cannon Heavy Autocannon > --- INVENTORY -------- Reinforced Fission Core Improved Quantum Reactor Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Matter Compressor Advanced Terrain Scan Processor Improved Launcher Guidance Computer Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Point Defense System Improved Hacking Suite Long-range Tractor Beam HERF Cannon Advanced Plasma Cannon Rocket Launcher [Rating: 144] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 1 1 . . . . . . . Utility 8 | . . . 1 1 1 1 . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 124 | 7 8 1 27 15 5 4 1 8 3 8 15 2 20 Power 19 | 1 1 . 2 1 3 . 1 2 . 3 3 . 2 Engine 10 | 1 1 . 2 1 3 . 1 . . 1 . . . Core 3 | . . . . . . . . 1 . 1 . . 1 Reactor 6 | . . . . . . . . 1 . 1 3 . 1 Propulsion 32 | 2 2 . 8 4 1 1 . 2 . 1 7 . 4 Treads 32 | 2 2 . 8 4 1 1 . 2 . 1 7 . 4 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 2 2 1 8 4 1 2 . 2 3 3 3 1 13 Device 22 | 1 . 1 3 2 . 1 . 1 3 3 1 1 5 Storage 4 | 1 1 . 1 . . . . . . . . . 1 Processor 6 | . . . 1 1 . 1 . 1 . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 12 | . 1 . 3 1 1 . . . . . 1 . 5 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 3 . 9 6 . 1 . 2 . 1 2 1 1 Energy Gun 4 | 1 . . 1 2 . . . . . . . . . Energy Cannon 6 | . . . 1 2 . . . 1 . . . 1 1 Ballistic Gun 8 | 1 3 . 4 . . . . . . . . . . Ballistic Cannon 6 | . . . 1 1 . 1 . 1 . 1 1 . . Launcher 3 | . . . 1 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 3 . . . . . . 4 . 1 Parts Lost 27 | . 2 . 1 . . . . . 1 7 2 1 13 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . . 2 . 1 2 Utility 15 | . 1 . 1 . . . . . 1 4 2 . 6 Weapon 4 | . . . . . . . . . . 1 . . 3 Highest Loss Streak 8 | . 1 . 1 . . . . . 1 5 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 1 8 10 11 14 14 14 14 14 14 14 14 11 14 Power 2 | . . 1 1 2 2 2 1 1 2 2 3 2 1 Propulsion 2 | . 1 3 2 3 3 2 2 1 2 2 2 . 2 Utility 4 | . 2 3 2 3 3 3 5 5 6 6 4 5 7 Weapon 4 | . 4 3 4 6 6 6 6 5 4 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 4 1 10 6 2 1 1 4 . 1 3 . 5 Power 6 | . . 1 2 1 2 . . . . . . . . Propulsion 9 | . . . 5 1 . . . 2 . . 1 . . Utility 10 | . 1 . 2 1 . 1 . . . . 1 . 4 Weapon 13 | . 3 . 1 3 . . 1 2 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 97 99 99 94 94 92 91 93 86 Engine 6 | . 13 14 11 9 7 6 11 3 . . . . . Core 1 | . . . . . . . . 2 5 4 4 . . Reactor 2 | . . . . . . . . 4 5 5 5 10 7 Treads 30 | . 28 28 32 35 38 40 35 26 26 25 26 30 26 Device 17 | . 7 7 10 17 15 13 11 15 16 25 32 31 22 Storage 8 | . 14 14 11 9 7 6 5 5 5 5 5 5 3 Processor 4 | . . . . 6 7 12 11 10 10 6 1 5 5 Protection 6 | . 6 6 11 3 4 6 5 9 8 3 . . 6 Energy Cannon 4 | . . . 6 9 7 6 5 5 3 5 4 5 4 Ballistic Gun 6 | . 25 28 10 4 . . . . . . . . . Ballistic Cannon 5 | . . . 2 4 7 6 10 10 10 9 9 5 3 Peak Build Rating 144 | 7 11 11 22 34 39 48 56 93 96 106 124 123 144 Average Rating 59 | 5 10 10 18 30 37 46 55 83 93 97 108 117 135 On Entrance 54 | . 7 11 10 21 32 39 48 56 93 96 106 119 119 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 157 | 13 24 24 45 46 55 58 73 89 93 114 131 130 157 Greatest Support 202 | 40 40 40 69 89 106 129 129 163 163 163 179 179 202 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | 7 9 10 11 15 15 15 15 15 15 15 15 15 16 Most Carried 19 | 2 10 10 15 15 15 15 15 15 15 15 15 14 19 Average Carried 12 | 1 9 10 11 14 14 14 14 14 14 14 14 12 15 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 15 15 15 15 15 14 15 14 12 5 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Tank 17% | Tank 9% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 5977 | 279 485 124 831 490 81 281 75 179 49 977 858 149 1119 Remotely 1702 | . . . . . . . . . . 82 858 149 613 Salvage Created 5705 | 129 730 95 1549 567 38 72 . 82 73 864 441 74 991 Parts 308 | 15 40 7 109 31 5 6 . 2 . 25 18 2 48 Haulers Intercepted 10 | . 2 . 4 2 . . . . . . . . 2 Recyclers Shooed 8 | . 4 . 1 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 18 . 3 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 117 | . 16 5 33 12 1 1 . . 3 21 10 3 12 Guns 33 | . 16 5 9 3 . . . . . . . . . Cannons 55 | . . . 15 5 1 1 . . 2 15 4 1 11 AOE 26 | . . . 9 4 . . . . 1 4 6 2 . Classes Destroyed 19 | 2 6 1 2 . 1 1 . . . 3 2 1 . Worker 5 | . 1 1 1 . . . . . . . . . 2 Builder 3 | . . . 1 . . . . . . . . . 2 Tunneler 7 | 3 1 . 2 . . 1 . . . . . . . Hauler 10 | . 2 . 4 2 . . . . . . . . 2 Recycler 8 | 1 2 . 3 1 . . . 1 . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 28 | . 6 . 8 4 . . . . 1 6 1 2 . Grunt 52 | . 10 2 16 8 . . . . 1 4 5 . 6 Brawler 4 | . . . . . . . . . . 4 . . . Duelist 4 | . . . . . . . . . . 3 . . 1 Protector 2 | . . . . . . . . . . 1 1 . . Sentry 12 | . . . 9 . . . . . 1 1 . . 1 Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 7 | . . . . . 1 . . . . 2 1 . 3 Behemoth 2 | . . . . . . . . . . . . 1 1 Decomposer 2 | . . . . . . . . . . 2 . . . Packrat 2 | . . . . . . . . . . 2 . . . Assembled 3 | . . 3 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 7 2 5 6 1 1 . 1 3 6 6 2 6 Combat Bots Only 7 | . 7 2 4 6 1 1 . . 3 6 6 2 5 Max Kills in Single Turn 3 | 2 1 1 3 2 1 1 . 1 1 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . 1 1 2 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 991 | . 68 14 151 41 24 6 43 14 29 119 155 2 325 Missed 279 | . 16 2 38 8 11 1 13 3 10 36 57 1 83 Hits 712 | . 52 12 113 33 13 5 30 11 19 83 98 1 242 Melee 25 | . . . . . . . . . . 13 6 . 6 Projectile 687 | . 52 12 113 33 13 5 30 11 19 70 92 1 236 AOE 2 | . . 2 . . . . . . . . . . . Critical Strikes 41 | . 1 . 5 . 1 . 2 2 . 8 7 . 15 Damage Taken 12633 | . 543 175 1657 445 192 92 572 225 352 1626 1625 22 5107 Core 1982 | . 117 12 196 34 14 . 74 . 38 125 61 . 1311 Absorbed by Shields 1133 | . . . . . . . . . 55 282 561 22 213 Reduced by Siege Mode 171 | . . . . . . . . . 24 50 . . 97 Redirected to Shielding 116 | . . . . . . . . . . . 88 . 28 Ignored by Resistances 24 | . . . . . . . . . . 24 . . . Regen/Repaired (Parts) 418 | . . . 135 . . . . . . . 283 . . Core Remaining (%) 82 | 100 . 48 51 93 98 100 92 . . . . 80 . Volleys Fired 401 | 3 60 10 93 33 3 4 5 4 21 68 29 6 62 Largest 3 | 2 2 2 2 2 2 2 3 3 2 3 3 2 3 Hottest 267 | 70 73 46 101 101 105 112 149 197 99 208 208 157 267 Shots Fired 702 | 6 113 20 170 53 6 7 13 10 30 132 48 10 84 Gun 249 | 6 113 20 94 16 . . . . . . . . . Cannon 423 | . . . 65 34 6 7 13 10 28 128 42 8 82 Launcher 30 | . . . 11 3 . . . . 2 4 6 2 2 Special . | . . . . . . . . . . . . . . Kinetic 451 | 3 109 20 93 20 3 3 10 6 18 92 37 4 33 Thermal 176 | 3 4 . 66 30 3 4 3 4 10 36 5 . 8 Explosive 30 | . . . 11 3 . . . . 2 4 6 2 2 Electromagnetic 45 | . . . . . . . . . . . . 4 41 Robot Hit Streak 25 | 2 13 5 20 25 2 1 5 4 8 22 10 8 14 Robot Miss Streak 7 | 1 7 3 4 1 2 4 2 3 2 5 4 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 494 | 4 79 19 113 40 3 1 7 6 15 95 33 7 72 Core Hits 287 | 4 43 13 63 28 2 1 2 2 6 44 37 4 38 Critical Kills 3 | . . . . . . . . . . 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 22 | . . . 5 . . . . . 1 7 5 . 4 Burn 3 | . . . 3 . . . . . . . . . . Meltdown 3 | . . . . . . . . . . 2 . . 1 Destroy 1 | . . . 1 . . . . . . . . . . Blast 15 | . . . 1 . . . . . 1 5 5 . 3 Melee Attacks 2 | . . . 2 . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17218 | 65 1237 263 2617 1114 80 90 191 216 514 3741 2869 491 3730 Guns 2719 | 65 1217 263 963 211 . . . . . . . . . Cannons 10832 | . . . 1031 558 79 42 191 195 449 3391 1352 294 3250 Explosions 3518 | . . . 613 345 . . . . 65 301 1517 197 480 Melee . | . . . . . . . . . . . . . . Ramming 149 | . 20 . 10 . 1 48 . 21 . 49 . . . Kinetic 9709 | 40 1193 263 937 275 28 21 170 148 449 2500 1242 208 2235 Thermal 2975 | 25 24 . 1057 494 51 21 21 47 . 891 110 . 234 Explosive 3518 | . . . 613 345 . . . . 65 301 1517 197 480 Electromagnetic 867 | . . . . . . . . . . . . 86 781 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . 4 . . . . 1 1 12 13 . 8 Average Corruption 3 | . . . 3 . . . . 1 1 4 12 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . . . 18 . . . . . 4 18 4 . 8 Message Errors 10 | . . . 6 . . . . . . 3 . . 1 Matter Fused 13 | . . . 1 . . . . . 1 5 2 . 4 Heat Flow Errors 2 | . . . 1 . . . . . . 1 . . . Energy Discharges 6 | . . . 2 . . . . . . 2 1 . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 8 | . . . 4 . . . . . 2 2 . . . Data Loss (major) 4 | . . . 1 . . . . . . 2 . . 1 Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 2 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 472 | . . . 9 46 . . . 1 . 113 68 . 235 Projectiles 408 | . . . . . . . . . . 111 68 . 229 Explosions 63 | . . . 9 46 . . . . . 2 . . 6 Melee 1 | . . . . . . . . 1 . . . . . Knockbacks 45 | . 1 . 2 . . . . . . 17 13 . 12 Impact 1 | . 1 . . . . . . . . . . . . Kinetic 41 | . . . 2 . . . . . . 17 12 . 10 Secondary 3 | . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 338 | . . . 260 . . . . . . 28 . . 50 Shots 8 | . . . 5 . . . . . . 1 . . 2 Rammed 20 | . 4 . 5 1 1 7 . 1 . 1 . . . Targets Rammed 24 | . 5 . 5 1 1 8 . 1 . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . 1 . . . 2 . . . Highest Temperature 871 | 18 24 30 438 50 . . 108 156 64 378 225 . 871 Average Temperature 138 | 9 7 18 134 18 . . 44 61 22 129 83 . 289 Received Heat Transfer 2915 | . 177 70 636 216 . . 270 . 56 205 39 . 1246 Effects 42 | . . . 5 . . . . . . 6 . . 31 Shutdowns 9 | . . . . . . . . . . 1 . . 8 Energy Bleed 3 | . . . 1 . . . . . . . . . 2 Interference 10 | . . . 1 . . . . . . 5 . . 4 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 4 | . . . 2 . . . . . . . . . 2 Damage (minor) 5 | . . . 1 . . . . . . . . . 4 Damage (major) 6 | . . . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations 4 | . . . . . . . . . 1 2 . . 1 Total Turns 163 | . . . . . . . . . 15 77 . . 71 Longest Duration 71 | . . . . . . . . . 15 39 . . 71 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . 1 Parts Melted 10 | . . . 4 . . . . . . 1 3 . 2 Heat Transferred 5216 | 74 74 . 2220 888 74 37 37 62 . 1250 150 . 350 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level 2 | . 1 . 2 2 . . . . . . . . . Low Security (%) 72 | 100 99 100 27 . 100 100 100 100 . . . . 100 Level 1 16 | . . . 33 86 . . . . . . . . . Level 2 10 | . . . 38 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 654 | 10 204 83 654 436 135 28 2 9 . . . . 119 Initial 272 | . . 33 . 272 135 2 . . . . . . . Average 124 | 1 74 9 302 309 35 1 . . . . . . 34 Influence Increases 3771 | 20 509 55 1158 381 30 42 2 11 60 525 415 126 437 Destroy 0b10 Robot/C 2420 | . 320 40 660 240 20 20 . . 60 400 300 80 280 Destroy 0b10 Robot/NC 205 | 20 45 5 65 15 . 5 . 5 . 5 10 . 30 Destroy Leader 434 | . 76 10 180 44 10 . . . . 30 . 20 64 Allied During Kill 101 | . . . . . . . . . . . 60 26 15 Successful Hack 45 | . 8 . 20 17 . . . . . . . . . Disable Machine 90 | . . . 45 15 . 15 . . . . . . 15 Destroy Structure 146 | . . . 98 20 . 2 2 6 . . . . 18 Lose Combat Pursuer 330 | . 60 . 90 30 . . . . . 90 45 . 15 Influence Decreases 3714 | 20 423 141 512 730 321 48 2 11 60 340 318 408 380 Entered New Map 1060 | . . 53 . 374 162 4 . . . . 185 282 . Time Decay 2354 | 20 403 88 502 356 159 44 2 11 50 270 113 116 220 Lost Part 270 | . 20 . 10 . . . . . 10 70 20 10 130 Lost Ally 30 | . . . . . . . . . . . . . 30 Squads Dispatched 28 | . 3 . 5 7 4 3 1 2 . 1 . . 2 Investigation 3 | . 1 . . 1 . 1 . . . . . . . Extermination 6 | . . . . . 1 2 . 1 . . . . 2 Reinforcement 13 | . 2 . 4 2 3 . 1 1 . . . . . Assault 2 | . . . 1 . . . . . . 1 . . . Garrison 4 | . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 16 | . 1 . 6 2 1 . 1 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 32 8 57 15 9 6 8 8 8 29 22 4 37 Peak Tracking Total 15 | . 4 4 5 5 3 2 4 2 7 9 13 3 15 Tactical Retreats 17 | . 3 2 6 2 . . . . . 2 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 7 | . 3 . 2 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 6 | . . . 3 1 . 1 . . . . . . 1 Max in Single Turn 2 | . . . 2 1 . 1 . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 24 | . 3 . 11 4 . 2 . . . . 2 . 2 Terminals 13 | . 2 . 7 2 . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 Total Hacks 61 | . 6 . 34 10 . 3 . . . . 5 . 3 Successful 27 | . 4 . 11 6 . . . . . . 5 . 1 Failed 34 | . 2 . 23 4 . 3 . . . . . . 2 Catastrophic 4 | . . . 3 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 1 . 14 2 . . . . . . . . . Terminals 31 | . 4 . 20 4 . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . Scanalyzers 11 | . . . 7 4 . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 . . . . . . 2 Terminal Hacks 13 | . 2 . 4 2 . . . . . . 5 . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . 4 3 . . . . . . . . . Retrieve Study 7 | . . . 4 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . 1 Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 9 2 . 2 . . . . . . 1 Full Trace Events 3 | . . . 2 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 3 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 3 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 6 | . . 1 . . . . . . . 2 3 . . Largest Group 3 | . . 1 . . . . . . . 2 3 3 3 Highest-Rated Group 188 | . . 31 . . . . . . . 95 188 188 188 Highest-Rated Ally 68 | . . 31 . . . . . . . 48 68 68 68 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . 7 . . . . . . . . 20 8 4 Total Damage 2305 | . . 83 . . . . . . . . 1375 614 233 Kills 9 | . . . . . . . . . . . 6 1 2 Allies Corrupted 2 | . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 9891 | 40 715 444 1615 732 576 801 284 627 778 1058 814 657 750 Optics 3555 | . . . . . . 800 284 627 778 764 . . 302 Sensors 6543 | . . . . 476 576 801 284 627 677 1030 814 657 601 Seismic 3070 | 40 715 444 1615 256 . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 12050 | 113 1428 799 2012 813 576 801 284 627 778 1112 1276 657 774 Spaces Moved 6123 | 53 717 479 920 381 330 461 160 353 421 462 651 376 359 Core 22 | 8 . . . . . . . . . . . . 14 Treads 6101 | 45 717 479 920 381 330 461 160 353 421 462 651 376 345 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 166 165 165 165 168 168 170 168 50 Average Speed 163 | 150 160 160 160 166 166 165 165 166 168 168 170 168 152 Slowest Speed 172 | 160 160 160 160 167 166 165 165 168 168 170 172 170 168 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 96 78 82 47 17 11 7 13 52 57 83 58 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . 1 1 . . Scrap Searched 9 | . . 1 . . . . . . 2 4 . 2 . Spaces Dug 6 | . . . 1 . . . . 1 4 . . . . Terrain Destroyed 261 | . . . 96 23 . 1 1 3 29 55 34 9 10 Melee 1 | . . . 1 . . . . . . . . . . Projectile 67 | . . . . . . 1 1 3 11 34 10 1 6 AOE 193 | . . . 95 23 . . . . 18 21 24 8 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 7488 | 77 888 493 1290 512 356 491 170 391 460 672 779 388 521 Wait 507 | 13 67 2 183 50 8 9 . . 14 105 4 1 51 Move 6110 | 52 716 478 919 380 329 460 159 352 420 461 650 375 359 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 2 18 1 22 10 4 3 3 11 . 8 3 . 8 Fast Attach 31 | 7 2 . 3 3 1 . . 1 . 2 5 . 7 Attach 35 | . 4 . 3 1 1 2 2 2 1 6 1 2 10 Detach 5 | . . . 1 . . . . . . . 2 . 2 Swap 110 | . 4 1 34 16 3 2 . 6 4 7 13 4 16 Drop 106 | . 12 1 25 18 6 3 1 14 . 4 16 . 6 Fire 401 | 3 60 10 93 33 3 4 5 4 21 68 29 6 62 Melee 2 | . . . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 24 | . 5 . 5 1 1 8 . 1 . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 64 | . . . . . . . . . . 8 56 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 5) 596 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Destroyed 7 combat bots 1101 | -10/Materials | Discovered new exit (range 15) 1542 | -10/Materials | Entered Mines 1543 | -10/Mines | Assembled infested the area 1547 | -10/Mines | Core integrity fell below 50% 1782 | -10/Mines | Learned location of Zion (-6) 1921 | -10/Mines | Discovered new exit (range 8) 1998 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2080 | -10/Mines | Received a Mining Laser from a helpful Derelict 2269 | -10/Mines | Discovered new exit (range 6) 2341 | -10/Mines | Entered Materials 2341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -9/Materials | Discovered new exit (range 14) 2792 | -9/Materials | Repaired Lgt. Treads 3188 | -9/Materials | Discovered new exit (range 12) 4017 | -9/Materials | Discovered new exit (range 15) 4157 | -9/Materials | Identified exit to Mines 4299 | -9/Materials | Discovered new exit (range 16) 4341 | -9/Materials | First assault squad dispatched 4353 | -9/Materials | Entered another Materials area 4353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4556 | -8/Materials | Garrison activated, responded to threat 4776 | -8/Materials | Discovered new exit (range 4) 4781 | -8/Materials | Identified exit to Factory 4856 | -8/Materials | Garrison activated, responded to threat 4935 | -8/Materials | Met 7R-MNS 5101 | -8/Materials | Discovered exit to Factory (range 16) 5166 | -8/Materials | Entered Factory 5166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5167 | -7/Factory | Caught up to 7R-MNS 5265 | -7/Factory | Discovered new exit (range 5) 5272 | -7/Factory | Identified exit to Factory 5703 | -7/Factory | Discovered exit to Factory (range 4) 5742 | -7/Factory | Entered another Factory area 5742 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5743 | -6/Factory | Caught up to 7R-MNS 5920 | -6/Factory | Discovered new exit (range 10) 5938 | -6/Factory | Identified exit to Factory 6040 | -6/Factory | Build established: Skirmisher 6543 | -6/Factory | Entered another Factory area 6543 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6544 | -5/Factory | Caught up to 7R-MNS 6729 | -5/Factory | Discovered new exit (range 19) 6825 | -5/Factory | Identified exit to Factory 6827 | -5/Factory | Entered another Factory area 6827 | -4/Factory | Evolved 2 slots: Utility x2 6828 | -4/Factory | Caught up to 7R-MNS 7214 | -4/Factory | Build established: Tank 7362 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7372 | -4/Factory | Discovered new exit (range 6) 7381 | -4/Factory | Identified exit to Upper Caves 7454 | -4/Factory | Entered Upper Caves 7549 | -4/Upper Caves | Learned Research emergency access door positions 7574 | -4/Upper Caves | Build established: Scavenger-Tank 7982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8162 | -4/Upper Caves | Discovered new exit (range 15) 8230 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8230 | -4/Upper Caves | Identified exit to Upper Caves 8232 | -4/Upper Caves | Entered another Upper Caves area 8477 | -4/Upper Caves | Discovered new exit (range 14) 8507 | -4/Upper Caves | Identified exit to Research 8865 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9001 | -4/Upper Caves | Build established: Tank 9010 | -4/Upper Caves | System corruption reached 10% 9027 | -4/Upper Caves | Lost 5 parts (1n3u1w) 9286 | -4/Upper Caves | Discovered new exit (range 11) 9344 | -4/Upper Caves | Entered Warlord 9344 | -4/Warlord | Accompanied by 2 allies 9421 | -4/Warlord | System corruption cleaned by Quarantine Array 9571 | -4/Warlord | Found Prototype Device 9571 | -4/Warlord | Identified Minesniffer Drone Bay 9643 | -4/Warlord | Met Warlord 9668 | -4/Warlord | Warlord's base attacked by MAIN.C 10018 | -4/Warlord | Warlord forces counterattacked 10099 | -4/Warlord | Spotted Executioner 10151 | -4/Warlord | Lost 12 allies 10156 | -4/Warlord | P-80 Master assimilated allied 61-XGJ(m) 10170 | -4/Warlord | P-70 Sage assimilated allied DN-IRZ(m) 10267 | -4/Warlord | Lost 5 allies 10343 | -4/Warlord | Warlord base infiltrated, sounded retreat 10489 | -4/Warlord | Found Prototype Ballistic Cannon 10489 | -4/Warlord | Identified Hvy. Autocannon 10524 | -4/Warlord | Lost 5 allies 10537 | -4/Warlord | Found Prototype Launcher 10537 | -4/Warlord | Identified Chain Missile Launcher 10557 | -4/Warlord | Discovered new exit (range 15) 10568 | -4/Warlord | Spotted Striker 10568 | -4/Warlord | Spotted Striker 10590 | -4/Warlord | Allies destroyed Striker 10598 | -4/Warlord | Allies destroyed Striker 10620 | -4/Warlord | Entered Proximity Caves 10620 | -3/Proximity Caves | Accompanied by 3 allies 10717 | -3/Proximity Caves | Build established: Scavenger-Tank 11005 | -3/Proximity Caves | Spotted B-86 Titan 11023 | -3/Proximity Caves | Destroyed B-86 Titan 11035 | -3/Proximity Caves | Build established: Scavenger-Gunner 11266 | -3/Proximity Caves | Discovered exit to Research (range 5) 11277 | -3/Proximity Caves | Entered Research 11277 | -3/Research | Accompanied by 3 allies 11277 | -3/Research | Evolved 2 slots: Utility x2 11607 | -3/Research | P-80 Master assimilated allied Beamer 7a 11883 | -3/Research | Spotted B-86 Titan 11918 | -3/Research | Core integrity fell below 50% 11993 | -3/Research | Destroyed B-86 Titan 12004 | -3/Research | Lost 3 parts (1p2u) 12043 | -3/Research | Released all parts (16) 12047 | -3/Research | Cargo convoy interrupted 12047 | -3/Research | Spotted Executioner 12048 | -3/Research | Core integrity fell below 20% 12051 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- payload. 12046_ H-77 Assassin unfolds itself. 12046_ P-80 Master unfolds itself. 12046_ Executioner unfolds itself. 12046_ E-15 Imp unfolds itself. 12047_ ALERT: Cargo convoy interrupted, initiating access lockdown. 12047_ Slug penetrates Wall. 12047_ Penetrated by Slug. 12047_ C-45 Heavy ARC bursts open, deploying its payload. 12047_ P-80 Master unfolds itself. 12047_ X-82 Rainmaker unfolds itself. 12047_ U-05 Engineer builds a Wall. 12048_ K-01 Serf collects debris. 12048_ K-01 Serf destroyed. 12051_ K-01 Serf collects debris. 12051_ Imp. Hacking Suite blown off. 12051_ E-15 Imp destroyed. 12051_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ######?## #??????????????????????????????? | | ! ?# """ #??????????????????????????????? | | ?# """ #??????????????????????????????? | | # """ #??????????????????????????????? | | # """ #????????????????????????+?????? | | + """ #?????##############???????????? | | # """ +?????# #???????????? | | # """ #?????# /!! #?##????????? | | ?# #?????# /!! ## #????????? | | ?# #?????# !!! !# #?????????? | | ######### #?????# =!##??????????? | | ??????# #?????# !*%=#???????????? | | ??????# ##+#??# *=/!##??????????? | | ??????# #??# **=|##??????????? | | ??????# #??# ! !!*%!=#???????????? | | ??#####+#####^ #??# =%! [%[*[#???????????? | | ??# ! # #??# * !!!=#???????????? | | ??# # ^ #??# !g==!#???????????? | | ??# =!! # [ #?###+### %#!#k######## ???? | | ??# =! # ### p%% !u ""? | | ??# ! !! + e= Ex!hi% | | ??# # / %x hu k ? | | ??# = # @ x% | | ??# # """ ################# | | ??#######+#####+######## """ A#???????????????? | | ????????# #??# # """ #???????????????? | | ????????# #### + """ #???????????????? | | ????????# + """" # """ #???????????????? | | ????????###### """" !# """ #???????????????? | | ?????????????# """" # #???????????????? | | ?????????????# """" # #???????????????? | | ????????????? # #????????+??????? | | ?????????????# = # #???????????????? | | ?????????????####+###### #???????????????? | | ???????????????????????# #???????????????? | | ?????????????????+?????# +???????????????? | | ???????????????????????# ######???????????????? | | ???????????????????????# t#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ #?????+??????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 12 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Immobile And Lovin' It Live, Flee, And Rebuild Protector Tank Turtlemind Use The Force Challenges ------------ None Game ------ Seed ImprinterFieldthrustRifle Manual? 0 Play Time 01:41:06 Cumulative 36.9 hours Start 2026.03.30 @ 12:23:54 End 2026.03.31 @ 00:03:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 171a7c88-8f5a-44fb-8e7f-c5618a554add