Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 06:57:48 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (382) 1910 Value Destroyed (11268) 11268 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (12037) 12037 TOTAL SCORE: 33155 Bonus ------- High Alert Combat Kills 901 Follower Combat Kills 216 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 7500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 148 Friendly Fire -128 Cogmind --------- Core Integrity 300/1150 Matter 300/300 Energy 10/1100 System Corruption 16% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Layered Heavy Armor Plating System Mapper > --- WEAPON (2) ------- Heavy Shock Bomb Launcher > --- INVENTORY (22) --- Vortex Chain Reactor Advanced Heat Sink Experimental Matter Compressor (500) Long-range Sensor Array Long-range Sensor Array Advanced Terrain Scan Processor Makeshift Transmission Jammer Advanced System Shield Mobile Assembly Unit Vortex Driver Smartbomb Launcher Advanced Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Heavy Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Experimental Matter Compressor Long-range Sensor Array Long-range Sensor Array Advanced Terrain Scan Processor Improved Weapon Cycler Makeshift Transmission Jammer Advanced System Shield Mobile Assembly Unit Vortex Driver Vortex Driver Heavy Shock Bomb Launcher Smartbomb Launcher Advanced Datajack Makeshift Axe [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . 1 2 2 . . . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 500 | 7 4 44 39 51 11 8 4 69 17 49 8 12 . 18 71 3 3 14 8 60 Power 34 | . . 5 2 5 . . . 4 3 4 . . . 1 4 . . . . 6 Engine 13 | . . 5 1 4 . . . . . 3 . . . . . . . . . . Core 9 | . . . 1 1 . . . . . . . . . 1 3 . . . . 3 Reactor 12 | . . . . . . . . 4 3 1 . . . . 1 . . . . 3 Propulsion 88 | 2 . 13 12 8 2 . . 17 4 6 . 1 . 1 10 1 . 4 . 7 Treads 26 | . . 9 11 3 1 . . 2 . . . . . . . . . . . . Leg 49 | . . . . 5 1 . . 12 4 6 . 1 . 1 10 . . 4 . 5 Wheel 10 | 2 . 4 . . . . . 1 . . . . . . . 1 . . . 2 Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 202 | 2 4 10 9 18 5 6 2 27 6 18 2 5 . 10 36 1 2 7 4 28 Device 94 | . . . 1 10 2 4 1 10 4 9 1 2 . 6 17 1 1 4 4 17 Storage 38 | 2 4 5 3 . 2 . 1 6 . 3 . . . . 10 . . 1 . 1 Processor 15 | . . . 1 3 . . . . . 1 . 1 . . 4 . 1 2 . 2 Hackware 4 | . . . . 3 . . . . . . . . . . . . . . . 1 Protection 51 | . . 5 4 2 1 2 . 11 2 5 1 2 . 4 5 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 3 . 16 16 20 4 2 2 21 4 21 6 6 . 6 21 1 1 3 4 19 Energy Gun 35 | 1 . 1 6 . 3 1 . 10 2 7 2 . . . 2 . . . . . Energy Cannon 38 | . . . 1 7 . . 2 1 . 5 3 4 . 2 6 . . 2 . 5 Ballistic Gun 40 | 2 . 12 5 8 . . . 1 . 2 . . . . 8 . 1 . . 1 Ballistic Cannon 15 | . . . . . . . . 1 . 2 . 1 . . 1 . . 1 2 7 Launcher 25 | . . 3 4 3 . . . 7 1 . 1 1 . 2 1 . . . . 2 Special Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 1 1 . 1 1 5 . . . 2 3 1 . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 28 | . . . 2 2 . . . 12 . 3 . . . . 2 . . 6 . 1 Parts Lost 92 | . . 6 6 12 . . . 22 2 4 1 1 . . 16 . 1 . 1 20 Power 10 | . . 1 . 2 . . . 3 1 . . . . . 1 . . . . 2 Propulsion 24 | . . 2 3 4 . . . 5 1 1 . . . . 2 . . . . 6 Utility 34 | . . 2 2 3 . . . 10 . 2 . 1 . . 8 . 1 . 1 4 Weapon 24 | . . 1 1 3 . . . 4 . 1 1 . . . 5 . . . . 8 Highest Loss Streak 9 | . . 2 3 4 . . . 9 1 2 1 1 . . 9 . 1 . 1 6 Average Slot Usage (%) 96 | . 85 94 99 98 100 100 93 92 99 92 93 96 100 99 98 94 93 96 99 92 Engine 3 | . . 9 5 2 7 7 7 1 . 4 . . . . . . . . . . Core 1 | . . . 3 4 . . . . . . . . . 1 4 5 5 5 5 2 Reactor 1 | . . . . . . . . 5 6 1 6 6 6 4 . . . . . 1 Treads 5 | . . 18 23 17 . . . 1 . . . . . . . . . . . . Leg 13 | . . . . 5 23 23 23 11 22 20 20 20 20 20 17 6 5 10 17 14 Wheel 2 | . 28 14 2 . . . . 3 . . . . . . . 4 5 2 . . Device 11 | . . . 1 10 5 9 7 7 15 16 19 19 20 19 22 17 12 10 15 11 Storage 22 | . 28 23 27 23 24 23 16 20 23 20 20 20 20 20 24 29 28 22 17 18 Processor 11 | . . . 6 14 15 15 15 12 . 5 6 9 13 13 10 11 15 22 29 25 Protection 6 | . . 6 9 2 7 5 7 7 15 9 6 6 6 6 4 5 5 5 . 2 Energy Gun 4 | . . . 8 . 5 9 10 7 12 5 . . . . 2 . . . . . Energy Cannon 3 | . . . . 8 . . 4 4 . 3 12 11 13 9 3 . . 3 . 3 Ballistic Gun 3 | . 28 21 9 5 4 . . . . . . . . . 3 9 4 . . . Slashing Weapon 1 | . . . . . 4 4 . . 2 2 . . . 3 1 . 5 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 51 109 130 109 102 106 126 127 112 131 131 131 114 119 126 81 79 88 85 96 Greatest Support 90 | 26 26 60 63 63 50 50 50 84 80 68 56 56 51 56 63 60 28 80 80 90 Greatest Overweight (x) 7 | . 1 7 7 2 3 2 2 4 2 2 2 2 2 2 2 2 2 3 1 4 Average Overweight (x) 1 | . . 2 1 1 1 1 1 2 1 1 2 1 2 1 1 1 2 1 . . Largest Inventory Capacity 34 | 8 18 28 34 34 26 26 30 30 26 26 26 26 26 26 32 22 22 22 22 22 Average Capacity 25 | 5 14 20 28 26 26 26 29 27 26 26 26 26 26 26 25 22 22 22 22 22 Most Carried 31 | 6 11 28 31 30 26 26 30 30 26 26 26 26 26 26 26 22 22 22 22 22 Average Carried 24 | 4 8 18 27 24 26 25 28 26 25 25 25 25 26 25 24 21 21 21 21 21 Final Capacity 34 | 8 18 28 34 26 26 26 30 26 26 26 26 26 26 26 22 22 22 22 22 22 Final Carried 31 | 6 11 27 31 26 26 26 30 25 25 26 26 26 26 26 22 22 22 22 21 18 Class Distribution -------------------- 67% | Hauler-Mutant 20% | Scavenger-Mutant 5% | Hauler-Assassin 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Assassin | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 10201 | 286 . 1500 1089 1120 77 103 44 1029 269 914 100 156 . 243 1263 86 30 365 170 1357 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 19106 | 88 . 1887 1927 1726 49 60 . 4695 522 2386 489 85 . 701 2534 . . 41 141 1775 Parts 707 | 5 . 136 103 88 3 4 . 58 16 90 19 5 . 24 90 . . . 7 59 Haulers Intercepted 23 | . . 5 6 2 . . . . . 6 . . . . 1 . . . . 3 Recyclers Shooed 16 | 1 . 1 2 1 . . . . . 3 . . . . 6 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . 3 10 . . 3 . 8 5 . 10 . . . 96 7 . Prevented 37 | . . . . . . 1 . . 12 . 4 2 . 16 . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 287 | . . 34 37 29 1 1 . 75 10 19 10 3 . 12 27 . . 1 3 25 Melee 7 | . . . . . . . . . . 2 1 . . . 4 . . . . . Guns 98 | . . 29 34 11 1 1 . 7 5 2 1 . . . 6 . . . . 1 Cannons 63 | . . . . 14 . . . 6 . 10 . . . 2 6 . . 1 3 21 AOE 74 | . . 5 3 3 . . . 34 3 2 7 3 . 6 6 . . . . 2 Classes Destroyed 18 | 2 . 9 . 2 . . . 4 1 . . . . . . . . . . . Worker 19 | . . 6 3 6 . . . . . 1 . . . . 1 . . . . 2 Builder 14 | . . 4 . 1 . . . . . 5 . . . . 3 . . . . 1 Tunneler 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . Hauler 23 | . . 5 6 2 . . . . . 6 . . . . 1 . . . . 3 Recycler 18 | 1 . 2 1 2 . . . . . 4 . . . . 5 . . . . 3 Operator 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Watcher 12 | . . 4 4 1 . . . . . . . . . . 2 . . . . 1 Swarmer 54 | . . 9 13 10 . . . . 4 . 5 3 . 4 1 . . . . 5 Grunt 76 | . . 16 15 9 . . . . 5 10 1 . . 6 10 . . . . 4 Brawler 6 | . . 1 . . . . . . . . 1 . . 1 2 . . 1 . . Duelist 3 | . . . . . . . . . 1 . 2 . . . . . . . . . Sentry 34 | . . 8 9 5 . . . . . 3 1 . . 1 4 . . . . 3 Hunter 22 | . . . . 2 1 1 . . . 4 . . . . 3 . . . 2 9 Programmer 17 | . . . . 3 . . . . . 2 . . . . 7 . . . 1 4 Z-Light 6 | . . . . . . . . 6 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . 2 . . . . . . . . . . . . Assembled 40 | . . . . . . . . 40 . . . . . . . . . . . . Golem 28 | . . . . . . . . 28 . . . . . . . . . . . . Best Kill Streak 50 | 2 . 8 8 8 1 1 . 50 4 7 7 3 . 9 12 . . 1 2 6 Combat Bots Only 50 | . . 6 6 4 1 1 . 50 4 3 7 3 . 9 7 . . 1 2 3 Max Kills in Single Turn 5 | 1 . 4 2 2 1 1 . 5 2 1 3 2 . 2 4 . . 1 1 2 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . 2 2 2 . . . 5 2 1 3 2 . 2 4 . . . . 1 Melee 1 | . . . . . . . . . . 1 1 . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 21654 | . 74 1465 1907 1915 86 44 . 3412 833 2050 292 224 . 247 3198 . 48 . 358 5501 Core 2503 | . 21 291 257 168 11 23 . 309 46 193 . 15 . 24 295 . . . . 850 Absorbed by Shields 107 | . . . . . . . . . . . . . . . 107 . . . . . Core Remaining (%) 61 | 100 91 27 53 . . . . . 20 . . . . 72 . . . . 70 . Volleys Fired 962 | 4 4 193 153 132 2 2 . 124 19 78 11 6 . 18 95 . . 8 9 104 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 . . 1 2 2 Hottest 155 | 40 40 60 88 145 100 100 . 140 100 155 138 138 . 138 144 . . 75 122 122 Shots Fired 1756 | 8 8 379 295 260 4 4 . 225 33 149 17 9 . 32 169 . . 8 17 139 Gun 1223 | 8 8 374 287 152 4 4 . 170 32 66 6 . . . 98 . . . . 14 Cannon 467 | . . . 2 104 . . . 26 . 83 6 6 . 28 67 . . 8 17 120 Launcher 65 | . . 5 6 3 . . . 29 1 . 5 3 . 4 4 . . . . 5 Special 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 967 | 8 8 369 168 152 . . . 16 . 34 . 2 . . 82 . . 5 17 106 Thermal 305 | . . . 121 105 . . . 18 . 32 . 2 . . 14 . . . . 13 Explosive 15 | . . 5 6 3 . . . 1 . . . . . . . . . . . . Electromagnetic 460 | . . 5 . . 4 4 . 190 33 83 14 5 . 32 73 . . 3 . 14 Entropic 6 | . . . . . . . . . . . . . . . . . . . . 6 Phasic 3 | . . . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 32 | 4 5 15 32 17 1 2 . 32 18 14 5 3 . 11 13 . . 6 8 18 Robot Miss Streak 5 | 1 1 4 5 5 2 1 . 3 2 5 3 1 . 1 5 . . 1 4 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Secondary Targets 16 | . . 5 5 2 . . . 1 2 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 . . . . . 1 . . . . . Shots Hit Robots 1235 | 5 6 230 204 181 2 3 . 163 28 128 12 6 . 26 111 . . 7 8 115 Core Hits 824 | 3 1 97 89 72 2 2 . 315 24 61 16 5 . 11 62 . . 3 5 56 Critical Hits 67 | . . 5 2 3 . . . 4 . 16 . . . 1 12 . . 1 4 19 Critical Kills 29 | . . 1 1 1 . . . 1 . 6 . . . . 6 . . 1 2 10 Critical Parts Destroyed 37 | . . 4 1 2 . . . 3 . 10 . . . 1 6 . . . 2 8 Melee Attacks 187 | . . . . . 9 9 . 2 13 38 4 . . 16 17 7 11 . 30 31 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . 9 9 . 2 13 38 4 . . 16 17 7 11 . 30 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 3 1 . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35971 | 53 41 3136 3673 3986 30 55 . 7279 916 3871 787 410 . 1150 4565 . . 230 264 5525 Guns 14322 | 53 41 2672 3288 1740 30 55 . 2624 545 1037 101 . . . 1823 . . . . 313 Cannons 10087 | . . . . 1879 . . . 414 . 1565 85 148 . 612 1339 . . 230 264 3551 Explosions 9446 | . . 464 356 348 . . . 4241 371 323 477 262 . 497 1068 . . . . 1039 Melee 1972 | . . . . . . . . . . 901 124 . . 41 306 . . . . 600 Ramming 132 | . . . 29 7 . . . . . 45 . . . . 29 . . . . 22 Kinetic 11927 | 53 41 2607 2104 1740 . . . 193 . 678 . 68 . . 1525 . . 176 264 2478 Thermal 7023 | . . . 1184 1891 . . . 578 273 853 184 74 . 168 979 . . . . 839 Explosive 1960 | . . 464 356 348 . . . 276 . . . . . . . . . . . 516 Electromagnetic 12380 | . . 65 . . 30 55 . 6232 643 1394 413 268 . 941 1726 . . 54 . 559 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1972 | . . . . . . . . . . 901 124 . . 41 306 . . . . 600 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 511 | . . . . . . . . . . . . . . . . . . . . 511 Phasic 66 | . . . . . . . . . . . 66 . . . . . . . . . Highest Corruption 16 | . . . . 1 1 1 . 10 10 . . 1 1 1 10 9 1 3 1 16 Average Corruption 3 | . . . . 1 1 1 . 8 10 . . 1 1 1 5 4 1 2 1 6 Corruption Purged 13 | . . . . . . 1 . . . . . . . . 3 8 1 . . . Effects 186 | . . . . 7 7 1 . 20 57 . . 1 1 9 35 7 . . 5 36 Message Errors 39 | . . . . 4 4 . . 4 9 . . . 1 2 6 3 . . 3 3 Matter Fused 34 | . . . . . . . . 2 12 . . . . . 7 2 . . . 11 Heat Flow Errors 12 | . . . . . . . . . 6 . . . . . 3 1 . . . 2 Energy Discharges 27 | . . . . 2 1 . . 2 7 . . 1 . 2 3 1 . . . 8 Parts Rejected 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Data Loss (minor) 18 | . . . . 1 2 1 . 2 2 . . . . 2 2 . . . 1 5 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Misfires 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Alerts 3 | . . . . . . . . 1 2 . . . . . . . . . . . Misdirections 9 | . . . . . . . . 1 7 . . . . . 1 . . . . . Targeting Errors 29 | . . . . . . . . 6 6 . . . . 3 8 . . . . 6 Weapon Failures 6 | . . . . . . . . 2 2 . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . . 5 16 34 . . . 102 . 41 35 . . 29 58 . . . . 374 Projectiles 291 | . . . . 34 . . . 16 . 36 21 . . 29 22 . . . . 133 Explosions 216 | . . 5 16 . . . . 86 . . 14 . . . 36 . . . . 59 Melee 187 | . . . . . . . . . . 5 . . . . . . . . . 182 Knockbacks 25 | . . . . . . . . . . 7 . . . . 2 . . . 1 15 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 23 | . . . . . . . . . . 5 . . . . 2 . . . 1 15 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 526 | . . . . . . . . 196 . 74 32 41 . . 66 . . . . 117 Shots 16 | . . . . . . . . 8 . 2 1 2 . . 2 . . . . 1 Rammed 8 | . . . 3 1 . . . . . . . . . . . . . . . 4 Targets Rammed 14 | . . . 3 1 . . . . . 2 . . . . 2 . . . . 6 Kicked 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . . 45 269 347 42 78 . 355 231 106 36 36 . 80 214 259 . 110 . 204 Average Temperature 54 | . . 10 71 45 23 40 . 73 78 27 22 22 . 36 58 144 . 67 . 42 Received Heat Transfer 4255 | . 42 600 738 492 . . . 676 201 504 18 12 . 30 630 . 9 . . 303 Effects 2 | . . . . . . . . 1 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 50 | . . . . . . . . 28 2 5 1 . . 4 9 . . . . 1 Combat Hostiles 44 | . . . . . . . . 28 2 3 1 . . 4 5 . . . . 1 Parts Fried 61 | . . . . . . . . 16 1 13 4 . . 1 25 . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 7 . . . . . 3 . . . . . . . . . . Heat Transferred 9348 | . . . 2701 2955 . . . 536 300 1081 150 100 . 100 900 . . . . 525 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . 3 3 5 3 1 . 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 1010 | 10 81 630 647 1010 . . . . . 423 . . . . 489 . . . . 716 Average Influence 325 | 3 56 335 391 652 . . . . . 131 . . . . 230 . . . . 244 Maximum Alert Level 3 | . . 2 2 3 . . . . . 2 . . . . 2 . . . . 3 Low Security (%) 30 | 100 100 15 4 . . . . . . 72 . . . . 38 . . . . 56 Level 1 33 | . . 45 44 21 . . . . . 20 . . . . 46 . . . . 20 Level 2 30 | . . 38 51 40 . . . . . 7 . . . . 15 . . . . 20 Level 3 6 | . . . . 37 . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 5 4 10 . . . . . 6 . . . . 5 . . . . 9 Investigation 16 | . 2 3 3 4 . . . . . . . . . . . . . . . 4 Extermination 11 | . . . . 3 . . . . . 2 . . . . 3 . . . . 3 Reinforcement 14 | . 1 2 1 2 . . . . . 4 . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 6 | . . . . 1 . . . . . 3 . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 19 | . . 7 3 2 . . . . . . . . . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 455 | . 6 56 64 44 1 1 . 117 12 27 8 6 . 15 42 . 1 1 3 51 Peak Tracking Total 34 | . 5 7 5 6 1 1 . 34 4 5 7 4 . 4 11 . . 1 2 10 Tactical Retreats 51 | . . 6 7 3 . . . 17 1 1 1 . . 1 7 . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . . . . 3 . . . . . 1 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . 3 . . . . . . 1 . . . . . 5 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 24 | . . 1 1 2 . . . 3 . 1 2 . . 1 6 . . . . 7 Max in Single Turn 3 | . . 1 1 1 . . . 1 . 1 2 . . 1 3 . . . . 3 Garrison Access 4 | . . . 1 2 . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 60 | . 2 10 13 5 . 1 . . . 7 . . 4 1 4 . 1 3 . 9 Terminals 26 | . . 7 9 1 . . . . . 1 . . . . 3 . . . . 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . 1 . . . . . . . 3 . . . . 1 . . . . 1 Recycling Units 7 | . 2 2 2 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 1 . . . . . 1 . . . . . . . . . 2 Garrison Access 5 | . . . 1 2 . . . . . 1 . . . . . . . . . 1 Total Hacks 191 | . 7 35 40 15 . 1 . . . 24 . . 24 1 9 . 1 4 . 30 Successful 115 | . 4 18 20 10 . 1 . . . 12 . . 24 1 4 . 1 4 . 16 Failed 75 | . 3 16 20 5 . . . . . 12 . . . . 5 . . . . 14 Catastrophic 16 | . . 1 7 . . . . . . 1 . . . . 2 . . . . 5 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 65 | . 4 18 17 7 . . 6 . . 5 . . . . 4 . . 1 . 3 Terminals 83 | . . 24 31 3 . . . . . 4 . . . . 7 . . . . 14 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 19 | . . 4 . . . . . . . 11 . . . . 2 . . . . 2 Recycling Units 22 | . 7 7 5 3 . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 3 4 . . . . . 4 . . . . . . . . . 12 Garrison Access 11 | . . . 1 5 . . . . . 3 . . . . . . . . . 2 Terminal Hacks 60 | . . 9 10 2 . 1 . . . 2 . . 24 1 2 . 1 4 . 4 Record 14 | . . . . . . . . . . . . . 11 1 . . . 2 . . Part Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Robot Analysis 3 | . . 2 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . . 1 2 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 3 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . . 2 2 . . . . . . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 2 . . . . . . . 5 . . . . . . . . . 2 Scan Component 5 | . . 1 . . . . . . . 3 . . . . . . . . . 1 Repair 4 | . . 1 . . . . . . . 2 . . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 3 4 . . . . . 2 . . . . . . . . . 10 Insert Component 10 | . . . 1 2 . . . . . 1 . . . . . . . . . 6 Analyze 9 | . . . 2 2 . . . . . 1 . . . . . . . . . 4 Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 56 | . 6 16 11 9 . . . . . 6 . . . . 6 . . . . 2 Terminals 11 | . . 5 3 . . . . . . 1 . . . . 2 . . . . . Track 5 | . . 2 2 . . . . . . . . . . . 1 . . . . . Botnet 4 | . . 3 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . Jam 2 | . . . . 2 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 9 10 4 . . . . . 5 . . . . 4 . . . . 9 Full Trace Events 7 | . . 1 1 1 . . . . . . . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 2 . . . . . 1 . . 7 . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . . 2 . . . . . . . . . 1 Time 154 | . . 26 . . . . . . . 100 . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 2 1 9 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 2 . . . . . 1 . . . . . . . . . 3 Part Schematics Acquired 7 | . . . 1 2 . . . . . 1 . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 10 | . . . . 1 . . 6 . . . 2 . . 1 . . . . . . Largest Group 6 | . . . . 1 . . 6 2 . . 2 2 1 2 . . . . . . Highest-Rated Group 342 | . . . . 21 . . 342 188 . . 61 61 32 126 . . . . . . Highest-Rated Ally 94 | . . . . 21 . . 94 94 . . 32 32 32 94 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . GOTO 1 | . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 86 | . . . . 5 . . . 40 . . . 9 . 32 . . . . . . Total Damage 2222 | . . . . 116 . . . 843 . . . 145 . 1118 . . . . . . Kills 12 | . . . . 2 . . . 5 . . . 3 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . . 2 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 1 . 1 . 2 1 . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . 9 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Items 7 | . . . . . . . . . . . . . . . 7 . . . . . Patrols 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 27899 | 71 106 1898 2895 1845 809 1161 2319 2622 1208 2158 1067 730 140 1543 1894 709 914 707 1166 1937 Spaces Moved 14382 | 49 93 873 1317 760 436 457 1241 1416 590 1096 553 366 76 666 879 456 661 585 778 1034 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads 1936 | . . 262 1110 559 . . . 5 . . . . . . . . . . . . Legs 9269 | . . . . 201 436 457 1241 584 590 1096 553 366 76 666 879 22 . 291 778 1033 Wheels 3176 | 48 93 611 207 . . . . 827 . . . . . . . 434 661 294 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 130 153 153 153 123 110 150 150 180 150 180 150 150 120 120 106 106 106 Average Speed 152 | 88 94 139 173 179 154 166 182 147 155 153 180 179 180 171 155 121 120 113 108 129 Slowest Speed 260 | 90 100 220 260 200 210 183 183 250 180 180 180 180 180 180 180 150 120 160 136 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 32 65 89 18 57 60 92 78 67 22 72 53 68 56 22 66 71 86 83 26 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 9 | . 2 1 2 1 . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . 1 . . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 22 | . . . . . 3 2 3 . 2 . 3 3 . 1 . 3 2 . . . Spaces Dug 156 | . . 7 12 9 9 9 . 2 13 12 . . . 13 5 7 11 . 30 17 Terrain Destroyed 501 | . . 48 55 25 9 9 . 17 23 46 14 . . 20 47 7 11 1 38 131 Melee 128 | . . . . . 9 9 . 2 13 12 . . . 13 5 7 11 . 30 17 Projectile 51 | . . . 2 . . . . . . 6 1 . . . 2 . . 1 8 31 AOE 322 | . . 48 53 25 . . . 15 10 28 13 . . 7 40 . . . . 83 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 18623 | 65 101 1200 1652 1040 548 847 1290 1718 826 1426 605 428 80 1016 1257 605 776 622 1057 1464 Wait 2009 | . . 24 70 35 87 353 19 35 182 99 13 40 5 277 147 130 85 . 233 175 Move 14362 | 48 92 872 1316 759 435 456 1240 1415 589 1095 552 365 75 665 878 455 660 584 777 1034 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 6 1 37 33 26 1 8 22 36 2 25 2 3 . 7 19 4 8 5 . 16 Fast Attach 119 | 6 . 5 7 6 2 3 1 20 5 11 . 1 . 5 16 1 1 7 . 22 Attach 109 | . . 8 13 22 . . . 20 2 9 1 2 . 2 14 . 1 1 1 13 Detach 22 | . . 1 2 2 . . . 6 . 5 . . . 1 2 . . . . 3 Swap 272 | 1 4 31 19 23 9 5 3 29 10 29 7 9 . 11 41 2 1 6 7 25 Drop 277 | . . 29 36 19 3 11 5 31 4 35 1 2 . 14 26 6 9 11 . 35 Fire 962 | 4 4 193 153 132 2 2 . 124 19 78 11 6 . 18 95 . . 8 9 104 Melee 187 | . . . . . 9 9 . 2 13 38 4 . . 16 17 7 11 . 30 31 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . 2 . . . . 2 . . . . 6 Crush 4 | . . . 3 1 . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . . . . . . . Rewire 25 | . . . . 11 . . . . . . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 13) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 251 | -9/Materials | Repaired Hcp. Storage Unit? 318 | -9/Materials | Build established: Mutant 666 | -9/Materials | Build established: Hauler-Mutant 731 | -9/Materials | Core integrity fell below 50% 1030 | -9/Materials | Discovered new exit (range 10) 1763 | -9/Materials | Central database locked down 2076 | -9/Materials | Entered another Materials area 2076 | -8/Materials | Evolved 2 slots: Utility x2 2920 | -8/Materials | Discovered new exit (range 13) 4336 | -8/Materials | Lost 3 parts (1n1u1w) 4466 | -8/Materials | Discovered new exit (range 12) 4766 | -8/Materials | Discovered new exit (range 16) 4971 | -8/Materials | Entered Factory 4971 | -7/Factory | Evolved 2 slots: Utility x2 5226 | -7/Factory | Garrison activated, responded to threat 5313 | -7/Factory | Lost 3 parts (1n1u1w) 5428 | -7/Factory | Found Prototype Launcher 5428 | -7/Factory | Identified Rocket Array 5433 | -7/Factory | Found Rocket Array 5888 | -7/Factory | Identified exit to Factory 5888 | -7/Factory | Identified exit to Storage 5888 | -7/Factory | Identified exit to Lower Caves 6405 | -7/Factory | Lost 4 parts (1p2n1w) 6816 | -7/Factory | Entered Lower Caves 7556 | -7/Lower Caves | Learned 4 Factory zone layouts 7609 | -7/Lower Caves | Discovered new exit (range 7) 7625 | -7/Lower Caves | Entered another Lower Caves area 7943 | -7/Lower Caves | Learned location of Zion (-7) 8012 | -7/Lower Caves | Encountered a Warlord checkpoint 8768 | -7/Lower Caves | Discovered new exit (range 10) 8786 | -7/Lower Caves | Entered Zion 8870 | -7/Zion | Discovered new exit (range 19) 9347 | -7/Zion | Learned location of 2 exits from Factory 9417 | -7/Zion | Received a visual enhancement algorithm 9613 | -7/Zion | Given A8's code to call for help 9671 | -7/Zion | Discovered new exit (range 19) 9990 | -7/Zion | Learned location of Data Miner (-6) 10114 | -7/Zion | Learned Factory terminal intel 10211 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10669 | -7/Zion | Imprinted 10672 | -7/Zion | Declared Zion's savior 10956 | -7/Zion | Build established: Messiah-Mutant 11046 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11051 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11051 | -7/Zion | Opened final containment barrier to the Deep Caves 11080 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11105 | -7/Zion | Entered Deep Caves 11105 | -7/Deep Caves | Accompanied by 6 allies 11636 | -7/Deep Caves | Z-Facility disabled 11651 | -7/Deep Caves | Attacked by Z-Imprinter 11666 | -7/Deep Caves | Destroyed Z-Imprinter 11688 | -7/Deep Caves | Found Prototype Device 11688 | -7/Deep Caves | Identified Exp. Thermal Shield 11964 | -7/Deep Caves | Found Exp. Thermal Shield 11976 | -7/Deep Caves | Lost 4 parts (2n1u1w) 11978 | -7/Deep Caves | Build established: Hauler-Mutant 11983 | -7/Deep Caves | Found Prototype Protection 11983 | -7/Deep Caves | Identified Zio. Weapon Casing 12024 | -7/Deep Caves | Found Zio. Weapon Casing 12078 | -7/Deep Caves | Found Zio. Weapon Casing 12104 | -7/Deep Caves | Lost 7 parts (1p1n2u3w) 12238 | -7/Deep Caves | Found Prototype Protection 12238 | -7/Deep Caves | Identified Zio. Heavy Carapace 12247 | -7/Deep Caves | Found Zio. Weapon Casing 12539 | -7/Deep Caves | Discovered new exit (range 6) 12804 | -7/Deep Caves | Spotted as-31494 12812 | -7/Deep Caves | Core integrity fell below 50% 13190 | -7/Deep Caves | Exposed GOLEM chamber 13198 | -7/Deep Caves | Destroyed as-31494 13323 | -7/Deep Caves | Triggered Deep Caves wall 13330 | -7/Deep Caves | Spotted AS-95934 13359 | -7/Deep Caves | Spotted AS-22152 13382 | -7/Deep Caves | Destroyed 50 combat bots 13406 | -7/Deep Caves | System corruption reached 10% 13414 | -7/Deep Caves | Destroyed AS-95934 13436 | -7/Deep Caves | Lost 9 parts (1p2n6u) 13443 | -7/Deep Caves | Destroyed AS-22152 13479 | -7/Deep Caves | Found GOLEM Unit 13506 | -7/Deep Caves | Found GOLEM Unit 13534 | -7/Deep Caves | Found Mobile Assembly Unit 13727 | -7/Deep Caves | Entered Proximity Caves 14063 | -6/Proximity Caves | Spotted B-75 Beast 14158 | -6/Proximity Caves | Build established: Scavenger-Mutant 14772 | -6/Proximity Caves | Learned location of 1 exit from Factory 14893 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14935 | -6/Proximity Caves | Entered Factory 14935 | -6/Factory | Evolved 2 slots: Utility x2 14936 | -6/Factory | Identified exit to Factory 14936 | -6/Factory | Identified exit to Lower Caves 14938 | -6/Factory | Loaded intel: 20 terminal locations 15043 | -6/Factory | Repaired Lyr. Medium Armor Plating? 16248 | -6/Factory | Terminal network hard line cut 16401 | -6/Factory | Repaired Imp. Heavy Armor Plating 16885 | -6/Factory | Discovered exit to Lower Caves (range 8) 17093 | -6/Factory | Entered Lower Caves 17393 | -6/Lower Caves | Build established: Hauler-Mutant 17568 | -6/Lower Caves | Encountered a Warlord checkpoint 17587 | -6/Lower Caves | Learned 4 Factory zone layouts 17954 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17988 | -6/Lower Caves | Destroyed 7 combat bots 18064 | -6/Lower Caves | Discovered new exit (range 4) 18087 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18160 | -6/Lower Caves | Entered another Lower Caves area 18160 | -6/Lower Caves | Accompanied by 2 allies 18422 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18681 | -6/Lower Caves | Learned Factory terminal intel 18859 | -6/Lower Caves | Discovered new exit (range 15) 18890 | -6/Lower Caves | Entered Data Miner 18890 | -6/Data Miner | Accompanied by 1 ally 18890 | -6/Data Miner | Discovered new exit (range 6) 18925 | -6/Data Miner | Met Data Miner 18959 | -6/Data Miner | Learned location of Section 7 (-2) 18959 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18984 | -6/Data Miner | Received God Mode back door access code from Data Miner 19030 | -6/Data Miner | Entered Proximity Caves 19030 | -5/Proximity Caves | Accompanied by 1 ally 19972 | -5/Proximity Caves | Escorted by Enhanced Grunt 20192 | -5/Proximity Caves | Destroyed 9 combat bots 20269 | -5/Proximity Caves | Build established: Scavenger-Mutant 20269 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20573 | -5/Proximity Caves | Entered Factory 20573 | -5/Factory | Evolved 2 slots: Utility x2 20574 | -5/Factory | Identified exit to Upper Caves 20575 | -5/Factory | Loaded intel: 20 terminal locations 21474 | -5/Factory | Destroyed 7 combat bots 21513 | -5/Factory | Lost 9 parts (1n5u3w) 21860 | -5/Factory | Terminal network hard line cut 21963 | -5/Factory | Spotted B-75 Beast 22184 | -5/Factory | System corruption reached 10% 22224 | -5/Factory | Lost 3 parts (1p1u1w) 22467 | -5/Factory | Entered Upper Caves 22573 | -5/Upper Caves | Identified exit to Upper Caves 22828 | -5/Upper Caves | Build established: Hauler-Mutant 23176 | -5/Upper Caves | Entered another Upper Caves area 23191 | -5/Upper Caves | Identified exit to Factory 24056 | -5/Upper Caves | Identified exit to Warlord 24089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24090 | -5/Upper Caves | Entered Warlord 24132 | -5/Warlord | System corruption cleaned by Quarantine Array 24217 | -5/Warlord | Visited the Vortex Lab 24230 | -5/Warlord | Found Prototype Energy Cannon 24230 | -5/Warlord | Identified Vortex Driver 24232 | -5/Warlord | Warlord's base attacked by MAIN.C 24233 | -5/Warlord | Found Vortex Driver 24430 | -5/Warlord | Rebuked by Warlord 24440 | -5/Warlord | Opened Warlord's prototype stash 24449 | -5/Warlord | Found Prototype Processor 24449 | -5/Warlord | Identified Exp. Targeting Computer 24466 | -5/Warlord | Found Prototype Hackware 24472 | -5/Warlord | Found Prototype Processor 24472 | -5/Warlord | Identified Spectral Analyzer 24483 | -5/Warlord | Found Prototype Reactor 24582 | -5/Warlord | Warlord forces counterattacked 24770 | -5/Warlord | Opened side exit 24789 | -5/Warlord | Discovered new exit (range 9) 24796 | -5/Warlord | Identified exit to Proximity Caves 24797 | -5/Warlord | Entered Proximity Caves 25086 | -4/Proximity Caves | Spotted B-86 Titan 25397 | -4/Proximity Caves | Build established: Hauler-Assassin 25950 | -4/Proximity Caves | Discovered exit to Factory (range 14) 25963 | -4/Proximity Caves | Entered Factory 25963 | -4/Factory | Evolved 2 slots: Utility x2 25964 | -4/Factory | Identified exit to Upper Caves 25964 | -4/Factory | Identified exit to Extension 25981 | -4/Factory | Identified System Mapper 26091 | -4/Factory | Identified Vortex Chain Reactor 26419 | -4/Factory | Incoming investigation squad redirected 26621 | -4/Factory | Repaired Imp. Weapon Cycler 26643 | -4/Factory | Build established: Hauler-Mutant 26873 | -4/Factory | Spotted B-86 Titan 26940 | -4/Factory | Lost 3 parts (1n2w) 26999 | -4/Factory | Identified exit to Armory 27166 | -4/Factory | Terminal network hard line cut 27557 | -4/Factory | Spotted B-86 Titan 27663 | -4/Factory | Lost 6 parts (1p2n2u1w) 27786 | -4/Factory | Core integrity fell below 50% 27846 | -4/Factory | System corruption reached 10% 27869 | -4/Factory | Incoming investigation squad redirected 27900 | -4/Factory | Self-destructed Last Messages --------------- 27855_ Slammed into G-73 Enforcer. 27863_ 7 8WL#Y,G2CK7P# 1OB4D5B> 6USVS:S3PXFJ 27869_ ALERT: Higher priority target reported, redirecting investigation. 27870_ Vortex penetrates G-73 Enforcer. 27870_ G-73 Enforcer destroyed. 27877_ Myomer Leg destroyed. 27878_ Vortex penetrates P-70 Sage. 27878_ Destroyed Hpw. Shock Rifle. 27878_ Terminal disabled. 27884_ Slug penetrates Power Conduit. 27886_ Vortex penetrates Y-64 Sentinel. 27886_ Destroyed Wave Gun. 27886_ G-67 Veteran suffers critical hit. 27886_ G-67 Veteran destroyed. 27889_ Penetrated by Slug. 27893_ &OLO2CJSE%3D2ZOD8OWP9H 27894_ Y-64 Sentinel destroyed. 27896_ Vortex Driver destroyed. 27899_ Acquired 10 matter. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????##???#####???????????????? | | ???????? ??? #???????????????? | | ????????" """ #???????????????? | | ????????" """ #???????????????? | | ???????"" """ #???????????????? | | ????#?? #???????????????? | | ???## """ #???????????????? | | ???# """ *! #???????????????? | | ????# """ !! #???????????????? | | ????# !! #???????????????? | | ????# " " #???????????????? | | ????# ""G""! ! +???????????????? | | ????# |[* #? ? ???????????? | | ????#######/###### "?????????? | | ??##??????#%%#???? !! "?????????? | | ?## #######!#???? !! " ????????? | | # !g%#???? " ????????? | | # @# #???? " ????????? | | # " # #???? " "???????? | | # " # #???? " "???????? | | # " g # ##### " " ??????? | | # " # " " " ????? | | # " p# ???? | | # " + ???? | | # " # ??? | | # " # ??? | | # == " " ##### ??? | | # = ""????# ###########??????? | | # T"???## ##???????????????? | | # ?"???# ####????????????? | | # ?????# [ #????????????? | | ? ??????# #????????????? | | ######???????#### ######???????? | | # ?#######?# +??????? | | # # #?# ### ####??????? | | # # ### ###+####??????? | | # + # #??????? | | # ! # ##### # T ! #??????? | | # # #???# # #??????? | | # ?#######???# + = #??###+# | | # ???????????# # #??# | | # ???########## ########??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 27 Energy Capacity 1325 Matter Stores 830 Matter Capacity 1100 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Armor Coverage 1425 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Cloaking Device | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lrn. Sensor Array | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Hvy. Gauss Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Boltbath Charge!!! Challenges ------------ None Game ------ Seed GrenadeReactionWings Manual? 0 Play Time 04:01:24 Cumulative 276.6 hours Start 2019.11.14 @ 22:27:54 End 2019.11.15 @ 06:57:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b000ebe7-efbe-4979-ad61-b4db7ad3b03f