Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 17:21:37 Player: Sysandra Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (2) 10 Value Destroyed (54) 54 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 6066 Bonus ------- Pacifist 200 Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Leg Armored Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Cloaking Device Phasing AFG > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Advanced Terrain Scanner Cloaking Device Improved Light Armor Plating Authchip [Weapon] [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Cloaking Device Processor Visual Processing Unit Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 6 . . 2 . . . . Power 2 | . . . . . . 2 . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . Utility 2 | . . . . . . 2 . . . . . . . Weapon 2 | . . . . . . . . . 2 . . . . Parts Attached 27 | 4 3 5 1 . . 5 7 . 2 . . . . Power 4 | 1 . 1 . . . . 2 . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . 1 . . . . . . Propulsion 10 | 1 2 2 1 . . 1 1 . 2 . . . . Treads . | . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . 2 . . . . Wheel 2 | 1 . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . 2 2 1 . . . 1 . . . . . . Utility 9 | . 1 1 . . . 4 3 . . . . . . Device 4 | . . . . . . 3 1 . . . . . . Storage . | . . . . . . . . . . . . . . Processor 3 | . 1 1 . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 1 | . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 4 | 2 . 1 . . . . 1 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 16 | . . 1 . . 6 4 3 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . . 4 1 . . . . . . . Utility 6 | . . . . . . 2 2 . . 2 . . . Weapon 3 | . . . . . 1 1 1 . . . . . . Highest Loss Streak 3 | . . 1 . . 3 2 2 . . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 1 3 3 3 4 5 3 2 1 1 2 3 3 3 Power . | . . . . . . . . 1 1 1 1 1 1 Propulsion . | . 3 3 2 1 . . . . . 1 2 2 2 Utility 1 | . . . . 2 4 3 2 . . . . . . Weapon . | . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . 3 . 3 1 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . . . . . . Utility 3 | . . . . . . 2 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 43 | . 67 96 100 100 94 34 24 13 17 13 . . . Engine 3 | . 14 11 11 11 9 . . . . . . . . Wheel 1 | . 5 . . . . 5 . . . . . . . Flight 12 | . 16 42 44 44 42 . 1 . . . . . . Device 2 | . . . . . . 8 1 . . . . . . Processor 12 | . 2 20 22 22 22 14 12 6 5 4 . . . Ballistic Gun 6 | . 14 16 22 22 20 4 . . . . . . . Slashing Weapon 1 | . . . . . . . 5 . . . . . . Peak Build Rating 35 | 4 6 11 11 13 13 35 23 9 19 19 1 1 1 Average Rating 13 | 2 4 10 11 12 12 25 14 9 15 11 1 1 1 On Entrance 7 | . 4 6 10 11 13 6 9 9 9 19 1 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 368 | . . . . . . . . . . 45 112 4 207 Heaviest Build 21 | 5 5 9 9 9 9 21 12 . . . . . . Greatest Support 32 | 16 16 20 20 20 20 28 4 3 32 32 3 3 3 Greatest Overweight (x) 6 | . . . . . . 6 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 3 5 5 5 4 1 3 3 3 3 3 Average Carried 3 | . 3 3 3 4 5 3 2 1 1 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 3 5 5 4 1 1 1 3 3 3 3 Class Distribution -------------------- 75% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 440 | 72 188 . . . 69 . 55 . . 56 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 50 | . . . . . 23 . 27 . . . . . . Parts 4 | . . . . . 1 . 3 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 6 . 4 . . 1 . . . Prevented 2 | . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 2 | . . . . . 1 . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Guns 1 | . . . . . 1 . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . . . . Swarmer 2 | . . . . . 1 . 1 . . . . . . Best Kill Streak 1 | . . . . . 1 . 1 . . . . . . Combat Bots Only 1 | . . . . . 1 . 1 . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 389 | . 3 13 3 . 39 114 50 . 80 86 . . 1 Missed 170 | . 3 5 1 . 17 46 15 . 40 43 . . . Hits 219 | . . 8 2 . 22 68 35 . 40 43 . . 1 Melee 1 | . . . . . . . 1 . . . . . . Projectile 218 | . . 8 2 . 22 68 34 . 40 43 . . 1 AOE 7 | . . . . . 6 . . . 1 . . . . Critical Strikes 9 | . . 1 . . 2 4 1 . 1 . . . . Damage Taken 3576 | . . 118 23 . 462 706 686 . 874 670 . . 37 Core 2159 | . . 28 11 . 264 351 475 . 370 623 . . 37 Absorbed by Shields 13 | . . . . . 13 . . . . . . . . Core Remaining (%) 56 | 100 100 . . . 24 . . 2 . . . . . Volleys Fired 12 | . . . . . 11 1 . . . . . . . Largest 2 | . . . . . 2 1 . . . . . . . Hottest 40 | . . . . . 40 20 . . . . . . . Shots Fired 22 | . . . . . 21 1 . . . . . . . Gun 22 | . . . . . 21 1 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 22 | . . . . . 21 1 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . . 7 . . . . . . . . Robot Miss Streak 2 | . . . . . 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 19 | . . . . . 15 . 4 . . . . . . Core Hits 7 | . . . . . 2 3 2 . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 336 | . . . . . 153 17 166 . . . . . . Guns 153 | . . . . . 153 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 166 | . . . . . . . 166 . . . . . . Ramming 17 | . . . . . . 17 . . . . . . . Kinetic 153 | . . . . . 153 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 166 | . . . . . . . 166 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . 2 2 7 8 8 8 8 Average Corruption 4 | . . . . . 1 . 2 2 4 7 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . . . . 6 . 1 6 1 . 6 Message Errors 4 | . . . . . . . 2 . . 1 . . 1 Matter Fused 9 | . . . . . . . 3 . 1 3 1 . 1 Heat Flow Errors 3 | . . . . . . . 1 . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . 17 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 17 | . . . . . . . 17 . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . 5 . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 216 | . . 21 6 . 8 . 107 . . . . . 216 Average Temperature 27 | . . 7 6 . 3 . 70 . . . . . 98 Received Heat Transfer 477 | . . 51 12 . 12 102 246 . 18 27 . . 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 30 | . . 15 30 . . . . . . . . . . Initial . | . . . . . . . . . . . . . . Average . | . . 3 5 . . . . . . . . . . Influence Increases 838 | . . 31 30 . 187 . 305 . . 225 60 . . Destroy 0b10 Robot/C 120 | . . . . . 100 . 20 . . . . . . Destroy Leader 10 | . . . . . 10 . . . . . . . . Allied During Kill 32 | . . . . . 32 . . . . . . . . Successful Hack 1 | . . 1 . . . . . . . . . . . Partial Spotted 45 | . . 15 30 . . . . . . . . . . Lose Combat Pursuer 630 | . . 15 . . 45 . 285 . . 225 60 . . Influence Decreases 838 | . . 31 . 30 187 . 305 . . 60 82 143 . Entered New Map 205 | . . . . 30 . . . . . . 32 143 . Time Decay 518 | . . 26 . . 97 . 305 . . 40 50 . . Lost Part 55 | . . 5 . . 30 . . . . 20 . . . Lost Ally 60 | . . . . . 60 . . . . . . . . Squads Dispatched 4 | . . 1 . . . 3 . . . . . . . Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 3 | . . 1 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 97 | . 4 10 3 . 16 8 24 . 8 18 5 . 1 Peak Tracking Total 20 | . 3 9 3 . 11 3 4 . 7 20 5 . . Tactical Retreats 18 | . . 1 . . 1 . 11 . . 4 1 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 7 | . . 3 1 1 . 1 . . . . 1 . . Terminals 2 | . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 16 | . . 7 1 4 . 1 . . . . 3 . . Successful 15 | . . 6 1 4 . 1 . . . . 3 . . Failed 1 | . . 1 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 4 | . . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . . 3 1 4 . . . . . . 3 . . Record 6 | . . 3 . . . . . . . . 3 . . Part Schematic 4 | . . . . 4 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . . 1 . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . 1 . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Total Allies 6 | . . . . 4 . . . . . . 2 . . Largest Group 4 | . . . . 4 4 . . . . . 2 . . Highest-Rated Group 161 | . . . . 161 161 . . . . . 62 . . Highest-Rated Ally 42 | . . . . 42 42 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . Total Damage 289 | . . . . . 289 . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Active Infowar (turns) 2772 | . . 114 33 370 324 529 1123 7 121 151 . . . Optics 2772 | . . 114 33 370 324 529 1123 7 121 151 . . . Terrain 373 | . . . . . . . 373 . . . . . . Cloaking 20 | . . . . . . 20 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 3297 | 31 111 129 33 370 324 529 1123 7 121 196 112 4 207 Spaces Moved 4838 | 31 201 352 100 767 609 450 1220 14 149 302 222 9 412 Core 1790 | 14 . . . . 15 28 748 14 89 239 222 9 412 Treads . | . . . . . . . . . . . . . . Legs 123 | . . . . . . . . . 60 63 . . . Wheels 475 | 17 36 . . . . 422 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2450 | . 165 352 100 767 594 . 472 . . . . . . Fastest Speed 31 | 50 37 31 31 31 31 50 35 50 50 50 50 50 50 Average Speed 60 | 77 48 31 31 31 32 108 89 50 78 64 50 50 50 Slowest Speed 350 | 100 100 34 31 31 50 350 200 50 120 120 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . 2 3 1 . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 51 33 36 87 66 16 94 6 9 63 44 7 52 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Total 5187 | 38 213 368 100 900 719 490 1247 13 153 303 222 8 413 Wait 255 | . . 7 1 126 99 19 . . 1 . 1 . 1 Move 4811 | 30 196 345 97 766 606 449 1219 13 148 301 221 8 412 Hop 7 | . 2 3 1 . 1 . . . . . . . . Pick Up 36 | 4 9 5 . 5 . 6 5 . 2 . . . . Fast Attach . | . . . . . . . . . . . . . . Attach 26 | 4 3 4 1 . . 5 7 . 2 . . . . Detach 9 | . 1 . . . . 2 4 . . 2 . . . Swap 1 | . . 1 . . . . . . . . . . . Drop 16 | . 2 3 . 3 . 3 5 . . . . . . Fire 12 | . . . . . 11 1 . . . . . . . Melee 5 | . . . . . . . 5 . . . . . . Ram 5 | . . . . . . 5 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x2 268 | -9/Materials | Discovered new exit (range 11) 272 | -9/Materials | Entered Mines 275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 275 | -9/Mines | Discovered new exit (range 5) 283 | -9/Mines | Met a Derelict bent on vengeance 288 | -9/Mines | Met a Derelict shopkeep closing up shop 303 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 305 | -9/Mines | Entered Zion 319 | -7/Zion | Discovered new exit (range 13) 346 | -7/Zion | Learned Factory trap positions 388 | -7/Zion | Met Imprinter 394 | -7/Zion | Imprinted 396 | -7/Zion | Declared Zion's savior 426 | -7/Zion | Build established: Sprinter 476 | -7/Zion | Found Prototype Device 486 | -7/Zion | Found CR-A16's Pointy Stick 675 | -7/Zion | Entered Proximity Caves 675 | -6/Proximity Caves | Accompanied by 4 allies 981 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 992 | -6/Proximity Caves | Core integrity fell below 50% 992 | -6/Proximity Caves | Discovered new exit (range 18) 999 | -6/Proximity Caves | Entered Factory 999 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 999 | -6/Factory | Identified Phasing AFG 1000 | -6/Factory | Loaded intel: 110 trap records 1023 | -6/Factory | Lost 3 parts (3n) 1254 | -6/Factory | Build established: Mutant 1522 | -6/Factory | Discovered new exit (range 12) 1528 | -6/Factory | Entered Lower Caves 1908 | -6/Lower Caves | Core integrity fell below 50% 1943 | -6/Lower Caves | Encountered a Warlord checkpoint 2296 | -6/Lower Caves | Core integrity fell below 20% 2531 | -6/Lower Caves | Spotted B-75 Beast 2646 | -6/Lower Caves | Discovered new exit (range 10) 2651 | -6/Lower Caves | Entered another Lower Caves area 2654 | -6/Lower Caves | Discovered new exit (range 11) 2658 | -6/Lower Caves | Entered Factory 2658 | -5/Factory | Evolved 2 slots: Weapon x2 2720 | -5/Factory | Spotted B-75 Beast 2775 | -5/Factory | Discovered new exit (range 3) 2779 | -5/Factory | Entered Upper Caves 2809 | -5/Upper Caves | Learned 4 Factory zone layouts 2908 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2929 | -5/Upper Caves | Core integrity fell below 50% 2955 | -5/Upper Caves | Core integrity fell below 20% 2972 | -5/Upper Caves | Discovered new exit (range 7) 2975 | -5/Upper Caves | Entered another Upper Caves area 3060 | -5/Upper Caves | Learned Extension security intel 3068 | -5/Upper Caves | A Commander dispatched an escort 3083 | -5/Upper Caves | Discovered new exit (range 4) 3087 | -5/Upper Caves | Entered Zhirov 3087 | -5/Zhirov | Accompanied by 1 ally 3087 | -5/Zhirov | Discovered new exit (range 3) 3088 | -5/Zhirov | Commander's escort returned to base 3091 | -5/Zhirov | Entered Proximity Caves 3114 | -4/Proximity Caves | Learned location of Armory (-4) 3176 | -4/Proximity Caves | Learned location of Testing (-3) 3298 | -4/Proximity Caves | Spotted B-86 Titan 3298 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- a squad for an escort until you make it out. Courtesy of Warlord." 03083_ EXIT=FOUND [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03087_ EXIT=FOUND 03088_ 5L-UBX(g): "Time to head back to base. You're welcome and stay safe!" LOCATION=UNKNOWN GOAL=ESCAPE 03094_ System corrupted: Substantial component data lost. 03114_ Acquired derelict log, extracted data. World map updated: -4/Armory. 03122_ System corrupted: Component data lost. 03163_ :ZIK9TDZVSB,AKK&CW