Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 17:31:21 Player: CreepyD Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1409) 1409 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 4522 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Katana > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Relay Coupler [NC] (21) Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun Improved Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 1 2 . . Weapon 1 | . . . 1 . . . Parts Attached 53 | 7 . . 7 8 19 12 Power 8 | 1 . . . 2 4 1 Engine 6 | 1 . . . 2 2 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 14 | 2 . . . 2 8 2 Treads 1 | . . . . . . 1 Leg 8 | . . . . . 7 1 Wheel 5 | 2 . . . 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 2 2 2 3 Device 7 | 1 . . . 2 1 3 Storage 1 | . . . 1 . . . Processor 3 | 1 . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . . 5 2 5 6 Energy Gun 11 | 1 . . 5 1 1 3 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 5 | 1 . . . . 3 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 37 | . . . 5 2 19 11 Power 7 | . . . 1 . 4 2 Propulsion 10 | . . . 1 . 6 3 Utility 6 | . . . 1 . 3 2 Weapon 14 | . . . 2 2 6 4 Highest Loss Streak 10 | . . . 5 1 10 5 Average Slot Usage (%) 76 | . 100 100 92 91 68 67 Engine 4 | . 14 14 9 9 2 . Core 2 | . . . . . 2 7 Leg 9 | . . . . . 14 11 Wheel 8 | . 28 28 20 17 3 . Device 13 | . 14 14 9 16 13 16 Storage 8 | . . . 11 9 9 9 Processor 13 | . 14 14 12 18 13 9 Energy Gun 9 | . 14 14 29 16 3 8 Energy Cannon 1 | . . . . 4 2 . Ballistic Gun 3 | . 14 14 . . 4 1 Naked Turns . | . . . . . . . Heaviest Build 37 | 10 10 10 31 37 36 30 Greatest Support 30 | 26 26 26 26 20 30 20 Greatest Overweight (x) 8 | . . . 2 2 2 8 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 9 | 4 4 4 10 10 10 10 Most Carried 10 | 4 1 1 4 5 10 10 Average Carried 5 | . . 1 2 1 7 10 Final Capacity 10 | 4 4 4 10 10 10 10 Final Carried 10 | . 1 1 3 5 10 10 Class Distribution -------------------- 54% | Scavenger-Mutant 28% | Mutant 10% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 748 | 285 6 . 65 75 236 81 Remotely . | . . . . . . . Salvage Created 1465 | 114 26 . 326 283 430 286 Parts 84 | 5 3 . 17 20 26 13 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 22 | . . . 6 2 10 4 Melee 6 | . . . . . 3 3 Guns 11 | . . . 5 1 4 1 Cannons 4 | . . . . 1 3 . AOE 1 | . . . 1 . . . Classes Destroyed 10 | 2 1 . 4 1 2 . Tunneler 3 | 1 . . 1 1 . . Hauler 1 | . . . . 1 . . Recycler 3 | 1 . . . 1 . 1 Operator 2 | . . . 1 1 . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . . . . 3 . Grunt 11 | . . . 4 . 6 1 Duelist 1 | . . . 1 . . . Sentry 4 | . . . 1 2 . 1 Hunter 3 | . . . . . 1 2 Best Kill Streak 4 | 2 1 . 3 4 3 2 Combat Bots Only 3 | . . . 3 1 3 2 Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 3419 | . . 32 509 147 1613 1118 Core 659 | . . 8 83 15 318 235 Absorbed by Shields 34 | . . . . . 34 . Core Remaining (%) 91 | 100 . 96 79 . . . Volleys Fired 96 | 5 2 . 15 21 43 10 Largest 3 | 2 2 . 3 3 3 2 Hottest 176 | 70 70 . 135 176 163 115 Shots Fired 193 | 10 4 . 42 50 73 14 Gun 163 | 10 4 . 42 36 57 14 Cannon 30 | . . . . 14 16 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | 5 2 . . . 54 . Thermal 63 | 5 2 . . 24 18 14 Explosive . | . . . . . . . Electromagnetic 69 | . . . 42 26 1 . Robot Hit Streak 16 | 4 5 . 9 11 16 13 Robot Miss Streak 3 | 1 1 . 3 2 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 145 | 8 2 . 34 24 56 21 Core Hits 69 | 3 1 . 15 11 32 7 Critical Hits 2 | . . . 2 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2516 | 102 24 . 511 454 985 440 Guns 1538 | 102 24 . 397 256 711 48 Cannons 389 | . . . . 175 214 . Explosions 137 | . . . 114 23 . . Melee 386 | . . . . . . 386 Ramming 66 | . . . . . 60 6 Kinetic 727 | 40 . . . . 687 . Thermal 760 | 62 24 . 114 283 229 48 Explosive . | . . . . . . . Electromagnetic 577 | . . . 397 171 9 . Impact . | . . . . . . . Slashing 386 | . . . . . . 386 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 3 | . . . 3 . . . Corruption Purged . | . . . . . . . Effects 6 | . . . 6 . . . Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Targeting Errors 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 79 | . . . . 16 . 63 Projectiles 11 | . . . . 11 . . Explosions 5 | . . . . 5 . . Melee 63 | . . . . . . 63 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . 40 19 3 Shots 1 | . . . . 1 . . Rammed 21 | . . . . . 20 1 Targets Rammed 29 | . . . . . 28 1 Kicked 8 | . . . . . 8 . Crushed . | . . . . . . . Highest Temperature 294 | 27 18 . 294 153 171 . Average Temperature 83 | 11 10 . 130 71 47 . Received Heat Transfer 714 | . . . 93 27 450 144 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1380 | 185 74 . 150 531 329 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 525 | 10 28 10 223 216 525 282 Initial 255 | . 6 10 3 85 140 255 Average 250 | 4 13 10 98 123 357 249 Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 40 | 100 100 100 74 82 21 . Level 1 30 | . . . 25 17 25 100 Level 2 28 | . . . . . 52 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 2 3 10 5 21 6 Peak Tracking Total 7 | . 1 3 4 2 7 6 Tactical Retreats 10 | . . . 2 . 7 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 7 | . . . 1 . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 5 | . . . . 3 2 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 5 | . 1 . . 2 . 2 Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 11 | . 3 . . 4 . 4 Successful 7 | . 1 . . 2 . 4 Failed 4 | . 2 . . 2 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . . 3 . . Terminals 6 | . 3 . . 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . 1 . . 1 . . Security Status 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 2030 | 69 55 89 240 242 1103 232 Spaces Moved 1200 | 53 52 86 154 147 613 95 Core 24 | 19 . . . . . 5 Treads 4 | . . . . . . 4 Legs 580 | . . . . . 494 86 Wheels 592 | 34 52 86 154 147 119 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 150 Average Speed 115 | 75 90 90 99 90 126 165 Slowest Speed 450 | 90 90 90 100 100 150 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 17 28 21 16 54 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . 10 8 1 . Melee . | . . . . . . . Projectile 4 | . . . . 3 1 . AOE 15 | . . . 10 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1643 | 71 56 97 209 211 862 137 Wait 160 | 1 2 12 22 24 91 8 Move 1192 | 52 51 85 153 146 610 95 Hop . | . . . . . . . Pick Up 50 | 6 1 . 9 10 24 . Fast Attach 12 | 1 . . . . . 11 Attach 37 | 6 . . 7 6 18 . Detach . | . . . . . . . Swap 4 | . . . . 2 1 1 Drop 8 | . . . 3 2 2 1 Fire 96 | 5 2 . 15 21 43 10 Melee 10 | . . . . . . 10 Ram 4 | . . . . . 4 . Kick 25 | . . . . . 24 1 Crush . | . . . . . . . Escape Stasis 45 | . . . . . 45 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 125 | -10/Materials | Entered Mines 204 | -10/Mines | Discovered new exit (range 12) 214 | -10/Mines | Entered Materials 214 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 444 | -9/Materials | Discovered new exit (range 9) 452 | -9/Materials | Lost 5 parts (1p1n1u2w) 454 | -9/Materials | Entered another Materials area 454 | -8/Materials | Evolved 2 slots: Utility x2 695 | -8/Materials | Identified exit to Garrison 696 | -8/Materials | Entered Garrison 794 | -8/Garrison | Triggered checkpoint 850 | -8/Garrison | Triggered checkpoint 929 | -8/Garrison | Lost 10 parts (3p2n2u3w) 940 | -8/Garrison | Garrison Relay disabled 988 | -8/Garrison | Discovered new exit (range 12) 1008 | -8/Garrison | Installed Relay Interface Framework 1126 | -8/Garrison | Triggered checkpoint 1180 | -8/Garrison | Build established: Scavenger-Mutant 1236 | -8/Garrison | Core integrity fell below 50% 1273 | -8/Garrison | Lost 5 parts (1p2n1u1w) 1322 | -8/Garrison | Triggered checkpoint 1491 | -8/Garrison | Discovered new exit (range 8) 1622 | -8/Garrison | Garrison Relay disabled 1799 | -8/Garrison | Entered Materials 1891 | -8/Materials | Repaired Imp. Terrain Scanner? 1965 | -8/Materials | Lost 5 parts (2n1u2w) 1989 | -8/Materials | Core integrity fell below 20% 2031 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01999_ Y-45 Defender destroyed. 02005_ Acquired Lgt. Treads. 02006_ Slug penetrates Wall. 02008_ Acquired Hvy. Assault Rifle. 02009_ Slug penetrates Wall. 02011_ Acquired Imp. Ion Engine. 02013_ R-06 Scavenger collects Aluminum Leg. 02014_ Acquired Particle Gun. 02016_ Slug penetrates Wall. 02019_ Penetrated by Slug. 02022_ Slug penetrates Wall. 02023_ Sneak attack on R-06 Scavenger. 02023_ Destroyed Com. Wheel. 02025_ Slug penetrates Wall. 02026_ R-06 Scavenger destroyed. 02026_ Penetrated by Slug. 02026_ Imp. Ion Engine destroyed. 02028_ Acquired 35 matter. 02029_ Penetrated by Slug. 02030_ H-55 Commando destroyed. 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""" ????????????? | | ????????????????? ??T ????????????? | | ????????????????????"" ????????????? | | ????????????????????? ????????????? | | ????????????????????? ?????????????? | | ??????????????????????????????#?????? | | ????????????????????????????????#???? | | ?????????????????????????? ?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumHugePenetrator Manual? 0 Play Time 00:25:57 Cumulative 83.0 hours Start 2021.07.09 @ 17:07:59 End 2021.07.09 @ 17:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 78 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d40dd04-1887-4511-af6c-9b9dd8278034