Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 23:30:38 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2591 Bonus ------- None Cogmind --------- Core Integrity 402/550 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Small Storage Unit Signal Interpreter Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Huge Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle Slug Cannon > --- INVENTORY -------- Light Ion Engine Small Storage Unit Signal Interpreter Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 32 | 8 6 5 6 3 4 Power 5 | 1 2 1 . 1 . Engine 5 | 1 2 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 1 4 2 . Treads 5 | 2 . . 2 1 . Leg 5 | . 2 1 2 . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 3 . 1 . . 1 Device 1 | 1 . . . . . Storage 3 | 2 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 2 2 2 . 3 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 2 . 4 . 9 Power 3 | . 1 . 1 . 1 Propulsion 5 | . . . 2 . 3 Utility 2 | . . . 1 . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 9 | . 2 . 2 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 100 66 47 65 Engine 9 | . 14 14 3 1 6 Treads 6 | . 21 . 3 . 6 Leg 17 | . 6 28 23 11 7 Device 8 | . 14 14 3 . . Storage 12 | . 14 14 11 11 9 Energy Gun 6 | . 13 . 5 11 8 Ballistic Gun 15 | . 14 22 15 11 8 Ballistic Cannon 2 | . . 5 . . 8 Peak Build Rating 15 | 9 9 13 13 9 15 Average Rating 8 | 6 8 10 7 5 12 On Entrance 7 | . 9 9 13 5 9 Naked Turns . | . . . . . . Heaviest Build 98 | 15 15 92 92 89 98 Greatest Support 40 | 40 40 20 30 10 10 Greatest Overweight (x) 32 | 1 . 4 8 8 32 Average Overweight (x) 1 | . . . 4 8 9 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 16 | 7 8 11 25 25 25 Most Carried 10 | 7 8 10 9 9 6 Average Carried 7 | 4 7 8 8 8 5 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 10 | 6 8 10 9 7 5 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Mutant 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 628 | 307 153 60 84 24 . Remotely . | . . . . . . Salvage Created 774 | 98 268 33 349 . 26 Parts 51 | 7 20 4 17 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . 9 2 4 . 1 Guns 15 | . 9 2 4 . . Cannons 1 | . . . . . 1 Classes Destroyed 7 | 2 4 . . . 1 Worker 2 | . 1 . 1 . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 . . 2 . . Operator 1 | . 1 . . . . Swarmer 7 | . 5 2 . . . Grunt 8 | . 4 . 4 . . Brawler 1 | . . . . . 1 Best Kill Streak 5 | 3 5 2 3 . 1 Combat Bots Only 3 | . 3 2 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 213 | . 95 16 35 . 67 Missed 48 | . 23 5 6 . 14 Damage Taken 1974 | . 685 91 359 . 839 Core 355 | . 102 33 72 . 148 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . . 48 Core Remaining (%) 76 | 100 . 46 . 82 . Volleys Fired 105 | 9 38 7 33 . 18 Largest 3 | 2 2 2 2 . 3 Hottest 108 | 70 70 40 60 . 108 Shots Fired 216 | 18 76 14 66 . 42 Gun 209 | 18 76 14 66 . 35 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 145 | 9 39 14 58 . 25 Thermal 71 | 9 37 . 8 . 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 8 8 3 9 . 6 Robot Miss Streak 8 | 1 4 8 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 130 | 14 39 4 45 . 28 Core Hits 48 | 4 17 3 17 . 7 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . 3 . . . 3 Burn 4 | . 3 . . . 1 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1476 | 173 502 37 407 . 357 Guns 1332 | 173 502 32 382 . 243 Cannons 113 | . . . . . 113 Explosions 11 | . . . 11 . . Melee . | . . . . . . Ramming 20 | . . 5 14 . 1 Kinetic 853 | 74 216 32 329 . 202 Thermal 592 | 99 286 . 53 . 154 Explosive . | . . . . . . Electromagnetic 11 | . . . 11 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 1 4 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . 36 . . Shots 1 | . . . 1 . . Rammed 2 | . . . . . 2 Targets Rammed 7 | . . 2 3 . 2 Kicked 5 | . . 2 3 . . Crushed . | . . . . . . Highest Temperature 169 | 45 105 . 8 169 107 Average Temperature 35 | 18 32 . 3 85 52 Received Heat Transfer 834 | . 165 . 174 . 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1965 | 296 1073 . 125 . 471 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 319 | 15 319 101 95 36 62 Initial 46 | . 9 46 . 36 13 Average 64 | 9 124 74 56 36 21 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 72 100 100 100 100 Level 1 5 | . 27 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 21 3 6 . 5 Peak Tracking Total 6 | . 6 3 2 . 6 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1900 | 176 408 494 387 226 209 Spaces Moved 732 | 84 185 311 67 40 45 Core 7 | 6 . . . . 1 Treads 219 | 78 141 . . . . Legs 452 | . 44 311 67 30 . Wheels 54 | . . . . 10 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 200 215 Average Speed 200 | 152 150 142 420 560 246 Slowest Speed 1650 | 160 160 400 680 680 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 32 69 11 14 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 945 | 111 239 353 118 42 82 Wait 43 | 1 6 22 3 . 11 Move 727 | 83 184 310 66 39 45 Hop . | . . . . . . Pick Up 16 | 7 3 3 2 . 1 Fast Attach 13 | 8 1 . 2 1 1 Attach 9 | . 2 . 3 2 2 Detach 4 | 1 1 . 2 . . Swap 10 | . 3 5 1 . 1 Drop 11 | 2 1 4 3 . 1 Fire 105 | 9 38 7 33 . 18 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 5 | . . 2 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 585 | -10/Materials | Entered Mines 647 | -10/Mines | Core integrity fell below 50% 869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 935 | -10/Mines | Discovered new exit (range 10) 942 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1047 | -10/Mines | Discovered new exit (range 7) 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Evolved 2 slots: Propulsion x2 1364 | -9/Materials | Discovered new exit (range 15) 1466 | -9/Materials | Entered Mines 1636 | -9/Mines | Discovered new exit (range 7) 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1901 | -8/Materials | Self-destructed Last Messages --------------- 01820_ Destroyed Aluminum Leg. 01831_ G-47 Trooper suffers critical hit (Burn). 01835_ U-05 Engineer builds a Wall. 01841_ Lgt. Treads destroyed. 01842_ U-05 Engineer builds a Door. 01843_ Wheel destroyed. 01845_ Imp. Weapon Shielding destroyed. 01849_ U-05 Engineer builds a Wall. 01849_ Critical hit (Burn: +37). 01851_ Imp. Ion Engine destroyed. 01856_ Med. Laser destroyed. 01872_ Slammed into G-47 Trooper. 01877_ Aluminum Leg destroyed. 01880_ Lgt. Assault Rifle destroyed. 01887_ Slug Cannon destroyed. 01887_ Slammed into G-47 Trooper. 01891_ K-01 Serf collects debris. 01892_ Sml. Laser destroyed. 01893_ Critical hit (Burn: +37). 01896_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????#######???????????????? | | ???????????######## #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????######## #???????????????? | | ????????????######## ##?????+?????????? | | ????????????# # #????? #?????????? | | ????????????# ! # #???? #?????????? | | ????????????# ! + #### ^#?????????? | | ????????????# * # ^ #?????????? | | ????????????# # #?????????? | | ????????????# ! # #?????????? | | ????????????###+#### ########?????????? | | ????????????# ## #????????????????? | | ????????????# """ ## #????????????????? | | ????????????# """ ## #????????????????? | | ????????????# """ ## #????????????????? | | ????????##### " g## #????? #????????? | | ???????#** ## kg@ ## ## ?????????? | | ???????#** ####b###= % "##+????????????? | | ???????#!! %* % % ?????? | | ???????#!! ????? | | ???????#[[ "%" ?????? | | ???????#[[ ### #### ###########?????? | | ???????###???# ???##### #???????????????? | | ?????????????#+???????? #???????????????? | | ????????????? ???????? #???????????????? | | ????????????? ???????? #???????????????? | | ????????????? ?????????#???????????????? | | ????????????? ?????????????????????????? | | ????????????# ?????????????????????????? | | ????????????# ??????????????????????????? | | ????????????# ??????????????????????????? | | ????????????# ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsDecoyScrap Manual? 0 Play Time 00:17:34 Cumulative 9.8 hours Start 2024.11.05 @ 22:32:11 End 2024.11.05 @ 23:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f99f0cd-2845-4d5b-a043-5b369eea841b