Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 02:02:10 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (307) 307 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2942 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 298/300 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Compact Battery Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recalibrator Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Transport Network Coupler Hacking Suite Hacking Suite Recalibrator > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Compact Battery Shock Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 49 | . 8 14 10 15 2 Power 5 | . 1 2 1 1 . Engine 4 | . 1 2 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | . 2 7 5 3 . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | . 2 7 . 1 . Hover 6 | . . . 5 1 . Flight 1 | . . . . 1 . Utility 16 | . 2 3 2 8 1 Device 5 | . . . 2 3 . Storage 4 | . 1 2 . . 1 Processor 4 | . 1 1 . 2 . Hackware 3 | . . . . 3 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | . 3 2 2 3 1 Energy Gun 4 | . 1 . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 2 2 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 20 | . . . 7 10 3 Power 2 | . . . 1 1 . Propulsion 8 | . . . 4 3 1 Utility 6 | . . . 1 5 . Weapon 4 | . . . 1 1 2 Highest Loss Streak 7 | . . . 7 5 3 To Critical Strikes . | . . . . . . Average Backups 7 | . 8 9 9 4 1 Power . | . 1 1 . . . Propulsion 2 | . 4 4 1 . . Utility 3 | . 1 4 6 3 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 18 | . 9 2 6 1 . Power 2 | . 1 . 1 . . Propulsion 9 | . 4 2 3 . . Utility 3 | . 1 . 2 . . Weapon 4 | . 3 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 93 96 93 46 40 Engine 8 | . 14 11 8 . . Leg 3 | . 13 . . . . Wheel 13 | . 14 33 3 . 5 Hover 5 | . . . 21 4 . Device 3 | . . . 8 12 . Storage 9 | . 15 11 9 . 7 Processor 13 | . 5 18 18 8 15 Hackware 1 | . . . . 10 . Energy Gun 6 | . 14 6 5 . 5 Ballistic Gun 12 | . 14 15 18 . 5 Peak Build Rating 26 | . 8 17 22 26 15 Average Rating 13 | . 6 13 19 14 13 On Entrance 8 | 6 6 8 17 9 6 Naked Turns . | . . . . . . Heaviest Build 26 | 13 23 21 26 7 8 Greatest Support 42 | 20 32 42 42 10 10 Greatest Overweight (x) 5 | . 5 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | . 10 25 10 10 5 Average Capacity 8 | . 9 10 10 5 5 Most Carried 10 | . 10 10 10 7 3 Average Carried 7 | . 8 9 9 4 2 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 6 10 10 7 4 3 Class Distribution -------------------- 75% | Mutant 17% | Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 777 | 200 92 188 175 92 30 Remotely . | . . . . . . Salvage Created 735 | . 283 244 128 50 30 Parts 44 | . 10 16 9 6 3 Haulers Intercepted 5 | . 1 3 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 10 | . 6 2 1 1 . Guns 10 | . 6 2 1 1 . Classes Destroyed 7 | . 3 1 1 1 1 Hauler 5 | . 1 3 1 . . Recycler 2 | . 2 . . . . Minesweeper 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 6 | . 6 . . . . Sentry 3 | . . 2 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 6 1 1 1 1 Combat Bots Only 6 | . 6 1 1 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 365 | . 52 16 88 171 38 Missed 155 | . 22 1 39 73 20 Hits 210 | . 30 15 49 98 18 Projectile 210 | . 30 15 49 98 18 Critical Strikes 7 | . . 4 2 1 . Part Disruptions 1 | . . . . . 1 Damage Taken 2459 | . 278 229 685 950 317 Core 1043 | . 52 57 219 574 141 Absorbed by Shields 37 | . . . . 37 . Core Remaining (%) 81 | 100 79 85 60 . . Volleys Fired 54 | . 22 16 9 4 3 Largest 3 | . 2 2 3 2 2 Hottest 102 | . 70 70 102 93 78 Shots Fired 116 | . 44 32 25 8 7 Gun 116 | . 44 32 25 8 7 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | . 22 25 19 4 4 Thermal 39 | . 22 7 6 4 . Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 19 | . 18 19 4 2 2 Robot Miss Streak 2 | . 1 1 2 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . 35 27 12 7 3 Core Hits 33 | . 14 8 7 2 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . 2 1 1 . . Burn 3 | . 2 . 1 . . Destroy 1 | . . 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1038 | . 354 348 176 113 47 Guns 1023 | . 353 348 171 104 47 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 15 | . 1 . 5 9 . Kinetic 639 | . 141 273 143 66 16 Thermal 353 | . 212 75 28 38 . Explosive . | . . . . . . Electromagnetic 31 | . . . . . 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 . 5 7 Average Corruption 4 | . . 2 . 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 4 . 1 6 Message Errors 3 | . . 1 . . 2 Heat Flow Errors 3 | . . 1 . . 2 Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . 2 4 . Shots . | . . . . . . Rammed 4 | . 1 . 1 2 . Targets Rammed 4 | . 1 . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | . 179 71 93 . 330 Average Temperature 56 | . 61 20 31 . 128 Received Heat Transfer 677 | . 45 126 297 209 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 1221 | . 777 222 148 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | . 150 30 107 30 . Initial 11 | . . 8 . 11 . Average 31 | . 71 5 32 4 . Influence Increases 613 | . 224 85 239 45 20 Destroy 0b10 Robot/C 200 | . 120 40 20 20 . Destroy 0b10 Robot/NC 45 | . 15 15 10 . 5 Destroy Leader 70 | . 22 26 12 10 . Successful Hack 28 | . 7 4 17 . . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 255 | . 60 . 180 . 15 Influence Decreases 608 | . 204 105 212 72 15 Entered New Map 28 | . . 12 . 16 . Time Decay 490 | . 204 93 142 36 15 Lost Part 90 | . . . 70 20 . Squads Dispatched 8 | . 4 1 2 1 . Investigation 5 | . 1 1 2 1 . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 3 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 17 2 24 9 5 Peak Tracking Total 11 | . 8 1 11 5 4 Tactical Retreats 7 | . 2 . 4 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 1 1 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 12 | . 2 2 4 4 . Terminals 11 | . 1 2 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 5 7 6 12 . Successful 14 | . 3 3 5 3 . Failed 16 | . 2 4 1 9 . Catastrophic 5 | . . 1 . 4 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 3 7 6 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 3 5 3 . Record 3 | . . 2 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Disarm Traps 2 | . . . . 2 . Recall Investigation 2 | . 1 . 1 . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 1 2 3 4 . Full Trace Events 5 | . 1 2 1 1 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 512 | . . . 15 249 248 Optics 295 | . . . . 47 248 Sensors 56 | . . . 15 41 . Seismic 36 | . . . . 36 . T.N.C. 494 | . . . . 246 248 ECM 27 | . . . . 27 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1752 | . 442 447 366 249 248 Spaces Moved 1790 | 1 290 374 465 368 292 Core 68 | . 2 . . 5 61 Treads . | . . . . . . Legs 103 | 1 102 . . . . Wheels 824 | . 186 374 30 3 231 Hover 665 | . . . 435 230 . Flight 130 | . . . . 130 . Fastest Speed 40 | 120 100 86 51 40 50 Average Speed 75 | 120 115 90 60 47 75 Slowest Speed 300 | 120 300 93 130 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 36 27 41 12 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2095 | . 360 456 534 431 314 Wait 104 | . 17 30 24 19 14 Move 1783 | . 290 373 464 364 292 Hop 2 | . . . . 2 . Pick Up 38 | . 11 9 10 6 2 Fast Attach 15 | . 3 1 4 7 . Attach 22 | . 2 2 5 10 3 Detach 2 | . . . . 2 . Swap 19 | . 4 12 3 . . Drop 44 | . 11 13 14 6 . Fire 54 | . 22 16 9 4 3 Melee 2 | . . . . 2 . Ram 2 | . . . 1 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 6) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Discovered new exit (range 5) 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1190 | -8/Materials | Build established: Gunner 1246 | -8/Materials | Discovered new exit (range 10) 1256 | -8/Materials | Entered Factory 1256 | -7/Factory | Evolved 2 slots: Utility x2 1269 | -7/Factory | Lost 7 parts (1p4n1u1w) 1435 | -7/Factory | Lost 5 parts (1n3u1w) 1475 | -7/Factory | Hacking Suite fried by hacking feedback 1481 | -7/Factory | Discovered new exit (range 20) 1495 | -7/Factory | Core integrity fell below 50% 1505 | -7/Factory | Entered Lower Caves 1506 | -7/Lower Caves | Core integrity fell below 20% 1518 | -7/Lower Caves | Learned 4 Factory zone layouts 1536 | -7/Lower Caves | Lost 5 parts (1p2n2u) 1601 | -7/Lower Caves | Encountered a Warlord checkpoint 1655 | -7/Lower Caves | Build established: Mutant 1748 | -7/Lower Caves | Lost 3 parts (1n2w) 1753 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01576_ System corruption misinterpreted. 01576_ Triggered Fire Trap. 01576_ Burning plasma bursts from the floor. 01578_ UGV:&RU/7H ZUBMX6 QLJ0CWXOSYMJSCQG 01637_ System corrupted: Component data lost. 01687_ System corrupted: FCS attempts to trigger Gauss Rifle. 01687_ System corrupted: Gauss Rifle misfires. 01687_ Slug penetrates Wall. 01708_ Wheel destroyed. 01714_ Shock Rifle destroyed. 01717_ Gauss Rifle destroyed. 01743_ S-27 Virus destroyed. 01744_ System corrupted: Heat flow error (+180). 01749_ 0W-NKE(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##??????##??########## | | ####??????????????????####### ?????# ### # | | #?????????????????? ???# # | | ##????????????????? ### #### | | ##??????????????????????????# # ##??# | | #????????????????##?????????## # ####??## | | #???????????##### #####??????# ### # ##?????# | | ##?????????## #??????? #?# #??????# | | ###??????## ???????? #### ##?????## | | #????### ???????? ######?###?## | | #?#### ????????? #??#### ## | | #?# ????????## ????# | | ##?# ?????##### #?????## | | ##??# #?????## #??????## | | ##????# #???#### #####???#### | | ##??##### #???# #??????# | | ##?## #??# ##### #??????## # | | ### #???# ## #???????????# # | | ### ##?## #?###????????# # | | ## ### %[%s ### ##???????# | | ####s =% ######### | | #??# s @ ## | | # #??# # ## ### | | #### # #?## ## ## #???# #?## | | #??## ## ### #### ## ##??# #?## # | | ##??# ## ####??# #?## ### # | | #### ## ##????# #?# ## | | # ### ####### ### | | # #?# #?## | | #######?# ## #?### | | ##?????# ### ### ##???## ##### | | ##????## ### #???#?????####???## # | | #?????## #?## #?????????????????# ### | | # # #?????## ##??## #????????????????# #?? | | #??????## ##????#####????????????????# ^ #? | | # #???????##?????????????????????????? | | ?######??????????????????????????????????###### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 10 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysExoskeletonCleaver Manual? 0 Play Time 00:35:32 Cumulative 107.5 hours Start 2025.05.06 @ 17:20:15 End 2025.05.13 @ 02:02:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 136 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 36829503-4070-4eae-b1de-683c9502f8bf