Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 01:13:53 Player: kiul Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1077) 1077 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2617 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 249/250 System Corruption 1% Temperature Cool (11) Movement Hovering (56) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- Ion Engine Improved Hover Unit Improved Hover Unit High-capacity Storage Unit Weight Redist. System Weight Redist. System Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit High-capacity Storage Unit Medium Laser Medium Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 6 5 18 14 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads . | . . . . Leg 8 | 2 2 4 . Wheel . | . . . . Hover 4 | . . . 4 Flight 1 | . . . 1 Utility 13 | 1 3 5 4 Device 4 | . . 2 2 Storage 3 | 1 1 . 1 Processor 3 | . 2 . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 12 | 2 . 6 4 Energy Gun 5 | 1 . 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 2 5 Parts Lost 11 | . . 9 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 4 | . . 3 1 Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 1 To Critical Strikes . | . . . . Average Backups 6 | . 2 8 8 Power . | . . 1 1 Propulsion 1 | . . 2 2 Utility 1 | . . 2 1 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 89 85 Engine 11 | . 14 10 11 Leg 19 | . 28 21 2 Hover 4 | . . . 19 Device 5 | . . 5 9 Storage 11 | . 14 11 11 Processor 12 | . 11 11 18 Protection 3 | . . 7 . Energy Gun 7 | . 14 6 2 Energy Cannon 1 | . . 3 . Ballistic Gun 11 | . 14 10 11 Peak Build Rating 19 | 6 7 15 19 Average Rating 11 | 4 6 12 14 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 14 19 32 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 8 Most Carried 10 | . 8 10 10 Average Carried 6 | . 2 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 7 10 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1187 | 178 165 495 349 Remotely 238 | . . 238 . Salvage Created 1661 | . 369 895 397 Parts 97 | . 18 52 27 Haulers Intercepted 5 | . 2 1 2 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 34 | . 5 20 9 Guns 30 | . 5 16 9 Cannons 1 | . . 1 . AOE 3 | . . 3 . Classes Destroyed 8 | . 6 2 . Worker 2 | . 1 1 . Builder 2 | . . 2 . Hauler 5 | . 2 1 2 Recycler 2 | . 1 1 . Watcher 2 | . 1 1 . Swarmer 13 | . 3 6 4 Grunt 14 | . 2 9 3 Sentry 7 | . . 5 2 Best Kill Streak 7 | . 6 7 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 246 | . 39 156 51 Missed 75 | . 13 41 21 Hits 171 | . 26 115 30 Projectile 171 | . 26 115 30 Critical Strikes 2 | . . 2 . Damage Taken 2205 | . 262 1501 442 Core 471 | . 60 226 185 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 154 | . 24 76 54 Largest 2 | . 2 2 1 Hottest 81 | . 60 81 25 Shots Fired 237 | . 48 135 54 Gun 219 | . 48 117 54 Cannon 18 | . . 18 . Launcher . | . . . . Special . | . . . . Kinetic 154 | . 24 76 54 Thermal 41 | . . 41 . Explosive . | . . . . Electromagnetic 42 | . 24 18 . Robot Hit Streak 13 | . 5 6 13 Robot Miss Streak 5 | . 5 5 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 134 | . 22 71 41 Core Hits 56 | . 13 29 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2646 | . 356 1609 681 Guns 1953 | . 324 948 681 Cannons 242 | . . 242 . Explosions 414 | . . 414 . Melee . | . . . . Ramming 37 | . 32 5 . Kinetic 1518 | . 161 676 681 Thermal 588 | . . 588 . Explosive 98 | . . 98 . Electromagnetic 405 | . 163 242 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 4 2 Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 138 | . . 138 . Projectiles 10 | . . 10 . Explosions 128 | . . 128 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 240 | . . 240 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 8 | . 6 2 . Kicked 8 | . 6 2 . Crushed . | . . . . Highest Temperature 484 | . 54 484 143 Average Temperature 119 | . 33 146 32 Received Heat Transfer 537 | . 90 324 123 Effects 9 | . . 9 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1138 | . . 1138 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 64 | 100 100 43 59 Level 1 13 | . . 10 40 Level 2 22 | . . 45 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 501 | . 60 501 358 Initial 187 | . . . 187 Average 176 | . 18 255 231 Influence Increases 1315 | . 151 813 351 Destroy 0b10 Robot/C 680 | . 100 400 180 Destroy 0b10 Robot/NC 65 | . 25 30 10 Destroy Leader 174 | . 26 94 54 Successful Hack 14 | . . 12 2 Disable Machine 135 | . . 120 15 Destroy Structure 97 | . . 97 . Partial Spotted 45 | . . . 45 Lose Combat Pursuer 105 | . . 60 45 Influence Decreases 967 | . 151 369 447 Entered New Map 257 | . . . 257 Time Decay 610 | . 151 289 170 Lost Part 100 | . . 80 20 Squads Dispatched 9 | . 2 5 2 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 13 28 15 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 9 | . . 8 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . . 2 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . . 7 5 Successful 4 | . . 1 3 Failed 8 | . . 6 2 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Open Door 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 3 | . . 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 367 | . 367 . . T.N.C. 367 | . 367 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1689 | 61 461 822 345 Spaces Moved 991 | 46 308 330 307 Core 7 | 7 . . . Treads . | . . . . Legs 691 | 39 308 330 14 Wheels . | . . . . Hover 293 | . . . 293 Flight . | . . . . Fastest Speed 50 | 50 120 120 56 Average Speed 121 | 113 120 177 65 Slowest Speed 260 | 120 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 55 48 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . . 104 . Melee . | . . . . Projectile . | . . . . AOE 104 | . . 104 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1272 | 51 347 452 422 Wait 18 | . . 14 4 Move 988 | 45 307 329 307 Hop . | . . . . Pick Up 17 | . 5 4 8 Fast Attach 20 | 6 1 7 6 Attach 7 | . . 4 3 Detach 4 | . . 1 3 Swap 25 | . 4 12 9 Drop 18 | . . 3 15 Fire 154 | . 24 76 54 Melee . | . . . . Ram . | . . . . Kick 8 | . 6 2 . Crush . | . . . . Escape Stasis 13 | . . . 13 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Discovered new exit (range 5) 521 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 988 | -9/Materials | Lost 5 parts (1p1n1u2w) 1068 | -9/Materials | Core integrity fell below 50% 1120 | -9/Materials | Discovered new exit (range 16) 1166 | -9/Materials | Identified exit to Storage 1322 | -9/Materials | Build established: Scavenger-Mutant 1323 | -9/Materials | First assault squad dispatched 1345 | -9/Materials | Entered Storage 1488 | -9/Storage | Core integrity fell below 20% 1599 | -9/Storage | Garrison activated, responded to threat 1681 | -9/Storage | Build established: Mutant 1690 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01610_ System corrupted: Heat flow error (+126). 01610_ Y-45 Defender destroyed. 01612_ R-06 Scavenger collects Lgt. Treads. 01612_ Acquired 139 matter. 01612_ Acquired 19 matter. 01613_ Acquired 20 matter. 01616_ R-06 Scavenger collects Imp. Ion Engine. 01619_ R-06 Scavenger collects Hvy. Assault Rifle. 01620_ Acquired 19 matter. 01623_ A-02 Transporter destroyed. 01624_ Acquired 6 matter. 01626_ Acquired Weight Redist. System. 01630_ Imp. Hover Unit destroyed. 01635_ Acquired Weight Redist. System. 01636_ Acquired 15 matter. 01658_ A-02 Transporter destroyed. 01660_ Dropped Sml. Storage Unit. 01665_ G-34 Mercenary destroyed. 01675_ Acquired Weight Redist. System. 01679_ K-01 Serf cleans the Transfer Shaft. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#################???????????????? | | ?????????????????# @ Y +?????????? | | ?????????????????# #########???????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# """ #???########????????????? | | ?????????????????# """ #???# #????????????? | | ?????????????????# """ ##### #????????????? | | ?????????????????# + #????????????? | | ?????????????????# l #### #????????????? | | ?????????????????# """ #??# +????????????? | | ?????????????????# """ #??# #?#??????????? | | ?????????????##### """ ########### #??????????? | | ?????????? != [ #??????????? | | ?????????? [ =!%!!% #??????????? | | ?????????? ######### #??????????? | | ???????????############ + #??????????? | | ??????????????????????# # ##### #??????????? | | ??????????????????????# # #???? ???????????? | | ??????????????????????######### #???? ???????????? | | ?????????????????????????????##+##### ???????????? | | ?????????????????????????????# # ???????????? | | ?????????????????????????????# """ # ???????????? | | ???????????######????????????# """ # ???????????? | | ???????????# #??????????# """ # #??????????? | | ???????????# """ #??????# ### # #??????????? | | ???????????# """ #????""# + # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed SensorCoolantMegashotty Manual? 0 Play Time 00:23:23 Cumulative 24.2 hours Start 2025.10.24 @ 15:00:57 End 2025.10.25 @ 01:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f4eeac5-04b0-48a3-b055-521e2e6c0e32