Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 02:34:17 Player: huluvu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1782) 1782 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5427 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 160/160 System Corruption 20% Temperature Cool (9) Movement Hovering (160) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Improved Gravmag System Xenon Bombardment Thruster > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Melee Analysis Suite Cloaking Device Experimental Propulsion Shielding Experimental Propulsion Shielding > --- WEAPON (4) ------- Phase Cannon (fused) Powered Hammer Heavy Pick > --- INVENTORY (5) ---- Advanced Signal Interpreter Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Melee Analysis Suite Phase Shifter Cloaking Device Experimental Propulsion Shielding > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon Gauss Rifle > --- INVENTORY -------- Advanced Signal Interpreter Experimental Propulsion Shielding Powered Hammer Heavy Pick [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Experimental Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . . . 1 1 Parts Attached 85 | 6 4 8 5 22 13 27 Power 15 | 1 2 1 1 4 2 4 Engine 9 | 1 2 1 1 3 1 . Core 6 | . . . . 1 1 4 Reactor . | . . . . . . . Propulsion 21 | 2 . 4 1 7 3 4 Treads 2 | 2 . . . . . . Leg 14 | . . 4 1 5 3 1 Wheel . | . . . . . . . Hover 3 | . . . . 1 . 2 Flight 2 | . . . . 1 . 1 Utility 18 | 1 1 1 2 3 1 9 Device 7 | . 1 . 1 1 . 4 Storage 2 | 1 . . . 1 . . Processor 3 | . . 1 . 1 . 1 Hackware 1 | . . . . . 1 . Protection 5 | . . . 1 . . 4 Artifact . | . . . . . . . Weapon 31 | 2 1 2 1 8 7 10 Energy Gun 7 | 2 . 1 1 2 1 . Energy Cannon 5 | . . . . . 2 3 Ballistic Gun 7 | . . . . 3 . 4 Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . 1 1 . Special Weapon 2 | . . 1 . . . 1 Impact Weapon 3 | . . . . 1 1 1 Slashing Weapon 2 | . 1 . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 5 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 10 | . . . . . . 10 Parts Lost 34 | . . 1 . 3 4 26 Power 7 | . . . . 1 1 5 Propulsion 7 | . . 1 . . 3 3 Utility 8 | . . . . 2 . 6 Weapon 12 | . . . . . . 12 Highest Loss Streak 13 | . . 1 . 2 3 13 To Critical Strikes 2 | . . . . . . 2 Average Backups 6 | 3 7 7 7 7 7 4 Power . | 1 1 1 1 1 . . Propulsion . | 1 2 1 1 1 . . Utility . | . 1 1 1 . . 1 Weapon 3 | . 2 3 4 4 5 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 3 . 1 4 . 5 Power 2 | . 1 . . 1 . . Propulsion 1 | . 1 . . . . . Utility 4 | . . . . 1 . 3 Weapon 5 | . 1 . 1 2 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 98 91 100 97 88 73 Engine 7 | . 14 11 11 14 7 . Core 3 | . . . . 3 6 6 Treads 5 | . 28 9 . . . . Leg 12 | . . 15 33 27 16 5 Hover 2 | . . . . . . 6 Flight 1 | . . . . . . 3 Device 9 | . 12 11 9 7 7 8 Storage 9 | . 14 11 11 14 15 2 Processor 6 | . . 11 6 7 7 7 Hackware 1 | . . . . . 3 1 Protection 2 | . . . 6 3 . 4 Energy Gun 10 | . 24 21 20 7 10 . Energy Cannon 3 | . . . . . 6 6 Ballistic Gun 4 | . . . . 8 . 9 Ballistic Cannon 1 | . . . . . 3 3 Slashing Weapon 1 | . 3 . . . 1 . Peak Build Rating 63 | 6 9 11 19 35 37 63 Average Rating 28 | 5 8 10 14 27 33 45 On Entrance 15 | . 6 9 11 19 30 36 Avg Prop Armor Cover (%) 2 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 46 | 12 13 13 21 29 38 46 Greatest Support 49 | 40 40 40 30 44 49 35 Greatest Overweight (x) 11 | . . . . . 3 11 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 5 8 8 8 8 8 7 Average Carried 6 | 3 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 7 3 Class Distribution -------------------- 51% | Mutant 14% | Scavenger-Skirmisher 8% | Tank 7% | Skirmisher 6% | Scavenger-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1647 | 196 104 75 100 438 265 469 Remotely . | . . . . . . . Salvage Created 1816 | . 160 329 38 449 336 504 Parts 97 | . 16 20 6 22 14 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 52 | . 9 9 5 11 7 11 Melee 4 | . . . . . . 4 Guns 36 | . 9 9 4 10 2 2 Cannons 5 | . . . 1 . 1 3 AOE 5 | . . . . 1 4 . Classes Destroyed 10 | . 2 3 . 2 1 2 Worker 2 | . . 1 . . . 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 5 | . 1 2 . 1 1 . Swarmer 25 | . 9 4 5 4 . 3 Grunt 18 | . . 4 . 6 7 1 Duelist 1 | . . 1 . . . . Sentry 2 | . . . . 1 . 1 Hunter 3 | . . . . . . 3 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 6 7 3 4 6 3 Combat Bots Only 7 | . 6 7 3 4 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 555 | . 34 36 38 93 63 291 Missed 140 | . 5 9 13 27 17 69 Hits 415 | . 29 27 25 66 46 222 Melee 2 | . . 2 . . . . Projectile 413 | . 29 25 25 66 46 222 Critical Strikes 12 | . . 1 . 1 1 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 5806 | . 230 314 216 1027 822 3197 Core 1331 | . 39 86 44 162 140 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 84 . 67 70 80 . Volleys Fired 171 | . 17 29 18 48 24 35 Largest 4 | . 2 2 2 2 3 4 Hottest 283 | . 100 100 150 90 175 283 Shots Fired 341 | . 33 58 26 89 62 73 Gun 270 | . 33 58 24 86 27 42 Cannon 60 | . . . . . 31 29 Launcher 7 | . . . . 3 4 . Special 4 | . . . 2 . . 2 Kinetic 117 | . . . . 65 7 45 Thermal 185 | . 33 58 26 21 24 23 Explosive 4 | . . . . . 4 . Electromagnetic 33 | . . . . 3 27 3 Robot Hit Streak 11 | . 8 10 3 6 11 10 Robot Miss Streak 9 | . 4 2 6 4 5 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 221 | . 22 37 16 59 34 53 Core Hits 95 | . 10 18 8 28 17 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 9 | . 1 2 1 3 . 2 Burn 7 | . 1 2 1 3 . . Smash 2 | . . . . . . 2 Melee Attacks 21 | . . . . . . 21 Impact 19 | . . . . . . 19 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5047 | . 275 473 200 1008 1248 1843 Guns 2740 | . 275 473 141 939 356 556 Cannons 1084 | . . . . . 430 654 Explosions 531 | . . . . 69 462 . Melee 626 | . . . . . . 626 Ramming 18 | . . . 11 . . 7 Kinetic 1337 | . . . . 644 48 645 Thermal 2209 | . 275 473 189 295 461 516 Explosive 383 | . . . . . 383 . Electromagnetic 474 | . . . . 69 356 49 Impact 626 | . . . . . . 626 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . 5 . 20 Average Corruption 14 | . . . . 4 . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . . . 3 . 72 Message Errors 21 | . . . . . . 21 Matter Fused 17 | . . . . 1 . 16 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 13 | . . . . 1 . 12 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 4 | . . . . 1 . 3 Misfires 2 | . . . . . . 2 Alerts 3 | . . . . . . 3 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 305 | . . . . . 36 269 Projectiles 67 | . . . . . 33 34 Explosions 3 | . . . . . 3 . Melee 235 | . . . . . . 235 Knockbacks 7 | . . . . . . 7 Impact 5 | . . . . . . 5 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 177 | . . . . 69 105 3 Shots 6 | . . . . 3 3 . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . 1 . . 2 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 390 | . . 2 171 292 208 390 Average Temperature 91 | . . 2 84 86 69 133 Received Heat Transfer 1284 | . 6 108 . 531 432 207 Effects 5 | . . . . 4 . 1 Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 7 | . . . . . . 7 Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 3 2 1 1 . 4 Heat Transferred 4985 | . 888 1554 520 776 618 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | . 130 140 92 118 127 64 Initial 32 | . . . 32 . 23 21 Average 32 | . 40 70 26 42 58 12 Influence Increases 1468 | . 219 229 120 275 268 357 Destroy 0b10 Robot/C 1040 | . 180 180 100 220 140 220 Destroy 0b10 Robot/NC 45 | . 5 15 . 10 10 5 Destroy Leader 240 | . 32 34 20 42 32 80 Successful Hack 4 | . 2 . . . 2 . Disable Machine 45 | . . . . . 30 15 Destroy Structure 34 | . . . . 3 24 7 Lose Combat Pursuer 60 | . . . . . 30 30 Influence Decreases 1410 | . 219 145 202 224 277 343 Entered New Map 107 | . . . 52 2 30 23 Time Decay 1165 | . 219 135 150 207 207 247 Lost Part 138 | . . 10 . 15 40 73 Squads Dispatched 15 | . 2 1 . 2 3 7 Investigation 4 | . 1 . . . 2 1 Extermination 3 | . . . . . . 3 Reinforcement 8 | . 1 1 . 2 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 12 15 7 14 12 23 Peak Tracking Total 8 | . 3 8 3 4 6 5 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 4 . . 1 2 2 Terminals 3 | . 2 . . 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 30 | . 11 . . 5 11 3 Successful 23 | . 7 . . 3 10 3 Failed 7 | . 4 . . 2 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 7 . . 5 . . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 2 . . . . . Recycling Units 7 | . 2 . . . 4 1 Scanalyzers 7 | . . . . . 7 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . 3 . . Record 6 | . 3 . . 3 . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 7 | . 2 . . . 4 1 Recycle Component 2 | . 1 . . . 1 . Process 3 | . . . . . 3 . Report Inventory 2 | . 1 . . . . 1 Scanalyzer 6 | . . . . . 6 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . 1 2 1 Full Trace Events 6 | . 2 . . 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 1 . . . 1 . Recycled Matter 41 | . . . . . 41 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3294 | . . . 167 718 574 1835 Optics 3022 | . . . . 615 574 1833 Sensors 382 | . . . 167 215 . . Cloaking 684 | . . . . . . 684 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4886 | 168 772 404 415 718 574 1835 Spaces Moved 2372 | 104 424 146 283 371 241 803 Core 57 | 12 . . . . . 45 Treads 538 | 92 424 22 . . . . Legs 1256 | . . 124 283 371 241 237 Wheels . | . . . . . . . Hover 464 | . . . . . . 464 Flight 57 | . . . . . . 57 Fastest Speed 50 | 50 160 120 120 120 126 100 Average Speed 157 | 147 160 126 120 124 191 182 Slowest Speed 600 | 160 160 160 120 126 330 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 66 15 65 32 6 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . . 22 4 Melee . | . . . . . . . Projectile 8 | . . . . . 4 4 AOE 18 | . . . . . 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3166 | 119 486 306 328 553 298 1076 Wait 334 | . 30 112 4 54 7 127 Move 2366 | 103 423 145 282 370 240 803 Hop . | . . . . . . . Pick Up 103 | 10 9 7 8 27 9 33 Fast Attach . | . . . . . . . Attach 57 | 6 1 4 1 6 6 33 Detach 3 | . . . . . . 3 Swap 59 | . 3 6 7 26 9 8 Drop 49 | . 3 3 7 22 3 11 Fire 171 | . 17 29 18 48 24 35 Melee 20 | . . . . . . 20 Ram 3 | . . . . . . 3 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -9/Materials | Destroyed 7 combat bots 1321 | -9/Materials | Discovered new exit (range 11) 1332 | -9/Materials | Identified exit to Mines 1345 | -9/Materials | Entered Mines 1513 | -9/Mines | Found DCF Scrap (12 items) 1514 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1589 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1592 | -9/Mines | Found Prototype Device 1593 | -9/Mines | Identified Exp. Sensor Array 1749 | -9/Mines | Discovered new exit (range 8) 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1761 | -8/Materials | Identified exit to Factory 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2726 | -7/Factory | Lost 3 parts (3n) 3009 | -7/Factory | Discovered new exit (range 9) 3052 | -7/Factory | Entered another Factory area 3052 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3210 | -6/Factory | Build established: Scavenger-Skirmisher 3328 | -6/Factory | Lost 4 parts (2p2u) 3507 | -6/Factory | System corruption reached 10% 3575 | -6/Factory | Lost 4 parts (1p2n1w) 3612 | -6/Factory | Core integrity fell below 50% 3640 | -6/Factory | Core integrity fell below 20% 3667 | -6/Factory | Lost 13 parts (3u10w) 4049 | -6/Factory | Found Launcher Loader 4434 | -6/Factory | Cargo convoy interrupted 4561 | -6/Factory | Fabricated Lgt. Deuterium Engine? 4680 | -6/Factory | Build established: Tank 4850 | -6/Factory | Lost 3 parts (1p1u1w) 4887 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04755_ System corrupted: Heat flow error (+192). 04768_ K-01 Serf cleans the Terminal. 04779_ System corrupted: Matter fused (-8). 04781_ K-01 Serf cleans the Fabricator. 04791_ Phase Shifter destroyed. 04796_ K-01 Serf cleans the Fabricator. 04798_ SU5 L2DLGG:HSBNTUFIF&YB:CKBOMS1VV%MERQYT 04799_ K-01 Serf cleans the Fabricator. 04810_ Mic. Nuclear Core destroyed. 04816_ %K&SCSCB# ZGPAZUZ#ZKXD|NL,TT| 04819_ Gauss Rifle destroyed. 04833_ TNF2FIOHD6J0:YIC#ZVDM279,0, H#,Z8IOONIDL 04839_ G-50 Soldier suffers critical hit (Smash). 04839_ Destroyed Lgt. Angular Momentum Engine. 04839_ G-50 Soldier system corrupted by crushing effect. 04839_ G-50 Soldier knocked back. 04845_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3X. 04856_ System corrupted: Matter fused (-5). 04876_ System corrupted: Energy discharge (-40). 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""?????????????????? | | ?????# ### ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra I Have A Map? Item+ Jackpot Organ Harvest Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed GyrokineticBombSubcomponent Manual? 0 Play Time 01:05:48 Cumulative 14.5 hours Start 2025.10.26 @ 01:27:24 End 2025.10.26 @ 02:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e3de91-0627-49b3-9be5-78a5d9a4473f