Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 16:04:55 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (149) 745 Value Destroyed (4241) 4241 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 13067 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 257 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1168 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 50/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Advanced Signal Interpreter Improved Heavy Armor Plating RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Seismic Detector Makeshift ECM Suite Improved Heavy Armor Plating Improved Energy Mantle > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Katana > --- INVENTORY -------- Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Cooling System Advanced Signal Interpreter Improved Phase Shifter Improved Medium Armor Plating Improved Heavy Armor Plating Experimental Thermal Shield Experimental Hacking Suite Gauss Rifle KE Penetrator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Impact Mace Katana [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Katana Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 2 14 1 2 4 39 16 2 2 3 13 42 6 7 . 5 20 2 . 16 2 Power 22 | 1 2 . . 1 5 . . . . 2 6 1 1 . 1 2 . . . . Engine 9 | 1 2 . . 1 1 . . . . . 2 . . . . 2 . . . . Core 13 | . . . . . 4 . . . . 2 4 1 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 52 | . 3 . . 2 13 4 . . . 2 17 1 . . 1 4 . . 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 48 | . 3 . . 2 13 4 . . . 2 17 1 . . 1 . . . 5 . Wheel 4 | . . . . . . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 4 1 . . 10 6 . . 1 2 7 2 5 . 3 14 . . 8 1 Device 39 | 1 3 1 . . 5 5 . . . . 4 2 1 . 2 9 . . 5 1 Storage 5 | . 1 . . . 2 . . . . . . . 1 . 1 . . . . . Processor 4 | . . . . . . . . . . . . . 1 . . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . . . 3 1 . . 1 2 3 . 2 . . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . 5 . 2 1 11 6 2 2 2 7 12 2 1 . . . 2 . 3 1 Energy Gun 30 | . 3 . 2 1 9 5 1 1 1 4 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 . . . 2 1 . 1 . 2 5 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 . 1 1 3 1 1 . . . 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 2 . . . . 1 . . . 3 1 . . 8 . Parts Lost 64 | . 3 . . 1 9 . . . . 4 22 2 . . 6 3 1 . 1 12 Power 13 | . 2 . . 1 1 . . . . . 5 . . . 2 1 . . . 1 Propulsion 18 | . . . . . 2 . . . . 1 7 1 . . 3 1 . . . 3 Utility 23 | . 1 . . . 3 . . . . 2 7 1 . . 1 1 . . 1 6 Weapon 10 | . . . . . 3 . . . . 1 3 . . . . . 1 . . 2 Highest Loss Streak 12 | . 1 . . 1 6 . . . . 4 11 1 . . 4 3 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 77 97 98 99 100 100 100 95 85 95 94 93 92 92 89 94 93 82 Engine 4 | . 13 14 14 11 3 . . . . . 1 . . . . 8 11 11 11 9 Core 5 | . . . . . 5 7 7 7 7 7 8 13 13 13 13 1 . . . . Leg 28 | . 28 28 28 28 35 38 38 38 38 38 31 32 33 33 32 9 5 5 14 25 Wheel 4 | . . . . . . . . . . . . . . . . 18 23 23 13 . Device 18 | . 13 14 14 14 19 22 23 23 23 16 15 22 13 6 6 23 23 23 24 25 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 1 | . . . . . . . . . . . . . 5 6 6 5 5 5 3 . Protection 6 | . . . . . 6 6 7 7 7 12 7 6 13 20 19 10 5 5 5 4 Energy Gun 10 | . 26 28 6 28 17 15 14 14 14 10 6 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 5 12 7 6 6 5 6 11 11 9 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 111 | 14 17 17 17 21 43 45 45 45 45 59 70 45 76 76 76 94 87 86 98 111 Greatest Support 125 | 20 20 20 20 20 63 64 49 49 49 69 89 76 78 78 91 46 46 46 125 108 Greatest Overweight (x) 17 | . . . . 1 1 . . . . 1 1 . . . 1 3 1 1 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 15 | 8 8 10 10 10 14 15 15 15 15 15 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 7 10 10 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 14 | 5 8 9 10 9 11 14 15 15 14 14 13 14 18 20 19 16 19 20 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 15 15 15 15 15 15 15 14 20 20 20 20 20 20 20 5 Class Distribution -------------------- 49% | Scavenger-Mutant 42% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2456 | 248 138 17 . 85 390 140 35 93 36 158 491 102 75 . 50 178 35 . 170 15 Remotely 10 | . 10 . . . . . . . . . . . . . . . . . . . Salvage Created 6140 | 197 583 27 . 236 1341 243 98 75 . 333 1628 596 85 . 149 298 77 111 . 63 Parts 290 | 11 30 8 . 10 70 13 8 7 . 16 59 12 5 . 6 24 6 4 . 1 Haulers Intercepted 7 | . 2 . . . 4 . . . . . 1 . . . . . . . . . Recyclers Shooed 19 | 1 7 . . 2 4 . . . . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 9 6 2 7 . 17 3 . 6 . 6 3 . 1 Prevented 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . 13 . . 1 22 4 1 3 . 11 23 5 3 . 2 2 1 1 . 2 Melee 19 | . . . . . . . . . . . 7 3 3 . 2 1 1 1 . 1 Guns 31 | . 9 . . 1 14 2 1 . . 2 2 . . . . . . . . . AOE 36 | . 3 . . . 7 . . 3 . 8 14 . . . . . . . . 1 Classes Destroyed 16 | 3 4 . . . 3 1 1 . . 2 1 1 . . . . . . . . Worker 11 | 2 . . . . 2 1 . . . . 2 . . . . 4 . . . . Builder 5 | . . . . . 1 1 . . . . 2 . . . . 1 . . . . Tunneler 9 | 5 . 2 . . . . . . . . . . . . . 2 . . . . Hauler 7 | . 2 . . . 4 . . . . . 1 . . . . . . . . . Recycler 14 | 1 1 . . 3 4 . . . . . 5 . . . . . . . . . Minesweeper 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . 2 . . . 1 . . . . . 1 . . . . 1 . . . . Swarmer 31 | . 6 . . 1 8 . . 3 . 4 3 . 3 . 2 . . . . 1 Grunt 36 | . 7 . . . 7 3 . . . 4 11 4 . . . . . . . . Duelist 4 | . . . . . 1 . . . . . 1 1 . . . . . . . 1 Sentry 12 | . . . . . 6 . 1 . . 1 1 . . . . 2 1 . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 2 . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . 3 . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 4 2 . 1 7 3 1 3 . 5 12 4 3 . 2 3 1 1 . 1 Combat Bots Only 6 | . 3 . . 1 4 3 1 3 . 5 6 4 3 . 2 2 1 1 . 1 Max Kills in Single Turn 5 | 1 2 1 . 1 5 1 1 2 . 4 5 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 4 . . 2 . 4 4 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 12139 | . 654 . . 109 1428 544 78 94 . 717 3707 394 286 . 577 223 154 47 303 2824 Core 2036 | . 151 . . 23 224 52 18 . . 61 355 76 36 . 31 24 . . . 985 Absorbed by Shields 341 | . . . . . 21 . . . . . . . . . . 79 58 17 49 117 Redirected to Shielding 16 | . . . . . . . . . . . . . 7 . 9 . . . . . Regen/Repaired (Parts) 500 | . 63 . . . . 117 . . 169 . . . . . . . . . 151 . Core Remaining (%) 62 | 100 . . . 30 59 . . . . 81 . . . . 41 . . . . . Volleys Fired 303 | 28 61 2 . 15 94 23 16 6 . 37 20 . . . . . . . . 1 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 . . . . . . . . 1 Hottest 154 | 70 90 90 . 106 119 125 125 125 . 154 154 . . . . . . . . . Shots Fired 540 | 56 118 4 . 29 173 46 22 8 . 54 29 . . . . . . . . 1 Gun 518 | 56 115 4 . 29 169 46 22 5 . 51 21 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 3 . . . 4 . . 3 . 3 8 . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 28 | 28 . . . . . . . . . . . . . . . . . . . . Thermal 490 | 28 115 4 . 29 169 46 22 5 . 51 21 . . . . . . . . . Explosive 22 | . 3 . . . 4 . . 3 . 3 8 . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 10 3 . 7 21 20 9 2 . 7 15 . . . . . . . . 1 Robot Miss Streak 9 | 5 3 1 . 4 4 3 1 2 . 9 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 435 | 28 79 2 . 20 119 34 9 2 . 19 67 16 3 . 9 17 4 5 . 2 Core Hits 296 | 14 38 2 . 6 60 10 5 5 . 34 89 6 1 . 4 8 2 5 . 7 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 34 | 2 3 1 . 3 8 4 . . . 1 5 2 . . 3 1 . 1 . . Burn 23 | 2 3 1 . 3 8 4 . . . 1 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . . . . . . . Sever 9 | . . . . . . . . . . . 4 . . . 3 1 . 1 . . Melee Attacks 194 | . . . . . . . 2 . 1 3 60 20 9 . 13 19 27 12 21 7 Impact 8 | . . . . . . . . . . . 1 7 . . . . . . . . Slashing 186 | . . . . . . . 2 . 1 3 59 13 9 . 13 19 27 12 21 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . 9 6 . . 5 7 . 3 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 8 2 . . . . . . . . Damage Inflicted 14543 | 302 1224 23 . 271 2087 643 173 215 . 963 4845 839 170 . 678 1253 148 257 . 452 Guns 4628 | 302 924 23 . 255 1738 572 148 34 . 316 316 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4392 | . 172 . . . 316 . . 181 . 647 2704 . . . . . . . . 372 Melee 5148 | . . . . . . . . . . . 1768 839 170 . 678 1253 148 257 . 35 Ramming 336 | . 128 . . 16 33 71 25 . . . 57 . . . . . . . . 6 Kinetic 115 | 115 . . . . . . . . . . . . . . . . . . . . Thermal 5274 | 187 924 23 . 255 1738 572 148 34 . 316 1077 . . . . . . . . . Explosive 3631 | . 172 . . . 316 . . 181 . 647 1943 . . . . . . . . 372 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 413 | . . . . . . . . . . . 44 369 . . . . . . . . Slashing 4774 | . . . . . . . . . . . 1724 470 170 . 678 1253 148 257 . 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 5 5 5 5 . 2 2 2 2 . 6 6 1 1 1 1 1 1 2 2 Average Corruption 2 | . 4 5 5 5 . 1 2 2 2 . 5 1 1 1 1 1 1 1 1 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 100 | . 18 3 3 15 . 5 7 6 . . 19 6 2 . 3 1 4 5 1 2 Message Errors 26 | . 2 1 1 6 . 1 2 2 . . 6 . . . 1 . 3 . 1 . Matter Fused 27 | . 6 . 1 3 . 2 2 3 . . 6 1 1 . . 1 1 . . . Heat Flow Errors 10 | . 2 1 . 1 . . 1 . . . . 1 . . 1 . . 2 . 1 Energy Discharges 16 | . 1 1 1 3 . . 2 . . . 3 1 1 . . . . 3 . . Parts Rejected 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . 3 . . 1 . 1 . 1 . . 3 1 . . . . . . . . Data Loss (major) 5 | . 1 . . 1 . . . . . . . 1 . . 1 . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . . . . . . . 8 . . 2 229 243 62 . 3 148 . . . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 166 | . . . . . . . . . . 2 162 . . . . . . . . 2 Melee 531 | . . . . . . . 8 . . . 67 243 62 . 3 148 . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . . . . . . . 18 . 27 587 . . . . . . . . . Shots 19 | . . . . . . . . 1 . 2 16 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 70 | . 36 . . 4 12 10 1 . . . 6 . . . . . . . . 1 Kicked 70 | . 36 . . 4 12 10 1 . . . 6 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | 90 275 218 . 120 166 13 107 . . 48 120 251 2 . 168 . . 238 242 97 Average Temperature 59 | 38 89 118 . 35 36 13 45 . . 16 40 123 2 . 88 . . 120 138 44 Received Heat Transfer 2670 | . 300 . . 36 600 162 18 . . 129 585 207 24 . 36 48 30 . 35 460 Effects 3 | . 2 1 . . . . . . . . . . . . . . . . . . Interference 3 | . 2 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 5 | . . . . . . . 1 . . . 1 3 . . . . . . . . Robots Melted 6 | . 1 . . . 2 2 . . . 1 . . . . . . . . . . Combat Hostiles 5 | . 1 . . . 1 2 . . . 1 . . . . . . . . . . Parts Melted 27 | 2 4 . . 1 7 5 . . . 2 5 . . . . 1 . . . . Heat Transferred 13360 | 703 2628 136 . 879 4928 1591 333 74 . 792 1296 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 597 | 40 259 18 . 215 597 342 . . . . 493 . . . . 81 . . . . Initial 211 | . 26 8 . . 7 211 . . . . 152 . . . . . . . . . Average 165 | 21 87 17 . 72 369 184 . . . . 262 . . . . 15 . . . . Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . 2 . . . . . . . . . Low Security (%) 66 | 100 95 100 . 95 17 50 . . . . 42 . . . . 100 . . . . Level 1 21 | . 4 . . 4 30 49 . . . . 37 . . . . . . . . . Level 2 11 | . . . . . 52 . . . . . 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 3 1 . . . . 7 . . . . 5 . . . 1 Investigation 8 | . 2 . . . . . . . . . 2 . . . . 4 . . . . Extermination 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . Reinforcement 8 | . 2 . . . 3 . . . . . 3 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 10 | . 1 . . . 7 . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 27 . . 7 38 9 2 3 . 13 34 9 6 . 10 6 1 1 23 22 Peak Tracking Total 17 | . 4 . . 3 8 3 2 3 . 4 7 4 3 . 4 2 1 1 13 17 Tactical Retreats 12 | . 1 . . . 3 1 . . . . 1 1 2 . 1 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 7 | . 5 . . . . 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 2 . . 2 . 1 . . . . . . 8 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 7 | . . . . . 2 . . . . . 5 . . . . . . . . . Max in Single Turn 3 | . . . . . 2 . . . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 51 | . 10 . 1 . 6 6 1 . . 1 12 . . 3 . 10 . . 1 . Terminals 26 | . 7 . . . 6 2 . . . 1 5 . . . . 5 . . . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . Repair Stations 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Total Hacks 152 | . 29 . 4 . 22 20 1 . . 1 30 . . 24 . 20 . . 1 . Successful 81 | . 11 . 4 . 9 14 1 . . 1 11 . . 24 . 5 . . 1 . Failed 71 | . 18 . . . 13 6 . . . . 19 . . . . 15 . . . . Catastrophic 17 | . 5 . . . 3 1 . . . . 3 . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 14 . . . 7 6 . . 4 . 4 . . . . 3 . . 1 . Terminals 74 | . 19 . . . 22 8 . . . 1 14 . . . . 10 . . . . Fabricators 10 | . . . . . . 2 . . . . 5 . . . . 3 . . . . Repair Stations 12 | . 4 . . . . 7 . . . . 1 . . . . . . . . . Recycling Units 12 | . 6 . . . . 3 . . . . 1 . . . . 2 . . . . Scanalyzers 7 | . . . . . . . . . . . 5 . . . . 2 . . . . Garrison Access 7 | . . . . . . . . . . . 4 . . . . 3 . . . . Terminal Hacks 58 | . 6 . 4 . 9 5 1 . . 1 4 . . 24 . 3 . . 1 . Record 14 | . 2 . 4 . 1 . . . . 1 . . . 6 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 1 . . . . 1 . . 3 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . Network Status 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . Repair Station Hacks 9 | . 3 . . . . 5 . . . . 1 . . . . . . . . . Scan Component 5 | . 2 . . . . 3 . . . . . . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . Retrieve Components 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 9 . . . 6 5 . . . . 10 . . . . 8 . . . . Full Trace Events 6 | . . . . . . . . . . . 2 . . . . 4 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 14 . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Time 94 | . 26 . . . . 68 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 14 . . . . 13 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 3 | . . . . 2 . . . . . . . . . . 1 . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . 54 54 . . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . 26 9 . . . . . . . . . 8 . . . . . Total Damage 696 | . . . . 382 128 . . . . . . . . . 186 . . . . . Kills 12 | . . . . 7 2 . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . 2 1 1 2 . 2 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 13712 | 178 1355 116 289 546 872 1015 639 444 1016 1065 1424 610 548 89 477 900 653 620 704 152 Spaces Moved 9494 | 68 844 89 238 325 407 641 464 339 780 756 950 497 382 77 352 655 489 499 547 95 Core 1 | . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7534 | 68 844 89 238 325 407 641 464 339 780 756 950 497 382 77 352 . . . 231 94 Wheels 1959 | . . . . . . . . . . . . . . . . 655 489 499 316 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 112 125 126 126 123 120 100 108 112 116 116 102 102 102 102 110 Average Speed 118 | 120 120 120 120 131 119 125 126 126 125 123 118 108 115 116 118 116 102 102 106 122 Slowest Speed 900 | 120 120 120 120 190 190 126 126 126 126 193 195 112 116 116 193 135 102 102 176 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 10 51 50 45 13 60 58 81 87 27 44 48 74 70 20 67 63 86 20 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . . . . 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 22 | . . 1 . . . . 1 2 2 2 . 3 5 . 1 . 3 1 . 1 Spaces Dug 51 | . . . . . . . 2 . . 6 . 1 4 . 1 . 23 4 9 1 Terrain Destroyed 286 | . 9 . . . 9 . 2 14 . 72 116 1 4 . 1 . 23 4 9 22 Melee 48 | . . . . . . . 2 . . 3 . 1 4 . 1 . 23 4 9 1 Projectile 4 | . . . . . . . . . . 3 1 . . . . . . . . . AOE 234 | . 9 . . . 9 . . 14 . 66 115 . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 11130 | 115 1064 94 241 418 613 803 492 347 820 821 1122 537 471 76 388 757 591 596 645 119 Wait 675 | 9 87 . . 60 17 89 6 1 21 4 35 15 62 . 11 46 71 87 41 13 Move 9474 | 67 843 88 237 324 406 640 463 338 779 755 949 496 381 76 351 654 488 498 546 95 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 4 11 1 . 4 22 9 1 . 8 3 10 2 5 . 2 6 2 1 8 . Fast Attach 62 | 2 6 1 2 1 1 8 . . . 3 14 3 3 . 4 8 . . 6 . Attach 52 | . 2 . . . 14 2 . . . 4 11 1 1 . 1 9 2 . 5 . Detach 17 | . . . . . 1 . . . . 2 1 . 3 . 1 6 . . 3 . Swap 86 | . 6 . . 3 25 6 2 2 3 6 17 2 3 . . 3 . . 6 2 Drop 121 | 5 12 2 2 7 21 16 1 . 8 4 9 2 4 . 5 6 1 1 14 1 Fire 303 | 28 61 2 . 15 94 23 16 6 . 37 20 . . . . . . . . 1 Melee 171 | . . . . . . . 2 . 1 3 50 16 9 . 13 19 27 9 16 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 70 | . 36 . . 4 12 10 1 . . . 6 . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 179 | -11/Junkyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 9) 330 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Build established: Scavenger-Mutant 1280 | -10/Materials | Core integrity fell below 50% 1343 | -10/Materials | Repaired Med. Laser 1348 | -10/Materials | Discovered new exit (range 9) 1534 | -10/Materials | Entered Mines 1569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1570 | -10/Mines | Discovered new exit (range 5) 1650 | -10/Mines | Entered Exiles 1668 | -10/Exiles | Discovered new exit (range 14) 1689 | -10/Exiles | Met 8R-AWN 1737 | -10/Exiles | Met EX-HEX 1781 | -10/Exiles | Met EX-DEC 1817 | -10/Exiles | Met EX-BIN 1837 | -10/Exiles | Learned location of Zion (-7) 1939 | -10/Exiles | Entered Mines 1941 | -9/Mines | Met a Derelict bent on vengeance 1970 | -9/Mines | Learned location of Storage (-9) 2038 | -9/Mines | Identified exit to Materials 2485 | -9/Mines | Entered Materials 2485 | -8/Materials | Accompanied by 2 allies 2485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2490 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2853 | -8/Materials | Lost 6 parts (1p2n2u1w) 2942 | -8/Materials | Identified exit to Factory 3357 | -8/Materials | Entered Factory 3357 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3571 | -7/Factory | Build established: Mutant 3709 | -7/Factory | Discovered new exit (range 12) 3728 | -7/Factory | Discovered new exit (range 9) 3849 | -7/Factory | Repaired Broken Seismic Detector 3882 | -7/Factory | Repaired Med. Armor Plating 4057 | -7/Factory | Identified exit to Lower Caves 4184 | -7/Factory | Found Prototype Launcher 4184 | -7/Factory | Identified Rocket Array 4372 | -7/Factory | Entered Lower Caves 4374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4395 | -7/Lower Caves | Encountered a Warlord checkpoint 4413 | -7/Lower Caves | Learned Factory emergency access door positions 4869 | -7/Lower Caves | Spotted B-75 Beast 4930 | -7/Lower Caves | Identified exit to Lower Caves 5011 | -7/Lower Caves | Entered another Lower Caves area 5077 | -7/Lower Caves | Discovered new exit (range 13) 5085 | -7/Lower Caves | Encountered a Warlord checkpoint 5431 | -7/Lower Caves | Discovered new exit (range 12) 5455 | -7/Lower Caves | Entered Zion 5501 | -7/Zion | System corruption cleaned by Quarantine Array 5580 | -7/Zion | Learned 8 Factory zone layouts 5588 | -7/Zion | Discovered new exit (range 12) 5890 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6070 | -7/Zion | Opened final containment barrier to the Deep Caves 6088 | -7/Zion | Discovered new exit (range 5) 6091 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6220 | -7/Zion | Given A8's code to call for help 6262 | -7/Zion | Found Prototype Processor 6264 | -7/Zion | Found Prototype Processor 6271 | -7/Zion | Found Prototype Processor 6276 | -7/Zion | Found Prototype Processor 6283 | -7/Zion | Found Prototype Hackware 6471 | -7/Zion | Entered Proximity Caves 6613 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6677 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6678 | -6/Proximity Caves | Spotted B-75 Beast 6853 | -6/Proximity Caves | Learned Factory emergency access door positions 7099 | -6/Proximity Caves | Learned location of 1 exit from Factory 7304 | -6/Proximity Caves | Spotter reported a threat 7524 | -6/Proximity Caves | Discovered new exit (range 8) 7536 | -6/Proximity Caves | Entered Factory 7536 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7537 | -6/Factory | Identified exit to Lower Caves 7538 | -6/Factory | Identified exit to Factory 8265 | -6/Factory | Lost 11 parts (3p2n5u1w) 8463 | -6/Factory | Identified Exp. Hacking Suite 8463 | -6/Factory | Identified Exp. Armor Integrity Analyzer 8693 | -6/Factory | Lost 8 parts (2p3n2u1w) 8960 | -6/Factory | Entered Lower Caves 8963 | -6/Lower Caves | Build established: Scavenger-Mutant 9059 | -6/Lower Caves | Encountered a Warlord checkpoint 9095 | -6/Lower Caves | Learned Factory terminal intel 9422 | -6/Lower Caves | Core integrity fell below 50% 9559 | -6/Lower Caves | Learned Factory trap positions 9565 | -6/Lower Caves | Discovered new exit (range 6) 9570 | -6/Lower Caves | Entered another Lower Caves area 9826 | -6/Lower Caves | Learned Factory security intel 9919 | -6/Lower Caves | Build established: Derelict-Mutant 9924 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10041 | -6/Lower Caves | Encountered a Warlord checkpoint 10102 | -6/Lower Caves | Discovered new exit (range 8) 10118 | -6/Lower Caves | Entered Data Miner 10118 | -6/Data Miner | Discovered new exit (range 6) 10134 | -6/Data Miner | Met Data Miner 10160 | -6/Data Miner | Learned location of Section 7 (-2) 10160 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10181 | -6/Data Miner | Received God Mode back door access code from Data Miner 10207 | -6/Data Miner | Entered Proximity Caves 10243 | -5/Proximity Caves | Learned Factory trap positions 10586 | -5/Proximity Caves | Escorted by Enhanced Grunt 10647 | -5/Proximity Caves | Found Prototype Device 10647 | -5/Proximity Caves | Identified Exp. Thermal Shield 10671 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10676 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10684 | -5/Proximity Caves | Entered Factory 10684 | -5/Factory | Evolved 2 slots: Utility x2 10685 | -5/Factory | Loaded intel: 75 trap records 10688 | -5/Factory | Loaded intel: 28 terminal locations 10714 | -5/Factory | Lost 4 parts (1p2n1u) 10724 | -5/Factory | Identified exit to DSF 10760 | -5/Factory | Incoming investigation squad redirected 10864 | -5/Factory | Incoming investigation squad redirected 10980 | -5/Factory | Lost 3 parts (1p1n1u) 11008 | -5/Factory | Identified exit to Upper Caves 11008 | -5/Factory | Identified exit to Extension 11194 | -5/Factory | Spotted B-75 Beast 11286 | -5/Factory | Build established: Scavenger-Mutant 11346 | -5/Factory | Incoming investigation squad redirected 11497 | -5/Factory | Discovered new exit (range 9) 11584 | -5/Factory | Entered Upper Caves 11612 | -5/Upper Caves | Encountered a Warlord checkpoint 12039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12209 | -5/Upper Caves | Discovered new exit (range 11) 12237 | -5/Upper Caves | Entered another Upper Caves area 12850 | -5/Upper Caves | Discovered new exit (range 8) 12857 | -5/Upper Caves | Entered Warlord 12886 | -5/Warlord | Discovered new exit (range 9) 12932 | -5/Warlord | System corruption cleaned by Quarantine Array 13078 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13200 | -5/Warlord | Met Warlord 13215 | -5/Warlord | Opened Warlord's prototype stash 13225 | -5/Warlord | Warlord's base attacked by MAIN.C 13234 | -5/Warlord | Found Prototype Device 13234 | -5/Warlord | Identified Exp. Focal Shield 13339 | -5/Warlord | Identified Exp. Targeting Computer 13340 | -5/Warlord | Identified Exp. Core Analyzer 13349 | -5/Warlord | Identified Spectral Analyzer 13353 | -5/Warlord | Found Prototype Special Weapon 13355 | -5/Warlord | Found Prototype Special Weapon 13357 | -5/Warlord | Found Prototype Special Weapon 13359 | -5/Warlord | Found Prototype Special Weapon 13362 | -5/Warlord | Found Prototype Special Weapon 13363 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x5) 13458 | -5/Warlord | Warlord forces counterattacked 13561 | -5/Warlord | Entered Proximity Caves 13600 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13708 | -4/Proximity Caves | Core integrity fell below 50% 13710 | -4/Proximity Caves | Core integrity fell below 20% 13713 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13694_ Enh. Flexi-carbon Leg severed. 13695_ Flexi-carbon Leg destroyed. 13696_ The unstable cave ceiling collapses. 13696_ Kicked L-61 Swordsman. 13696_ Seismic Detector destroyed. 13696_ Myomer Leg destroyed. 13696_ Enh. Biometal Leg severed. 13700_ Mak. ECM Suite destroyed. 13701_ Katana destroyed. 13702_ Enh. Biometal Leg destroyed. 13704_ RU-N14's Throwing Claymores v3 destroyed. 13706_ G-67 Veteran destroyed. 13707_ Critical hit (Burn: +50). 13707_ Adv. Cooling System destroyed. 13711_ Knocked back. 13712_ The unstable cave ceiling collapses. 13712_ Penetrated by Slug. 13712_ Slug penetrates G-67 Veteran. 13712_ G-67 Veteran suffers critical hit (Burn). 13712_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ????????????????????????????### #???????????????? | | ??????????????????????????## # ????????????????? | | ????????????????????????## ????????????????? | | ??????????????????#?????# ?????????????????? | | ??????????????????# ????# ??????????????????? | | ??????????????????# ????# ???????????????????? | | ??????????????????# ???# ???????????????????? | | ???????????? ?????# #### ????????????????????? | | ??????????? ???# ?????????????????????? | | ##?????????# ### !gg#?????????????????????? | | ??????????# ggg!####??????????????????? | | ????????????# !|@/b #??????????????????? | | ????????????????## /glll #??????????????????? | | ??????????????????# |%[ ##??????????????????? | | ??????????????????## ## g ##???????????????????? | | ??????????? ?????##??#gi=##????????????????????? | | ##??????????# #######gh #?????????????????????? | | ##????##???# #????????????????????? | | ##?## #???# #???????????????????? | | ### #???# ## # ###?????????????????? | | "## ##?## # ##????????????????? | | ## ### #????????????????? | | ### ### # #????????????????? | | #?# " #?## #???????????????? | | #?## """" ##?# ##### #???????????????? | | #?## " #### #????Y #???????????????? | | ### " ## #???? #??????????????? | | ### "" ### ##???? #?????????????? | | ### """" #?# #?????? #????????????? | | ??# "" ### ##????? #???????????? | | ??## ###????? ????????????? | | ???## #????????????? | | ????################ ???????????????? | | ???????????????????# ????????????????? | | ???????????????????# ????????????????? | | ???????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Power Maul | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ H-77 Assassin | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDroneDoomcannon Manual? 0 Play Time 02:03:49 Cumulative 227.8 hours Start 2023.10.01 @ 16:33:11 End 2023.10.04 @ 16:04:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51cb1299-d0ae-4023-a06b-ab28f3303fa9