Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 11:55:25 Player: skilledspacepolice Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (358) 358 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2048 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 78/100 System Corruption 5% Temperature Cool (29) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- Light Ion Engine Light Angular Momentum Engine Aluminum Leg PSU Rigger Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg PSU Rigger Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 3 5 . 3 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 2 . . Treads . | . . . . . Leg 5 | 2 1 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 2 . . Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 1 . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 3 . 7 Power 2 | . . . . 2 Propulsion 4 | . 1 1 . 2 Utility 2 | . . 1 . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . 1 3 . 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 1 2 5 6 Power 1 | 1 . 1 3 2 Propulsion 1 | . . . 2 1 Utility . | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 86 100 83 Engine 13 | . 14 14 14 9 Leg 27 | . 28 26 28 23 Storage 14 | . 14 14 14 14 Processor 6 | . . 5 14 14 Energy Gun 1 | . 4 . . 1 Ballistic Gun 12 | . 14 10 14 12 Ballistic Cannon 11 | . 9 14 14 2 Peak Build Rating 9 | 6 6 7 8 9 Average Rating 6 | 3 5 6 7 7 On Entrance 5 | . 6 6 7 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 14 | 12 14 14 14 11 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 3 6 6 8 Average Carried 3 | 1 1 2 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 1 2 5 6 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 724 | 160 147 377 . 40 Remotely . | . . . . . Salvage Created 365 | . 199 136 . 30 Parts 27 | . 13 8 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 9 8 . 3 Guns 10 | . 8 . . 2 Cannons 10 | . 1 8 . 1 Classes Destroyed 3 | . 2 1 . . Swarmer 11 | . 6 2 . 3 Grunt 7 | . 3 4 . . Assembled 2 | . . 2 . . Best Kill Streak 5 | . 5 2 . 3 Combat Bots Only 5 | . 5 2 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 146 | . 68 40 . 38 Missed 37 | . 20 10 . 7 Hits 109 | . 48 30 . 31 Melee 11 | . . 7 . 4 Projectile 98 | . 48 23 . 27 Critical Strikes 3 | . 1 . . 2 Damage Taken 1217 | . 422 420 . 375 Core 251 | . 97 56 . 98 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 104 | . 32 57 . 15 Largest 2 | . 2 2 . 2 Hottest 120 | . 60 50 . 120 Shots Fired 183 | . 58 105 1 19 Gun 108 | . 44 48 1 15 Cannon 74 | . 14 57 . 3 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 168 | . 46 105 1 16 Thermal 15 | . 12 . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 6 . 5 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 80 | . 31 36 . 13 Core Hits 31 | . 15 12 . 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 943 | . 324 467 . 152 Guns 503 | . 253 132 . 118 Cannons 440 | . 71 335 . 34 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 804 | . 228 467 . 109 Thermal 139 | . 96 . . 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 5 | . . 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 7 11 3 Message Errors 8 | . . 3 4 1 Matter Fused 3 | . . . 2 1 Heat Flow Errors 3 | . . 1 2 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 5 | . . 2 2 1 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 19 | . 6 13 . . Projectiles 19 | . 6 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . 2 6 . . Impact . | . . . . . Kinetic 8 | . 2 6 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 256 | . 46 86 256 52 Average Temperature 28 | . 13 12 124 22 Received Heat Transfer 180 | . 42 90 . 48 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 299 | . 225 . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 137 | . 137 54 . 55 Initial 28 | . . 28 . . Average 33 | . 75 8 . 30 Influence Increases 480 | . 259 120 . 101 Destroy 0b10 Robot/C 360 | . 180 120 . 60 Destroy Leader 50 | . 40 . . 10 Successful Hack 7 | . 7 . . . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 2 . . 1 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 480 | . 186 193 . 101 Entered New Map 45 | . . 45 . . Time Decay 334 | . 176 118 . 40 Lost Part 81 | . 10 30 . 41 Lost Ally 20 | . . . . 20 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 20 9 . 6 Peak Tracking Total 7 | . 7 3 . 3 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 9 . 1 . Successful 6 | . 5 . 1 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Security Status 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1672 | 47 433 651 435 106 Spaces Moved 1124 | 39 279 394 362 50 Core 23 | 16 . . . 7 Treads . | . . . . . Legs 1101 | 23 279 394 362 43 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 91 120 121 120 119 Slowest Speed 200 | 120 120 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 69 67 71 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1285 | 50 326 469 362 78 Wait 18 | . 7 5 . 6 Move 1120 | 38 278 393 361 50 Hop . | . . . . . Pick Up 23 | 6 4 8 1 4 Fast Attach 1 | 1 . . . . Attach 16 | 5 3 5 . 3 Detach . | . . . . . Swap . | . . . . . Drop 3 | . 2 1 . . Fire 104 | . 32 57 . 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered Mines 558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 559 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Learned location of 1 exit from Materials 725 | -10/Mines | Excavation squad dispatched 725 | -10/Mines | A large section of the Mines collapsed 816 | -10/Mines | Learned Materials interactive machine intel 931 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Lost 3 parts (1n1u1w) 1132 | -10/Mines | Entered Exiles 1165 | -10/Exiles | Met 8R-AWN 1185 | -10/Exiles | Met EX-HEX 1239 | -10/Exiles | Met EX-DEC 1389 | -10/Exiles | Met EX-BIN 1412 | -10/Exiles | Aligned with FarCom system 1413 | -10/Exiles | Given EX-Vault access code 1442 | -10/Exiles | Opened EX-Vault 1449 | -10/Exiles | Found PSU Rigger 1473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1553 | -10/Exiles | Discovered new exit (range 11) 1567 | -10/Exiles | Left Exiles lab with PSU Rigger 1567 | -10/Exiles | Entered Mines 1613 | -9/Mines | Received a Mining Laser from a helpful Derelict 1669 | -9/Mines | Core integrity fell below 20% 1673 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- System corrupted: Component data lost. JG-2P3(g): "Mining lasers are a lot more useful than you might think..." K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. PSQPJ>D9E,DVSNEJ7UJC&A/JXTOWQ5 JG-2P3(g) destroyed. Aluminum Leg destroyed. Mining Laser destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Acquired 2 matter. U-05 Engineer builds a Wall. Acquired Lgt. Angular Momentum Engine. K-01 Serf collects debris. Acquired Beamcaster. System corrupted: Matter fused (-5). Lgt. Assault Rifle severed. Sml. Storage Unit destroyed. 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""???? | | ???????????????????# #????? ????? | | ???????????????????# #????##????? | | ???????????????????## #??????????? | | ?????????????????????### #??????????? | | ????????????????????????##??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingThermalAutobeam Manual? 0 Play Time 00:15:50 Cumulative 18.5 hours Start 2025.12.31 @ 11:40:52 End 2025.12.31 @ 11:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 391a9e4d-a6e3-447a-99dc-016915a77533