Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 11:55:16 Player: tkc Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (138) 690 Value Destroyed (3530) 3530 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 6925 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 288/310 System Corruption 15% Temperature Cool (2) Movement Hovering (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (7) ------ Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (8) ---- Heavy Deuterium Engine Improved Flight Unit Xenon Bombardment Thruster Advanced Weight Redist. System Flak Gun Heavy Rocket Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Shielding System Shield > --- WEAPON ----------- Mini Assault Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Aerolev Unit Improved Flight Unit Xenon Bombardment Thruster Advanced Weight Redist. System Flak Gun Heavy Rocket Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 236 | 9 12 58 62 95 Power 28 | 3 3 9 3 10 Engine 24 | 3 3 9 3 6 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 64 | 2 1 13 19 29 Treads 14 | 1 1 11 1 . Leg 17 | . . . 12 5 Wheel 10 | 1 . . 5 4 Hover 11 | . . 1 . 10 Flight 12 | . . 1 1 10 Utility 49 | 2 2 5 16 24 Device 15 | 1 . 1 3 10 Storage 15 | 1 2 2 4 6 Processor 7 | . . 1 3 3 Hackware 2 | . . . . 2 Protection 10 | . . 1 6 3 Artifact . | . . . . . Weapon 95 | 2 6 31 24 32 Energy Gun 12 | 1 1 5 3 2 Energy Cannon . | . . . . . Ballistic Gun 46 | 1 1 18 12 14 Ballistic Cannon 6 | . 2 1 2 1 Launcher 5 | . . . 1 4 Special Weapon 1 | . . . . 1 Impact Weapon 5 | . 2 1 . 2 Slashing Weapon 20 | . . 6 6 8 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 14 | . . 6 2 6 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 58 | . 1 13 20 24 Power 6 | . . 1 3 2 Propulsion 23 | . . 5 7 11 Utility 16 | . . 2 6 8 Weapon 13 | . 1 5 4 3 Highest Loss Streak 10 | . 1 4 10 9 To Critical Strikes 3 | . . 1 1 1 Average Slot Usage (%) 94 | . 100 95 94 89 Engine 8 | . 14 10 8 4 Treads 10 | . 26 21 3 . Leg 6 | . . . 14 5 Wheel 3 | . 1 . 7 . Hover 1 | . . . . 6 Flight 1 | . . . . 7 Device 11 | . 14 9 11 14 Storage 15 | . 14 22 17 7 Processor 6 | . . 7 3 12 Hackware 1 | . . . . 5 Protection 4 | . . 1 8 4 Energy Gun 1 | . 4 1 1 . Ballistic Gun 10 | . 6 13 12 5 Ballistic Cannon 2 | . 9 . . 3 Impact Weapon 1 | . 6 2 . 2 Slashing Weapon 2 | . . 3 3 1 Naked Turns . | . . . . . Heaviest Build 85 | 13 29 46 85 80 Greatest Support 60 | 20 40 40 60 45 Greatest Overweight (x) 7 | 1 1 2 7 6 Average Overweight (x) 1 | . . . 4 . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 14 | 7 9 15 19 10 Most Carried 20 | 8 14 15 20 20 Average Carried 13 | 6 9 14 18 10 Final Capacity 20 | 8 15 15 20 8 Final Carried 20 | 8 14 15 20 8 Class Distribution -------------------- 54% | Scavenger-Mutant 29% | Mutant 4% | Scout 4% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 4259 | 310 277 956 1339 1377 Remotely . | . . . . . Salvage Created 4786 | 226 614 1256 1742 948 Parts 345 | 12 36 100 131 66 Haulers Intercepted 8 | . 1 2 2 3 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 88 | . 14 28 30 16 Guns 68 | . 7 25 25 11 Cannons 13 | . 7 3 1 2 AOE 7 | . . . 4 3 Classes Destroyed 16 | 3 4 1 6 2 Worker 9 | 1 . 2 3 3 Builder 6 | . . . 2 4 Tunneler 8 | 5 . 1 2 . Hauler 8 | . 1 2 2 3 Recycler 7 | 1 1 2 2 1 Mechanic 1 | . . . . 1 Watcher 11 | . 1 4 4 2 Swarmer 30 | . 3 14 6 7 Grunt 30 | . 11 8 10 1 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 14 | . . 6 8 . Specialist 2 | . . . 2 . Hunter 3 | . . . 1 2 Programmer 6 | . . . . 6 Heavy 1 | . . . 1 . Best Kill Streak 6 | 3 3 6 6 6 Combat Bots Only 6 | . 3 6 5 5 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 9078 | . 773 2259 2862 3184 Core 1684 | . 122 314 538 710 Absorbed by Shields . | . . . . . Redirected to Shielding 104 | . . . . 104 Regen/Repaired (Parts) 149 | . . . 118 31 Core Remaining (%) 43 | 100 51 21 2 . Volleys Fired 418 | 23 60 145 105 85 Largest 2 | 2 2 2 2 2 Hottest 103 | 70 75 79 93 103 Shots Fired 683 | 46 100 221 197 119 Gun 602 | 46 67 216 183 90 Cannon 73 | . 33 5 12 23 Launcher 7 | . . . 2 5 Special 1 | . . . . 1 Kinetic 573 | 23 66 206 173 105 Thermal 78 | 23 27 15 13 . Explosive 7 | . . . 2 5 Electromagnetic 24 | . 7 . 9 8 Robot Hit Streak 28 | 6 8 13 27 28 Robot Miss Streak 5 | 2 3 5 4 4 Penetration Max 1 | . . . 1 . Secondary Targets 8 | . 1 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 448 | 31 62 143 131 81 Core Hits 216 | 12 29 62 71 42 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 5 | . . . 3 2 Critical Strikes 16 | 2 4 2 5 3 Burn 7 | 2 3 1 1 . Destroy 6 | . . 1 4 1 Blast 2 | . 1 . . 1 Smash 1 | . . . . 1 Melee Attacks 108 | . 16 25 22 45 Impact 43 | . 16 3 . 24 Slashing 65 | . . 22 22 21 Piercing . | . . . . . Sneak Attacks 3 | . . 1 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8387 | 319 831 1780 3029 2428 Guns 6210 | 319 497 1653 2302 1439 Cannons 887 | . 334 68 190 295 Explosions 1025 | . . . 537 488 Melee 265 | . . 59 . 206 Ramming . | . . . . . Kinetic 5974 | 133 475 1483 2228 1655 Thermal 1028 | 186 265 238 339 . Explosive 797 | . . . 309 488 Electromagnetic 323 | . 91 . 153 79 Impact 206 | . . . . 206 Slashing 59 | . . 59 . . Piercing . | . . . . . Highest Corruption 15 | . 5 2 11 15 Average Corruption 8 | . 4 2 10 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 167 | . 14 1 94 58 Message Errors 34 | . 5 1 16 12 Matter Fused 39 | . 3 . 24 12 Heat Flow Errors 25 | . . . 13 12 Energy Discharges 19 | . 3 . 10 6 Parts Rejected 3 | . 1 . . 2 Data Loss (minor) 24 | . . . 18 6 Data Loss (major) 7 | . 1 . 3 3 Misfires 9 | . . . 7 2 Alerts 3 | . 1 . 1 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 251 | . . . 125 126 Projectiles 1 | . . . . 1 Explosions 136 | . . . 125 11 Melee 114 | . . . . 114 Knockbacks 11 | . 6 2 2 1 Impact . | . . . . . Kinetic 9 | . 5 1 2 1 Secondary 2 | . 1 1 . . Self-Inflicted Damage 320 | . . . 226 94 Shots 6 | . . . 2 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 261 | 70 144 75 248 261 Average Temperature 54 | 29 42 15 76 69 Received Heat Transfer 1998 | . 375 657 801 165 Effects 2 | . . . 1 1 Energy Bleed 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 4 2 . . Heat Transferred 2927 | 703 999 592 633 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 627 | 35 229 375 607 627 Initial 245 | . 22 26 139 245 Average 253 | 15 119 143 367 308 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 47 | 100 89 69 30 21 Level 1 22 | . 10 30 8 40 Level 2 29 | . . . 60 38 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 2 4 3 18 Investigation 6 | . 2 . . 4 Extermination 6 | . . . . 6 Reinforcement 15 | . . 4 3 8 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 2 | . . . . 2 Construction Impeded 1 | . . . . 1 Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 15 | . 2 4 2 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 186 | . 24 48 49 65 Peak Tracking Total 11 | . 5 5 6 11 Tactical Retreats 21 | . 2 . 1 18 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 13 | . 4 1 3 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 1 . 7 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 43 | . 8 7 10 18 Terminals 31 | . 8 5 8 10 Fabricators 4 | . . . . 4 Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers 5 | . . 2 1 2 Garrison Access . | . . . . . Total Hacks 131 | . 21 22 39 49 Successful 72 | . 7 16 19 30 Failed 59 | . 14 6 20 19 Catastrophic 13 | . 6 2 5 . Database Lockouts . | . . . . . Manual 59 | . 15 8 19 17 Terminals 77 | . 21 13 21 22 Fabricators 10 | . . . . 10 Repair Stations 12 | . . . 3 9 Recycling Units . | . . . . . Scanalyzers 32 | . . 9 15 8 Garrison Access . | . . . . . Terminal Hacks 21 | . 4 7 4 6 Record 1 | . 1 . . . Part Schematic 2 | . . . 1 1 Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 1 1 . Fabricator Index 1 | . . . . 1 Alert Level 4 | . 1 3 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Zone Layout 5 | . 1 2 1 1 Fabricator Hacks 9 | . . . . 9 Network Status 1 | . . . . 1 Load Schematic 4 | . . . . 4 Build 4 | . . . . 4 Repair Station Hacks 10 | . . . 2 8 Scan Component 5 | . . . 1 4 Repair 5 | . . . 1 4 Recycling Unit Hacks . | . . . . . Scanalyzer 24 | . . 9 11 4 Insert Component 12 | . . 4 5 3 Analyze 12 | . . 5 6 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 2 3 Terminals 8 | . 3 . 2 3 Assimilate 3 | . 1 . 1 1 Botnet 4 | . 1 . 1 2 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 38 | . 8 7 9 14 Full Trace Events 6 | . 2 . . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . . 4 6 2 Parts Built 5 | . . . . 5 Authchips . | . . . . . Time 159 | . . . . 159 Total Part Build Rating 11 | . . . . 11 Parts Repaired 4 | . . . 1 3 Time 196 | . . . 44 152 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 12 | . . 4 5 3 Part Schematics Acquired 10 | . . 4 5 1 Parts Damaged 2 | . . 1 . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 9917 | 223 1264 2622 3140 2668 Spaces Moved 5886 | 137 657 874 1425 2793 Core 7 | 4 . . . 3 Treads 1640 | 16 569 874 181 . Legs 351 | . . . 147 204 Wheels 1486 | 117 88 . 1097 184 Hover 1138 | . . . . 1138 Flight 1264 | . . . . 1264 Fastest Speed 34 | 50 95 160 120 34 Average Speed 125 | 101 151 231 174 63 Slowest Speed 540 | 160 160 320 540 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 9 93 75 95 63 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 93 | . 9 22 22 40 Terrain Destroyed 209 | . 9 22 89 89 Melee 93 | . 9 22 22 40 Projectile 7 | . . . 2 5 AOE 109 | . . . 65 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 7545 | 175 806 1233 1851 3480 Wait 691 | . 42 83 184 382 Move 5872 | 136 656 873 1424 2783 Hop 5 | . . . . 5 Pick Up 98 | 7 12 22 33 24 Fast Attach 68 | 7 1 10 14 36 Attach 51 | . 2 13 16 20 Detach 12 | . . 1 2 9 Swap 117 | 2 9 35 32 39 Drop 100 | . 8 26 19 47 Fire 418 | 23 60 145 105 85 Melee 108 | . 16 25 22 45 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 6) 927 | -10/Materials | Discovered new exit (range 16) 1488 | -10/Materials | Entered another Materials area 1488 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | Lost 4 parts (2n1u1w) 1849 | -9/Materials | Discovered new exit (range 13) 1887 | -9/Materials | Build established: Scavenger-Mutant 2431 | -9/Materials | Discovered new exit (range 3) 2896 | -9/Materials | Discovered new exit (range 13) 3229 | -9/Materials | Core integrity fell below 50% 3271 | -9/Materials | Lost 4 parts (1p2n1w) 3546 | -9/Materials | Discovered new exit (range 18) 3970 | -9/Materials | Discovered new exit (range 17) 4110 | -9/Materials | Entered another Materials area 4110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4585 | -8/Materials | Core integrity fell below 50% 4652 | -8/Materials | Lost 10 parts (1p5n1u3w) 4823 | -8/Materials | Core integrity fell below 20% 4837 | -8/Materials | System corruption reached 10% 4889 | -8/Materials | Lost 7 parts (1p2n3u1w) 5331 | -8/Materials | Discovered new exit (range 10) 5710 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6871 | -8/Materials | Discovered new exit (range 6) 7243 | -8/Materials | Discovered new exit (range 4) 7250 | -8/Materials | Entered Factory 7250 | -7/Factory | Evolved 2 slots: Utility x2 7945 | -7/Factory | Lost 3 parts (2n1w) 8314 | -7/Factory | Discovered new exit (range 16) 8319 | -7/Factory | Identified exit to Lower Caves 8358 | -7/Factory | Build established: Scout 8696 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 8705 | -7/Factory | Core integrity fell below 50% 8733 | -7/Factory | Lost 4 parts (2n1u1w) 8799 | -7/Factory | Build established: Hacker-Mutant 8850 | -7/Factory | Search patrols dispatched 8878 | -7/Factory | Discovered exit to Lower Caves (range 8) 8884 | -7/Factory | Repaired VTOL Module 8907 | -7/Factory | System corruption reached 10% 8985 | -7/Factory | Lost 9 parts (1p3n4u1w) 9217 | -7/Factory | Build established: Mutant 9262 | -7/Factory | Repaired Imp. Sensor Array 9302 | -7/Factory | Repaired Airjet 9342 | -7/Factory | Core integrity fell below 20% 9377 | -7/Factory | Fabricated Sml. Storage Unit (x1) 9546 | -7/Factory | Fabricated VTOL Module? 9650 | -7/Factory | Search patrols dispatched 9851 | -7/Factory | Identified exit to Factory 9895 | -7/Factory | Found Prototype Launcher 9914 | -7/Factory | Identified Rocket Array 9918 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 09904_ Connecting with DSF Access... 09911_ System corrupted: Matter fused (-7). 09911_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09911_ Slug penetrates Wall. 09912_ Acquired Aerolev Unit. 09913_ Penetrated by Slug. 09914_ Identified Rocket Array. 09914_ Malfunction: Adv. Weight Redist. System damaged (-6). 09915_ Imp. Weapon Shielding destroyed. 09915_ Slug penetrates Wall. 09916_ Dropped Faulty Rocket Array. 09916_ Slug penetrates Wall. 09916_ Gravmag System destroyed. 09916_ Knocked back. 09917_ Slug penetrates Wall. 09917_ P-60 Hacker suffers critical hit (Blast). 09917_ P-60 Hacker knocked back. 09918_ Penetrated by Slug. 09918_ Aerolev Unit destroyed. 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H """"""" | | #??? ?? ######### T## | | #?? #?????????????????##### """"""" | | #?? #?????????????????????# | | ##? #??????????????????????# """"""" | | ### #??????????????# ?????# | | #??????????????# ### ! | | +????????????+ < ]]] % " | | #??????????????# ####" #### " | | #??????????????# ?????#" #??# | | #??????????????#????????##]#??# | | ########?????????????????????????#]#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Hacked Prc. Assault Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Sml. Storage Unit | x1 | -7/Factory VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Universal Adapter Challenges ------------ None Game ------ Seed BombardmentArchitectSaw Manual? 0 Play Time 02:59:46 Cumulative 39.5 hours Start 2022.07.09 @ 08:48:57 End 2022.07.09 @ 11:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b89c739-2192-4b72-9170-7cf4094e4d46